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authorGravatar MichalMoskal <unknown>2010-10-14 21:45:03 +0000
committerGravatar MichalMoskal <unknown>2010-10-14 21:45:03 +0000
commitfe8c2be3f0d21c75981f16c76003148300a917ec (patch)
tree422d7e0557aff02d8ef58c01a1c7ee937bf226a2 /Source/Model/Model.cs
parent692e5686954c0c6184f1d29a39cdbb4fb1be1760 (diff)
Add DisplayNode class with default IDisplayNode implementation. Add IDisplayNode.State.
Diffstat (limited to 'Source/Model/Model.cs')
-rw-r--r--Source/Model/Model.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/Source/Model/Model.cs b/Source/Model/Model.cs
index d7f78bfd..42302d00 100644
--- a/Source/Model/Model.cs
+++ b/Source/Model/Model.cs
@@ -265,6 +265,10 @@ namespace Microsoft.Boogie
public IEnumerable<string> Variables { get { return vars; } }
public int VariableCount { get { return vars.Count; } }
+ public bool HasBinding(string varname)
+ {
+ return valuations.ContainsKey(varname);
+ }
public Element TryGet(string varname)
{
CapturedState curr = this;