diff options
author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2014-08-23 21:00:08 -0300 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2014-09-01 17:41:56 -0300 |
commit | 478289140daae28cf7eabf54af3addf476aaad9c (patch) | |
tree | de13d92f26abaaf5eb0348ae35b2d1c23be497c7 /src/video_core/renderer_opengl/renderer_opengl.cpp | |
parent | 76372feb1959c0f53d02c2278ef4a14b794a808d (diff) |
Replace GLEW with a glLoadGen loader.
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
Diffstat (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp')
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index ce90a975..0e4e0651 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -247,10 +247,9 @@ void RendererOpenGL::SetWindow(EmuWindow* window) { void RendererOpenGL::Init() { render_window->MakeCurrent(); - GLenum err = glewInit(); - if (GLEW_OK != err) { - ERROR_LOG(RENDER, "Failed to initialize GLEW! Error message: \"%s\". Exiting...", - glewGetErrorString(err)); + int err = ogl_LoadFunctions(); + if (ogl_LOAD_SUCCEEDED != err) { + ERROR_LOG(RENDER, "Failed to initialize GL functions! Exiting..."); exit(-1); } @@ -265,7 +264,6 @@ void RendererOpenGL::Init() { // Initialize everything else // -------------------------- - InitFramebuffer(); NOTICE_LOG(RENDER, "GL_VERSION: %s\n", glGetString(GL_VERSION)); |