diff options
author | 2017-09-26 18:12:19 +0200 | |
---|---|---|
committer | 2017-09-26 18:58:45 +0200 | |
commit | ae7db6503b6fc6fce78d20e8afc77a5a7a0f0b29 (patch) | |
tree | e00e782c9accc3745fec34ecd0d41106e0fa16fe /video/decode/hw_d3d11va.c | |
parent | 5d57e9b1be2d0a60247a3d170b93a81d2c775012 (diff) |
video: drop old D3D11/DXVA2 support
Now you need FFmpeg git, or something.
This also gets rid of the last real use of gpu_memcpy(). libavutil does
that itself. (vaapi.c still used it, but it was essentially unused,
because the code path isn't really in use anymore. It wasn't even
included due to the d3d-hwaccel dependency in wscript.)
Diffstat (limited to 'video/decode/hw_d3d11va.c')
-rw-r--r-- | video/decode/hw_d3d11va.c | 562 |
1 files changed, 0 insertions, 562 deletions
diff --git a/video/decode/hw_d3d11va.c b/video/decode/hw_d3d11va.c index d191c955f9..108f4f5720 100644 --- a/video/decode/hw_d3d11va.c +++ b/video/decode/hw_d3d11va.c @@ -30,566 +30,6 @@ #include "d3d.h" -#if !HAVE_D3D_HWACCEL_NEW - -#define ADDITIONAL_SURFACES HWDEC_EXTRA_SURFACES - -struct d3d11va_decoder { - ID3D11VideoDecoder *decoder; - struct mp_image_pool *pool; - ID3D11Texture2D *staging; - int mpfmt_decoded; -}; - -struct priv { - struct mp_log *log; - - ID3D11Device *device; - ID3D11DeviceContext *device_ctx; - ID3D11VideoDevice *video_dev; - ID3D11VideoContext *video_ctx; - - struct d3d11va_decoder *decoder; - struct mp_image_pool *sw_pool; -}; - -struct d3d11va_surface { - ID3D11Texture2D *texture; - ID3D11VideoDecoderOutputView *surface; -}; - -static void d3d11va_release_img(void *arg) -{ - struct d3d11va_surface *surface = arg; - if (surface->surface) - ID3D11VideoDecoderOutputView_Release(surface->surface); - - if (surface->texture) - ID3D11Texture2D_Release(surface->texture); - - talloc_free(surface); -} - -static struct mp_image *d3d11va_new_ref(ID3D11VideoDecoderOutputView *view, - int w, int h) -{ - if (!view) - return NULL; - struct d3d11va_surface *surface = talloc_zero(NULL, struct d3d11va_surface); - - surface->surface = view; - ID3D11VideoDecoderOutputView_AddRef(surface->surface); - ID3D11VideoDecoderOutputView_GetResource( - surface->surface, (ID3D11Resource **)&surface->texture); - - D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC surface_desc; - ID3D11VideoDecoderOutputView_GetDesc(surface->surface, &surface_desc); - - struct mp_image *mpi = - mp_image_new_custom_ref(NULL, surface, d3d11va_release_img); - if (!mpi) - abort(); - - mp_image_setfmt(mpi, IMGFMT_D3D11VA); - mp_image_set_size(mpi, w, h); - mpi->planes[0] = (void *)surface->texture; - mpi->planes[1] = (void *)(intptr_t)surface_desc.Texture2D.ArraySlice; - mpi->planes[2] = NULL; - mpi->planes[3] = (void *)surface->surface; - - return mpi; -} - -static struct mp_image *d3d11va_allocate_image(struct lavc_ctx *s, int w, int h) -{ - struct priv *p = s->hwdec_priv; - struct mp_image *img = mp_image_pool_get_no_alloc(p->decoder->pool, - IMGFMT_D3D11VA, w, h); - if (!img) - MP_ERR(p, "Failed to get free D3D11VA surface\n"); - return img; -} - -static struct mp_image *d3d11va_retrieve_image(struct lavc_ctx *s, - struct mp_image *img) -{ - HRESULT hr; - struct priv *p = s->hwdec_priv; - ID3D11Texture2D *staging = p->decoder->staging; - - if (img->imgfmt != IMGFMT_D3D11VA) - return img; - - ID3D11Texture2D *texture = (void *)img->planes[0]; - int subindex = (intptr_t)img->planes[1]; - - if (!texture) { - MP_ERR(p, "Failed to get Direct3D texture and surface from mp_image\n"); - return img; - } - - D3D11_TEXTURE2D_DESC texture_desc; - ID3D11Texture2D_GetDesc(texture, &texture_desc); - if (texture_desc.Width < img->w || texture_desc.Height < img->h) { - MP_ERR(p, "Direct3D11 texture smaller than mp_image dimensions\n"); - return img; - } - - // copy to the staging texture - ID3D11DeviceContext_CopySubresourceRegion( - p->device_ctx, - (ID3D11Resource *)staging, 0, 0, 0, 0, - (ID3D11Resource *)texture, subindex, NULL); - - struct mp_image *sw_img = mp_image_pool_get(p->sw_pool, - p->decoder->mpfmt_decoded, - texture_desc.Width, - texture_desc.Height); - if (!sw_img) { - MP_ERR(p, "Failed to get %s surface from CPU pool\n", - mp_imgfmt_to_name(p->decoder->mpfmt_decoded)); - return img; - } - - // copy staging texture to the cpu mp_image - D3D11_MAPPED_SUBRESOURCE lock; - hr = ID3D11DeviceContext_Map(p->device_ctx, (ID3D11Resource *)staging, - 0, D3D11_MAP_READ, 0, &lock); - if (FAILED(hr)) { - MP_ERR(p, "Failed to map D3D11 surface: %s\n", mp_HRESULT_to_str(hr)); - talloc_free(sw_img); - return img; - } - copy_nv12(sw_img, lock.pData, lock.RowPitch, texture_desc.Height); - ID3D11DeviceContext_Unmap(p->device_ctx, (ID3D11Resource *)staging, 0); - - mp_image_set_size(sw_img, img->w, img->h); - mp_image_copy_attributes(sw_img, img); - talloc_free(img); - return sw_img; -} - -#define DFMT(name) MP_CONCAT(DXGI_FORMAT_, name), # name -static const struct d3d_decoded_format d3d11_formats[] = { - {DFMT(NV12), 8, IMGFMT_NV12}, - {DFMT(P010), 10, IMGFMT_P010}, - {DFMT(P016), 16, IMGFMT_P010}, -}; -#undef DFMT - -// Update hw_subfmt to the underlying format. Needed because AVFrame does not -// have such an attribute, so it can't be passed through, and is updated here -// instead. (But in the future, AVHWFramesContext could be used.) -static struct mp_image *d3d11va_update_image_attribs(struct lavc_ctx *s, - struct mp_image *img) -{ - ID3D11Texture2D *texture = (void *)img->planes[0]; - - if (!texture) - return img; - - D3D11_TEXTURE2D_DESC texture_desc; - ID3D11Texture2D_GetDesc(texture, &texture_desc); - for (int n = 0; n < MP_ARRAY_SIZE(d3d11_formats); n++) { - if (d3d11_formats[n].dxfmt == texture_desc.Format) { - img->params.hw_subfmt = d3d11_formats[n].mpfmt; - break; - } - } - - if (img->params.hw_subfmt == IMGFMT_NV12) - mp_image_setfmt(img, IMGFMT_D3D11NV12); - - return img; -} - -static bool d3d11_format_supported(struct lavc_ctx *s, const GUID *guid, - const struct d3d_decoded_format *format) -{ - struct priv *p = s->hwdec_priv; - BOOL is_supported = FALSE; - HRESULT hr = ID3D11VideoDevice_CheckVideoDecoderFormat( - p->video_dev, guid, format->dxfmt, &is_supported); - if (FAILED(hr)) { - MP_ERR(p, "Check decoder output format %s for decoder %s: %s\n", - format->name, d3d_decoder_guid_to_desc(guid), - mp_HRESULT_to_str(hr)); - } - return is_supported; -} - -static void dump_decoder_info(struct lavc_ctx *s, const GUID *guid) -{ - struct priv *p = s->hwdec_priv; - char fmts[256] = {0}; - for (int i = 0; i < MP_ARRAY_SIZE(d3d11_formats); i++) { - const struct d3d_decoded_format *format = &d3d11_formats[i]; - if (d3d11_format_supported(s, guid, format)) - mp_snprintf_cat(fmts, sizeof(fmts), " %s", format->name); - } - MP_VERBOSE(p, "%s %s\n", d3d_decoder_guid_to_desc(guid), fmts); -} - -static void d3d11va_destroy_decoder(void *arg) -{ - struct d3d11va_decoder *decoder = arg; - - if (decoder->decoder) - ID3D11VideoDecoder_Release(decoder->decoder); - - if (decoder->staging) - ID3D11Texture2D_Release(decoder->staging); -} - -static int d3d11va_init_decoder(struct lavc_ctx *s, int w, int h) -{ - HRESULT hr; - int ret = -1; - struct priv *p = s->hwdec_priv; - TA_FREEP(&p->decoder); - - ID3D11Texture2D *texture = NULL; - void *tmp = talloc_new(NULL); - - UINT n_guids = ID3D11VideoDevice_GetVideoDecoderProfileCount(p->video_dev); - GUID *device_guids = talloc_array(tmp, GUID, n_guids); - for (UINT i = 0; i < n_guids; i++) { - GUID *guid = &device_guids[i]; - hr = ID3D11VideoDevice_GetVideoDecoderProfile(p->video_dev, i, guid); - if (FAILED(hr)) { - MP_ERR(p, "Failed to get VideoDecoderProfile %d: %s\n", - i, mp_HRESULT_to_str(hr)); - goto done; - } - dump_decoder_info(s, guid); - } - - struct d3d_decoder_fmt fmt = - d3d_select_decoder_mode(s, device_guids, n_guids, - d3d11_formats, MP_ARRAY_SIZE(d3d11_formats), - d3d11_format_supported); - if (!fmt.format) { - MP_ERR(p, "Failed to find a suitable decoder\n"); - goto done; - } - - struct d3d11va_decoder *decoder = talloc_zero(tmp, struct d3d11va_decoder); - talloc_set_destructor(decoder, d3d11va_destroy_decoder); - decoder->mpfmt_decoded = fmt.format->mpfmt; - - int n_surfaces = hwdec_get_max_refs(s) + ADDITIONAL_SURFACES; - int w_align = w, h_align = h; - d3d_surface_align(s, &w_align, &h_align); - - D3D11_TEXTURE2D_DESC tex_desc = { - .Width = w_align, - .Height = h_align, - .MipLevels = 1, - .Format = fmt.format->dxfmt, - .SampleDesc.Count = 1, - .MiscFlags = 0, - .ArraySize = n_surfaces, - .Usage = D3D11_USAGE_DEFAULT, - .BindFlags = D3D11_BIND_DECODER | D3D11_BIND_SHADER_RESOURCE, - .CPUAccessFlags = 0, - }; - hr = ID3D11Device_CreateTexture2D(p->device, &tex_desc, NULL, &texture); - if (FAILED(hr)) { - MP_ERR(p, "Failed to create Direct3D11 texture with %d surfaces: %s\n", - n_surfaces, mp_HRESULT_to_str(hr)); - goto done; - } - - if (s->hwdec->type == HWDEC_D3D11VA_COPY) { - // create staging texture shared with the CPU with mostly the same - // parameters as the above decoder-bound texture - ID3D11Texture2D_GetDesc(texture, &tex_desc); - tex_desc.MipLevels = 1; - tex_desc.MiscFlags = 0; - tex_desc.ArraySize = 1; - tex_desc.Usage = D3D11_USAGE_STAGING; - tex_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; - tex_desc.BindFlags = 0; - hr = ID3D11Device_CreateTexture2D(p->device, &tex_desc, NULL, - &decoder->staging); - if (FAILED(hr)) { - MP_ERR(p, "Failed to create staging texture: %s\n", - mp_HRESULT_to_str(hr)); - goto done; - } - } - - // pool to hold the mp_image wrapped surfaces - decoder->pool = talloc_steal(decoder, mp_image_pool_new(n_surfaces)); - // array of the same surfaces (needed by ffmpeg) - ID3D11VideoDecoderOutputView **surfaces = - talloc_array_ptrtype(decoder->pool, surfaces, n_surfaces); - - D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC view_desc = { - .DecodeProfile = *fmt.guid, - .ViewDimension = D3D11_VDOV_DIMENSION_TEXTURE2D, - }; - for (int i = 0; i < n_surfaces; i++) { - ID3D11VideoDecoderOutputView **surface = &surfaces[i]; - view_desc.Texture2D.ArraySlice = i; - hr = ID3D11VideoDevice_CreateVideoDecoderOutputView( - p->video_dev, (ID3D11Resource *)texture, &view_desc, surface); - if (FAILED(hr)) { - MP_ERR(p, "Failed getting decoder output view %d: %s\n", - i, mp_HRESULT_to_str(hr)); - goto done; - } - struct mp_image *img = d3d11va_new_ref(*surface, w, h); - ID3D11VideoDecoderOutputView_Release(*surface); // transferred to img - if (!img) { - MP_ERR(p, "Failed to create D3D11VA image %d\n", i); - goto done; - } - mp_image_pool_add(decoder->pool, img); // transferred to pool - } - - D3D11_VIDEO_DECODER_DESC decoder_desc = { - .Guid = *fmt.guid, - .SampleWidth = w, - .SampleHeight = h, - .OutputFormat = fmt.format->dxfmt, - }; - UINT n_cfg; - hr = ID3D11VideoDevice_GetVideoDecoderConfigCount(p->video_dev, - &decoder_desc, &n_cfg); - if (FAILED(hr)) { - MP_ERR(p, "Failed to get number of decoder configurations: %s)", - mp_HRESULT_to_str(hr)); - goto done; - } - - // pick the config with the highest score - D3D11_VIDEO_DECODER_CONFIG *decoder_config = - talloc_zero(decoder, D3D11_VIDEO_DECODER_CONFIG); - unsigned max_score = 0; - for (UINT i = 0; i < n_cfg; i++) { - D3D11_VIDEO_DECODER_CONFIG cfg; - hr = ID3D11VideoDevice_GetVideoDecoderConfig(p->video_dev, - &decoder_desc, - i, &cfg); - if (FAILED(hr)) { - MP_ERR(p, "Failed to get decoder config %d: %s\n", - i, mp_HRESULT_to_str(hr)); - goto done; - } - unsigned score = d3d_decoder_config_score( - s, &cfg.guidConfigBitstreamEncryption, cfg.ConfigBitstreamRaw); - if (score > max_score) { - max_score = score; - *decoder_config = cfg; - } - } - if (!max_score) { - MP_ERR(p, "Failed to find a suitable decoder configuration\n"); - goto done; - } - - hr = ID3D11VideoDevice_CreateVideoDecoder(p->video_dev, &decoder_desc, - decoder_config, - &decoder->decoder); - if (FAILED(hr)) { - MP_ERR(p, "Failed to create video decoder: %s\n", - mp_HRESULT_to_str(hr)); - goto done; - } - - struct AVD3D11VAContext *avd3d11va_ctx = s->avctx->hwaccel_context; - avd3d11va_ctx->decoder = decoder->decoder; - avd3d11va_ctx->video_context = p->video_ctx; - avd3d11va_ctx->cfg = decoder_config; - avd3d11va_ctx->surface_count = n_surfaces; - avd3d11va_ctx->surface = surfaces; - avd3d11va_ctx->workaround = is_clearvideo(fmt.guid) ? - FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO : 0; - - p->decoder = talloc_steal(NULL, decoder); - ret = 0; -done: - // still referenced by pool images / surfaces - if (texture) - ID3D11Texture2D_Release(texture); - - talloc_free(tmp); - return ret; -} - -static void destroy_device(struct lavc_ctx *s) -{ - struct priv *p = s->hwdec_priv; - - if (p->device) - ID3D11Device_Release(p->device); - - if (p->device_ctx) - ID3D11DeviceContext_Release(p->device_ctx); -} - -static bool create_device(struct lavc_ctx *s, BOOL thread_safe) -{ - HRESULT hr; - struct priv *p = s->hwdec_priv; - - if (!d3d11_dll) { - MP_ERR(p, "Failed to load D3D11 library\n"); - return false; - } - - PFN_D3D11_CREATE_DEVICE CreateDevice = - (void *)GetProcAddress(d3d11_dll, "D3D11CreateDevice"); - if (!CreateDevice) { - MP_ERR(p, "Failed to get D3D11CreateDevice symbol from DLL: %s\n", - mp_LastError_to_str()); - return false; - } - - hr = CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, - D3D11_CREATE_DEVICE_VIDEO_SUPPORT, NULL, 0, - D3D11_SDK_VERSION, &p->device, NULL, &p->device_ctx); - if (FAILED(hr)) { - MP_ERR(p, "Failed to create D3D11 Device: %s\n", - mp_HRESULT_to_str(hr)); - return false; - } - - ID3D10Multithread *multithread; - hr = ID3D11Device_QueryInterface(p->device, &IID_ID3D10Multithread, - (void **)&multithread); - if (FAILED(hr)) { - MP_ERR(p, "Failed to get Multithread interface: %s\n", - mp_HRESULT_to_str(hr)); - return false; - } - ID3D10Multithread_SetMultithreadProtected(multithread, thread_safe); - ID3D10Multithread_Release(multithread); - return true; -} - -static void d3d11va_uninit(struct lavc_ctx *s) -{ - struct priv *p = s->hwdec_priv; - if (!p) - return; - - talloc_free(p->decoder); - av_freep(&s->avctx->hwaccel_context); - - if (p->video_dev) - ID3D11VideoDevice_Release(p->video_dev); - - if (p->video_ctx) - ID3D11VideoContext_Release(p->video_ctx); - - destroy_device(s); - - TA_FREEP(&s->hwdec_priv); -} - -static int d3d11va_init(struct lavc_ctx *s) -{ - HRESULT hr; - struct priv *p = talloc_zero(NULL, struct priv); - if (!p) - return -1; - - // Unconditionally load Direct3D DLLs, even when using a VO-supplied D3D11 - // device. This prevents a crash that occurs at least with NVIDIA drivers, - // where D3D objects are accessed after ANGLE unloads d3d11.dll. - d3d_load_dlls(); - - s->hwdec_priv = p; - p->log = mp_log_new(s, s->log, "d3d11va"); - if (s->hwdec->type == HWDEC_D3D11VA_COPY) { - mp_check_gpu_memcpy(p->log, NULL); - p->sw_pool = talloc_steal(p, mp_image_pool_new(17)); - } - - p->device = hwdec_devices_load(s->hwdec_devs, s->hwdec->type); - if (p->device) { - ID3D11Device_AddRef(p->device); - ID3D11Device_GetImmediateContext(p->device, &p->device_ctx); - if (!p->device_ctx) - goto fail; - MP_VERBOSE(p, "Using VO-supplied device %p.\n", p->device); - } else if (s->hwdec->type == HWDEC_D3D11VA) { - MP_ERR(p, "No Direct3D device provided for native d3d11 decoding\n"); - goto fail; - } else { - if (!create_device(s, FALSE)) - goto fail; - } - - hr = ID3D11DeviceContext_QueryInterface(p->device_ctx, - &IID_ID3D11VideoContext, - (void **)&p->video_ctx); - if (FAILED(hr)) { - MP_ERR(p, "Failed to get VideoContext interface: %s\n", - mp_HRESULT_to_str(hr)); - goto fail; - } - - hr = ID3D11Device_QueryInterface(p->device, - &IID_ID3D11VideoDevice, - (void **)&p->video_dev); - if (FAILED(hr)) { - MP_ERR(p, "Failed to get VideoDevice interface. %s\n", - mp_HRESULT_to_str(hr)); - goto fail; - } - - s->avctx->hwaccel_context = av_d3d11va_alloc_context(); - if (!s->avctx->hwaccel_context) { - MP_ERR(p, "Failed to allocate hwaccel_context\n"); - goto fail; - } - - return 0; -fail: - d3d11va_uninit(s); - return -1; -} - -static int d3d11va_probe(struct lavc_ctx *ctx, struct vd_lavc_hwdec *hwdec, - const char *codec) -{ - // d3d11va-copy can do without external context; dxva2 requires it. - if (hwdec->type != HWDEC_D3D11VA_COPY) { - if (!hwdec_devices_load(ctx->hwdec_devs, HWDEC_D3D11VA)) - return HWDEC_ERR_NO_CTX; - } - return d3d_probe_codec(codec); -} - -const struct vd_lavc_hwdec mp_vd_lavc_d3d11va = { - .type = HWDEC_D3D11VA, - .image_format = IMGFMT_D3D11VA, - .probe = d3d11va_probe, - .init = d3d11va_init, - .uninit = d3d11va_uninit, - .init_decoder = d3d11va_init_decoder, - .allocate_image = d3d11va_allocate_image, - .process_image = d3d11va_update_image_attribs, -}; - -const struct vd_lavc_hwdec mp_vd_lavc_d3d11va_copy = { - .type = HWDEC_D3D11VA_COPY, - .copying = true, - .image_format = IMGFMT_D3D11VA, - .probe = d3d11va_probe, - .init = d3d11va_init, - .uninit = d3d11va_uninit, - .init_decoder = d3d11va_init_decoder, - .allocate_image = d3d11va_allocate_image, - .process_image = d3d11va_retrieve_image, - .delay_queue = HWDEC_DELAY_QUEUE_COUNT, -}; - -#else /* !HAVE_D3D_HWACCEL_NEW */ - #include <libavutil/hwcontext.h> #include <libavutil/hwcontext_d3d11va.h> @@ -680,5 +120,3 @@ const struct vd_lavc_hwdec mp_vd_lavc_d3d11va_copy = { }, .delay_queue = HWDEC_DELAY_QUEUE_COUNT, }; - -#endif /* else !HAVE_D3D_HWACCEL_NEW */ |