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authorGravatar wm4 <wm4@nowhere>2017-09-26 18:12:19 +0200
committerGravatar wm4 <wm4@nowhere>2017-09-26 18:58:45 +0200
commitae7db6503b6fc6fce78d20e8afc77a5a7a0f0b29 (patch)
treee00e782c9accc3745fec34ecd0d41106e0fa16fe
parent5d57e9b1be2d0a60247a3d170b93a81d2c775012 (diff)
video: drop old D3D11/DXVA2 support
Now you need FFmpeg git, or something. This also gets rid of the last real use of gpu_memcpy(). libavutil does that itself. (vaapi.c still used it, but it was essentially unused, because the code path isn't really in use anymore. It wasn't even included due to the d3d-hwaccel dependency in wscript.)
-rw-r--r--README.md1
-rw-r--r--video/decode/d3d.c343
-rw-r--r--video/decode/d3d.h37
-rw-r--r--video/decode/hw_d3d11va.c562
-rw-r--r--video/decode/hw_dxva2.c524
-rw-r--r--video/fmt-conversion.c4
-rw-r--r--video/gpu_memcpy.c135
-rw-r--r--video/gpu_memcpy.h8
-rw-r--r--video/mp_image.c32
-rw-r--r--video/mp_image.h3
-rw-r--r--video/out/opengl/hwdec_d3d11egl.c1
-rw-r--r--video/vaapi.c4
-rw-r--r--wscript12
-rw-r--r--wscript_build.py1
14 files changed, 11 insertions, 1656 deletions
diff --git a/README.md b/README.md
index ce38279235..92ca641bde 100644
--- a/README.md
+++ b/README.md
@@ -128,6 +128,7 @@ FFmpeg dependencies:
- libx264/libmp3lame/libfdk-aac if you want to use encoding (have to be
explicitly enabled when compiling FFmpeg)
- Libav also works, but some features will not work. (See section below.)
+- FFmpeg/Libav git for Windows/D3D11 and Cuda decoding.
Most of the above libraries are available in suitable versions on normal
Linux distributions. However, FFmpeg is an exception (distro versions may be
diff --git a/video/decode/d3d.c b/video/decode/d3d.c
index 36d914d545..a5408f2133 100644
--- a/video/decode/d3d.c
+++ b/video/decode/d3d.c
@@ -17,9 +17,16 @@
#include <pthread.h>
+#include "config.h"
+
#include <libavcodec/avcodec.h>
-#include "config.h"
+#include <libavutil/hwcontext.h>
+#include <libavutil/hwcontext_d3d11va.h>
+
+#if HAVE_D3D9_HWACCEL
+#include <libavutil/hwcontext_dxva2.h>
+#endif
#include "lavc.h"
#include "common/common.h"
@@ -31,81 +38,6 @@
#include "d3d.h"
-#if !HAVE_D3D_HWACCEL_NEW
-
-// define all the GUIDs used directly here, to avoid problems with inconsistent
-// dxva2api.h versions in mingw-w64 and different MSVC version
-#include <guiddef.h>
-#include <cguid.h>
-DEFINE_GUID(DXVA2_ModeMPEG2_VLD, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9);
-DEFINE_GUID(DXVA2_ModeMPEG2and1_VLD, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60);
-
-DEFINE_GUID(DXVA2_ModeH264_E, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
-DEFINE_GUID(DXVA2_ModeH264_F, 0x1b81be69, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
-DEFINE_GUID(DXVA_ModeH264_VLD_WithFMOASO_NoFGT, 0xd5f04ff9, 0x3418, 0x45d8, 0x95, 0x61, 0x32, 0xa7, 0x6a, 0xae, 0x2d, 0xdd);
-DEFINE_GUID(DXVA_Intel_H264_NoFGT_ClearVideo, 0x604F8E68, 0x4951, 0x4c54, 0x88, 0xFE, 0xAB, 0xD2, 0x5C, 0x15, 0xB3, 0xD6);
-DEFINE_GUID(DXVA_ModeH264_VLD_NoFGT_Flash, 0x4245F676, 0x2BBC, 0x4166, 0xa0, 0xBB, 0x54, 0xE7, 0xB8, 0x49, 0xC3, 0x80);
-
-DEFINE_GUID(DXVA2_ModeVC1_D, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
-DEFINE_GUID(DXVA2_ModeVC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); // August 2010 update
-
-DEFINE_GUID(DXVA2_ModeHEVC_VLD_Main, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0);
-DEFINE_GUID(DXVA2_ModeHEVC_VLD_Main10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13);
-
-DEFINE_GUID(DXVA2_ModeVP9_VLD_Profile0, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e);
-
-DEFINE_GUID(DXVA2_NoEncrypt, 0x1b81beD0, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
-
-static const int PROF_MPEG2_MAIN[] = {FF_PROFILE_MPEG2_SIMPLE,
- FF_PROFILE_MPEG2_MAIN, 0};
-static const int PROF_H264_HIGH[] = {FF_PROFILE_H264_CONSTRAINED_BASELINE,
- FF_PROFILE_H264_MAIN,
- FF_PROFILE_H264_HIGH, 0};
-static const int PROF_HEVC_MAIN[] = {FF_PROFILE_HEVC_MAIN, 0};
-static const int PROF_HEVC_MAIN10[] = {FF_PROFILE_HEVC_MAIN,
- FF_PROFILE_HEVC_MAIN_10, 0};
-
-struct d3dva_mode {
- const GUID *guid;
- const char *name;
- enum AVCodecID codec;
- const int *profiles; // NULL or ends with 0
-};
-
-#define MODE2(id) &MP_CONCAT(DXVA2_Mode, id), # id
-#define MODE(id) &MP_CONCAT(DXVA_, id), # id
-// Preferred modes must come first
-static const struct d3dva_mode d3dva_modes[] = {
- // MPEG-1/2
- {MODE2(MPEG2_VLD), AV_CODEC_ID_MPEG2VIDEO, PROF_MPEG2_MAIN},
- {MODE2(MPEG2and1_VLD), AV_CODEC_ID_MPEG2VIDEO, PROF_MPEG2_MAIN},
- {MODE2(MPEG2and1_VLD), AV_CODEC_ID_MPEG1VIDEO},
-
- // H.264
- {MODE2(H264_F), AV_CODEC_ID_H264, PROF_H264_HIGH},
- {MODE2(H264_E), AV_CODEC_ID_H264, PROF_H264_HIGH},
- {MODE (Intel_H264_NoFGT_ClearVideo), AV_CODEC_ID_H264, PROF_H264_HIGH},
- {MODE (ModeH264_VLD_WithFMOASO_NoFGT), AV_CODEC_ID_H264, PROF_H264_HIGH},
- {MODE (ModeH264_VLD_NoFGT_Flash), AV_CODEC_ID_H264, PROF_H264_HIGH},
-
- // VC-1 / WMV3
- {MODE2(VC1_D), AV_CODEC_ID_VC1},
- {MODE2(VC1_D), AV_CODEC_ID_WMV3},
- {MODE2(VC1_D2010), AV_CODEC_ID_VC1},
- {MODE2(VC1_D2010), AV_CODEC_ID_WMV3},
-
- // HEVC
- {MODE2(HEVC_VLD_Main), AV_CODEC_ID_HEVC, PROF_HEVC_MAIN},
- {MODE2(HEVC_VLD_Main10), AV_CODEC_ID_HEVC, PROF_HEVC_MAIN10},
-
- // VP9
- {MODE2(VP9_VLD_Profile0), AV_CODEC_ID_VP9},
-};
-#undef MODE
-#undef MODE2
-
-#endif
-
HMODULE d3d11_dll, d3d9_dll, dxva2_dll;
PFN_D3D11_CREATE_DEVICE d3d11_D3D11CreateDevice;
@@ -136,7 +68,6 @@ void d3d_load_dlls(void)
pthread_once(&d3d_load_once, d3d_do_load);
}
-
// Test if Direct3D11 can be used by us. Basically, this prevents trying to use
// D3D11 on Win7, and then failing somewhere in the process.
bool d3d11_check_decoding(ID3D11Device *dev)
@@ -149,254 +80,6 @@ bool d3d11_check_decoding(ID3D11Device *dev)
return !FAILED(hr) && (supported & D3D11_BIND_DECODER);
}
-#if !HAVE_D3D_HWACCEL_NEW
-
-int d3d_probe_codec(const char *codec)
-{
- enum AVCodecID codecid = mp_codec_to_av_codec_id(codec);
- for (int i = 0; i < MP_ARRAY_SIZE(d3dva_modes); i++) {
- const struct d3dva_mode *mode = &d3dva_modes[i];
- if (mode->codec == codecid)
- return 0;
- }
- return HWDEC_ERR_NO_CODEC;
-}
-
-static bool profile_compatible(const struct d3dva_mode *mode, int profile)
-{
- if (!mode->profiles)
- return true;
-
- for (int i = 0; mode->profiles[i]; i++){
- if(mode->profiles[i] == profile)
- return true;
- }
- return false;
-}
-
-static bool mode_supported(const struct d3dva_mode *mode,
- const GUID *device_modes, UINT n_modes)
-{
- for (int i = 0; i < n_modes; i++) {
- if (IsEqualGUID(mode->guid, &device_modes[i]))
- return true;
- }
- return false;
-}
-
-struct d3d_decoder_fmt d3d_select_decoder_mode(
- struct lavc_ctx *s, const GUID *device_guids, UINT n_guids,
- const struct d3d_decoded_format *formats, int n_formats,
- bool (*test_fmt_cb)(struct lavc_ctx *s, const GUID *guid,
- const struct d3d_decoded_format *fmt))
-{
- struct d3d_decoder_fmt fmt = {
- .guid = &GUID_NULL,
- .format = NULL,
- };
-
- // this has the right bit-depth, but is unfortunately not the native format
- int sw_img_fmt = pixfmt2imgfmt(s->avctx->sw_pix_fmt);
- if (sw_img_fmt == IMGFMT_NONE)
- return fmt;
-
- int depth = IMGFMT_RGB_DEPTH(sw_img_fmt);
-
- for (int i = 0; i < MP_ARRAY_SIZE(d3dva_modes); i++) {
- const struct d3dva_mode *mode = &d3dva_modes[i];
- if (mode->codec == s->avctx->codec_id &&
- profile_compatible(mode, s->avctx->profile) &&
- mode_supported(mode, device_guids, n_guids)) {
-
- for (int n = 0; n < n_formats; n++) {
- const struct d3d_decoded_format *format = &formats[n];
-
- if (depth <= format->depth && test_fmt_cb(s, mode->guid, format))
- {
- MP_VERBOSE(s, "Selecting %s ",
- d3d_decoder_guid_to_desc(mode->guid));
- if (format->dxfmt >= (1 << 16)) {
- MP_VERBOSE(s, "%s\n", mp_tag_str(format->dxfmt));
- } else {
- MP_VERBOSE(s, "%d\n", (int)format->dxfmt);
- }
-
- fmt.guid = mode->guid;
- fmt.format = format;
- return fmt;
- }
- }
- }
- }
- return fmt;
-}
-
-char *d3d_decoder_guid_to_desc_buf(char *buf, size_t buf_size,
- const GUID *mode_guid)
-{
- const char *name = "<unknown>";
- for (int i = 0; i < MP_ARRAY_SIZE(d3dva_modes); i++) {
- const struct d3dva_mode *mode = &d3dva_modes[i];
- if (IsEqualGUID(mode->guid, mode_guid)) {
- name = mode->name;
- break;
- }
- }
- snprintf(buf, buf_size, "%s %s", mp_GUID_to_str(mode_guid), name);
- return buf;
-}
-
-void d3d_surface_align(struct lavc_ctx *s, int *w, int *h)
-{
- int alignment = 16;
- switch (s->avctx->codec_id) {
- // decoding MPEG-2 requires additional alignment on some Intel GPUs, but it
- // causes issues for H.264 on certain AMD GPUs.....
- case AV_CODEC_ID_MPEG2VIDEO:
- alignment = 32;
- break;
- // the HEVC DXVA2 spec asks for 128 pixel aligned surfaces to ensure
- // all coding features have enough room to work with
- case AV_CODEC_ID_HEVC:
- alignment = 128;
- break;
- }
- *w = FFALIGN(*w, alignment);
- *h = FFALIGN(*h, alignment);
-}
-
-unsigned d3d_decoder_config_score(struct lavc_ctx *s,
- GUID *guidConfigBitstreamEncryption,
- UINT ConfigBitstreamRaw)
-{
- unsigned score = 0;
- if (ConfigBitstreamRaw == 1) {
- score = 1;
- } else if (s->avctx->codec_id == AV_CODEC_ID_H264
- && ConfigBitstreamRaw == 2) {
- score = 2;
- } else {
- return 0;
- }
-
- if (IsEqualGUID(guidConfigBitstreamEncryption, &DXVA2_NoEncrypt))
- score += 16;
-
- return score;
-}
-
-BOOL is_clearvideo(const GUID *mode_guid)
-{
- return IsEqualGUID(mode_guid, &DXVA_Intel_H264_NoFGT_ClearVideo);
-}
-
-void copy_nv12(struct mp_image *dest, uint8_t *src_bits,
- unsigned src_pitch, unsigned surf_height)
-{
- struct mp_image buf = {0};
- mp_image_setfmt(&buf, dest->imgfmt);
- mp_image_set_size(&buf, dest->w, dest->h);
-
- buf.planes[0] = src_bits;
- buf.stride[0] = src_pitch;
- buf.planes[1] = src_bits + src_pitch * surf_height;
- buf.stride[1] = src_pitch;
- mp_image_copy_gpu(dest, &buf);
-}
-
-static int get_dxgi_mpfmt(DWORD dxgi_fmt)
-{
- switch (dxgi_fmt) {
- case DXGI_FORMAT_NV12: return IMGFMT_NV12;
- case DXGI_FORMAT_P010: return IMGFMT_P010;
- case DXGI_FORMAT_P016: return IMGFMT_P010;
- }
- return 0;
-}
-
-struct mp_image *d3d11_download_image(struct mp_hwdec_ctx *ctx,
- struct mp_image *mpi,
- struct mp_image_pool *swpool)
-{
- HRESULT hr;
- ID3D11Device *device = ctx->ctx;
-
- if (mpi->imgfmt != IMGFMT_D3D11VA && mpi->imgfmt != IMGFMT_D3D11NV12)
- return NULL;
-
- ID3D11Texture2D *texture = (void *)mpi->planes[0];
- int subindex = (intptr_t)mpi->planes[1];
- if (!texture)
- return NULL;
-
- D3D11_TEXTURE2D_DESC tex_desc;
- ID3D11Texture2D_GetDesc(texture, &tex_desc);
- int mpfmt = get_dxgi_mpfmt(tex_desc.Format);
- if (!mpfmt)
- return NULL;
-
- // create staging texture shared with the CPU with mostly the same
- // parameters as the source texture
- tex_desc.MipLevels = 1;
- tex_desc.MiscFlags = 0;
- tex_desc.ArraySize = 1;
- tex_desc.Usage = D3D11_USAGE_STAGING;
- tex_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
- tex_desc.BindFlags = 0;
- ID3D11Texture2D *staging = NULL;
- hr = ID3D11Device_CreateTexture2D(device, &tex_desc, NULL, &staging);
- if (FAILED(hr))
- return NULL;
-
- bool ok = false;
- struct mp_image *sw_img = NULL;
- ID3D11DeviceContext *device_ctx = NULL;
- ID3D11Device_GetImmediateContext(device, &device_ctx);
-
- // copy to the staging texture
- ID3D11DeviceContext_CopySubresourceRegion(
- device_ctx,
- (ID3D11Resource *)staging, 0, 0, 0, 0,
- (ID3D11Resource *)texture, subindex, NULL);
-
- sw_img = mp_image_pool_get(swpool, mpfmt, tex_desc.Width, tex_desc.Height);
- if (!sw_img)
- goto done;
-
- // copy staging texture to the cpu mp_image
- D3D11_MAPPED_SUBRESOURCE lock;
- hr = ID3D11DeviceContext_Map(device_ctx, (ID3D11Resource *)staging,
- 0, D3D11_MAP_READ, 0, &lock);
- if (FAILED(hr))
- goto done;
- copy_nv12(sw_img, lock.pData, lock.RowPitch, tex_desc.Height);
- ID3D11DeviceContext_Unmap(device_ctx, (ID3D11Resource *)staging, 0);
-
- mp_image_set_size(sw_img, mpi->w, mpi->h);
- mp_image_copy_attributes(sw_img, mpi);
- ok = true;
-
-done:
- ID3D11Texture2D_Release(staging);
- ID3D11DeviceContext_Release(device_ctx);
- if (!ok)
- mp_image_unrefp(&sw_img);
- return sw_img;
-}
-
-// Dummies for simpler compat.
-AVBufferRef *d3d11_wrap_device_ref(ID3D11Device *device) { return NULL; }
-AVBufferRef *d3d9_wrap_device_ref(struct IDirect3DDevice9 *device) { return NULL; }
-
-#else /* !HAVE_D3D_HWACCEL_NEW */
-
-#include <libavutil/hwcontext.h>
-#include <libavutil/hwcontext_d3d11va.h>
-
-#if HAVE_D3D9_HWACCEL
-#include <libavutil/hwcontext_dxva2.h>
-#endif
-
void d3d_hwframes_refine(struct lavc_ctx *ctx, AVBufferRef *hw_frames_ctx)
{
AVHWFramesContext *fctx = (void *)hw_frames_ctx->data;
@@ -449,13 +132,3 @@ AVBufferRef *d3d11_wrap_device_ref(ID3D11Device *device)
return device_ref;
}
-
-// Dummy for simpler compat.
-struct mp_image *d3d11_download_image(struct mp_hwdec_ctx *ctx,
- struct mp_image *mpi,
- struct mp_image_pool *swpool)
-{
- return NULL;
-}
-
-#endif /* else !HAVE_D3D_HWACCEL_NEW */
diff --git a/video/decode/d3d.h b/video/decode/d3d.h
index 8ae244c585..efac35dd76 100644
--- a/video/decode/d3d.h
+++ b/video/decode/d3d.h
@@ -24,21 +24,8 @@
#include <stdbool.h>
#include <inttypes.h>
-struct mp_image;
struct lavc_ctx;
-struct d3d_decoded_format {
- DWORD dxfmt; // D3DFORMAT or DXGI_FORMAT
- const char *name; // informational string repr. of dxfmt_decoded
- int depth; // significant bits (not full size)
- int mpfmt; // IMGFMT_ with compatible memory layout and semantics
-};
-
-struct d3d_decoder_fmt {
- const GUID *guid;
- const struct d3d_decoded_format *format;
-};
-
// Must call d3d_load_dlls() before accessing. Once this is done, the DLLs
// remain loaded forever.
extern HMODULE d3d11_dll, d3d9_dll, dxva2_dll;
@@ -46,32 +33,8 @@ extern PFN_D3D11_CREATE_DEVICE d3d11_D3D11CreateDevice;
void d3d_load_dlls(void);
-int d3d_probe_codec(const char *codec);
-
-struct d3d_decoder_fmt d3d_select_decoder_mode(
- struct lavc_ctx *s, const GUID *device_guids, UINT n_guids,
- const struct d3d_decoded_format *formats, int n_formats,
- bool (*test_fmt_cb)(struct lavc_ctx *s, const GUID *guid,
- const struct d3d_decoded_format *fmt));
-
-char *d3d_decoder_guid_to_desc_buf(char *buf, size_t buf_size,
- const GUID *mode_guid);
-#define d3d_decoder_guid_to_desc(guid) d3d_decoder_guid_to_desc_buf((char[256]){0}, 256, (guid))
-
-void d3d_surface_align(struct lavc_ctx *s, int *w, int *h);
-unsigned d3d_decoder_config_score(struct lavc_ctx *s,
- GUID *guidConfigBitstreamEncryption,
- UINT ConfigBitstreamRaw);
-BOOL is_clearvideo(const GUID *mode_guid);
-void copy_nv12(struct mp_image *dest, uint8_t *src_bits,
- unsigned src_pitch, unsigned surf_height);
-
bool d3d11_check_decoding(ID3D11Device *dev);
-struct mp_image *d3d11_download_image(struct mp_hwdec_ctx *ctx,
- struct mp_image *mpi,
- struct mp_image_pool *swpool);
-
struct AVBufferRef;
struct IDirect3DDevice9;
diff --git a/video/decode/hw_d3d11va.c b/video/decode/hw_d3d11va.c
index d191c955f9..108f4f5720 100644
--- a/video/decode/hw_d3d11va.c
+++ b/video/decode/hw_d3d11va.c
@@ -30,566 +30,6 @@
#include "d3d.h"
-#if !HAVE_D3D_HWACCEL_NEW
-
-#define ADDITIONAL_SURFACES HWDEC_EXTRA_SURFACES
-
-struct d3d11va_decoder {
- ID3D11VideoDecoder *decoder;
- struct mp_image_pool *pool;
- ID3D11Texture2D *staging;
- int mpfmt_decoded;
-};
-
-struct priv {
- struct mp_log *log;
-
- ID3D11Device *device;
- ID3D11DeviceContext *device_ctx;
- ID3D11VideoDevice *video_dev;
- ID3D11VideoContext *video_ctx;
-
- struct d3d11va_decoder *decoder;
- struct mp_image_pool *sw_pool;
-};
-
-struct d3d11va_surface {
- ID3D11Texture2D *texture;
- ID3D11VideoDecoderOutputView *surface;
-};
-
-static void d3d11va_release_img(void *arg)
-{
- struct d3d11va_surface *surface = arg;
- if (surface->surface)
- ID3D11VideoDecoderOutputView_Release(surface->surface);
-
- if (surface->texture)
- ID3D11Texture2D_Release(surface->texture);
-
- talloc_free(surface);
-}
-
-static struct mp_image *d3d11va_new_ref(ID3D11VideoDecoderOutputView *view,
- int w, int h)
-{
- if (!view)
- return NULL;
- struct d3d11va_surface *surface = talloc_zero(NULL, struct d3d11va_surface);
-
- surface->surface = view;
- ID3D11VideoDecoderOutputView_AddRef(surface->surface);
- ID3D11VideoDecoderOutputView_GetResource(
- surface->surface, (ID3D11Resource **)&surface->texture);
-
- D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC surface_desc;
- ID3D11VideoDecoderOutputView_GetDesc(surface->surface, &surface_desc);
-
- struct mp_image *mpi =
- mp_image_new_custom_ref(NULL, surface, d3d11va_release_img);
- if (!mpi)
- abort();
-
- mp_image_setfmt(mpi, IMGFMT_D3D11VA);
- mp_image_set_size(mpi, w, h);
- mpi->planes[0] = (void *)surface->texture;
- mpi->planes[1] = (void *)(intptr_t)surface_desc.Texture2D.ArraySlice;
- mpi->planes[2] = NULL;
- mpi->planes[3] = (void *)surface->surface;
-
- return mpi;
-}
-
-static struct mp_image *d3d11va_allocate_image(struct lavc_ctx *s, int w, int h)
-{
- struct priv *p = s->hwdec_priv;
- struct mp_image *img = mp_image_pool_get_no_alloc(p->decoder->pool,
- IMGFMT_D3D11VA, w, h);
- if (!img)
- MP_ERR(p, "Failed to get free D3D11VA surface\n");
- return img;
-}
-
-static struct mp_image *d3d11va_retrieve_image(struct lavc_ctx *s,
- struct mp_image *img)
-{
- HRESULT hr;
- struct priv *p = s->hwdec_priv;
- ID3D11Texture2D *staging = p->decoder->staging;
-
- if (img->imgfmt != IMGFMT_D3D11VA)
- return img;
-
- ID3D11Texture2D *texture = (void *)img->planes[0];
- int subindex = (intptr_t)img->planes[1];
-
- if (!texture) {
- MP_ERR(p, "Failed to get Direct3D texture and surface from mp_image\n");
- return img;
- }
-
- D3D11_TEXTURE2D_DESC texture_desc;
- ID3D11Texture2D_GetDesc(texture, &texture_desc);
- if (texture_desc.Width < img->w || texture_desc.Height < img->h) {
- MP_ERR(p, "Direct3D11 texture smaller than mp_image dimensions\n");
- return img;
- }
-
- // copy to the staging texture
- ID3D11DeviceContext_CopySubresourceRegion(
- p->device_ctx,
- (ID3D11Resource *)staging, 0, 0, 0, 0,
- (ID3D11Resource *)texture, subindex, NULL);
-
- struct mp_image *sw_img = mp_image_pool_get(p->sw_pool,
- p->decoder->mpfmt_decoded,
- texture_desc.Width,
- texture_desc.Height);
- if (!sw_img) {
- MP_ERR(p, "Failed to get %s surface from CPU pool\n",
- mp_imgfmt_to_name(p->decoder->mpfmt_decoded));
- return img;
- }
-
- // copy staging texture to the cpu mp_image
- D3D11_MAPPED_SUBRESOURCE lock;
- hr = ID3D11DeviceContext_Map(p->device_ctx, (ID3D11Resource *)staging,
- 0, D3D11_MAP_READ, 0, &lock);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to map D3D11 surface: %s\n", mp_HRESULT_to_str(hr));
- talloc_free(sw_img);
- return img;
- }
- copy_nv12(sw_img, lock.pData, lock.RowPitch, texture_desc.Height);
- ID3D11DeviceContext_Unmap(p->device_ctx, (ID3D11Resource *)staging, 0);
-
- mp_image_set_size(sw_img, img->w, img->h);
- mp_image_copy_attributes(sw_img, img);
- talloc_free(img);
- return sw_img;
-}
-
-#define DFMT(name) MP_CONCAT(DXGI_FORMAT_, name), # name
-static const struct d3d_decoded_format d3d11_formats[] = {
- {DFMT(NV12), 8, IMGFMT_NV12},
- {DFMT(P010), 10, IMGFMT_P010},
- {DFMT(P016), 16, IMGFMT_P010},
-};
-#undef DFMT
-
-// Update hw_subfmt to the underlying format. Needed because AVFrame does not
-// have such an attribute, so it can't be passed through, and is updated here
-// instead. (But in the future, AVHWFramesContext could be used.)
-static struct mp_image *d3d11va_update_image_attribs(struct lavc_ctx *s,
- struct mp_image *img)
-{
- ID3D11Texture2D *texture = (void *)img->planes[0];
-
- if (!texture)
- return img;
-
- D3D11_TEXTURE2D_DESC texture_desc;
- ID3D11Texture2D_GetDesc(texture, &texture_desc);
- for (int n = 0; n < MP_ARRAY_SIZE(d3d11_formats); n++) {
- if (d3d11_formats[n].dxfmt == texture_desc.Format) {
- img->params.hw_subfmt = d3d11_formats[n].mpfmt;
- break;
- }
- }
-
- if (img->params.hw_subfmt == IMGFMT_NV12)
- mp_image_setfmt(img, IMGFMT_D3D11NV12);
-
- return img;
-}
-
-static bool d3d11_format_supported(struct lavc_ctx *s, const GUID *guid,
- const struct d3d_decoded_format *format)
-{
- struct priv *p = s->hwdec_priv;
- BOOL is_supported = FALSE;
- HRESULT hr = ID3D11VideoDevice_CheckVideoDecoderFormat(
- p->video_dev, guid, format->dxfmt, &is_supported);
- if (FAILED(hr)) {
- MP_ERR(p, "Check decoder output format %s for decoder %s: %s\n",
- format->name, d3d_decoder_guid_to_desc(guid),
- mp_HRESULT_to_str(hr));
- }
- return is_supported;
-}
-
-static void dump_decoder_info(struct lavc_ctx *s, const GUID *guid)
-{
- struct priv *p = s->hwdec_priv;
- char fmts[256] = {0};
- for (int i = 0; i < MP_ARRAY_SIZE(d3d11_formats); i++) {
- const struct d3d_decoded_format *format = &d3d11_formats[i];
- if (d3d11_format_supported(s, guid, format))
- mp_snprintf_cat(fmts, sizeof(fmts), " %s", format->name);
- }
- MP_VERBOSE(p, "%s %s\n", d3d_decoder_guid_to_desc(guid), fmts);
-}
-
-static void d3d11va_destroy_decoder(void *arg)
-{
- struct d3d11va_decoder *decoder = arg;
-
- if (decoder->decoder)
- ID3D11VideoDecoder_Release(decoder->decoder);
-
- if (decoder->staging)
- ID3D11Texture2D_Release(decoder->staging);
-}
-
-static int d3d11va_init_decoder(struct lavc_ctx *s, int w, int h)
-{
- HRESULT hr;
- int ret = -1;
- struct priv *p = s->hwdec_priv;
- TA_FREEP(&p->decoder);
-
- ID3D11Texture2D *texture = NULL;
- void *tmp = talloc_new(NULL);
-
- UINT n_guids = ID3D11VideoDevice_GetVideoDecoderProfileCount(p->video_dev);
- GUID *device_guids = talloc_array(tmp, GUID, n_guids);
- for (UINT i = 0; i < n_guids; i++) {
- GUID *guid = &device_guids[i];
- hr = ID3D11VideoDevice_GetVideoDecoderProfile(p->video_dev, i, guid);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to get VideoDecoderProfile %d: %s\n",
- i, mp_HRESULT_to_str(hr));
- goto done;
- }
- dump_decoder_info(s, guid);
- }
-
- struct d3d_decoder_fmt fmt =
- d3d_select_decoder_mode(s, device_guids, n_guids,
- d3d11_formats, MP_ARRAY_SIZE(d3d11_formats),
- d3d11_format_supported);
- if (!fmt.format) {
- MP_ERR(p, "Failed to find a suitable decoder\n");
- goto done;
- }
-
- struct d3d11va_decoder *decoder = talloc_zero(tmp, struct d3d11va_decoder);
- talloc_set_destructor(decoder, d3d11va_destroy_decoder);
- decoder->mpfmt_decoded = fmt.format->mpfmt;
-
- int n_surfaces = hwdec_get_max_refs(s) + ADDITIONAL_SURFACES;
- int w_align = w, h_align = h;
- d3d_surface_align(s, &w_align, &h_align);
-
- D3D11_TEXTURE2D_DESC tex_desc = {
- .Width = w_align,
- .Height = h_align,
- .MipLevels = 1,
- .Format = fmt.format->dxfmt,
- .SampleDesc.Count = 1,
- .MiscFlags = 0,
- .ArraySize = n_surfaces,
- .Usage = D3D11_USAGE_DEFAULT,
- .BindFlags = D3D11_BIND_DECODER | D3D11_BIND_SHADER_RESOURCE,
- .CPUAccessFlags = 0,
- };
- hr = ID3D11Device_CreateTexture2D(p->device, &tex_desc, NULL, &texture);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to create Direct3D11 texture with %d surfaces: %s\n",
- n_surfaces, mp_HRESULT_to_str(hr));
- goto done;
- }
-
- if (s->hwdec->type == HWDEC_D3D11VA_COPY) {
- // create staging texture shared with the CPU with mostly the same
- // parameters as the above decoder-bound texture
- ID3D11Texture2D_GetDesc(texture, &tex_desc);
- tex_desc.MipLevels = 1;
- tex_desc.MiscFlags = 0;
- tex_desc.ArraySize = 1;
- tex_desc.Usage = D3D11_USAGE_STAGING;
- tex_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
- tex_desc.BindFlags = 0;
- hr = ID3D11Device_CreateTexture2D(p->device, &tex_desc, NULL,
- &decoder->staging);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to create staging texture: %s\n",
- mp_HRESULT_to_str(hr));
- goto done;
- }
- }
-
- // pool to hold the mp_image wrapped surfaces
- decoder->pool = talloc_steal(decoder, mp_image_pool_new(n_surfaces));
- // array of the same surfaces (needed by ffmpeg)
- ID3D11VideoDecoderOutputView **surfaces =
- talloc_array_ptrtype(decoder->pool, surfaces, n_surfaces);
-
- D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC view_desc = {
- .DecodeProfile = *fmt.guid,
- .ViewDimension = D3D11_VDOV_DIMENSION_TEXTURE2D,
- };
- for (int i = 0; i < n_surfaces; i++) {
- ID3D11VideoDecoderOutputView **surface = &surfaces[i];
- view_desc.Texture2D.ArraySlice = i;
- hr = ID3D11VideoDevice_CreateVideoDecoderOutputView(
- p->video_dev, (ID3D11Resource *)texture, &view_desc, surface);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed getting decoder output view %d: %s\n",
- i, mp_HRESULT_to_str(hr));
- goto done;
- }
- struct mp_image *img = d3d11va_new_ref(*surface, w, h);
- ID3D11VideoDecoderOutputView_Release(*surface); // transferred to img
- if (!img) {
- MP_ERR(p, "Failed to create D3D11VA image %d\n", i);
- goto done;
- }
- mp_image_pool_add(decoder->pool, img); // transferred to pool
- }
-
- D3D11_VIDEO_DECODER_DESC decoder_desc = {
- .Guid = *fmt.guid,
- .SampleWidth = w,
- .SampleHeight = h,
- .OutputFormat = fmt.format->dxfmt,
- };
- UINT n_cfg;
- hr = ID3D11VideoDevice_GetVideoDecoderConfigCount(p->video_dev,
- &decoder_desc, &n_cfg);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to get number of decoder configurations: %s)",
- mp_HRESULT_to_str(hr));
- goto done;
- }
-
- // pick the config with the highest score
- D3D11_VIDEO_DECODER_CONFIG *decoder_config =
- talloc_zero(decoder, D3D11_VIDEO_DECODER_CONFIG);
- unsigned max_score = 0;
- for (UINT i = 0; i < n_cfg; i++) {
- D3D11_VIDEO_DECODER_CONFIG cfg;
- hr = ID3D11VideoDevice_GetVideoDecoderConfig(p->video_dev,
- &decoder_desc,
- i, &cfg);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to get decoder config %d: %s\n",
- i, mp_HRESULT_to_str(hr));
- goto done;
- }
- unsigned score = d3d_decoder_config_score(
- s, &cfg.guidConfigBitstreamEncryption, cfg.ConfigBitstreamRaw);
- if (score > max_score) {
- max_score = score;
- *decoder_config = cfg;
- }
- }
- if (!max_score) {
- MP_ERR(p, "Failed to find a suitable decoder configuration\n");
- goto done;
- }
-
- hr = ID3D11VideoDevice_CreateVideoDecoder(p->video_dev, &decoder_desc,
- decoder_config,
- &decoder->decoder);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to create video decoder: %s\n",
- mp_HRESULT_to_str(hr));
- goto done;
- }
-
- struct AVD3D11VAContext *avd3d11va_ctx = s->avctx->hwaccel_context;
- avd3d11va_ctx->decoder = decoder->decoder;
- avd3d11va_ctx->video_context = p->video_ctx;
- avd3d11va_ctx->cfg = decoder_config;
- avd3d11va_ctx->surface_count = n_surfaces;
- avd3d11va_ctx->surface = surfaces;
- avd3d11va_ctx->workaround = is_clearvideo(fmt.guid) ?
- FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO : 0;
-
- p->decoder = talloc_steal(NULL, decoder);
- ret = 0;
-done:
- // still referenced by pool images / surfaces
- if (texture)
- ID3D11Texture2D_Release(texture);
-
- talloc_free(tmp);
- return ret;
-}
-
-static void destroy_device(struct lavc_ctx *s)
-{
- struct priv *p = s->hwdec_priv;
-
- if (p->device)
- ID3D11Device_Release(p->device);
-
- if (p->device_ctx)
- ID3D11DeviceContext_Release(p->device_ctx);
-}
-
-static bool create_device(struct lavc_ctx *s, BOOL thread_safe)
-{
- HRESULT hr;
- struct priv *p = s->hwdec_priv;
-
- if (!d3d11_dll) {
- MP_ERR(p, "Failed to load D3D11 library\n");
- return false;
- }
-
- PFN_D3D11_CREATE_DEVICE CreateDevice =
- (void *)GetProcAddress(d3d11_dll, "D3D11CreateDevice");
- if (!CreateDevice) {
- MP_ERR(p, "Failed to get D3D11CreateDevice symbol from DLL: %s\n",
- mp_LastError_to_str());
- return false;
- }
-
- hr = CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL,
- D3D11_CREATE_DEVICE_VIDEO_SUPPORT, NULL, 0,
- D3D11_SDK_VERSION, &p->device, NULL, &p->device_ctx);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to create D3D11 Device: %s\n",
- mp_HRESULT_to_str(hr));
- return false;
- }
-
- ID3D10Multithread *multithread;
- hr = ID3D11Device_QueryInterface(p->device, &IID_ID3D10Multithread,
- (void **)&multithread);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to get Multithread interface: %s\n",
- mp_HRESULT_to_str(hr));
- return false;
- }
- ID3D10Multithread_SetMultithreadProtected(multithread, thread_safe);
- ID3D10Multithread_Release(multithread);
- return true;
-}
-
-static void d3d11va_uninit(struct lavc_ctx *s)
-{
- struct priv *p = s->hwdec_priv;
- if (!p)
- return;
-
- talloc_free(p->decoder);
- av_freep(&s->avctx->hwaccel_context);
-
- if (p->video_dev)
- ID3D11VideoDevice_Release(p->video_dev);
-
- if (p->video_ctx)
- ID3D11VideoContext_Release(p->video_ctx);
-
- destroy_device(s);
-
- TA_FREEP(&s->hwdec_priv);
-}
-
-static int d3d11va_init(struct lavc_ctx *s)
-{
- HRESULT hr;
- struct priv *p = talloc_zero(NULL, struct priv);
- if (!p)
- return -1;
-
- // Unconditionally load Direct3D DLLs, even when using a VO-supplied D3D11
- // device. This prevents a crash that occurs at least with NVIDIA drivers,
- // where D3D objects are accessed after ANGLE unloads d3d11.dll.
- d3d_load_dlls();
-
- s->hwdec_priv = p;
- p->log = mp_log_new(s, s->log, "d3d11va");
- if (s->hwdec->type == HWDEC_D3D11VA_COPY) {
- mp_check_gpu_memcpy(p->log, NULL);
- p->sw_pool = talloc_steal(p, mp_image_pool_new(17));
- }
-
- p->device = hwdec_devices_load(s->hwdec_devs, s->hwdec->type);
- if (p->device) {
- ID3D11Device_AddRef(p->device);
- ID3D11Device_GetImmediateContext(p->device, &p->device_ctx);
- if (!p->device_ctx)
- goto fail;
- MP_VERBOSE(p, "Using VO-supplied device %p.\n", p->device);
- } else if (s->hwdec->type == HWDEC_D3D11VA) {
- MP_ERR(p, "No Direct3D device provided for native d3d11 decoding\n");
- goto fail;
- } else {
- if (!create_device(s, FALSE))
- goto fail;
- }
-
- hr = ID3D11DeviceContext_QueryInterface(p->device_ctx,
- &IID_ID3D11VideoContext,
- (void **)&p->video_ctx);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to get VideoContext interface: %s\n",
- mp_HRESULT_to_str(hr));
- goto fail;
- }
-
- hr = ID3D11Device_QueryInterface(p->device,
- &IID_ID3D11VideoDevice,
- (void **)&p->video_dev);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to get VideoDevice interface. %s\n",
- mp_HRESULT_to_str(hr));
- goto fail;
- }
-
- s->avctx->hwaccel_context = av_d3d11va_alloc_context();
- if (!s->avctx->hwaccel_context) {
- MP_ERR(p, "Failed to allocate hwaccel_context\n");
- goto fail;
- }
-
- return 0;
-fail:
- d3d11va_uninit(s);
- return -1;
-}
-
-static int d3d11va_probe(struct lavc_ctx *ctx, struct vd_lavc_hwdec *hwdec,
- const char *codec)
-{
- // d3d11va-copy can do without external context; dxva2 requires it.
- if (hwdec->type != HWDEC_D3D11VA_COPY) {
- if (!hwdec_devices_load(ctx->hwdec_devs, HWDEC_D3D11VA))
- return HWDEC_ERR_NO_CTX;
- }
- return d3d_probe_codec(codec);
-}
-
-const struct vd_lavc_hwdec mp_vd_lavc_d3d11va = {
- .type = HWDEC_D3D11VA,
- .image_format = IMGFMT_D3D11VA,
- .probe = d3d11va_probe,
- .init = d3d11va_init,
- .uninit = d3d11va_uninit,
- .init_decoder = d3d11va_init_decoder,
- .allocate_image = d3d11va_allocate_image,
- .process_image = d3d11va_update_image_attribs,
-};
-
-const struct vd_lavc_hwdec mp_vd_lavc_d3d11va_copy = {
- .type = HWDEC_D3D11VA_COPY,
- .copying = true,
- .image_format = IMGFMT_D3D11VA,
- .probe = d3d11va_probe,
- .init = d3d11va_init,
- .uninit = d3d11va_uninit,
- .init_decoder = d3d11va_init_decoder,
- .allocate_image = d3d11va_allocate_image,
- .process_image = d3d11va_retrieve_image,
- .delay_queue = HWDEC_DELAY_QUEUE_COUNT,
-};
-
-#else /* !HAVE_D3D_HWACCEL_NEW */
-
#include <libavutil/hwcontext.h>
#include <libavutil/hwcontext_d3d11va.h>
@@ -680,5 +120,3 @@ const struct vd_lavc_hwdec mp_vd_lavc_d3d11va_copy = {
},
.delay_queue = HWDEC_DELAY_QUEUE_COUNT,
};
-
-#endif /* else !HAVE_D3D_HWACCEL_NEW */
diff --git a/video/decode/hw_dxva2.c b/video/decode/hw_dxva2.c
index eef1ebfcb4..d2fe5d6c15 100644
--- a/video/decode/hw_dxva2.c
+++ b/video/decode/hw_dxva2.c
@@ -35,528 +35,6 @@
#include "d3d.h"
-#if !HAVE_D3D_HWACCEL_NEW
-
-#define ADDITIONAL_SURFACES HWDEC_EXTRA_SURFACES
-
-struct priv {
- struct mp_log *log;
-
- IDirect3D9 *d3d9;
- IDirect3DDevice9 *device;
- HANDLE device_handle;
- IDirect3DDeviceManager9 *device_manager;
- IDirectXVideoDecoderService *decoder_service;
-
- struct mp_image_pool *decoder_pool;
- struct mp_image_pool *sw_pool;
- int mpfmt_decoded;
-};
-
-struct dxva2_surface {
- IDirectXVideoDecoder *decoder;
- IDirect3DSurface9 *surface;
-};
-
-static void dxva2_release_img(void *arg)
-{
- struct dxva2_surface *surface = arg;
- if (surface->surface)
- IDirect3DSurface9_Release(surface->surface);
-
- if (surface->decoder)
- IDirectXVideoDecoder_Release(surface->decoder);
-
- talloc_free(surface);
-}
-
-static struct mp_image *dxva2_new_ref(IDirectXVideoDecoder *decoder,
- IDirect3DSurface9 *d3d9_surface,
- int w, int h)
-{
- if (!decoder || !d3d9_surface)
- return NULL;
- struct dxva2_surface *surface = talloc_zero(NULL, struct dxva2_surface);
-
- surface->surface = d3d9_surface;
- IDirect3DSurface9_AddRef(surface->surface);
- surface->decoder = decoder;
- IDirectXVideoDecoder_AddRef(surface->decoder);
-
- struct mp_image *mpi =
- mp_image_new_custom_ref(NULL, surface, dxva2_release_img);
- if (!mpi)
- abort();
-
- mp_image_setfmt(mpi, IMGFMT_DXVA2);
- mp_image_set_size(mpi, w, h);
- mpi->planes[3] = (void *)surface->surface;
- return mpi;
-}
-
-static struct mp_image *dxva2_allocate_image(struct lavc_ctx *s, int w, int h)
-{
- struct priv *p = s->hwdec_priv;
- struct mp_image *img = mp_image_pool_get_no_alloc(p->decoder_pool,
- IMGFMT_DXVA2, w, h);
- if (!img)
- MP_ERR(p, "Failed to allocate additional DXVA2 surface.\n");
- return img;
-}
-
-static struct mp_image *dxva2_retrieve_image(struct lavc_ctx *s,
- struct mp_image *img)
-{
- HRESULT hr;
- struct priv *p = s->hwdec_priv;
- IDirect3DSurface9 *surface = img->imgfmt == IMGFMT_DXVA2 ?
- (IDirect3DSurface9 *)img->planes[3] : NULL;
-
- if (!surface) {
- MP_ERR(p, "Failed to get Direct3D surface from mp_image\n");
- return img;
- }
-
- D3DSURFACE_DESC surface_desc;
- IDirect3DSurface9_GetDesc(surface, &surface_desc);
- if (surface_desc.Width < img->w || surface_desc.Height < img->h) {
- MP_ERR(p, "Direct3D11 texture smaller than mp_image dimensions\n");
- return img;
- }
-
- struct mp_image *sw_img = mp_image_pool_get(p->sw_pool,
- p->mpfmt_decoded,
- surface_desc.Width,
- surface_desc.Height);
- if (!sw_img) {
- MP_ERR(p, "Failed to get %s surface from CPU pool\n",
- mp_imgfmt_to_name(p->mpfmt_decoded));
- return img;
- }
-
- D3DLOCKED_RECT lock;
- hr = IDirect3DSurface9_LockRect(surface, &lock, NULL, D3DLOCK_READONLY);
- if (FAILED(hr)) {
- MP_ERR(p, "Unable to lock DXVA2 surface: %s\n",
- mp_HRESULT_to_str(hr));
- talloc_free(sw_img);
- return img;
- }
- copy_nv12(sw_img, lock.pBits, lock.Pitch, surface_desc.Height);
- IDirect3DSurface9_UnlockRect(surface);
-
- mp_image_set_size(sw_img, img->w, img->h);
- mp_image_copy_attributes(sw_img, img);
- talloc_free(img);
- return sw_img;
-}
-
-static const struct d3d_decoded_format d3d9_formats[] = {
- {MKTAG('N','V','1','2'), "NV12", 8, IMGFMT_NV12},
- {MKTAG('P','0','1','0'), "P010", 10, IMGFMT_P010},
- {MKTAG('P','0','1','6'), "P016", 16, IMGFMT_P010},
-};
-
-static void dump_decoder_info(struct lavc_ctx *s,
- GUID *device_guids, UINT n_guids)
-{
- struct priv *p = s->hwdec_priv;
- MP_VERBOSE(p, "%u decoder devices:\n", (unsigned)n_guids);
- for (UINT i = 0; i < n_guids; i++) {
- GUID *guid = &device_guids[i];
- char *description = d3d_decoder_guid_to_desc(guid);
-
- D3DFORMAT *formats = NULL;
- UINT n_formats = 0;
- HRESULT hr = IDirectXVideoDecoderService_GetDecoderRenderTargets(
- p->decoder_service, guid, &n_formats, &formats);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to get render targets for decoder %s:%s\n",
- description, mp_HRESULT_to_str(hr));
- }
-
- char fmts[256] = {0};
- for (UINT j = 0; j < n_formats; j++) {
- mp_snprintf_cat(fmts, sizeof(fmts),
- " %s", mp_tag_str(formats[j]));
- }
- CoTaskMemFree(formats);
-
- MP_VERBOSE(p, "%s %s\n", description, fmts);
- }
-}
-
-static bool dxva2_format_supported(struct lavc_ctx *s, const GUID *guid,
- const struct d3d_decoded_format *format)
-{
- bool ret = false;
- struct priv *p = s->hwdec_priv;
- D3DFORMAT *formats = NULL;
- UINT n_formats = 0;
- HRESULT hr = IDirectXVideoDecoderService_GetDecoderRenderTargets(
- p->decoder_service, guid, &n_formats, &formats);
- if (FAILED(hr)) {
- MP_ERR(p, "Callback failed to get render targets for decoder %s: %s",
- d3d_decoder_guid_to_desc(guid), mp_HRESULT_to_str(hr));
- return 0;
- }
-
- for (int i = 0; i < n_formats; i++) {
- ret = formats[i] == format->dxfmt;
- if (ret)
- break;
- }
-
- CoTaskMemFree(formats);
- return ret;
-}
-
-static int dxva2_init_decoder(struct lavc_ctx *s, int w, int h)
-{
- HRESULT hr;
- int ret = -1;
- struct priv *p = s->hwdec_priv;
- TA_FREEP(&p->decoder_pool);
-
- int n_surfaces = hwdec_get_max_refs(s) + ADDITIONAL_SURFACES;
- IDirect3DSurface9 **surfaces = NULL;
- IDirectXVideoDecoder *decoder = NULL;
- void *tmp = talloc_new(NULL);
-
- UINT n_guids;
- GUID *device_guids;
- hr = IDirectXVideoDecoderService_GetDecoderDeviceGuids(
- p->decoder_service, &n_guids, &device_guids);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to retrieve decoder device GUIDs: %s\n",
- mp_HRESULT_to_str(hr));
- goto done;
- }
-
- dump_decoder_info(s, device_guids, n_guids);
-
- struct d3d_decoder_fmt fmt =
- d3d_select_decoder_mode(s, device_guids, n_guids,
- d3d9_formats, MP_ARRAY_SIZE(d3d9_formats),
- dxva2_format_supported);
- CoTaskMemFree(device_guids);
- if (!fmt.format) {
- MP_ERR(p, "Failed to find a suitable decoder\n");
- goto done;
- }
-
- p->mpfmt_decoded = fmt.format->mpfmt;
- struct mp_image_pool *decoder_pool =
- talloc_steal(tmp, mp_image_pool_new(n_surfaces));
- DXVA2_ConfigPictureDecode *decoder_config =
- talloc_zero(decoder_pool, DXVA2_ConfigPictureDecode);
-
- int w_align = w, h_align = h;
- d3d_surface_align(s, &w_align, &h_align);
- DXVA2_VideoDesc video_desc ={
- .SampleWidth = w,
- .SampleHeight = h,
- .Format = fmt.format->dxfmt,
- };
- UINT n_configs = 0;
- DXVA2_ConfigPictureDecode *configs = NULL;
- hr = IDirectXVideoDecoderService_GetDecoderConfigurations(
- p->decoder_service, fmt.guid, &video_desc, NULL,
- &n_configs, &configs);
- if (FAILED(hr)) {
- MP_ERR(p, "Unable to retrieve decoder configurations: %s\n",
- mp_HRESULT_to_str(hr));
- goto done;
- }
-
- unsigned max_score = 0;
- for (UINT i = 0; i < n_configs; i++) {
- unsigned score = d3d_decoder_config_score(
- s, &configs[i].guidConfigBitstreamEncryption,
- configs[i].ConfigBitstreamRaw);
- if (score > max_score) {
- max_score = score;
- *decoder_config = configs[i];
- }
- }
- CoTaskMemFree(configs);
- if (!max_score) {
- MP_ERR(p, "Failed to find a suitable decoder configuration\n");
- goto done;
- }
-
- surfaces = talloc_zero_array(decoder_pool, IDirect3DSurface9*, n_surfaces);
- hr = IDirectXVideoDecoderService_CreateSurface(
- p->decoder_service,
- w_align, h_align,
- n_surfaces - 1, fmt.format->dxfmt, D3DPOOL_DEFAULT, 0,
- DXVA2_VideoDecoderRenderTarget, surfaces, NULL);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to create %d video surfaces: %s\n",
- n_surfaces, mp_HRESULT_to_str(hr));
- goto done;
- }
-
- hr = IDirectXVideoDecoderService_CreateVideoDecoder(
- p->decoder_service, fmt.guid, &video_desc, decoder_config,
- surfaces, n_surfaces, &decoder);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to create DXVA2 video decoder: %s\n",
- mp_HRESULT_to_str(hr));
- goto done;
- }
-
- for (int i = 0; i < n_surfaces; i++) {
- struct mp_image *img = dxva2_new_ref(decoder, surfaces[i], w, h);
- if (!img) {
- MP_ERR(p, "Failed to create DXVA2 image\n");
- goto done;
- }
- mp_image_pool_add(decoder_pool, img); // transferred to pool
- }
-
- // Pass required information on to ffmpeg.
- struct dxva_context *dxva_ctx = s->avctx->hwaccel_context;
- dxva_ctx->cfg = decoder_config;
- dxva_ctx->decoder = decoder;
- dxva_ctx->surface_count = n_surfaces;
- dxva_ctx->surface = surfaces;
- dxva_ctx->workaround = is_clearvideo(fmt.guid) ?
- FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO : 0;
-
- p->decoder_pool = talloc_steal(NULL, decoder_pool);
- ret = 0;
-done:
- // On success, `p->decoder_pool` mp_images still hold refs to `surfaces` and
- // `decoder`, so the pointers in the ffmpeg `dxva_context` strcture remain
- // valid for the lifetime of the pool.
- if (surfaces) {
- for (int i = 0; i < n_surfaces; i++)
- IDirect3DSurface9_Release(surfaces[i]);
- }
- if (decoder)
- IDirectXVideoDecoder_Release(decoder);
-
- talloc_free(tmp);
- return ret;
-}
-
-static void destroy_device(struct lavc_ctx *s)
-{
- struct priv *p = s->hwdec_priv;
-
- if (p->device)
- IDirect3DDevice9_Release(p->device);
-
- if (p->d3d9)
- IDirect3D9_Release(p->d3d9);
-}
-
-static bool create_device(struct lavc_ctx *s)
-{
- struct priv *p = s->hwdec_priv;
-
- d3d_load_dlls();
- if (!d3d9_dll) {
- MP_ERR(p, "Failed to load D3D9 library\n");
- return false;
- }
-
- HRESULT (WINAPI *Direct3DCreate9Ex)(UINT, IDirect3D9Ex **) =
- (void *)GetProcAddress(d3d9_dll, "Direct3DCreate9Ex");
- if (!Direct3DCreate9Ex) {
- MP_ERR(p, "Failed to locate Direct3DCreate9Ex\n");
- return false;
- }
-
- IDirect3D9Ex *d3d9ex = NULL;
- HRESULT hr = Direct3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to create IDirect3D9Ex object\n");
- return false;
- }
-
- UINT adapter = D3DADAPTER_DEFAULT;
- D3DDISPLAYMODEEX modeex = {0};
- IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, adapter, &modeex, NULL);
-
- D3DPRESENT_PARAMETERS present_params = {
- .Windowed = TRUE,
- .BackBufferWidth = 640,
- .BackBufferHeight = 480,
- .BackBufferCount = 0,
- .BackBufferFormat = modeex.Format,
- .SwapEffect = D3DSWAPEFFECT_DISCARD,
- .Flags = D3DPRESENTFLAG_VIDEO,
- };
-
- IDirect3DDevice9Ex *exdev = NULL;
- hr = IDirect3D9Ex_CreateDeviceEx(d3d9ex, adapter,
- D3DDEVTYPE_HAL,
- GetShellWindow(),
- D3DCREATE_SOFTWARE_VERTEXPROCESSING |
- D3DCREATE_MULTITHREADED |
- D3DCREATE_FPU_PRESERVE,
- &present_params,
- NULL,
- &exdev);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to create Direct3D device: %s\n",
- mp_HRESULT_to_str(hr));
- IDirect3D9_Release(d3d9ex);
- return false;
- }
-
- p->d3d9 = (IDirect3D9 *)d3d9ex;
- p->device = (IDirect3DDevice9 *)exdev;
- return true;
-}
-
-static void dxva2_uninit(struct lavc_ctx *s)
-{
- struct priv *p = s->hwdec_priv;
- if (!p)
- return;
-
- av_freep(&s->avctx->hwaccel_context);
- talloc_free(p->decoder_pool);
-
- if (p->decoder_service)
- IDirectXVideoDecoderService_Release(p->decoder_service);
-
- if (p->device_manager && p->device_handle != INVALID_HANDLE_VALUE)
- IDirect3DDeviceManager9_CloseDeviceHandle(p->device_manager, p->device_handle);
-
- if (p->device_manager)
- IDirect3DDeviceManager9_Release(p->device_manager);
-
- destroy_device(s);
-
- TA_FREEP(&s->hwdec_priv);
-}
-
-static int dxva2_init(struct lavc_ctx *s)
-{
- HRESULT hr;
- struct priv *p = talloc_zero(NULL, struct priv);
- if (!p)
- return -1;
-
- s->hwdec_priv = p;
- p->device_handle = INVALID_HANDLE_VALUE;
- p->log = mp_log_new(s, s->log, "dxva2");
-
- if (s->hwdec->type == HWDEC_DXVA2_COPY) {
- mp_check_gpu_memcpy(p->log, NULL);
- p->sw_pool = talloc_steal(p, mp_image_pool_new(17));
- }
-
- p->device = hwdec_devices_load(s->hwdec_devs, s->hwdec->type);
- if (p->device) {
- IDirect3D9_AddRef(p->device);
- MP_VERBOSE(p, "Using VO-supplied device %p.\n", p->device);
- } else if (s->hwdec->type == HWDEC_DXVA2) {
- MP_ERR(p, "No Direct3D device provided for native dxva2 decoding\n");
- goto fail;
- } else {
- if (!create_device(s))
- goto fail;
- }
-
- d3d_load_dlls();
- if (!dxva2_dll) {
- MP_ERR(p, "Failed to load DXVA2 library\n");
- goto fail;
- }
-
- HRESULT (WINAPI *CreateDeviceManager9)(UINT *, IDirect3DDeviceManager9 **) =
- (void *)GetProcAddress(dxva2_dll, "DXVA2CreateDirect3DDeviceManager9");
- if (!CreateDeviceManager9) {
- MP_ERR(p, "Failed to locate DXVA2CreateDirect3DDeviceManager9\n");
- goto fail;
- }
-
- unsigned reset_token = 0;
- hr = CreateDeviceManager9(&reset_token, &p->device_manager);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to create Direct3D device manager: %s\n",
- mp_HRESULT_to_str(hr));
- goto fail;
- }
-
- hr = IDirect3DDeviceManager9_ResetDevice(p->device_manager,
- p->device, reset_token);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to bind Direct3D device to device manager: %s\n",
- mp_HRESULT_to_str(hr));
- goto fail;
- }
-
- hr = IDirect3DDeviceManager9_OpenDeviceHandle(p->device_manager,
- &p->device_handle);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to open device handle: %s\n",
- mp_HRESULT_to_str(hr));
- goto fail;
- }
-
- hr = IDirect3DDeviceManager9_GetVideoService(
- p->device_manager, p->device_handle, &IID_IDirectXVideoDecoderService,
- (void **)&p->decoder_service);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to create IDirectXVideoDecoderService: %s\n",
- mp_HRESULT_to_str(hr));
- goto fail;
- }
-
- s->avctx->hwaccel_context = av_mallocz(sizeof(struct dxva_context));
- if (!s->avctx->hwaccel_context)
- goto fail;
-
- return 0;
-fail:
- dxva2_uninit(s);
- return -1;
-}
-
-static int dxva2_probe(struct lavc_ctx *ctx, struct vd_lavc_hwdec *hwdec,
- const char *codec)
-{
- // dxva2-copy can do without external context; dxva2 requires it.
- if (hwdec->type == HWDEC_DXVA2) {
- if (!hwdec_devices_load(ctx->hwdec_devs, HWDEC_DXVA2))
- return HWDEC_ERR_NO_CTX;
- } else {
- hwdec_devices_load(ctx->hwdec_devs, HWDEC_DXVA2_COPY);
- }
- return d3d_probe_codec(codec);
-}
-
-const struct vd_lavc_hwdec mp_vd_lavc_dxva2 = {
- .type = HWDEC_DXVA2,
- .image_format = IMGFMT_DXVA2,
- .probe = dxva2_probe,
- .init = dxva2_init,
- .uninit = dxva2_uninit,
- .init_decoder = dxva2_init_decoder,
- .allocate_image = dxva2_allocate_image,
-};
-
-const struct vd_lavc_hwdec mp_vd_lavc_dxva2_copy = {
- .type = HWDEC_DXVA2_COPY,
- .copying = true,
- .image_format = IMGFMT_DXVA2,
- .probe = dxva2_probe,
- .init = dxva2_init,
- .uninit = dxva2_uninit,
- .init_decoder = dxva2_init_decoder,
- .allocate_image = dxva2_allocate_image,
- .process_image = dxva2_retrieve_image,
- .delay_queue = HWDEC_DELAY_QUEUE_COUNT,
-};
-
-#else /* !HAVE_D3D_HWACCEL_NEW */
-
#include <libavutil/hwcontext.h>
#include <libavutil/hwcontext_dxva2.h>
@@ -720,5 +198,3 @@ const struct vd_lavc_hwdec mp_vd_lavc_dxva2_copy = {
},
.delay_queue = HWDEC_DELAY_QUEUE_COUNT,
};
-
-#endif /* else #if !HAVE_D3D_HWACCEL_NEW */
diff --git a/video/fmt-conversion.c b/video/fmt-conversion.c
index 6d14c28c7a..3b941d5fb7 100644
--- a/video/fmt-conversion.c
+++ b/video/fmt-conversion.c
@@ -64,12 +64,8 @@ static const struct {
{IMGFMT_VAAPI, AV_PIX_FMT_VAAPI_VLD},
{IMGFMT_DXVA2, AV_PIX_FMT_DXVA2_VLD},
#if HAVE_D3D_HWACCEL
-#if HAVE_D3D_HWACCEL_NEW
{IMGFMT_D3D11VA, AV_PIX_FMT_D3D11},
{IMGFMT_D3D11NV12, AV_PIX_FMT_D3D11},
-#else
- {IMGFMT_D3D11VA, AV_PIX_FMT_D3D11VA_VLD},
-#endif
#endif
{IMGFMT_MMAL, AV_PIX_FMT_MMAL},
#if HAVE_CUDA_HWACCEL
diff --git a/video/gpu_memcpy.c b/video/gpu_memcpy.c
deleted file mode 100644
index 542fbc8b50..0000000000
--- a/video/gpu_memcpy.c
+++ /dev/null
@@ -1,135 +0,0 @@
-/*
- * Copyright (C) 2011-2014 Hendrik Leppkes
- * http://www.1f0.de
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- *
- * Taken from the QuickSync decoder by Eric Gur
- */
-
-#pragma GCC push_options
-#pragma GCC target("sse4.1")
-#include <smmintrin.h>
-
-#include <stdbool.h>
-#include <string.h>
-
-#include "gpu_memcpy.h"
-
-// gpu_memcpy is a memcpy style function that copied data very fast from a
-// GPU tiled memory (write back)
-// Performance tip: page offset (12 lsb) of both addresses should be different
-// optimally use a 2K offset between them.
-void *gpu_memcpy(void *restrict d, const void *restrict s, size_t size)
-{
- static const size_t regsInLoop = sizeof(size_t) * 2; // 8 or 16
-
- if (d == NULL || s == NULL) return NULL;
-
- // If memory is not aligned, use memcpy
- bool isAligned = (((size_t)(s) | (size_t)(d)) & 0xF) == 0;
- if (!isAligned)
- {
- return memcpy(d, s, size);
- }
-
- __m128i xmm0, xmm1, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7;
-#ifdef __x86_64__
- __m128i xmm8, xmm9, xmm10, xmm11, xmm12, xmm13, xmm14, xmm15;
-#endif
-
- size_t reminder = size & (regsInLoop * sizeof(xmm0) - 1); // Copy 128 or 256 bytes every loop
- size_t end = 0;
-
- __m128i* pTrg = (__m128i*)d;
- __m128i* pTrgEnd = pTrg + ((size - reminder) >> 4);
- __m128i* pSrc = (__m128i*)s;
-
- // Make sure source is synced - doesn't hurt if not needed.
- _mm_sfence();
-
- while (pTrg < pTrgEnd)
- {
- // _mm_stream_load_si128 emits the Streaming SIMD Extensions 4 (SSE4.1) instruction MOVNTDQA
- // Fastest method for copying GPU RAM. Available since Penryn (45nm Core 2 Duo/Quad)
- xmm0 = _mm_stream_load_si128(pSrc);
- xmm1 = _mm_stream_load_si128(pSrc + 1);
- xmm2 = _mm_stream_load_si128(pSrc + 2);
- xmm3 = _mm_stream_load_si128(pSrc + 3);
- xmm4 = _mm_stream_load_si128(pSrc + 4);
- xmm5 = _mm_stream_load_si128(pSrc + 5);
- xmm6 = _mm_stream_load_si128(pSrc + 6);
- xmm7 = _mm_stream_load_si128(pSrc + 7);
-#ifdef __x86_64__ // Use all 16 xmm registers
- xmm8 = _mm_stream_load_si128(pSrc + 8);
- xmm9 = _mm_stream_load_si128(pSrc + 9);
- xmm10 = _mm_stream_load_si128(pSrc + 10);
- xmm11 = _mm_stream_load_si128(pSrc + 11);
- xmm12 = _mm_stream_load_si128(pSrc + 12);
- xmm13 = _mm_stream_load_si128(pSrc + 13);
- xmm14 = _mm_stream_load_si128(pSrc + 14);
- xmm15 = _mm_stream_load_si128(pSrc + 15);
-#endif
- pSrc += regsInLoop;
- // _mm_store_si128 emit the SSE2 instruction MOVDQA (aligned store)
- _mm_store_si128(pTrg , xmm0);
- _mm_store_si128(pTrg + 1, xmm1);
- _mm_store_si128(pTrg + 2, xmm2);
- _mm_store_si128(pTrg + 3, xmm3);
- _mm_store_si128(pTrg + 4, xmm4);
- _mm_store_si128(pTrg + 5, xmm5);
- _mm_store_si128(pTrg + 6, xmm6);
- _mm_store_si128(pTrg + 7, xmm7);
-#ifdef __x86_64__ // Use all 16 xmm registers
- _mm_store_si128(pTrg + 8, xmm8);
- _mm_store_si128(pTrg + 9, xmm9);
- _mm_store_si128(pTrg + 10, xmm10);
- _mm_store_si128(pTrg + 11, xmm11);
- _mm_store_si128(pTrg + 12, xmm12);
- _mm_store_si128(pTrg + 13, xmm13);
- _mm_store_si128(pTrg + 14, xmm14);
- _mm_store_si128(pTrg + 15, xmm15);
-#endif
- pTrg += regsInLoop;
- }
-
- // Copy in 16 byte steps
- if (reminder >= 16)
- {
- size = reminder;
- reminder = size & 15;
- end = size >> 4;
- for (size_t i = 0; i < end; ++i)
- {
- pTrg[i] = _mm_stream_load_si128(pSrc + i);
- }
- }
-
- // Copy last bytes - shouldn't happen as strides are modulu 16
- if (reminder)
- {
- __m128i temp = _mm_stream_load_si128(pSrc + end);
-
- char* ps = (char*)(&temp);
- char* pt = (char*)(pTrg + end);
-
- for (size_t i = 0; i < reminder; ++i)
- {
- pt[i] = ps[i];
- }
- }
-
- return d;
-}
diff --git a/video/gpu_memcpy.h b/video/gpu_memcpy.h
deleted file mode 100644
index c62f754aac..0000000000
--- a/video/gpu_memcpy.h
+++ /dev/null
@@ -1,8 +0,0 @@
-#ifndef GPU_MEMCPY_SSE4_H_
-#define GPU_MEMCPY_SSE4_H_
-
-#include <stddef.h>
-
-void *gpu_memcpy(void *restrict d, const void *restrict s, size_t size);
-
-#endif
diff --git a/video/mp_image.c b/video/mp_image.c
index 100149535a..1281c5c1dd 100644
--- a/video/mp_image.c
+++ b/video/mp_image.c
@@ -33,7 +33,6 @@
#include "mp_image.h"
#include "sws_utils.h"
#include "fmt-conversion.h"
-#include "gpu_memcpy.h"
#include "video/filter/vf.h"
@@ -478,37 +477,6 @@ void mp_image_copy(struct mp_image *dst, struct mp_image *src)
mp_image_copy_cb(dst, src, memcpy);
}
-void mp_image_copy_gpu(struct mp_image *dst, struct mp_image *src)
-{
-#if HAVE_SSE4_INTRINSICS
- if (av_get_cpu_flags() & AV_CPU_FLAG_SSE4) {
- mp_image_copy_cb(dst, src, gpu_memcpy);
- return;
- }
-#endif
- mp_image_copy(dst, src);
-}
-
-// Helper, only for outputting some log info.
-void mp_check_gpu_memcpy(struct mp_log *log, bool *once)
-{
- if (once) {
- if (*once)
- return;
- *once = true;
- }
-
- bool have_sse = false;
-#if HAVE_SSE4_INTRINSICS
- have_sse = av_get_cpu_flags() & AV_CPU_FLAG_SSE4;
-#endif
- if (have_sse) {
- mp_verbose(log, "Using SSE4 memcpy\n");
- } else {
- mp_warn(log, "Using fallback memcpy (slow)\n");
- }
-}
-
static enum mp_csp mp_image_params_get_forced_csp(struct mp_image_params *params)
{
int imgfmt = params->hw_subfmt ? params->hw_subfmt : params->imgfmt;
diff --git a/video/mp_image.h b/video/mp_image.h
index dffbb0d6d1..db6085cfc8 100644
--- a/video/mp_image.h
+++ b/video/mp_image.h
@@ -127,7 +127,6 @@ struct mp_image *mp_image_from_buffer(int imgfmt, int w, int h, int stride_align
struct mp_image *mp_image_alloc(int fmt, int w, int h);
void mp_image_copy(struct mp_image *dmpi, struct mp_image *mpi);
-void mp_image_copy_gpu(struct mp_image *dst, struct mp_image *src);
void mp_image_copy_attributes(struct mp_image *dmpi, struct mp_image *mpi);
struct mp_image *mp_image_new_copy(struct mp_image *img);
struct mp_image *mp_image_new_ref(struct mp_image *img);
@@ -183,6 +182,4 @@ void memcpy_pic(void *dst, const void *src, int bytesPerLine, int height,
void memset_pic(void *dst, int fill, int bytesPerLine, int height, int stride);
void memset16_pic(void *dst, int fill, int unitsPerLine, int height, int stride);
-void mp_check_gpu_memcpy(struct mp_log *log, bool *once);
-
#endif /* MPLAYER_MP_IMAGE_H */
diff --git a/video/out/opengl/hwdec_d3d11egl.c b/video/out/opengl/hwdec_d3d11egl.c
index 0597fbbb12..1c3d412dbb 100644
--- a/video/out/opengl/hwdec_d3d11egl.c
+++ b/video/out/opengl/hwdec_d3d11egl.c
@@ -183,7 +183,6 @@ static int init(struct ra_hwdec *hw)
.type = HWDEC_D3D11VA,
.driver_name = hw->driver->name,
.ctx = p->d3d11_device,
- .download_image = d3d11_download_image,
.av_device_ref = d3d11_wrap_device_ref(p->d3d11_device),
};
hwdec_devices_add(hw->devs, &p->hwctx);
diff --git a/video/vaapi.c b/video/vaapi.c
index 99a6272384..5f22dbb28a 100644
--- a/video/vaapi.c
+++ b/video/vaapi.c
@@ -508,9 +508,7 @@ static struct mp_image *try_download(struct va_surface *p, struct mp_image *src,
mp_image_set_size(&tmp, src->w, src->h); // copy only visible part
dst = mp_image_pool_get(pool, tmp.imgfmt, tmp.w, tmp.h);
if (dst) {
- mp_check_gpu_memcpy(p->ctx->log, &p->ctx->gpu_memcpy_message);
-
- mp_image_copy_gpu(dst, &tmp);
+ mp_image_copy(dst, &tmp);
mp_image_copy_attributes(dst, src);
}
va_image_unmap(p->ctx, image);
diff --git a/wscript b/wscript
index 694ead0736..a496fd3702 100644
--- a/wscript
+++ b/wscript
@@ -873,12 +873,8 @@ hwaccel_features = [
}, {
# (conflated with ANGLE for easier deps)
'name': '--d3d-hwaccel',
- 'desc': 'D3D11VA hwaccel (plus ANGLE)',
+ 'desc': 'D3D11VA hwaccel (new API, plus ANGLE)',
'deps': 'os-win32 && egl-angle',
- 'func': check_true,
- }, {
- 'name': '--d3d-hwaccel-new',
- 'desc': 'D3D11VA hwaccel (new API)',
'func': check_statement('libavcodec/version.h',
'int x[(LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(58, 4, 0) && '
' LIBAVCODEC_VERSION_MICRO < 100) ||'
@@ -886,7 +882,6 @@ hwaccel_features = [
' LIBAVCODEC_VERSION_MICRO >= 100)'
' ? 1 : -1]',
use='libav'),
- 'deps': 'd3d-hwaccel',
}, {
'name': '--d3d9-hwaccel',
'desc': 'DXVA2 hwaccel (plus ANGLE)',
@@ -904,11 +899,6 @@ hwaccel_features = [
'deps': 'gl',
'func': check_cc(fragment=load_fragment('cuda.c'),
use='libav'),
- }, {
- 'name': 'sse4-intrinsics',
- 'desc': 'GCC SSE4 intrinsics for GPU memcpy',
- 'deps': 'd3d-hwaccel && !d3d-hwaccel-new && gpl',
- 'func': check_cc(fragment=load_fragment('sse.c')),
}
]
diff --git a/wscript_build.py b/wscript_build.py
index 20dd807d7d..1b09aa1a5a 100644
--- a/wscript_build.py
+++ b/wscript_build.py
@@ -335,7 +335,6 @@ def build(ctx):
## Video
( "video/csputils.c" ),
( "video/fmt-conversion.c" ),
- ( "video/gpu_memcpy.c", "sse4-intrinsics" ),
( "video/image_loader.c" ),
( "video/image_writer.c" ),
( "video/img_format.c" ),