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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace Microsoft.Boogie.ModelViewer
{
public partial class SearchBox : Form
{
public SearchBox(Main a)
{
this.axprof = a;
InitializeComponent();
this.textBox1.Text = a.SearchText;
}
class NodeText
{
internal TreeNode n;
public NodeText(TreeNode n) { this.n = n; }
public override string ToString()
{
return n.Text;
}
}
List<NodeText> nodes = new List<NodeText>();
Main axprof;
private void AddNodes(TreeNodeCollection coll)
{
foreach (TreeNode n in coll) {
nodes.Add(new NodeText(n));
if (n.IsExpanded) {
AddNodes(n.Nodes);
}
}
}
public void SetFilter(string s)
{
axprof.SearchText = this.textBox1.Text;
var words0 = s.Split(' ');
var words = new List<string>();
foreach (var w in words0) if (w != "") words.Add(w.ToLower());
var objs = new List<object>();
foreach (var n in nodes) {
bool wrong = false;
string x = n.ToString().ToLower();
foreach (var w in words) {
if (!x.Contains(w)) { wrong = true; break; }
}
if (!wrong) objs.Add(n);
}
listBox1.BeginUpdate();
listBox1.Items.Clear();
listBox1.Items.AddRange(objs.ToArray());
listBox1.EndUpdate();
}
public void Populate(TreeNodeCollection coll)
{
nodes.Clear();
AddNodes(coll);
SetFilter(this.textBox1.Text);
}
private void textBox1_TextChanged(object sender, EventArgs e)
{
SetFilter(textBox1.Text);
}
private void SearchBox_FormClosing(object sender, FormClosingEventArgs e)
{
}
private void textBox1_KeyPress(object sender, KeyPressEventArgs e)
{
if (e.KeyChar == (char)13 || e.KeyChar == (char)27)
e.Handled = true;
}
private void textBox1_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Down) {
listBox1.SelectedIndex = 0;
listBox1.Focus();
e.Handled = true;
} else if (e.KeyCode == Keys.Enter) {
Execute(true);
e.Handled = true;
} else if (e.KeyCode == Keys.Escape) {
this.Hide();
e.Handled = true;
}
}
private void Execute(bool first)
{
if (listBox1.Items.Count == 0) return;
NodeText n =
(first ? listBox1.Items[0] : listBox1.SelectedItem) as NodeText;
if (n != null) {
axprof.Activate(n.n);
this.Hide();
}
}
private void listBox1_Click(object sender, EventArgs e)
{
Execute(false);
}
private void listBox1_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter) {
Execute(false);
e.Handled = true;
}
}
}
}
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