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path: root/Source/GPUVerify/INonLocalState.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Boogie;

namespace GPUVerify
{
    interface INonLocalState
    {

        ICollection<Variable> getGlobalVariables();

        ICollection<Variable> getGroupSharedVariables();

        ICollection<Variable> getAllNonLocalVariables();

        bool Contains(Variable v);

    }
}