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Commit message (
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Author
Age
*
vo_gpu: fix vec3 packing in UBOs/push_constants
Niklas Haas
2018-09-29
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vo_gpu: use explicit offsets for push constants
Niklas Haas
2018-09-29
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vo_gpu: adjust PRNG variant used by GL shaders
sfan5
2018-09-26
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vo_gpu: switch to optimization level performance
Niklas Haas
2018-09-01
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vo_gpu: avoid overwriting compute shader block sizes
Niklas Haas
2018-08-26
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wscript: split egl-android from android
Tom Yan
2018-08-20
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gpu: prefer 16bit floating point FBO formats to 16bit integer ones
Jan Ekström
2018-07-08
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vo_gpu: desaturate after peak detection
Niklas Haas
2018-05-31
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vo_gpu: allow higher icc-contrast and improve logging
Niklas Haas
2018-05-17
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drm/atomic: refactor hwdec_drmprime_drm with native resources
LongChair
2018-05-01
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vo_gpu/video: disable compute shaders if an FBO format was not available
Jan Ekström
2018-05-01
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vo_gpu/video: add improved logging when a user-specified FBO fails
Jan Ekström
2018-05-01
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gpu/video: make HDR peak computing work without work group count
Niklas Haas
2018-04-29
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gpu/video: improve HDR peak computation feature check logging
Jan Ekström
2018-04-29
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video: remove internal stereo_out flag
wm4
2018-04-29
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vo_libmpv: support GPU rendered screenshots
wm4
2018-04-29
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vo_libmpv: add support for DR
wm4
2018-04-29
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vo_gpu: move some extra code for screenshot to video.c
wm4
2018-04-20
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client API: clarify that Display pointers etc. need to stay valid
wm4
2018-04-16
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client API: add a new way to pass X11 Display etc. to render API
wm4
2018-03-26
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vo_gpu: fix anamorphic video screenshots (second try)
wm4
2018-03-16
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vo_gpu: fix anamorphic screenshots
wm4
2018-03-15
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vo_gpu: error out if there were rendering errors when taking screenshot
wm4
2018-03-03
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vo_gpu: fix taking screenshots of rotated videos
wm4
2018-03-03
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client API: deprecate opengl-cb API and introduce a replacement API
wm4
2018-02-28
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vo_gpu: remove a dead declaration
wm4
2018-02-28
*
vo_gpu: fix mobius tone mapping when sig_peak <= 1.0
Niklas Haas
2018-02-25
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vo_gpu: don't tone-map for pure gamut reductions
Niklas Haas
2018-02-25
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vo_gpu: introduce --target-peak
Niklas Haas
2018-02-20
*
vo_gpu: correctly parametrize the HLG OOTF by the display peak
Niklas Haas
2018-02-20
*
vo_gpu: simplify and correct color scale handling
Niklas Haas
2018-02-20
*
vo_gpu: remove old window screenshot glue code and GL implementation
wm4
2018-02-13
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vo_gpu: d3d11: implement tex_download()
James Ross-Gowan
2018-02-13
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vo_gpu: use a variable for the RA_CAP_FRAGCOORD flag
James Ross-Gowan
2018-02-13
*
vo_gpu: check for HDR peak detection in dumb mode too
James Ross-Gowan
2018-02-13
*
vo_gpu: make screenshots use the GL renderer
wm4
2018-02-11
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vo_gpu: add internal ability to skip osd/subs for rendering
wm4
2018-02-11
*
vo_gpu: use blit() only if target ra_tex supports it
wm4
2018-02-11
*
vo_gpu: add memory barrier on the HDR peak detection
Niklas Haas
2018-02-11
*
vo_gpu: correctly infer HDR peak detection support
Niklas Haas
2018-02-11
*
vo_gpu: refactor HDR peak detection algorithm
Niklas Haas
2018-02-11
*
vo_gpu: port HDR tone mapping algorithm from libplacebo
Niklas Haas
2018-02-05
*
vo_gpu: add RA_CAP for gl_NumWorkGroups
Niklas Haas
2018-02-05
*
vo_gpu: check for RA_CAP_FRAGCOORD in dumb mode too
James Ross-Gowan
2018-01-30
*
video: fix crash with vdpau when reinitializing rendering
wm4
2018-01-27
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hwdec: detach d3d and d3d9 hwaccel from angle
myfreeer
2018-01-25
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video: change some remaining vo_opengl mentions to vo_gpu
Akemi
2018-01-20
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vo_gpu: skip DR for unsupported image formats
wm4
2018-01-18
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vo_gpu: fix broken 10 bit via integer textures playback
wm4
2018-01-17
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vo_gpu: hwdec_dxva2dxgi: initial implementation
James Ross-Gowan
2018-01-06
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