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* Remove pointless '#if 1' preprocessor directives.Gravatar diego2010-02-19
* Add header for functions exported from vo_zr.c and use it appropriately.Gravatar diego2010-02-18
* Move struct typedef pixbuf into the only .c file where it is used.Gravatar reimar2010-02-16
* Remove useless malloc casts.Gravatar reimar2010-02-16
* Remove unused XPM-loading function pixbuf_load_xpm() from spuenc.c.Gravatar reimar2010-02-16
* libvo: Mark functions not used outside of their files as static.Gravatar diego2010-02-16
* Remove unused variable.Gravatar reimar2010-02-14
* Use memset to initialize huge arrays.Gravatar reimar2010-02-14
* Remove pointless explicit member initialization to 0 when the structGravatar reimar2010-02-14
* Use calloc instead of malloc+memsetGravatar reimar2010-02-14
* Add xscreensaver_heartbeat() declaration to x11_common.h.Gravatar diego2010-02-14
* Fix exit_player() usage throughout the codebase.Gravatar diego2010-02-14
* Fix hang with -fixed-vo due to VOFLAG_HIDDEN never being removed from window_...Gravatar reimar2010-02-05
* Print messages only after we are sure preinit will not fail anymore.Gravatar reimar2010-02-05
* Add support for VOFLAG_HIDDEN to the w32 backend.Gravatar reimar2010-02-04
* Set the PixelFormat right after creating the window and set it only once.Gravatar reimar2010-02-04
* Create the OpenGL probe window as a hidden Window on X11.Gravatar reimar2010-02-04
* 100l: Fix compilation (broken by me).Gravatar cehoyos2010-02-04
* Clarify -vo vdpau:pullupGravatar cehoyos2010-02-04
* Use vo_x11_clearwindow instead of XClearWindow, both for consistency and alsoGravatar reimar2010-02-03
* Remove a duplicated vo_x11_sizehint, vo_x11_nofs_sizepos already calls thisGravatar reimar2010-02-02
* Remove pointless initializers and also set geometry_*_changed to 0 whenGravatar reimar2010-02-02
* Add support for autodetection during preinit and use that to detect a defaultGravatar reimar2010-02-02
* Avoid using options before autodetectGlExtensions to allow it to change them ...Gravatar reimar2010-02-02
* Remove vo_config_count check from uninit, it should always be safe to run.Gravatar reimar2010-02-02
* Add missing #include, fixes the warning:Gravatar diego2010-01-30
* Add missing license header and multiple inclusion guards.Gravatar diego2010-01-30
* Try the more specific names first for the SwapInterval function to make it lessGravatar reimar2010-01-28
* glXSwapIntervalEXT is defined to take different arguments from glXSwapInterva...Gravatar reimar2010-01-28
* Change GUID declarations in vo_directx to be static.Gravatar reimar2010-01-17
* Add support for adjustable TV <-> PC level conversion.Gravatar reimar2010-01-16
* Remove a check that simply can not have worked since it relied on a completelyGravatar reimar2010-01-12
* Fix fbdev2 to work with Intel framebuffer.Gravatar reimar2010-01-09
* Fix vo_fbdev to also work with Intel framebuffer.Gravatar reimar2010-01-09
* vo_png now depends on libavcodec, not libpng.Gravatar diego2010-01-05
* Change license terms for matrixview to GPLv2 "or later", all knownGravatar reimar2010-01-05
* Add missing header #includes to fix 'make checkheaders'.Gravatar diego2010-01-04
* Remove unused variable; fixes the warning:Gravatar diego2010-01-04
* Add missing license headers for vo_matrixview code.Gravatar diego2010-01-04
* Refer to MatrixView instead of MPlayer in code taken from MatrixView.Gravatar diego2010-01-04
* Remove ARGB support from matrixview vo, it is quite pointless and causesGravatar reimar2010-01-04
* prettyprinting cosmeticsGravatar diego2010-01-04
* Make vo gl print the OpenGL vendor and version strings.Gravatar reimar2010-01-03
* Replace deprecated sws_scale_ordered usages by sws_scale (which does the same).Gravatar reimar2010-01-03
* Avoid memleaks when vo_direct3d initialization fails.Gravatar reimar2010-01-03
* Modify -vo direct3d so we do not have to link against d3d9.dll, it mightGravatar reimar2010-01-03
* Change vo_png to use FFmpeg's png encoder instead of libpng.Gravatar reimar2010-01-03
* Finally add matrixview vo.Gravatar reimar2010-01-03
* Add pointers to a few more standard OpenGL functions to ease future extensions.Gravatar reimar2010-01-03
* Fixup SDL configure check:Gravatar reimar2010-01-03