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using System;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
using System.Text;
using Microsoft.Boogie;
/// <summary>
/// A class containing static methods to extend the functionality of Code Contracts
/// </summary>
public static class cce {
[Pure]
public static T NonNull<T>(T t) {
Contract.Assert(t != null);
return t;
}
[Pure]
public static bool NonNullElements<T>(IEnumerable<T> collection) {
return collection != null && Contract.ForAll(collection, c => c != null);
}
[Pure]
public static bool NonNullElements(VariableSeq collection) {
return collection != null && Contract.ForAll(0, collection.Length, i => collection[i] != null);
}
public class UnreachableException : Exception {
public UnreachableException() {
}
}
[Pure]
public static void BeginExpose(object o) {
}
[Pure]
public static void EndExpose() {
}
public static bool IsPeerConsistent(this object o) {
return true;
}
public static bool IsConsistent(this object o) {
return true;
}
public static bool IsExposable(this object o) {
return true;
}
public static class Owner {
[Pure]
public static bool Same(object o, object p) {
return true;
}
}
}
public class PeerAttribute : System.Attribute {
}
public class RepAttribute : System.Attribute {
}
public class CapturedAttribute : System.Attribute {
}
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