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author | wm4 <wm4@nowhere> | 2016-09-12 16:39:12 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-09-12 20:03:55 +0200 |
commit | b261e1e782cfa12b70b4601b136e07df16bdd651 (patch) | |
tree | 9870de0d8cf4efcc424580c0e95cc78ca06322db /video/out/opengl/osd.c | |
parent | 9a873cc53bbfd98ce9668d91ad7437d5d0ca6283 (diff) |
vo_opengl: rpi: merge vo_rpi features
Since vo_rpi is going to be deprecated, better port its features to the
vo_opengl backend.
The most tricky part is the fact that recreating dispmanx elements will
conflict with the GL context. Fortunately, RPI's EGL support is
reasonably compliant, and we can transplant the context to newly created
dispmanx elements, making this much easier. This means unlike vo_rpi,
the GL state will actually not be recreated.
Diffstat (limited to 'video/out/opengl/osd.c')
0 files changed, 0 insertions, 0 deletions