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path: root/video/out/opengl/osd.c
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* vo_opengl: refactor into vo_gpuGravatar Niklas Haas2017-09-21
* vo_opengl: refactor tex_upload to ra_buf_poolGravatar Niklas Haas2017-08-22
* vo_opengl: refactor RA texture and buffer updatesGravatar Niklas Haas2017-08-18
* vo_rpi: fix operationGravatar wm42017-08-15
* vo_opengl: remove another unneeded GL includeGravatar wm42017-08-11
* rpi: fix buildGravatar wm42017-08-11
* vo_opengl: simplify mirroring and fix it if glBlitFramebuffer is usedGravatar wm42017-08-07
* vo_opengl: move shader handling to raGravatar wm42017-08-05
* vo_opengl: organize ra PBO flag slightly differentlyGravatar wm42017-08-05
* vo_opengl: make OSD code use ra for texturesGravatar wm42017-08-05
* vo_opengl: split utils.c/hGravatar wm42017-08-05
* vo_opengl: osd: use new VAO mechanismGravatar wm42017-07-22
* vo_opengl: osd: refactor and simplifyGravatar wm42017-07-22
* vo_opengl: remove caching GL_MAX_TEXTURE_SIZE valueGravatar wm42016-07-03
* vo_opengl: move PBO upload handling to shared codeGravatar wm42016-07-03
* vo_opengl: remove OSD bitmap packingGravatar wm42016-07-01
* sub, vo_opengl: use packed sub-bitmaps directly if availableGravatar wm42016-06-17
* vo_opengl: rename glUploadTex, drop unused parameterGravatar wm42016-05-23
* vo_opengl: unify PBO and normal OSD texture upload pathGravatar wm42016-05-23
* vo_opengl: make PBOs work on GLES 3.xGravatar wm42016-05-23
* vo_opengl: remove unused fieldGravatar wm42016-05-18
* vo_opengl: reorganize texture format handlingGravatar wm42016-05-12
* vo_opengl, osd: allow osc.lua to react faster on resizesGravatar wm42016-03-21
* Change GPL/LGPL dual-licensed files to LGPLGravatar wm42016-01-19
* vo_opengl: remove gl_ prefixes from files in video/out/openglGravatar Niklas Haas2015-09-09