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authorGravatar leino <unknown>2014-10-20 17:08:46 -0700
committerGravatar leino <unknown>2014-10-20 17:08:46 -0700
commit82edb1b179916ee61655ab7e425a17ab5145fac8 (patch)
treed921e9e5a05a5eafbf04e77800a06b73bfed6c6f /Test/cloudmake/CloudMake-CachedBuilds.dfy
parent963c6622a33dcff4875dbd44be1702cb979c917c (diff)
Added types "char" and "string" (the latter being a synonym for "seq<char>").
Added string literals with various escapes--a subset of those supported in C# and similar languages, including the C# verbatim strings. Previously, the "print" statement and custom attributes could support expression-or-string arguments; there is no longer a need to special-case these, so these arguments are now just expressions. Fixed lack of operator resolution in custom attributes.
Diffstat (limited to 'Test/cloudmake/CloudMake-CachedBuilds.dfy')
-rw-r--r--Test/cloudmake/CloudMake-CachedBuilds.dfy1
1 files changed, 0 insertions, 1 deletions
diff --git a/Test/cloudmake/CloudMake-CachedBuilds.dfy b/Test/cloudmake/CloudMake-CachedBuilds.dfy
index 11df8efe..9e1b511e 100644
--- a/Test/cloudmake/CloudMake-CachedBuilds.dfy
+++ b/Test/cloudmake/CloudMake-CachedBuilds.dfy
@@ -247,7 +247,6 @@ abstract module M0 {
type Path(==)
function Loc(cmd: string, deps: set<Path>, exp: string): Path
- type string(==)
type Artifact
type Identifier