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authorGravatar Dan Liew <daniel.liew@imperial.ac.uk>2015-01-29 16:17:10 +0000
committerGravatar Dan Liew <daniel.liew@imperial.ac.uk>2015-01-29 16:17:10 +0000
commitbe425ff3e7aca4642e854ef5de6a7abc66ae1f0b (patch)
treed5e135260532dc66454dae1ba957069159e2c5aa /Source/UnitTests/README.md
parentb0a6732b6fbf82f3103de278529f7eb46e24c6b2 (diff)
Try to fix the "out-of-the-box" build of Boogie under Visual Studio. It turns
out we had the repository set up in "MSBuild-Integrated package" mode[1] (missing packages won't fetched unless the user explicitly allows it for the solution) but what we want is "Automatic package restore" (provided NuGet is setup correctly automatically fetch the missing packages). I've followed the migration guide [2] and it appears that now Visual Studio will try to automatically fetch after making this change. [1] http://docs.nuget.org/consume/package-restore [2] http://docs.nuget.org/Consume/Package-Restore/Migrating-to-Automatic-Package-Restore
Diffstat (limited to 'Source/UnitTests/README.md')
-rw-r--r--Source/UnitTests/README.md11
1 files changed, 7 insertions, 4 deletions
diff --git a/Source/UnitTests/README.md b/Source/UnitTests/README.md
index bda72b9e..ea03f18e 100644
--- a/Source/UnitTests/README.md
+++ b/Source/UnitTests/README.md
@@ -23,8 +23,12 @@ compilation issues. To fix this you must install NUnit via NuGet.
Visual Studio
-------------
-To obtain NUnit right click the Boogie Solution in the Solution Explorer
-and click ``Enable NuGet Package Restore``. You will get a prompt saying
+Visual Studio should automatically download the missing NuGet packages
+when the solution is built.
+
+If for some reason this does not work right click the Boogie Solution in the
+Solution Explorer and click ``Enable NuGet Package Restore``. You will get a
+prompt saying
```
NuGet Package Manager
@@ -34,8 +38,7 @@ missing NuGet packages during build?
```
Press the ``Yes`` button. Now build the solution and NuGet will fetch
-NUnit.
-
+the missing NuGet packages.
Monodevelop
-----------