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path: root/src/core/hle/kernel/thread.cpp
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* thread: updated Reschedule to sit at a synchronization barrier when no other ...Gravatar bunnei2014-06-01
* kernel: added WaitSynchronization method to Kernel::ObjectGravatar bunnei2014-05-26
* kernel: updated SyncRequest to take boolean thread wait result as a parameterGravatar bunnei2014-05-26
* kernel: add a SyncRequest method to KernelObject for use with svcSendSyncRequestGravatar bunnei2014-05-26
* thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused "reaso...Gravatar bunnei2014-05-22
* thread: removed unused SwitchContext/Reschedule reason field, added missing a...Gravatar bunnei2014-05-22
* kernel: refactored function naming to remove "__" prefixGravatar bunnei2014-05-22
* thread: moved ThreadStatus/WaitType to header, added support for arg on Creat...Gravatar bunnei2014-05-22
* thread: fixed bug where result of __NextThread was not being properly checked...Gravatar bunnei2014-05-21
* thread: added correct lowest thread priority, added a thread priority check, ...Gravatar bunnei2014-05-20
* thread: exposed ResumeThreadFromWait function for use in other kernel modulesGravatar bunnei2014-05-20
* thread: moved threading calls to the Kernel namespaceGravatar bunnei2014-05-20
* ARM_Interface: added SaveContext and LoadContext functions for HLE thread swi...Gravatar bunnei2014-05-20
* renamed "syscall" module to "svc" (more accurate naming)Gravatar bunnei2014-05-20
* thread: whitespace change - fixed * and & placementGravatar bunnei2014-05-20
* - created a Kernel namespaceGravatar bunnei2014-05-20
* - moved Handle/Result definitions to kernel.hGravatar bunnei2014-05-18
* changed a commentGravatar bunnei2014-05-17
* - added enum ThreadProcessorIdGravatar bunnei2014-05-17
* - replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTHGravatar bunnei2014-05-16
* completely gutted/refactored threading code to be simplerGravatar bunnei2014-05-15
* - added helper function for __KernelCreateThreadGravatar bunnei2014-05-14
* fixed thread reset to not set stack addressGravatar bunnei2014-05-13
* various cleanups / remove unused codeGravatar bunnei2014-05-13
* added a bunch of threading code, recycled from PPSSPP, with lots of hacks in ...Gravatar bunnei2014-05-13
* added initial kernel/thread modulesGravatar bunnei2014-05-09