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opengl
Commit message (
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)
Author
Age
*
vo_opengl: add scaler name to the 'Disabling scaler' message
dirb
2016-06-22
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vo_opengl: manually add the GL_BACK_LEFT constant for GLES
Floens
2016-06-20
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vo_opengl: GL_ARB_timer_query compile fix for GLES
Floens
2016-06-20
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vo_opengl: unmap hwdec images once rendering is done
wm4
2016-06-20
*
vo_opengl: vdpau interop without RGB conversion
wm4
2016-06-19
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vo_opengl: remove prescaling framework with superxbr prescaler
Bin Jin
2016-06-18
*
vo_opengl: remove uniform buffer object routines
Bin Jin
2016-06-18
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vo_opengl: remove nnedi3 prescaler
Bin Jin
2016-06-18
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vo_opengl: dxinterop: render to gl->main_fb
James Ross-Gowan
2016-06-18
*
vo_opengl: add ability to render to an arbitrary backing framebuffer
wm4
2016-06-18
*
sub, vo_opengl: use packed sub-bitmaps directly if available
wm4
2016-06-17
*
vo_opengl: use EXT_disjoint_timer_query for timers
James Ross-Gowan
2016-06-15
*
vo_opengl: fix framebuffer object name
wm4
2016-06-15
*
vo_opengl: use standard functions to retrieve display depth
wm4
2016-06-14
*
vo_opengl: hwdec_d3d11egl: remove ES2 swizzle special-case
wm4
2016-06-13
*
vo_opengl: make size of OUTPUT available to user shaders
Bin Jin
2016-06-12
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win32: use HINST_THISCOMPONENT
James Ross-Gowan
2016-06-11
*
vo_opengl: request core profile on X11/EGL too
wm4
2016-06-10
*
vo_opengl: increase the size limit for cached file
Bin Jin
2016-06-10
*
vo_opengl: hwdec_d3d11eglrgb: remove some more unused fields
wm4
2016-06-09
*
vo_opengl: fix d3d11 hardware decoding probing on Windows 7
wm4
2016-06-09
*
vo_opengl: hwdec_d3d11eglrgb: remove unused fields
wm4
2016-06-09
*
vo_opengl: hwdec_vdpau: remove minor code duplication
wm4
2016-06-08
*
vo_opengl: make user hook passes optional
Niklas Haas
2016-06-08
*
vo_opengl: do not leak previous FBO when reallocating it
wm4
2016-06-08
*
hwdec_d3d11eglrgb: reduce log level when probing
James Ross-Gowan
2016-06-09
*
vo_opengl: hwdec_d3d11egl: remove broken code on error path
wm4
2016-06-08
*
vo_opengl: avoid outputting ultra-wide-gamut by default
Niklas Haas
2016-06-07
*
vo_opengl: also collect upload perfdata for hwdec
Niklas Haas
2016-06-07
*
vo_opengl: expose performance timers as properties
Niklas Haas
2016-06-07
*
vo_opengl: add time queries
Niklas Haas
2016-06-07
*
vo_opengl: angle: prevent DXGI hooking Alt+Enter
James Ross-Gowan
2016-06-07
*
vo_opengl: somewhat simplify suboption handling mess
wm4
2016-06-04
*
vo_opengl: cleanup icc + runtime option changing behavior
wm4
2016-06-04
*
vo_opengl: minor simplification to gl_lcms_set_memory_profile()
wm4
2016-06-04
*
vo_opengl: remove pointless NULL-check
wm4
2016-06-04
*
vo_opengl: move all icc handling from vo_opengl.c to video.c
wm4
2016-06-03
*
vo_opengl: move struct lut3d definition
wm4
2016-06-03
*
vo_opengl: fix giant memory leaks with icc profiles
wm4
2016-06-03
*
vo_opengl: default hdr-tone-mapping to hable
Niklas Haas
2016-05-30
*
vo_opengl: refactor HDR mechanism
Niklas Haas
2016-05-30
*
wayland: implement HIDPI support
Rostislav Pehlivanov
2016-05-30
*
vo_opengl: add hable tone-mapping algorithm
Niklas Haas
2016-05-30
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vo_opengl: rename tone-mapping=simple to reinhard
Niklas Haas
2016-05-30
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video: remove d3d11 video processor use from OpenGL interop
wm4
2016-05-29
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vo_opengl: angle: enable DirectComposition
James Ross-Gowan
2016-05-29
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vo_opengl: skip junk before first user shader pass
Niklas Haas
2016-05-27
*
vo_opengl: enable color management on GLES
James Ross-Gowan
2016-05-27
*
vo_opengl: fix superxbr shader compilation on ES
wm4
2016-05-26
*
hwdec_d3d11egl: call ID3D11DeviceContext::Flush
wm4
2016-05-24
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