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path:
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/
libvo
/
gl_common.c
Commit message (
Expand
)
Author
Age
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cleanup: remove NULL checks before free() all over the code
cboesch
2010-11-14
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vo_gl: Move the read_pnm function into a separate file
cigaes
2010-11-02
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vo_gl: Extract code to read a pnm file into a separate function
reimar
2010-11-02
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vo_gl: Add initial stereo support
reimar
2010-11-02
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vo_gl, csputils: dual-license under LGPL v2.1
reimar
2010-11-02
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Merge svn changes up to r31145
Uoti Urpala
2010-05-30
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Handle chroma texture size becoming 0, e.g. due to bad rounding.
reimar
2010-05-09
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Merge svn changes up to r31097
Uoti Urpala
2010-04-26
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Merge svn changes up to r31020
Uoti Urpala
2010-04-26
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Merge svn changes up to r31004
Uoti Urpala
2010-04-26
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Merge svn changes up to r30907
Uoti Urpala
2010-04-26
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Support for auto-selecting the OpenGL backend.
reimar
2010-04-25
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Add reinitialization support. Necessary for fullscreen on OSX.
reimar
2010-04-25
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Missing space in error message.
reimar
2010-04-25
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Share SDL initialization code.
reimar
2010-04-25
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Fullscreen support for -vo gl using SDL.
reimar
2010-04-25
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Window resizing support for -vo gl with SDL backend.
reimar
2010-04-25
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Add sdl_common file and use it to share the input handling between -vo gl
reimar
2010-04-25
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Use SDL_GL_ProcAddress to work around conflicts between -lGL
reimar
2010-04-25
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Update copyright and email address.
reimar
2010-04-25
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Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
reimar
2010-04-25
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Add workaroound for yuv=7 mode - does hurt speed but not much
reimar
2010-04-24
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Try harder to find linked OpenGL functions.
reimar
2010-04-24
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Some crash-resilience fixes.
reimar
2010-04-24
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First steps to support -vo gl with SDL-based Window handling.
reimar
2010-04-24
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Factor out the YUV->RGB conversion auto-selection and also
reimar
2010-04-04
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Share more code between the two ATI fragment shader YUV to RGB
reimar
2010-04-04
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Try to detect and work around broken glXGetProcAddress on at
reimar
2010-04-03
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Implement OpenGL-based YUV to RGB version for Radeon 9200 class
reimar
2010-04-03
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Indentation fix.
reimar
2010-04-03
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Add mpgl prefix to all OpenGL-related function pointers.
reimar
2010-04-03
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Add newlines to generated fragment program to make both fragment program dump
reimar
2010-03-12
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Merge svn changes up to r30463
Uoti Urpala
2010-03-09
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Try the more specific names first for the SwapInterval function to make it less
reimar
2010-01-28
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glXSwapIntervalEXT is defined to take different arguments from glXSwapInterva...
reimar
2010-01-28
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Merge svn changes up to r30185
Uoti Urpala
2010-01-08
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Merge svn changes up to r30165
Uoti Urpala
2010-01-08
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Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
2010-01-03
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Add support for 16-bit per component YUV formats.
reimar
2009-12-31
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Extract functions to generate yuv->rgb matrices and lookup tables into a
reimar
2009-12-31
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Put the colourspace-related variables into a separate struct to ease
reimar
2009-12-31
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Support all planar YUV formats in OpenGL vos.
reimar
2009-12-30
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Merge svn changes up to r30104
Uoti Urpala
2009-12-30
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Merge svn changes up to r30065
Uoti Urpala
2009-12-29
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Change %f to %e in generated fragment programs to avoid losing precision unne...
reimar
2009-12-20
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Fix a broken indentation.
reimar
2009-12-19
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Enable running fragment programs with YUV_CONVERSION_NONE
reimar
2009-12-19
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Rename GL_* defines to CONFIG_GL_*
reimar
2009-12-19
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Make the check for X11 and WIN32 backends for OpenGL separate.
reimar
2009-12-19
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Merge svn changes up to r30055
Uoti Urpala
2009-12-18
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