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Diffstat (limited to 'plugins/gme/game-music-emu-0.6pre/gme/Ay_Emu.h')
-rw-r--r--plugins/gme/game-music-emu-0.6pre/gme/Ay_Emu.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/plugins/gme/game-music-emu-0.6pre/gme/Ay_Emu.h b/plugins/gme/game-music-emu-0.6pre/gme/Ay_Emu.h
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index 00000000..440353b6
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+++ b/plugins/gme/game-music-emu-0.6pre/gme/Ay_Emu.h
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+// Sinclair Spectrum AY music file emulator
+
+// Game_Music_Emu 0.6-pre
+#ifndef AY_EMU_H
+#define AY_EMU_H
+
+#include "Classic_Emu.h"
+#include "Ay_Core.h"
+
+class Ay_Emu : public Classic_Emu {
+public:
+ // AY file header
+ struct header_t
+ {
+ enum { size = 0x14 };
+
+ byte tag [8];
+ byte vers;
+ byte player;
+ byte unused [2];
+ byte author [2];
+ byte comment [2];
+ byte max_track;
+ byte first_track;
+ byte track_info [2];
+ };
+
+ static gme_type_t static_type() { return gme_ay_type; }
+
+// Implementation
+public:
+ Ay_Emu();
+ ~Ay_Emu();
+
+ struct file_t {
+ header_t const* header;
+ byte const* tracks;
+ byte const* end; // end of file data
+ };
+
+protected:
+ virtual blargg_err_t track_info_( track_info_t*, int track ) const;
+ virtual blargg_err_t load_mem_( byte const [], int );
+ virtual blargg_err_t start_track_( int );
+ virtual blargg_err_t run_clocks( blip_time_t&, int );
+ virtual void set_tempo_( double );
+ virtual void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* );
+ virtual void update_eq( blip_eq_t const& );
+
+private:
+ file_t file;
+ Ay_Core core;
+
+ void enable_cpc();
+ static void enable_cpc_( void* data );
+};
+
+#endif