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path: root/player/client.h
Commit message (Expand)AuthorAge
* client API: turn mpv_suspend() and mpv_resume() into stubsGravatar wm42016-11-22
* client API: fix init/destruction race conditionsGravatar wm42016-09-21
* client API: add stream_cb API for user-defined stream implementationsGravatar Aman Gupta2016-08-07
* global: add client API pointer to library handleGravatar wm42016-01-15
* vo_opengl_cb: don't render OSD while VO is not createdGravatar wm42015-03-23
* vo_opengl_cb: simplify API uninitializationGravatar wm42014-12-31
* client API: be more lenient about mpv_suspend/resume mismatchesGravatar wm42014-12-15
* client API: expose OpenGL rendererGravatar wm42014-12-09
* input, lua: redo input handlingGravatar wm42014-11-23
* client API: restrict client namesGravatar wm42014-11-23
* command: finish hook execution if client failsGravatar wm42014-10-24
* lua: strictly free memory on errorsGravatar wm42014-10-19
* lua: synchronously wait until scripts are loadedGravatar wm42014-09-06
* player: update cache state only if requestedGravatar wm42014-08-28
* client API: minor optimizations for property notificationGravatar wm42014-08-02
* Add more constGravatar wm42014-06-11
* player: reorganize how lua scripts are loadedGravatar wm42014-05-13
* client API: add a way to notify clients of property changesGravatar wm42014-04-06
* Add a client APIGravatar wm42014-02-10