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authorGravatar ridiculousfish <corydoras@ridiculousfish.com>2014-01-05 15:23:42 -0800
committerGravatar ridiculousfish <corydoras@ridiculousfish.com>2014-01-05 15:23:42 -0800
commit45852f0497b0c73d0d7e3547e77abec65842e0f4 (patch)
tree77a6b92f94df274b0428ae0f815eeb19911abc55 /parse_tree.cpp
parent426f58aa61999763f61c08b0399e2a5a274206b3 (diff)
Add a convenience method next_node_in_node_list which can be used for
iterating over lists in a parse tree
Diffstat (limited to 'parse_tree.cpp')
-rw-r--r--parse_tree.cpp55
1 files changed, 32 insertions, 23 deletions
diff --git a/parse_tree.cpp b/parse_tree.cpp
index d3953ca2..5134379d 100644
--- a/parse_tree.cpp
+++ b/parse_tree.cpp
@@ -1465,35 +1465,44 @@ parse_node_tree_t::parse_node_list_t parse_node_tree_t::specific_statements_for_
return result;
}
-const parse_node_t *parse_node_tree_t::next_job_in_job_list(const parse_node_t &top_job_list, const parse_node_t **out_list_tail) const
+const parse_node_t *parse_node_tree_t::next_node_in_node_list(const parse_node_t &node_list, parse_token_type_t entry_type, const parse_node_t **out_list_tail) const
{
- assert(top_job_list.type == symbol_job_list);
+ parse_token_type_t list_type = node_list.type;
- /* Our cursor variable */
- const parse_node_t *job_list = &top_job_list;
+ /* Paranoia - it doesn't make sense for a list type to contain itself */
+ assert(list_type != entry_type);
- /* Skip over a run of empty jobs */
- assert(job_list->type == symbol_job_list);
- while (job_list->production_idx == 2)
- {
- job_list = this->get_child(*job_list, 1, symbol_job_list);
- }
-
- /* Should now be at production 0 or 1 */
- assert(job_list->type == symbol_job_list);
- assert(job_list->production_idx == 0 || job_list->production_idx == 1);
+ const parse_node_t *list_cursor = &node_list;
+ const parse_node_t *list_entry = NULL;
- /* Pull out the job */
- const parse_node_t *job = NULL;
- const parse_node_t *list_tail = NULL;
- if (job_list->production_idx == 1)
+ /* Loop while we don't have an item but do have a list. Note that not every node in the list may contain an in item that we care about - e.g. job_list contains blank lines as a production */
+ while (list_entry == NULL && list_cursor != NULL)
{
- job = this->get_child(*job_list, 0, symbol_job);
- list_tail = this->get_child(*job_list, 1, symbol_job_list);
+ const parse_node_t *next_cursor = NULL;
+
+ /* Walk through the children */
+ for (size_t i=0; i < list_cursor->child_count; i++)
+ {
+ const parse_node_t *child = this->get_child(*list_cursor, i);
+ if (child->type == entry_type)
+ {
+ /* This is the list entry */
+ list_entry = child;
+ }
+ else if (child->type == list_type)
+ {
+ /* This is the next in the list */
+ next_cursor = child;
+ }
+ }
+ /* Go to the next entry, even if it's NULL */
+ list_cursor = next_cursor;
}
- /* Return them */
+ /* Return what we got */
+ assert(list_cursor == NULL || list_cursor->type == list_type);
+ assert(list_entry == NULL || list_entry->type == entry_type);
if (out_list_tail != NULL)
- *out_list_tail = list_tail;
- return job;
+ *out_list_tail = list_cursor;
+ return list_entry;
}