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authorGravatar rustanleino <unknown>2010-10-12 00:13:50 +0000
committerGravatar rustanleino <unknown>2010-10-12 00:13:50 +0000
commit4fc18b2fe45c9a29cb0b8fe93d3102cec9c83194 (patch)
treea324eff1a6d8266938943a038450ce4eb790810b /Source/AIFramework/Polyhedra/LinearConstraintSystem.cs
parentc830dff64feadac2f6aa8e0f2a7e647bf3d690f1 (diff)
Boogie:
* enhanced the printing of captured states * addressed some warnings issued by VS 2010 * some code formatting
Diffstat (limited to 'Source/AIFramework/Polyhedra/LinearConstraintSystem.cs')
-rw-r--r--Source/AIFramework/Polyhedra/LinearConstraintSystem.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/AIFramework/Polyhedra/LinearConstraintSystem.cs b/Source/AIFramework/Polyhedra/LinearConstraintSystem.cs
index c259febe..b6ce193a 100644
--- a/Source/AIFramework/Polyhedra/LinearConstraintSystem.cs
+++ b/Source/AIFramework/Polyhedra/LinearConstraintSystem.cs
@@ -156,7 +156,6 @@ namespace Microsoft.AbstractInterpretationFramework {
FrameVertices = null;
FrameRays = null;
FrameLines = null;
- IMutableSet ss;
FrameDimensions.Clear(); // no implicit lines
}
@@ -672,7 +671,7 @@ namespace Microsoft.AbstractInterpretationFramework {
CHECK_NEXT_CONSTRAINT: {
}
#if DEBUG_PRINT
- Console.WriteLine("Widen checking: done with that constraint");
+ Console.WriteLine("Widen checking: done with that constraint");
#endif
}