diff options
author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-08-05 22:55:22 -0300 |
---|---|---|
committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-08-05 22:55:22 -0300 |
commit | ff68db61bc737327ae122586bedcaf2ce21619ea (patch) | |
tree | 72daac7672d1f8bcef4d686ed09544546202725d /src/video_core/renderer_opengl/gl_state.h | |
parent | b6c241d667dd6a22b1dadaf9c2d6ddaac2e93de5 (diff) |
OpenGL: Remove redundant texture.enable_2d field from OpenGLState
All uses of this field where it's false can just set the texture id to 0
instead.
Diffstat (limited to 'src/video_core/renderer_opengl/gl_state.h')
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 26b91636..03b7e26f 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -53,7 +53,6 @@ public: // 3 texture units - one for each that is used in PICA fragment shader emulation struct { - bool enabled_2d; // GL_TEXTURE_2D GLuint texture_2d; // GL_TEXTURE_BINDING_2D } texture_units[3]; |