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-rw-r--r--Source/Core/AbsyType.cs238
1 files changed, 235 insertions, 3 deletions
diff --git a/Source/Core/AbsyType.cs b/Source/Core/AbsyType.cs
index 2953f15e..ab6ef5e9 100644
--- a/Source/Core/AbsyType.cs
+++ b/Source/Core/AbsyType.cs
@@ -244,6 +244,11 @@ namespace Microsoft.Boogie {
return false;
}
}
+ public virtual bool IsFloat {
+ get {
+ return false;
+ }
+ }
public virtual bool IsBool {
get {
return false;
@@ -320,6 +325,29 @@ namespace Microsoft.Boogie {
}
}
+ public virtual bool isFloat {
+ get {
+ return false;
+ }
+ }
+ public virtual int FloatExponent
+ {
+ get
+ {
+ {
+ Contract.Assert(false);
+ throw new cce.UnreachableException();
+ } // Type.FloatExponent should never be called
+ }
+ }
+ public virtual int FloatSignificand {
+ get {
+ {
+ Contract.Assert(false);
+ throw new cce.UnreachableException();
+ } // Type.FloatSignificand should never be called
+ }
+ }
public virtual bool IsBv {
get {
return false;
@@ -358,6 +386,14 @@ namespace Microsoft.Boogie {
}
}
+ static public FloatType GetFloatType(int sig, int exp) {
+ Contract.Requires(0 <= exp);
+ Contract.Requires(0 <= sig);
+ Contract.Ensures(Contract.Result<FloatType>() != null);
+
+ return new FloatType(sig, exp);
+ }
+
//------------ Match formal argument types on actual argument types
//------------ and return the resulting substitution of type variables
@@ -1008,6 +1044,165 @@ namespace Microsoft.Boogie {
//=====================================================================
+ //Note that the functions in this class were directly copied from the BV class just below
+ public class FloatType : Type {
+ public readonly int Significand; //Size of Significand in bits
+ public readonly int Exponent; //Size of exponent in bits
+
+ public FloatType(IToken token, int significand, int exponent)
+ : base(token) {
+ Contract.Requires(token != null);
+ Significand = significand;
+ Exponent = exponent;
+ }
+
+ public FloatType(int significand, int exponent)
+ : base(Token.NoToken) {
+ Significand = significand;
+ Exponent = exponent;
+ }
+
+ //----------- Cloning ----------------------------------
+ // We implement our own clone-method, because bound type variables
+ // have to be created in the right way. It is /not/ ok to just clone
+ // everything recursively.
+
+ public override Type Clone(IDictionary<TypeVariable/*!*/, TypeVariable/*!*/>/*!*/ varMap)
+ {
+ //Contract.Requires(cce.NonNullElements(varMap));
+ Contract.Ensures(Contract.Result<Type>() != null);
+ // FloatTypes are immutable anyway, we do not clone
+ return this;
+ }
+
+ public override Type CloneUnresolved()
+ {
+ Contract.Ensures(Contract.Result<Type>() != null);
+ return this;
+ }
+
+ //----------- Linearisation ----------------------------------
+
+ public override void Emit(TokenTextWriter stream, int contextBindingStrength)
+ {
+ //Contract.Requires(stream != null);
+ // no parentheses are necessary for bitvector-types
+ stream.SetToken(this);
+ stream.Write("{0}", this);
+ }
+
+ public override string ToString()
+ {
+ Contract.Ensures(Contract.Result<string>() != null);
+ return "float" + Significand + "e" + Exponent;
+ }
+
+ //----------- Equality ----------------------------------
+
+ [Pure]
+ public override bool Equals(Type/*!*/ that,
+ List<TypeVariable>/*!*/ thisBoundVariables,
+ List<TypeVariable>/*!*/ thatBoundVariables)
+ {
+ FloatType thatFloatType = TypeProxy.FollowProxy(that.Expanded) as FloatType;
+ return thatFloatType != null && this.Significand == thatFloatType.Significand && this.Exponent == thatFloatType.Exponent;
+ }
+
+ //----------- Unification of types -----------
+
+ public override bool Unify(Type/*!*/ that,
+ List<TypeVariable>/*!*/ unifiableVariables,
+ // an idempotent substitution that describes the
+ // unification result up to a certain point
+ IDictionary<TypeVariable/*!*/, Type/*!*/>/*!*/ unifier)
+ {
+ //Contract.Requires(that != null);
+ //Contract.Requires(unifiableVariables != null);
+ //Contract.Requires(cce.NonNullElements(unifier));
+ that = that.Expanded;
+ if (that is TypeProxy || that is TypeVariable) {
+ return that.Unify(this, unifiableVariables, unifier);
+ }
+ else {
+ return this.Equals(that);
+ }
+ }
+
+ //----------- Substitution of free variables with types not containing bound variables -----------------
+
+ public override Type Substitute(IDictionary<TypeVariable/*!*/, Type/*!*/>/*!*/ subst)
+ {
+ Contract.Ensures(Contract.Result<Type>() != null);
+ return this;
+ }
+
+ //----------- Hashcodes ----------------------------------
+
+ [Pure]
+ public override int GetHashCode(List<TypeVariable> boundVariables)
+ {
+ return this.Significand.GetHashCode() + this.Exponent.GetHashCode();
+ }
+
+ //----------- Resolution ----------------------------------
+
+ public override Type ResolveType(ResolutionContext rc)
+ {
+ //Contract.Requires(rc != null);
+ Contract.Ensures(Contract.Result<Type>() != null);
+ // nothing to resolve
+ return this;
+ }
+
+ // determine the free variables in a type, in the order in which the variables occur
+ public override List<TypeVariable>/*!*/ FreeVariables
+ {
+ get
+ {
+ Contract.Ensures(Contract.Result<List<TypeVariable>>() != null);
+
+ return new List<TypeVariable>(); // bitvector-type are closed
+ }
+ }
+
+ public override List<TypeProxy/*!*/>/*!*/ FreeProxies
+ {
+ get
+ {
+ Contract.Ensures(cce.NonNullElements(Contract.Result<List<TypeProxy>>()));
+ return new List<TypeProxy/*!*/>();
+ }
+ }
+
+ //----------- Getters/Issers ----------------------------------
+
+ public override bool IsFloat {
+ get {
+ return true;
+ }
+ }
+ public override int FloatSignificand {
+ get {
+ return Significand;
+ }
+ }
+ public override int FloatExponent {
+ get {
+ return Exponent;
+ }
+ }
+
+ public override Absy StdDispatch(StandardVisitor visitor)
+ {
+ //Contract.Requires(visitor != null);
+ Contract.Ensures(Contract.Result<Absy>() != null);
+ return visitor.VisitFloatType(this);
+ }
+
+ }
+
+ //=====================================================================
+
public class BvType : Type {
public readonly int Bits;
@@ -1286,7 +1481,7 @@ Contract.Requires(that != null);
public override Type ResolveType(ResolutionContext rc) {
//Contract.Requires(rc != null);
Contract.Ensures(Contract.Result<Type>() != null);
- // first case: the type name denotes a bitvector-type
+ // first case: the type name denotes a bitvector-type or float-type
if (Name.StartsWith("bv") && Name.Length > 2) {
bool is_bv = true;
for (int i = 2; i < Name.Length; ++i) {
@@ -1305,6 +1500,28 @@ Contract.Requires(that != null);
}
}
+ if (Name.StartsWith("float") && Name.Length > 5)
+ {
+ bool is_float = true;
+ int i = 5;
+ for (; is_float && Name[i] != 'e'; i++)
+ if (i >= Name.Length-1 || !char.IsDigit(Name[i])) //There must be an e
+ is_float = false;
+ int mid = i;
+ i++;
+ for (; i < Name.Length && is_float; i++)
+ if (!char.IsDigit(Name[i]))
+ is_float = false;
+ if (is_float) {
+ if (Arguments.Count > 0) {
+ rc.Error(this,
+ "float types must not be applied to arguments: {0}",
+ Name);
+ }
+ return new FloatType(tok, int.Parse(Name.Substring(5, mid-5)), int.Parse(Name.Substring(mid+1)));
+ }
+ }
+
// second case: the identifier is resolved to a type variable
TypeVariable var = rc.LookUpTypeBinder(Name);
if (var != null) {
@@ -1899,6 +2116,12 @@ Contract.Requires(that != null);
return p != null && p.IsReal;
}
}
+ public override bool IsFloat {
+ get {
+ Type p = ProxyFor;
+ return p != null && p.IsFloat;
+ }
+ }
public override bool IsBool {
get {
Type p = ProxyFor;
@@ -2747,11 +2970,20 @@ Contract.Requires(that != null);
return ExpandedType.IsInt;
}
}
- public override bool IsReal {
- get {
+ public override bool IsReal
+ {
+ get
+ {
return ExpandedType.IsReal;
}
}
+ public override bool IsFloat
+ {
+ get
+ {
+ return ExpandedType.IsFloat;
+ }
+ }
public override bool IsBool {
get {
return ExpandedType.IsBool;