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path: root/video/decode/d3d.c
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* vd_lavc: restore --hwdec-image-format and d3d11 opaque modeGravatar wm42017-11-02
* d3d: remove some legacy codeGravatar wm42017-10-31
* vd_lavc: use avcodec_fill_hw_frames_parameters() APIGravatar wm42017-10-27
* video: make previously added hwdec params mechanism more genericGravatar wm42017-10-16
* video: add mp_image_params.hw_flags and add an exampleGravatar wm42017-10-16
* video: drop old D3D11/DXVA2 supportGravatar wm42017-09-26
* d3d: UWP support for D3D11VAGravatar wm42017-06-30
* d3d: make DXVA2 support optionalGravatar wm42017-06-30
* d3d: add support for new libavcodec hwaccel APIGravatar wm42017-06-08
* d3d11: change mp_image plane pointer semanticsGravatar wm42017-05-04
* win32: build with -DINITGUIDGravatar James Ross-Gowan2016-09-28
* d3d: implement screenshots for --hwdec=d3d11vaGravatar wm42016-06-28
* d3d: merge angle_common.h into d3d.hGravatar wm42016-06-28
* Fix misspellingsGravatar stepshal2016-06-26
* d3d: simplify DLL loadingGravatar wm42016-05-17
* d3d: DXVA2_ModeMPEG2_VLD supports all profilesGravatar wm42016-05-03
* d3d11va, dxva2: return the format struct directlyGravatar wm42016-04-29
* d3d11va, dxva2: simplify decoder selectionGravatar wm42016-04-29
* video: add IMGFMT_P010 aliasGravatar wm42016-04-29
* d3dva: move Intel_H264_NoFGT_ClearVideo to lower priorityGravatar Kevin Mitchell2016-04-18
* d3d: fix Windows buildGravatar wm42016-04-07
* vd_lavc: fix codec vs. decoder confusionGravatar wm42016-04-07
* vd_lavc: add d3d11va hwdecGravatar Kevin Mitchell2016-03-30