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-rw-r--r--src/citra_qt/debugger/graphics_cmdlists.cpp4
-rw-r--r--src/citra_qt/debugger/graphics_framebuffer.cpp2
-rw-r--r--src/core/hw/gpu.cpp10
-rw-r--r--src/core/mem_map.h9
-rw-r--r--src/video_core/command_processor.cpp4
-rw-r--r--src/video_core/rasterizer.cpp10
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp8
7 files changed, 28 insertions, 19 deletions
diff --git a/src/citra_qt/debugger/graphics_cmdlists.cpp b/src/citra_qt/debugger/graphics_cmdlists.cpp
index 6727acf1..66e11dd5 100644
--- a/src/citra_qt/debugger/graphics_cmdlists.cpp
+++ b/src/citra_qt/debugger/graphics_cmdlists.cpp
@@ -159,7 +159,7 @@ void TextureInfoDockWidget::OnStrideChanged(int value) {
}
QPixmap TextureInfoDockWidget::ReloadPixmap() const {
- u8* src = Memory::GetPointer(Memory::PhysicalToVirtualAddress(info.physical_address));
+ u8* src = Memory::GetPhysicalPointer(info.physical_address);
return QPixmap::fromImage(LoadTexture(src, info));
}
@@ -274,7 +274,7 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) {
auto format = Pica::registers.GetTextures()[index].format;
auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format);
- u8* src = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalAddress()));
+ u8* src = Memory::GetPhysicalPointer(config.GetPhysicalAddress());
new_info_widget = new TextureInfoWidget(src, info);
} else {
new_info_widget = new QWidget;
diff --git a/src/citra_qt/debugger/graphics_framebuffer.cpp b/src/citra_qt/debugger/graphics_framebuffer.cpp
index fa101a6a..3287b470 100644
--- a/src/citra_qt/debugger/graphics_framebuffer.cpp
+++ b/src/citra_qt/debugger/graphics_framebuffer.cpp
@@ -215,7 +215,7 @@ void GraphicsFramebufferWidget::OnUpdate()
u32 bytes_per_pixel = GraphicsFramebufferWidget::BytesPerPixel(framebuffer_format);
QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32);
- u8* buffer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(framebuffer_address));
+ u8* buffer = Memory::GetPhysicalPointer(framebuffer_address);
for (unsigned int y = 0; y < framebuffer_height; ++y) {
for (unsigned int x = 0; x < framebuffer_width; ++x) {
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index 0ad7e296..e4a0e14c 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -76,8 +76,8 @@ inline void Write(u32 addr, const T data) {
auto& config = g_regs.memory_fill_config[is_second_filler];
if (config.address_start && config.trigger) {
- u8* start = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetStartAddress()));
- u8* end = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetEndAddress()));
+ u8* start = Memory::GetPhysicalPointer(config.GetStartAddress());
+ u8* end = Memory::GetPhysicalPointer(config.GetEndAddress());
if (config.fill_24bit) {
// fill with 24-bit values
@@ -114,8 +114,8 @@ inline void Write(u32 addr, const T data) {
{
const auto& config = g_regs.display_transfer_config;
if (config.trigger & 1) {
- u8* src_pointer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalInputAddress()));
- u8* dst_pointer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalOutputAddress()));
+ u8* src_pointer = Memory::GetPhysicalPointer(config.GetPhysicalInputAddress());
+ u8* dst_pointer = Memory::GetPhysicalPointer(config.GetPhysicalOutputAddress());
if (config.scaling > config.ScaleXY) {
LOG_CRITICAL(HW_GPU, "Unimplemented display transfer scaling mode %u", config.scaling.Value());
@@ -257,7 +257,7 @@ inline void Write(u32 addr, const T data) {
const auto& config = g_regs.command_processor_config;
if (config.trigger & 1)
{
- u32* buffer = (u32*)Memory::GetPointer(Memory::PhysicalToVirtualAddress(config.GetPhysicalAddress()));
+ u32* buffer = (u32*)Memory::GetPhysicalPointer(config.GetPhysicalAddress());
Pica::CommandProcessor::ProcessCommandList(buffer, config.size);
}
break;
diff --git a/src/core/mem_map.h b/src/core/mem_map.h
index 5a08cc10..64de76c3 100644
--- a/src/core/mem_map.h
+++ b/src/core/mem_map.h
@@ -192,4 +192,13 @@ PAddr VirtualToPhysicalAddress(VAddr addr);
*/
VAddr PhysicalToVirtualAddress(PAddr addr);
+/**
+ * Gets a pointer to the memory region beginning at the specified physical address.
+ *
+ * @note This is currently implemented using PhysicalToVirtualAddress().
+ */
+inline u8* GetPhysicalPointer(PAddr address) {
+ return GetPointer(PhysicalToVirtualAddress(address));
+}
+
} // namespace
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index 7c4047e3..1ea7cad0 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -102,7 +102,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
bool is_indexed = (id == PICA_REG_INDEX(trigger_draw_indexed));
const auto& index_info = registers.index_array;
- const u8* index_address_8 = Memory::GetPointer(Memory::PhysicalToVirtualAddress(base_address + index_info.offset));
+ const u8* index_address_8 = Memory::GetPhysicalPointer(base_address + index_info.offset);
const u16* index_address_16 = (u16*)index_address_8;
bool index_u16 = index_info.format != 0;
@@ -135,7 +135,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) {
input.attr[i][2].ToFloat32(), input.attr[i][3].ToFloat32());
} else {
for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) {
- const u8* srcdata = Memory::GetPointer(Memory::PhysicalToVirtualAddress(vertex_attribute_sources[i] + vertex_attribute_strides[i] * vertex + comp * vertex_attribute_element_size[i]));
+ const u8* srcdata = Memory::GetPhysicalPointer(vertex_attribute_sources[i] + vertex_attribute_strides[i] * vertex + comp * vertex_attribute_element_size[i]);
const float srcval = (vertex_attribute_formats[i] == Regs::VertexAttributeFormat::BYTE) ? *(s8*)srcdata :
(vertex_attribute_formats[i] == Regs::VertexAttributeFormat::UBYTE) ? *(u8*)srcdata :
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index ab777692..3b3fef48 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -30,7 +30,7 @@ static void DrawPixel(int x, int y, const Math::Vec4<u8>& color) {
const u32 coarse_y = y & ~7;
u32 bytes_per_pixel = GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(registers.framebuffer.color_format.Value()));
u32 dst_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * registers.framebuffer.width * bytes_per_pixel;
- u8* dst_pixel = Memory::GetPointer(Memory::PhysicalToVirtualAddress(addr)) + dst_offset;
+ u8* dst_pixel = Memory::GetPhysicalPointer(addr) + dst_offset;
switch (registers.framebuffer.color_format) {
case registers.framebuffer.RGBA8:
@@ -67,7 +67,7 @@ static const Math::Vec4<u8> GetPixel(int x, int y) {
const u32 coarse_y = y & ~7;
u32 bytes_per_pixel = GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(registers.framebuffer.color_format.Value()));
u32 src_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * registers.framebuffer.width * bytes_per_pixel;
- u8* src_pixel = Memory::GetPointer(Memory::PhysicalToVirtualAddress(addr)) + src_offset;
+ u8* src_pixel = Memory::GetPhysicalPointer(addr) + src_offset;
switch (registers.framebuffer.color_format) {
case registers.framebuffer.RGBA8:
@@ -95,7 +95,7 @@ static const Math::Vec4<u8> GetPixel(int x, int y) {
static u32 GetDepth(int x, int y) {
const PAddr addr = registers.framebuffer.GetDepthBufferPhysicalAddress();
- u8* depth_buffer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(addr));
+ u8* depth_buffer = Memory::GetPhysicalPointer(addr);
y = (registers.framebuffer.height - y);
@@ -122,7 +122,7 @@ static u32 GetDepth(int x, int y) {
static void SetDepth(int x, int y, u32 value) {
const PAddr addr = registers.framebuffer.GetDepthBufferPhysicalAddress();
- u8* depth_buffer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(addr));
+ u8* depth_buffer = Memory::GetPhysicalPointer(addr);
y = (registers.framebuffer.height - y);
@@ -361,7 +361,7 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0,
s = GetWrappedTexCoord(texture.config.wrap_s, s, texture.config.width);
t = texture.config.height - 1 - GetWrappedTexCoord(texture.config.wrap_t, t, texture.config.height);
- u8* texture_data = Memory::GetPointer(Memory::PhysicalToVirtualAddress(texture.config.GetPhysicalAddress()));
+ u8* texture_data = Memory::GetPhysicalPointer(texture.config.GetPhysicalAddress());
auto info = DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format);
texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info);
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 6b242a6e..0c072120 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -119,15 +119,15 @@ void RendererOpenGL::SwapBuffers() {
void RendererOpenGL::LoadFBToActiveGLTexture(const GPU::Regs::FramebufferConfig& framebuffer,
const TextureInfo& texture) {
- const VAddr framebuffer_vaddr = Memory::PhysicalToVirtualAddress(
- framebuffer.active_fb == 0 ? framebuffer.address_left1 : framebuffer.address_left2);
+ const PAddr framebuffer_addr = framebuffer.active_fb == 0 ?
+ framebuffer.address_left1 : framebuffer.address_left2;
LOG_TRACE(Render_OpenGL, "0x%08x bytes from 0x%08x(%dx%d), fmt %x",
framebuffer.stride * framebuffer.height,
- framebuffer_vaddr, (int)framebuffer.width,
+ framebuffer_addr, (int)framebuffer.width,
(int)framebuffer.height, (int)framebuffer.format);
- const u8* framebuffer_data = Memory::GetPointer(framebuffer_vaddr);
+ const u8* framebuffer_data = Memory::GetPhysicalPointer(framebuffer_addr);
int bpp = GPU::Regs::BytesPerPixel(framebuffer.color_format);
size_t pixel_stride = framebuffer.stride / bpp;