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author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2014-08-23 21:00:08 -0300 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2014-09-01 17:41:56 -0300 |
commit | 478289140daae28cf7eabf54af3addf476aaad9c (patch) | |
tree | de13d92f26abaaf5eb0348ae35b2d1c23be497c7 /src/video_core/CMakeLists.txt | |
parent | 76372feb1959c0f53d02c2278ef4a14b794a808d (diff) |
Replace GLEW with a glLoadGen loader.
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
Diffstat (limited to 'src/video_core/CMakeLists.txt')
-rw-r--r-- | src/video_core/CMakeLists.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 0d737573..48c5d142 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -5,6 +5,7 @@ set(SRCS clipper.cpp utils.cpp vertex_shader.cpp video_core.cpp + renderer_opengl/generated/gl_3_2_core.c renderer_opengl/renderer_opengl.cpp renderer_opengl/gl_shader_util.cpp debug_utils/debug_utils.cpp) @@ -19,6 +20,7 @@ set(HEADERS clipper.h renderer_base.h vertex_shader.h video_core.h + renderer_opengl/generated/gl_3_2_core.h renderer_opengl/renderer_opengl.h renderer_opengl/gl_shader_util.h renderer_opengl/gl_shaders.h |