diff options
author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2014-08-23 21:00:08 -0300 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2014-09-01 17:41:56 -0300 |
commit | 478289140daae28cf7eabf54af3addf476aaad9c (patch) | |
tree | de13d92f26abaaf5eb0348ae35b2d1c23be497c7 /src/video_core/video_core.cpp | |
parent | 76372feb1959c0f53d02c2278ef4a14b794a808d (diff) |
Replace GLEW with a glLoadGen loader.
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
Diffstat (limited to 'src/video_core/video_core.cpp')
-rw-r--r-- | src/video_core/video_core.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index a1c7b633..9aaff491 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -30,11 +30,6 @@ void Start() { /// Initialize the video core void Init(EmuWindow* emu_window) { - - // Required in order for GLFW to work on Linux, - // or for GL contexts above 2.x on OS X - glewExperimental = GL_TRUE; - g_emu_window = emu_window; g_renderer = new RendererOpenGL(); g_renderer->SetWindow(g_emu_window); |