From 478289140daae28cf7eabf54af3addf476aaad9c Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Sat, 23 Aug 2014 21:00:08 -0300 Subject: Replace GLEW with a glLoadGen loader. This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows. --- src/video_core/renderer_opengl/renderer_opengl.cpp | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp') diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index ce90a975..0e4e0651 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -247,10 +247,9 @@ void RendererOpenGL::SetWindow(EmuWindow* window) { void RendererOpenGL::Init() { render_window->MakeCurrent(); - GLenum err = glewInit(); - if (GLEW_OK != err) { - ERROR_LOG(RENDER, "Failed to initialize GLEW! Error message: \"%s\". Exiting...", - glewGetErrorString(err)); + int err = ogl_LoadFunctions(); + if (ogl_LOAD_SUCCEEDED != err) { + ERROR_LOG(RENDER, "Failed to initialize GL functions! Exiting..."); exit(-1); } @@ -265,7 +264,6 @@ void RendererOpenGL::Init() { // Initialize everything else // -------------------------- - InitFramebuffer(); NOTICE_LOG(RENDER, "GL_VERSION: %s\n", glGetString(GL_VERSION)); -- cgit v1.2.3