From 478289140daae28cf7eabf54af3addf476aaad9c Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Sat, 23 Aug 2014 21:00:08 -0300 Subject: Replace GLEW with a glLoadGen loader. This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows. --- src/video_core/video_core.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/video_core/video_core.cpp') diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index a1c7b633..9aaff491 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -30,11 +30,6 @@ void Start() { /// Initialize the video core void Init(EmuWindow* emu_window) { - - // Required in order for GLFW to work on Linux, - // or for GL contexts above 2.x on OS X - glewExperimental = GL_TRUE; - g_emu_window = emu_window; g_renderer = new RendererOpenGL(); g_renderer->SetWindow(g_emu_window); -- cgit v1.2.3