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path: root/libvo/gl_common.c
Commit message (Expand)AuthorAge
* cocoa_common, gl_common: add OSX specific getProcAddressGravatar Stefano Pigozzi2012-04-26
* vo_corevideo: restructure this video outputGravatar Stefano Pigozzi2012-04-26
* vo_gl: cocoa: add support for --ontopGravatar Stefano Pigozzi2012-03-25
* vo_gl: cocoa: point swapinterval to cocoa_common functionGravatar Stefano Pigozzi2011-12-06
* vo_gl: cocoa: decouple cocoa_common from gl_commonGravatar Stefano Pigozzi2011-12-06
* libvo: remove title argument from struct vo_driver.configGravatar wm42011-12-06
* vo_gl: add native mac osx Cocoa backend for vo_glGravatar Stefano Pigozzi2011-11-26
* vo_gl: fix cscale=4 and cscale=5 doing nothingGravatar wm42011-11-25
* vo_gl: fix 10 bit with Mesa drivers (Intel/Nouveau on Linux)Gravatar wm42011-11-25
* vo_gl: make shader code generation easier to deal withGravatar wm42011-11-25
* vo_gl: implement screenshotsGravatar wm42011-11-25
* vo_gl: remove support for nvidia register combiners (yuv=1)Gravatar wm42011-10-24
* vo_gl: remove mesa-buffer suboptionGravatar wm42011-10-24
* vo_gl: move window creation functions from vo_gl.c into gl_common.cGravatar wm42011-10-24
* vo_gl/sdl: use desktop resolution for fullscreen modeGravatar wm42011-10-24
* vo_gl: convert to new API, clean up codeGravatar wm42011-10-24
* vo_gl: fix YUY2/YVYU colorspace mixupGravatar reimar2011-07-06
* vo_gl: Request GL_LUMINANCE16 for 16-bit YUV inputGravatar reimar2011-06-29
* vo_gl: don't accept 9/10-bit formats as inputGravatar reimar2011-06-29
* cleanup: remove NULL checks before free() all over the codeGravatar cboesch2010-11-14
* vo_gl: Move the read_pnm function into a separate fileGravatar cigaes2010-11-02
* vo_gl: Extract code to read a pnm file into a separate functionGravatar reimar2010-11-02
* vo_gl: Add initial stereo supportGravatar reimar2010-11-02
* vo_gl, csputils: dual-license under LGPL v2.1Gravatar reimar2010-11-02
* Merge svn changes up to r31145Gravatar Uoti Urpala2010-05-30
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| * Handle chroma texture size becoming 0, e.g. due to bad rounding.Gravatar reimar2010-05-09
* | Merge svn changes up to r31097Gravatar Uoti Urpala2010-04-26
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* | Merge svn changes up to r31020Gravatar Uoti Urpala2010-04-26
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* \ \ Merge svn changes up to r31004Gravatar Uoti Urpala2010-04-26
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* \ \ \ Merge svn changes up to r30907Gravatar Uoti Urpala2010-04-26
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| | | | * Support for auto-selecting the OpenGL backend.Gravatar reimar2010-04-25
| | | | * Add reinitialization support. Necessary for fullscreen on OSX.Gravatar reimar2010-04-25
| | | | * Missing space in error message.Gravatar reimar2010-04-25
| | | | * Share SDL initialization code.Gravatar reimar2010-04-25
| | | | * Fullscreen support for -vo gl using SDL.Gravatar reimar2010-04-25
| | | | * Window resizing support for -vo gl with SDL backend.Gravatar reimar2010-04-25
| | | | * Add sdl_common file and use it to share the input handling between -vo glGravatar reimar2010-04-25
| | | | * Use SDL_GL_ProcAddress to work around conflicts between -lGLGravatar reimar2010-04-25
| | | | * Update copyright and email address.Gravatar reimar2010-04-25
| | | | * Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,Gravatar reimar2010-04-25
| | | | * Add workaroound for yuv=7 mode - does hurt speed but not muchGravatar reimar2010-04-24
| | | | * Try harder to find linked OpenGL functions.Gravatar reimar2010-04-24
| | | | * Some crash-resilience fixes.Gravatar reimar2010-04-24
| | | | * First steps to support -vo gl with SDL-based Window handling.Gravatar reimar2010-04-24
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| | | * Factor out the YUV->RGB conversion auto-selection and alsoGravatar reimar2010-04-04
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| | * Share more code between the two ATI fragment shader YUV to RGBGravatar reimar2010-04-04
| | * Try to detect and work around broken glXGetProcAddress on atGravatar reimar2010-04-03
| | * Implement OpenGL-based YUV to RGB version for Radeon 9200 classGravatar reimar2010-04-03
| | * Indentation fix.Gravatar reimar2010-04-03
| | * Add mpgl prefix to all OpenGL-related function pointers.Gravatar reimar2010-04-03
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