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|
// RUN: %dafny /compile:0 /print:"%t.print" /dprint:"%t.dprint.dfy" "%s" > "%t"; %dafny /noVerify /compile:0 "%t.dprint.dfy" >> "%t"
// RUN: %diff "%s.expect" "%t"
class Node {
var next: Node;
function IsList(r: set<Node>): bool
reads r;
{
this in r &&
(next != null ==> next.IsList(r - {this}))
}
method Test(n: Node, nodes: set<Node>)
{
assume nodes == nodes - {n};
// the next line needs the Set extensionality axiom, the antecedent of
// which is supplied by the previous line
assert IsList(nodes) == IsList(nodes - {n});
}
method Create()
modifies this;
{
next := null;
var tmp: Node;
tmp := new Node;
assert tmp != this; // was once a bug in the Dafny checker
}
method SequenceUpdateOutOfBounds(s: seq<set<int>>, j: int) returns (t: seq<set<int>>)
{
t := s[j := {}]; // error: j is possibly out of bounds
}
method Sequence(s: seq<bool>, j: int, b: bool, c: bool) returns (t: seq<bool>)
requires 10 <= |s|;
requires 8 <= j && j < |s|;
ensures |t| == |s|;
ensures t[8] == s[8] || t[9] == s[9];
ensures t[j] == b;
{
if (c) {
t := s[j := b];
} else {
t := s[..j] + [b] + s[j+1..];
}
}
method Max0(x: int, y: int) returns (r: int)
ensures r == (if x < y then y else x);
{
if (x < y) { r := y; } else { r := x; }
}
method Max1(x: int, y: int) returns (r: int)
ensures r == x || r == y;
ensures x <= r && y <= r;
{
r := if x < y then y else x;
}
function PoorlyDefined(x: int): int
requires if next == null then 5/x < 20 else true; // error: ill-defined then branch
requires if next == null then true else 0 <= 5/x; // error: ill-defined then branch
requires if next.next == null then true else true; // error: ill-defined guard
requires 10/x != 8; // this is well-defined, because we get here only if x is non-0
reads this;
{
12
}
}
// ------------------ modifies clause tests ------------------------
class Modifies {
var x: int;
var next: Modifies;
method A(p: Modifies)
modifies this, p;
{
x := x + 1;
while (p != null && p.x < 75)
decreases 75 - p.x; // error: not defined (null deref) at top of each iteration (there's good reason
{ // to insist on this; for example, the decrement check could not be performed
p.x := p.x + 1; // at the end of the loop body if p were set to null in the loop body)
}
}
method Aprime(p: Modifies)
modifies this, p;
{
x := x + 1;
while (p != null && p.x < 75)
decreases if p != null then 75 - p.x else 0; // given explicitly (but see Adoubleprime below)
{
p.x := p.x + 1;
}
}
method Adoubleprime(p: Modifies)
modifies this, p;
{
x := x + 1;
while (p != null && p.x < 75) // here, the decreases clause is heuristically inferred (to be the
{ // same as the one in Aprime above)
p.x := p.x + 1;
}
}
method B(p: Modifies)
modifies this;
{
A(this);
if (p == this) {
p.A(p);
}
A(p); // error: may violate modifies clause
}
method C(b: bool)
modifies this;
ensures !b ==> x == old(x) && next == old(next);
{
}
method D(p: Modifies, y: int)
requires p != null;
{
if (y == 3) {
p.C(true); // error: may violate modifies clause
} else {
p.C(false); // error: may violation modifies clause (the check is done without regard
// for the postcondition, which also makes sense, since there may, in
// principle, be other fields of the object that are not constrained by the
// postcondition)
}
}
method E()
modifies this;
{
A(null); // allowed
}
method F(s: set<Modifies>)
modifies s;
{
forall m | m in s && m != null && 2 <= m.x {
m.x := m.x + 1;
}
if (this in s) {
x := 2 * x;
}
}
method G(s: set<Modifies>)
modifies this;
{
var m := 3; // this is a different m
forall m | m in s && m == this {
m.x := m.x + 1;
}
if (s <= {this}) {
forall (m | m in s) {
m.x := m.x + 1;
}
F(s);
}
forall (m | m in s) ensures true; { assert m == null || m.x < m.x + 10; }
forall (m | m != null && m in s) {
m.x := m.x + 1; // error: may violate modifies clause
}
}
method SetConstruction() {
var s := {1};
assert s != {};
if (*) {
assert s != {0,1};
} else {
assert s != {1,0};
}
}
}
// ------------------ allocated --------------------------------------------------
class AllocatedTests {
method M(r: AllocatedTests, k: Node, S: set<Node>, d: Lindgren)
{
var n := new Node;
var t := S + {n};
if (*) {
assert !fresh(n); // error: n was not allocated in the initial state
} else {
assert fresh(n); // correct
}
var U := {k,n};
if (*) {
assert !fresh(U); // error: n was not allocated initially
} else {
assert fresh(U); // correct (note, the assertion does NOT say: everything was unallocated in the initial state)
}
}
}
datatype Lindgren =
Pippi(Node) |
Longstocking(seq<object>, Lindgren) |
HerrNilsson;
// --------------------------------------------------
class InitCalls {
var z: int;
var p: InitCalls;
method Init(y: int)
modifies this;
ensures z == y;
{
z := y;
}
method InitFromReference(q: InitCalls)
requires q != null && 15 <= q.z;
modifies this;
ensures p == q;
{
p := q;
}
method TestDriver()
{
var c: InitCalls;
c := new InitCalls.Init(15);
var d := new InitCalls.Init(17);
var e: InitCalls := new InitCalls.Init(18);
var f: object := new InitCalls.Init(19);
assert c.z + d.z + e.z == 50;
// poor man's type cast:
ghost var g: InitCalls;
assert f == g ==> g.z == 19;
// test that the call is done before the assignment to the LHS
var r := c;
r := new InitCalls.InitFromReference(r); // fine, since r.z==15
r := new InitCalls.InitFromReference(r); // error, since r.z is unknown
}
}
// --------------- some tests with quantifiers and ranges ----------------------
method QuantifierRange0<T>(a: seq<T>, x: T, y: T, N: int)
requires 0 <= N && N <= |a|;
requires forall k | 0 <= k && k < N :: a[k] != x;
requires exists k | 0 <= k && k < N :: a[k] == y;
ensures forall k :: 0 <= k && k < N ==> a[k] != x; // same as the precondition, but using ==> instead of |
ensures exists k :: 0 <= k && k < N && a[k] == y; // same as the precondition, but using && instead of |
{
assert x != y;
}
method QuantifierRange1<T>(a: seq<T>, x: T, y: T, N: int)
requires 0 <= N && N <= |a|;
requires forall k :: 0 <= k && k < N ==> a[k] != x;
requires exists k :: 0 <= k && k < N && a[k] == y;
ensures forall k | 0 <= k && k < N :: a[k] != x; // same as the precondition, but using | instead of ==>
ensures exists k | 0 <= k && k < N :: a[k] == y; // same as the precondition, but using | instead of &&
{
assert x != y;
}
method QuantifierRange2<T(==)>(a: seq<T>, x: T, y: T, N: int)
requires 0 <= N && N <= |a|;
requires exists k | 0 <= k && k < N :: a[k] == y;
ensures forall k | 0 <= k && k < N :: a[k] == y; // error
{
assert N != 0;
if (N == 1) {
assert forall k | a[if 0 <= k && k < N then k else 0] != y :: k < 0 || N <= k; // in this case, the precondition holds trivially
}
if (forall k | 0 <= k && k < N :: a[k] == x) {
assert x == y;
}
}
// ----------------------- tests that involve sequences of boxes --------
ghost method M(zeros: seq<bool>, Z: bool)
requires 1 <= |zeros| && Z == false;
requires forall k :: 0 <= k && k < |zeros| ==> zeros[k] == Z;
{
var x := [Z];
assert zeros[0..1] == [Z];
}
class SomeType
{
var x: int;
method DoIt(stack: seq<SomeType>)
requires null !in stack;
modifies stack;
{
forall n | n in stack {
n.x := 10;
}
}
}
// ----------------------- tests of some theory axioms --------
method TestSequences0()
{
var s := [0, 2, 4];
if (*) {
assert 4 in s;
assert 0 in s;
assert 1 !in s;
} else {
assert 2 in s;
assert exists n :: n in s && -3 <= n && n < 2;
}
assert 7 in s; // error
}
// ----------------------- test attributes on methods and constructors --------
method test0()
{
assert false; // error
}
method {:verify false} test1()
{
assert false;
}
function test2() : bool
{
!test2() // error
}
function {:verify false} test3() : bool
{
!test3()
}
class Test {
method test0()
{
assert false; // error
}
method {:verify false} test1()
{
assert false;
}
constructor init0()
{
assert false; // error
}
constructor {:verify false} init1()
{
assert false;
}
function test2() : bool
{
!test2() // error
}
function {:verify false} test3() : bool
{
!test3()
}
}
// ------ an if-then-else regression test
function F(b: bool): int
// The if-then-else in the following line was once translated incorrectly,
// incorrectly causing the postcondition to verify
ensures if b then F(b) == 5 else F(b) == 6;
{
5
}
// ----------------------- test attributes on method specification constructs (assert, ensures, modifies, decreases, invariant) --------
class AttributeTests {
var f: int;
method m0()
{
}
method m1() returns (r: bool)
{
r := false;
}
function method m2() : bool
{
true
}
constructor C()
{
}
method testAttributes0() returns (r: AttributeTests)
ensures {:boolAttr true} true;
ensures {:boolAttr false} true;
ensures {:intAttr 0} true;
ensures {:intAttr 1} true;
free ensures {:boolAttr true} true;
free ensures {:boolAttr false} true;
free ensures {:intAttr 0} true;
free ensures {:intAttr 1} true;
modifies {:boolAttr true} this`f;
modifies {:boolAttr false} this`f;
modifies {:intAttr 0} this`f;
modifies {:intAttr 1} this`f;
modifies {:boolAttr true} this;
modifies {:boolAttr false} this;
modifies {:intAttr 0} this;
modifies {:intAttr 1} this;
decreases {:boolAttr true} f;
decreases {:boolAttr false} f;
decreases {:intAttr 0} f;
decreases {:intAttr 1} f;
{
assert {:boolAttr true} true;
assert {:boolAttr false} true;
assert {:intAttr 0} true;
assert {:intAttr 1} true;
while (false)
invariant {:boolAttr true} true;
invariant {:boolAttr false} true;
invariant {:intAttr 0} true;
invariant {:intAttr 1} true;
free invariant {:boolAttr true} true;
free invariant {:boolAttr false} true;
free invariant {:intAttr 0} true;
free invariant {:intAttr 1} true;
modifies {:boolAttr true} this`f;
modifies {:boolAttr false} this`f;
modifies {:intAttr 0} this`f;
modifies {:intAttr 1} this`f;
decreases {:boolAttr true} f;
decreases {:boolAttr false} f;
decreases {:intAttr 0} f;
decreases {:intAttr 1} f;
{
}
m0() {:boolAttr true};
m0() {:boolAttr false};
m0() {:intAttr 0};
m0() {:intAttr 1};
this.m0() {:boolAttr true};
this.m0() {:boolAttr false};
this.m0() {:intAttr 0};
this.m0() {:intAttr 1};
var b1 := m1() {:boolAttr true};
b1 := m1() {:boolAttr false};
b1 := m1() {:intAttr 0};
b1 := m1() {:intAttr 1};
var b2, b2' := m2() {:boolAttr true}, m2() {:boolAttr true};
b2, b2' := m2() {:boolAttr false}, m2() {:boolAttr false};
b2, b2' := m2() {:intAttr 0}, m2() {:boolAttr false};
b2, b2' := m2() {:intAttr 1}, m2() {:boolAttr false};
var c := new AttributeTests.C() {:boolAttr true};
c := new AttributeTests.C() {:boolAttr false};
c := new AttributeTests.C() {:intAttr 0};
c := new AttributeTests.C() {:intAttr 1};
if (*) {
return new AttributeTests.C() {:boolAttr true};
} else {
return new AttributeTests.C() {:intAttr 0};
}
}
}
// ----------------------- test attributes on variable declarations --------
static method TestAttributesVarDecls()
{
var {:foo} foo;
var {:bar} bar := 0;
var {:foo} {:bar} foobar : set<int> := {};
var {:baz} baz, {:foobaz} foobaz := true, false;
}
// ----------------------- Pretty printing of !(!expr) --------
static method TestNotNot()
{
assert !(!true); // Shouldn't pretty print as "!!true".
assert !(true == false);
assert !(if true then false else false);
assert !if true then false else false;
assert !if !(!true) then false else false;
assert true == !(!true);
}
// ----------------------- Assign-such-that statements -------
method AssignSuchThat0(a: int, b: int) returns (x: int, y: int)
ensures x == a && y == b;
{
if (*) {
x, y :| a <= x < a + 1 && b + a <= y + a && y <= b;
} else {
var xx, yy :| a <= xx < a + 1 && b + a <= yy + a && yy <= b;
x, y := xx, yy;
}
}
method AssignSuchThat1(a: int, b: int) returns (x: int, y: int)
{
ghost var k :| assume 0 <= k < a - b; // this acts like an 'assume 0 < a - b;'
assert b < a;
k :| k == old(2*k); // note, the 'old' has no effect on local variables like k
assert k == 0;
var S := {2, 4, 7};
var T :| T <= S;
assert 3 !in T;
assert T == {}; // error: T may be larger
}
method AssignSuchThat2(i: int, j: int, ghost S: set<Node>)
modifies S;
{
var n := new Node;
var a := new int[25];
var t;
if (0 <= i < j < 25) {
a[i], t, a[j], n.next, n :| assume true;
}
if (n != null && n.next != null) {
assume n in S && n.next in S;
n.next.next, n.next :| assume n != null && n.next != null && n.next.next == n.next; // error: n.next may equal n (thus aliasing n.next.next and n.next)
} else if (0 <= i < 25 && 0 <= j < 25) {
t, a[i], a[j] :| assume t < a[i] < a[j]; // error: i may equal j (thus aliasing a[i] and a[j])
}
}
method AssignSuchThat3()
{
var n := new Node;
n, n.next :| assume n.next == n; // error: RHS is not well defined (RHS is evaluated after the havocking of the LHS)
}
method AssignSuchThat4()
{
var n := new Node;
n, n.next :| assume n != null && n.next == n; // that's the ticket
}
method AssignSuchThat5()
{
var k := new Node;
ghost var n: Node :| fresh(n); // fine
assert false; // error
}
method AssignSuchThat6()
{
var n: Node;
n :| assume n != null && fresh(n); // there is no non-null fresh object, so this amounts to 'assume false;'
assert false; // no problemo
}
method AssignSuchThat7<T>(A: set<T>, x: T) {
var B :| B <= A;
assert x in B ==> x in A;
}
method AssignSuchThat8(n: int) returns (x: int, y: Lindgren) {
x :| x in {1};
x :| x in {3, 7, 11};
x :| x in {n + 12};
y :| y in {HerrNilsson};
y :| y == y;
x :| x in multiset{3, 3, 2, 3};
x :| x in map[5 := 10, 6 := 12];
x :| x in [n, n, 2];
x :| x in []; // error
}
codatatype QuiteFinite = QQA | QQB | QQC;
method AssignSuchThat9() returns (q: QuiteFinite)
{
q :| q != QQA && q != QQC;
}
// ----------- let-such-that expressions ------------------------
function method LetSuchThat_P(x: int): bool
method LetSuchThat0(ghost g: int)
requires LetSuchThat_P(g);
{
var t :| LetSuchThat_P(t); // assign-such-that statement
ghost var u := var q :| LetSuchThat_P(q); q + 1; // let-such-that expression
if (forall a,b | LetSuchThat_P(a) && LetSuchThat_P(b) :: a == b) {
assert t < u;
}
assert LetSuchThat_P(u-1); // yes
assert LetSuchThat_P(u); // error: no reason to expect this to hold
}
method LetSuchThat1<T>(A: set<T>)
{
ghost var C := var B :| B <= A; B - A;
assert C == {};
}
method LetSuchThat2(n: nat)
{
ghost var x := (var k :| k < n; k) + 3; // fine, such a k always exists
assert x < n+3;
if (*) {
x := var k :| 0 <= k < n; k; // error: there may not be such a k
} else {
x := var k: nat :| k < n; k; // error: there may not be such a k
}
}
ghost method LetSuchThat3(n: int) returns (xx: int, yy: Lindgren) {
xx := var x :| x in {1}; x+10;
xx := var x :| x in {3, 7, 11}; x+10;
xx := var x :| x in {n + 12}; x+10;
yy := var y :| y in {HerrNilsson}; y;
yy := var y :| y == y; y;
xx := var x :| x in multiset{3, 3, 2, 3}; x+10;
xx := var x :| x in map[5 := 10, 6 := 12]; x+10;
xx := var x :| x in [n, n, 2]; x+10;
xx := var x :| x in map[]; x+10; // error
}
// ------------- ghost loops only modify ghost fields
class GT {
var x: int;
var y: int;
ghost var z: int;
method M0(N: int)
modifies this;
{
x := 18;
var n := 0;
while n < 100 { // not a ghost loop
n, y := n + 1, y + 1;
}
assert x == 18; // error: the verifier loses this information for the loop
}
method M1(ghost N: int)
modifies this;
{
x := 18;
ghost var n := N;
while n < 100 { // a ghost loop
n, z := n + 1, z + 1;
}
assert x == 18; // fine, the verifier knows that the loop modifies only ghost state
}
method P0()
modifies this;
ghost method P1()
modifies this;
method Q()
modifies this;
{
if (*) {
P0();
assert forall x: GT :: x != null ==> !fresh(x); // error: method P2 may have allocated stuff
} else {
P1();
assert forall x: GT :: x != null ==> !fresh(x); // fine, because the ghost method does not allocate anything
}
}
}
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