summaryrefslogtreecommitdiff
path: root/Source/Model/Model.cs
blob: 1e71d6c2a9c19c2c55e55157df924d9ec44506f7 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
//-----------------------------------------------------------------------------
//
// Copyright (C) Microsoft Corporation.  All Rights Reserved.
//
//-----------------------------------------------------------------------------

/*
An instance of the Model class represents a single model returned from the SMT solver. This usually 
corresponds to a single verification error. The model consists of elements and function interpretations.
Additionally the model may contain a number of captured states, each consisting of a user-supplied name
a mapping from Boogie variable names to model elements.

Model elements (which used to be called “partitions” in Z3) are represented by instances of the 
Model.Element class. Each element has an integer identity. The Element class has subclasses
Uninterpreted, Boolean, Integer, BitVector, and Array. The classes correspond to different sorts of 
elements that the SMT solver may use. Each of these has properties for returning the actual 
value (true/false or a number; for bitvectors also size). For an array the interpretation is a
particular function defined elsewhere in the model.

A function interpretation is represented by Model.Func class. It consists of a name, arity, and 
a list of defining tuples. A defining tuple (Model.FuncTuple) for a function of arity N has 
N model elements as arguments and a single element as the result. A constant is a function 
of arity 0, with just one defining tuple. Given a constant function f, the result element of 
the defining tuple is retrieved with f.GetConstant().

The Model.Element class exposes methods to look up all the functions that reference it in their 
defining tuples. Additionally Model.Func allows lookup of specific tuples, based on the elements.

An instance of the Model class represents a single model returned from the SMT solver.
 
 */

using System;
using System.Linq;
using System.Collections.Generic;
using System.Text;
using System.Diagnostics;
using System.Text.RegularExpressions;

namespace Microsoft.Boogie
{
  public class Model
  {
    #region Elements and functions (inner classes)
    public enum ElementKind
    {
      Integer,
      BitVector,
      Boolean,
      Uninterpreted,
      Array,
      DataValue
    }

    abstract public class Element
    {
      public readonly Model Model;
      internal List<FuncTuple> references = new List<FuncTuple>();
      public readonly int Id;

      public IEnumerable<FuncTuple> References { get { return references; } }
      
      public IEnumerable<FuncTuple> Names { 
        get {
          foreach (var f in references)
            if (f.Result == this) yield return f;
        } 
      }

      protected Element(Model p) 
      { 
        Model = p;
        Id = Model.elements.Count;
      }
      public abstract ElementKind Kind { get; }
      public virtual int AsInt() { throw new NotImplementedException(); }

      public override int GetHashCode() {
        return Id;
      }

      public override bool Equals(object obj) {
        return obj == this;
      }
    }

    #region element kinds
    public class Uninterpreted : Element
    {
      public override ElementKind Kind { get { return ElementKind.Uninterpreted; } }
      public override string ToString() { return Name; }

      internal Uninterpreted(Model p, string n) : base(p) { Name = n; }
      public readonly string Name;
    }

    abstract public class Number : Element
    {
      protected Number(Model p, string n) : base(p) { Numeral = n; }
      public readonly string Numeral;
      public override int AsInt() { return int.Parse(Numeral); }
    }

    public class Integer : Number
    {
      internal Integer(Model p, string n) : base(p, n) { }
      public override ElementKind Kind { get { return ElementKind.Integer; } }
      public override string ToString() { return Numeral.ToString(); }
    }

    public class BitVector : Number
    {
      internal BitVector(Model p, string n, int sz) : base(p, n) { Size = sz; }
      public readonly int Size;
      public override ElementKind Kind { get { return ElementKind.BitVector; } }
      public override string ToString() { return string.Format("{0}bv{1}", Numeral, Size); }
    }

    public class Boolean : Element
    {
      public bool Value;
      internal Boolean(Model p, bool v) : base(p) { Value = v; }
      public override ElementKind Kind { get { return ElementKind.Boolean; } }
      public override string ToString() { return Value ? "true" : "false"; }      
    }

    public class Array : Element
    {
      public Func Value;
      internal Array(Model p, Func v) : base(p) { Value = v; }
      public override ElementKind Kind { get { return ElementKind.Array; } }
      public override string ToString() { return string.Format("as-array[{0}]", Value.Name); }
    }

    public class DatatypeValue : Element 
    {
      public readonly string ConstructorName;
      public readonly Element[] Arguments;
      internal DatatypeValue(Model p, string name, List<Element> args) : base(p) { 
        ConstructorName = name; 
        Arguments = args.ToArray(); 
      }
      public override ElementKind Kind { get { return ElementKind.DataValue; } }
      public override string ToString() {
        StringBuilder builder = new StringBuilder();
        builder.Append("(").Append(ConstructorName);
        foreach (Element arg in Arguments) {
          builder.Append(" ").Append(arg);
        }
        builder.Append(")");
        return builder.ToString();
      }
    }
    #endregion

    public class Func
    {
      public readonly Model Model;
      public readonly string Name;
      public readonly int Arity;
      internal readonly List<FuncTuple> apps = new List<FuncTuple>();
      public IEnumerable<FuncTuple> Apps { get { return apps; } }
      public int AppCount { get { return apps.Count; } }
      private Element @else;

      internal Func(Model p, string n, int a) { Model = p;  Name = n; Arity = a; }

      public override string ToString()
      {
        return string.Format("{0}/{1}", Name, Arity);
      }

      internal void Substitute(Dictionary<Element, Element> mapping) {
        Element e;
        if (@else != null && mapping.TryGetValue(@else, out e))
          @else = e;
        foreach (var ft in apps) {
          if (mapping.TryGetValue(ft.Result, out e)) ft.Result = e;
          for (var i = 0; i < ft.Args.Length; ++i)
            if (mapping.TryGetValue(ft.Args[i], out e)) ft.Args[i] = e;
        }
      }

      public Element Else
      {
        get
        {
          return @else;
        }
        set
        {
          if (@else != null)
            throw new ArgumentException();
          @else = value;
        }
      }

      public void SetConstant(Element res)
      {
        if (Arity != 0 || apps.Count > 0)
          throw new ArgumentException();
        var t = new FuncTuple(this, res, null);
        apps.Add(t);
        res.references.Add(t);
      }

      /// <summary>
      /// Return the first application where the argument at position argIdx is elt.
      /// </summary>
      public FuncTuple AppWithArg(int argIdx, Element elt)
      {
        foreach (var a in AppsWithArg(argIdx, elt))
          return a;
        return null;
      }

      /// <summary>
      /// Return the first application with the result elt.
      /// </summary>
      public FuncTuple AppWithResult(Element elt)
      {
        foreach (var a in AppsWithResult(elt))
          return a;
        return null;
      }

      /// <summary>
      /// Return all applications where the argument at position argIdx is elt.
      /// </summary>
      public IEnumerable<FuncTuple> AppsWithArg(int argIdx, Element elt)
      {
        foreach (var r in elt.References) {
          if (r.Func == this && r.Args[argIdx] == elt)
            yield return r;
        }
      }

      /// <summary>
      /// Return all applications where the argument at position argIdx0 is elt0 and argument at argIdx1 is elt1.
      /// </summary>
      public IEnumerable<FuncTuple> AppsWithArgs(int argIdx0, Element elt0, int argIdx1, Element elt1)
      {
        foreach (var r in elt0.References) {
          if (r.Func == this && r.Args[argIdx0] == elt0 && r.Args[argIdx1] == elt1)
            yield return r;
        }
      }

      /// <summary>
      /// Return all the applications with the result elt.
      /// </summary>
      public IEnumerable<FuncTuple> AppsWithResult(Element elt)
      {
        foreach (var r in elt.References) {
          if (r.Func == this && r.Result == elt)
            yield return r;
        }
      }

      /// <summary>
      /// For a nullary function, return its value.
      /// </summary>
      public Element GetConstant()
      {
        if (Arity != 0)
          throw new ArgumentException();
        if (apps.Count == 0)
          SetConstant(Model.MkElement("**" + Name));
        return apps[0].Result;
      }

      /// <summary>
      /// If all arguments are non-null, and function application for them exists return the value, otherwise return null.
      /// </summary>
      public Element OptEval(params Element[] args)
      {
        if (args.Any(a => a == null)) return null;
        return TryEval(args);
      }

      /// <summary>
      /// Look for function application with given arguments and return its value or null if no such application exists.
      /// </summary>
      public Element TryEval(params Element[] args)
      {
        for (int i = 0; i < args.Length; ++i)
          if(args[i]==null)
            throw new ArgumentException();

        if (apps.Count > 10) {
          var best = apps;
          for (int i = 0; i < args.Length; ++i)
            if (args[i].references.Count < best.Count)
              best = args[i].references;
          if (best != apps) {
            foreach (var tpl in best) {
              bool same = true;
              if (tpl.Func != this)
                continue;
              for (int i = 0; i < args.Length; ++i)
                if (tpl.Args[i] != args[i]) {
                  same = false;
                  break;
                }
              if (same) return tpl.Result;
            }
            return null;
          }
        }

        foreach (var tpl in apps) {
          bool same = true;
          for (int i = 0; i < args.Length; ++i)
            if (tpl.Args[i] != args[i]) {
              same = false;
              break;
            }
          if (same) return tpl.Result;
        }
        return null;
      }

      /// <summary>
      /// Look for function application with a subsequence of given arguments and return its value or null if no such application exists.
      /// </summary>
      public Element TryPartialEval(params Element[] args)
      {
        foreach (var tpl in apps) {
          int j = 0;
          for (int i = 0; i < args.Length; ++i) {
            if (tpl.Args[j] == args[i]) {
              j++;
              if (j == tpl.Args.Length)
                return tpl.Result;
            }
          }
        }
        return null;
      }
 
      /// <summary>
      /// Short for TryEval(args) == (Element)true
      /// </summary>
      public bool IsTrue(params Element[] args)
      {
        var r = TryEval(args) as Boolean;
        return r != null && r.Value;
      }

      /// <summary>
      /// Short for TryEval(args) == (Element)false
      /// </summary>
      public bool IsFalse(params Element[] args)
      {
        var r = TryEval(args) as Boolean;
        return r != null && !r.Value;
      }

      public void AddApp(Element res, params Element[] args)
      {        
        if (Arity == 0)
          SetConstant(res);
        else {
          if (args.Length != Arity)
            throw new ArgumentException();
          var t = new FuncTuple(this, res, (Element[])args.Clone());
          apps.Add(t);
          var u = new HashSet<Element>();
          res.references.Add(t);
          u.Add(res);
          foreach (var a in args)
            if (!u.Contains(a)) {
              u.Add(a);
              a.references.Add(t);
            }
        }
      }
    }

    public class FuncTuple
    {
      static readonly Element[] EmptyArgs = new Element[0];

      // These should be immutable, except when Substituting the entire model
      public readonly Func Func;
      public Element Result; 
      public readonly Element[] Args;

      internal FuncTuple(Func func, Element res, Element[] args)
      {
        if (args == null) Args = EmptyArgs;
        else Args = args;
        Func = func;
        Result = res;
      }

      public override string ToString()
      {
        var res = new StringBuilder();
        res.Append("(").Append(Func.Name);
        for (int i = 0; i < Args.Length; ++i) {
          res.Append(" ").Append(Args[i]);
        }
        res.Append(") -> ").Append(Result);
        return res.ToString();
      }
    }
    #endregion

    private List<Func> functions = new List<Func>();
    private List<Element> elements = new List<Element>();
    private List<CapturedState> states = new List<CapturedState>();
    private Dictionary<string, Func> functionsByName = new Dictionary<string, Func>();
    private Dictionary<string, Element> elementsByName = new Dictionary<string, Element>();

    #region factory methods
    Element ConstructElement(string name)
    {
      if (name.ToLower() == "true") return True;
      if (name.ToLower() == "false") return False;

      if (name.StartsWith("bv") && name.Length > 4 && Char.IsDigit(name[2]))
        name = name.Substring(2);

      if (Char.IsDigit(name[0]) || name[0] == '-') {
        int col = name.IndexOf("bv");
        int szi = -1;

        if (name.EndsWith(":int"))
          name = name.Substring(0, name.Length - 4);

        if (col > 0) {          
          if (int.TryParse(name.Substring(col + 2), out szi) && szi > 0) {
            name = name.Substring(0, col);
          } else {
            return null;
          }
        } else if (name.EndsWith("]")) {
          col = name.IndexOf("[");
          if (col > 0 && int.TryParse(name.Substring(col + 1, name.Length - col - 2), out szi) && szi > 0) {
            name = name.Substring(0, col);
          } else {
            return null;
          }
        }

        for (int i = 1; i < name.Length; ++i)
          if (!Char.IsDigit(name[i]))
            return null;

        if (szi > 0)
          return new BitVector(this, name, szi);
        else
          return new Integer(this, name);
      } else if (name[0] == '*' || name.StartsWith("val!") || name.Contains("!val!")) {
        return new Uninterpreted(this, name);
      } else if (name.StartsWith("as-array[") && name.EndsWith("]")) {
        var fnName = name.Substring(9, name.Length - 10);
        return new Array(this, MkFunc(fnName, 1));
      } else {
        return new DatatypeValue(this, name, new List<Element>());
      }
    }

    public Element TryMkElement(string name)
    {
      Element res;

      if (elementsByName.TryGetValue(name, out res))
        return res;

      var tmp = ConstructElement(name);
      if (tmp == null) return null;

      name = tmp.ToString();
      if (elementsByName.TryGetValue(name, out res))
        return res;

      elementsByName.Add(name, tmp);
      elements.Add(tmp);
      return tmp;
    }

    public Element MkElement(string name)
    {
      Element res = TryMkElement(name);
      if (res == null)
        throw new ArgumentException("invalid element name: '" + name + "'");
      return res;
    }

    public Func MkFunc(string name, int arity)
    {
      Func res;
      if (functionsByName.TryGetValue(name, out res)) {
        if (res.Arity != arity)
          throw new ArgumentException(string.Format("function '{0}' previously created with arity {1}, now trying to recreate with arity {2}", name, res.Arity, arity));
        return res;
      }
      res = new Func(this, name, arity);
      functionsByName.Add(name, res);
      functions.Add(res);
      return res;
    }
    #endregion

    #region state management
    public class CapturedState
    {
      List<string> vars = new List<string>();
      Dictionary<string, Element> valuations = new Dictionary<string, Element>();
      readonly CapturedState previous;
      // AL: Dropping "readonly" for corral
      public /* readonly */ string Name { get; private set; }

      public IEnumerable<string> Variables { get { return vars; } }
      public IEnumerable<string> AllVariables { 
        get {
          if (previous != null)
            return previous.AllVariables.Concat(Variables).Distinct();
          else
            return Variables;
        } 
      }
      public int VariableCount { get { return vars.Count; } }
      public bool HasBinding(string varname)
      {
        return valuations.ContainsKey(varname);
      }
      public Element TryGet(string varname)
      {
        CapturedState curr = this;
        while (curr != null) {
          Element res;
          if (curr.valuations.TryGetValue(varname, out res))
            return res;
          curr = curr.previous;
        }
        return null;
      }

      public void AddBinding(string varname, Element value)
      {
        vars.Add(varname);
        valuations.Add(varname, value);
      }

      // Change name of the state
      public void ChangeName(string newName)
      {
          Name = newName;
      }

      // Change names of variables in this state
      // (Used by corral)
      internal void ChangeVariableNames(Dictionary<string, string> varNameMap)
      {
          var oldVars = vars;
          var oldValuations = valuations;

          vars = new List<string>();
          valuations = new Dictionary<string, Element>();

          foreach (var v in oldVars)
          {
              if (varNameMap.ContainsKey(v)) vars.Add(varNameMap[v]);
              else vars.Add(v);
          }

          foreach (var kvp in oldValuations)
          {
              if (varNameMap.ContainsKey(kvp.Key)) valuations.Add(varNameMap[kvp.Key], kvp.Value);
              else valuations.Add(kvp.Key, kvp.Value);
          }
      }

      internal CapturedState(string name, CapturedState prev)
      {
        Name = name;
        previous = prev;
      }
    }

    public CapturedState MkState(string name)
    {
      var last = states[states.Count - 1];
      var s = new CapturedState(name, last);
      states.Add(s);
      return s;
    }

    // Change names of variables in all captured states
    // (Used by corral)
    public void ChangeVariableNames(Dictionary<string, string> varNameMap)
    {
        foreach (var s in states)
        {
            s.ChangeVariableNames(varNameMap);
        }
    }

    #endregion

    public Model()
    {
      InitialState = new CapturedState("<initial>", null);
      states.Add(InitialState);
      True = new Boolean(this, true);
      elements.Add(True);
      elementsByName.Add("true", True);
      False = new Boolean(this, false);      
      elements.Add(False);
      elementsByName.Add("false", False);
    }

    public IEnumerable<Func> Functions { get { return functions; } }
    public IEnumerable<Element> Elements { get { return elements; } }
    public IEnumerable<CapturedState> States { get { return states; } }
    public readonly Element True, False;
    public readonly CapturedState InitialState;

    public bool HasFunc(string name)
    {
      return functionsByName.ContainsKey(name);
    }

    public Func TryGetFunc(string name)
    {
      Func res;
      if (functionsByName.TryGetValue(name, out res))
        return res;
      else
        return null;
    }

    public Func GetFunc(string name)
    {
      Func res = TryGetFunc(name);
      if (res == null)
        throw new KeyNotFoundException("function '" + name + "' undefined in the model");
      return res;
    }

    public Func TryGetSkolemFunc(string name)
    {
      return Functions.Where(f => f.Name.StartsWith(name + "!")).FirstOrDefault();
    }

    public Element GetElement(string name)
    {
      Element res;
      if (elementsByName.TryGetValue(name, out res))
        return res;
      else
        throw new KeyNotFoundException("element '" + name + "' undefined in the model");
    }

    public Element MkIntElement(int v)
    {
      return MkElement(v.ToString());
    }

    public void Write(System.IO.TextWriter wr)
    {
      wr.WriteLine("*** MODEL");
      foreach (var f in Functions.OrderBy(f => f.Name))
        if (f.Arity == 0) {
          wr.WriteLine("{0} -> {1}", f.Name, f.GetConstant());
        }
      foreach (var f in Functions)
        if (f.Arity != 0) {
          wr.WriteLine("{0} -> {1}", f.Name, "{");
          foreach (var app in f.Apps) {
            wr.Write("  ");
            foreach (var a in app.Args)
              wr.Write("{0} ", a);
            wr.WriteLine("-> {0}", app.Result);
          }
          if (f.Else != null)
            wr.WriteLine("  else -> {0}", f.Else);
          wr.WriteLine("}");
        }
      foreach (var s in States) {
        if (s == InitialState && s.VariableCount == 0)
          continue;
        wr.WriteLine("*** STATE {0}", s.Name);
        foreach (var v in s.Variables)
          wr.WriteLine("  {0} -> {1}", v, s.TryGet(v));
        wr.WriteLine("*** END_STATE", s.Name);
      }
      wr.WriteLine("*** END_MODEL");
    }

    public void Substitute(Dictionary<Element, Element> mapping) {
      foreach (var f in functions) f.Substitute(mapping);
    }

    public static List<Model> ParseModels(System.IO.TextReader rd)
    {
      ModelParser p = new ParserZ3();
      p.rd = rd;
      p.Run();
      return p.resModels;
    }
  }
}