diff options
author | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2010-04-25 06:14:25 +0000 |
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committer | reimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2010-04-25 06:14:25 +0000 |
commit | 56af15374be7788e56d358e411ab6d9944624775 (patch) | |
tree | 5958b840f3b899267aa31a650ba0c2c935cddef5 /libvo/gl_common.c | |
parent | e9ef1cbda0dd652c41459571dc9026325dac1f83 (diff) |
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
and which versions are known good/known bad.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31071 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'libvo/gl_common.c')
-rw-r--r-- | libvo/gl_common.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/libvo/gl_common.c b/libvo/gl_common.c index a25a3ba9d4..ca45d4d5ee 100644 --- a/libvo/gl_common.c +++ b/libvo/gl_common.c @@ -1511,9 +1511,9 @@ void glDisableYUVConversion(GLenum target, int type) { break; case YUV_CONVERSION_TEXT_FRAGMENT: mpglDisable(GL_TEXT_FRAGMENT_SHADER_ATI); - // HACK: at least the 10.5 Radeon drivers are broken - // and without this disable the texture units while - // the program is still running + // HACK: at least the Mac OS X 10.5 PPC Radeon drivers are broken and + // without this disable the texture units while the program is still + // running (10.4 PPC seems to work without this though). mpglFlush(); mpglActiveTexture(GL_TEXTURE1); mpglDisable(target); |