diff options
author | Benoit Jacob <jacob.benoit.1@gmail.com> | 2010-10-25 10:15:22 -0400 |
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committer | Benoit Jacob <jacob.benoit.1@gmail.com> | 2010-10-25 10:15:22 -0400 |
commit | 4716040703be1ee906439385d20475dcddad5ce3 (patch) | |
tree | 8efd3cf3007d8360e66f38e2d280127cbb70daa6 /demos/opengl/quaternion_demo.cpp | |
parent | ca85a1f6c5fc33ac382aa2d7ba2da63d55d3223e (diff) |
bug #86 : use internal:: namespace instead of ei_ prefix
Diffstat (limited to 'demos/opengl/quaternion_demo.cpp')
-rw-r--r-- | demos/opengl/quaternion_demo.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/demos/opengl/quaternion_demo.cpp b/demos/opengl/quaternion_demo.cpp index 9d496f922..899075669 100644 --- a/demos/opengl/quaternion_demo.cpp +++ b/demos/opengl/quaternion_demo.cpp @@ -249,7 +249,7 @@ void RenderingWidget::drawScene() gpu.drawVector(Vector3f::Zero(), length*Vector3f::UnitZ(), Color(0,0,1,1)); // draw the fractal object - float sqrt3 = ei_sqrt(3.); + float sqrt3 = internal::sqrt(3.); glLightfv(GL_LIGHT0, GL_AMBIENT, Vector4f(0.5,0.5,0.5,1).data()); glLightfv(GL_LIGHT0, GL_DIFFUSE, Vector4f(0.5,1,0.5,1).data()); glLightfv(GL_LIGHT0, GL_SPECULAR, Vector4f(1,1,1,1).data()); |