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* Use - as command-name separator everywhereGravatar Timotej Lazar2016-07-14
* manpage: add some missing color management related sub-propertiesGravatar wm42016-07-13
* command: add properties for HDR metadataGravatar Niklas Haas2016-07-13
* manpage: minor fixGravatar wm42016-07-10
* man: fix typoGravatar wm42016-07-09
* audio: drop --softvol=no and --softvol=autoGravatar wm42016-07-09
* man: fix typosGravatar Jakub Wilk2016-07-09
* man: fix botched sentenceGravatar wm42016-07-08
* client API: remove "status" log level from mpv_request_event docsGravatar wm42016-07-08
* manpage: document confusing "vf clr" command usageGravatar wm42016-07-03
* command: pack sub image data in overlay-add commandGravatar wm42016-07-01
* options: deprecate --heartbeat-cmdGravatar wm42016-06-29
* vo_opengl: add output_size uniform to custom shaderGravatar Muhammad Faiz2016-06-28
* vo_opengl: implement the Panasonic V-Log functionGravatar Niklas Haas2016-06-28
* manpage: add missing documentation for vf_format:gamma=dci-p3Gravatar Niklas Haas2016-06-28
* csputils: add Panasonic V-Gamut primariesGravatar Niklas Haas2016-06-28
* manpage: warn about the use of HDR functions for target-trcGravatar Niklas Haas2016-06-28
* vo_opengl: implement ARIB STD-B68 (HLG) HDR TRCGravatar Niklas Haas2016-06-28
* Fix misspellingsGravatar stepshal2016-06-26
* manpage: fix typoGravatar wm42016-06-26
* DOCS: change version references from 0.17.1 to 0.18.0Gravatar wm42016-06-25
* af_lavcac3enc: make encoder configurableGravatar wm42016-06-23
* vo_opengl: vdpau interop without RGB conversionGravatar wm42016-06-19
* vo_opengl: remove prescaling framework with superxbr prescalerGravatar Bin Jin2016-06-18
* vo_opengl: remove nnedi3 prescalerGravatar Bin Jin2016-06-18
* vo_opengl: make size of OUTPUT available to user shadersGravatar Bin Jin2016-06-12
* vo_opengl: refactor performance data propertiesGravatar Niklas Haas2016-06-08
* vo_opengl: make user hook passes optionalGravatar Niklas Haas2016-06-08
* vo_opengl: expose performance timers as propertiesGravatar Niklas Haas2016-06-07
* vo_opengl: apply vo-cmdline command incrementallyGravatar wm42016-06-05
* manpage: update --hwdec=d3d11va remarksGravatar wm42016-05-31
* vo_opengl: default hdr-tone-mapping to hableGravatar Niklas Haas2016-05-30
* vo_opengl: refactor HDR mechanismGravatar Niklas Haas2016-05-30
* vo_opengl: add hable tone-mapping algorithmGravatar Niklas Haas2016-05-30
* vo_opengl: rename tone-mapping=simple to reinhardGravatar Niklas Haas2016-05-30
* vf_d3d11vpp: add a D3D11 video processor filterGravatar wm42016-05-28
* command: add playlist-pos-1 propertyGravatar wm42016-05-26
* vo_opengl: always autoselect ANGLE as backend if availableGravatar wm42016-05-26
* manpage: adjust dxva2 descriptionGravatar wm42016-05-23
* manpage: document how hardware decoding might cause quality lossGravatar wm42016-05-23
* docs: fix some typosGravatar Ben Boeckel2016-05-23
* vo_opengl: remove non-working rgb/rgba FBO formatsGravatar wm42016-05-20
* DOCS/mplayer-changes: document HDR supportGravatar Niklas Haas2016-05-16
* manpage: declare user-shader syntax for not stableGravatar wm42016-05-16
* vo_opengl: implement more HDR tonemapping algorithmsGravatar Niklas Haas2016-05-16
* vo_opengl: implement HDR (SMPTE ST2084)Gravatar Niklas Haas2016-05-16
* vo_opengl: abstract hook texture access behind macroGravatar Niklas Haas2016-05-15
* vo_opengl: use RPN expressions for user hook sizesGravatar Niklas Haas2016-05-15
* vo_opengl: support external user hooksGravatar Niklas Haas2016-05-15
* lua: add timer:is_enabled() functionGravatar Julian2016-05-14