From 478289140daae28cf7eabf54af3addf476aaad9c Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Sat, 23 Aug 2014 21:00:08 -0300 Subject: Replace GLEW with a glLoadGen loader. This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows. --- src/video_core/CMakeLists.txt | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/video_core/CMakeLists.txt') diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 0d737573..48c5d142 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -5,6 +5,7 @@ set(SRCS clipper.cpp utils.cpp vertex_shader.cpp video_core.cpp + renderer_opengl/generated/gl_3_2_core.c renderer_opengl/renderer_opengl.cpp renderer_opengl/gl_shader_util.cpp debug_utils/debug_utils.cpp) @@ -19,6 +20,7 @@ set(HEADERS clipper.h renderer_base.h vertex_shader.h video_core.h + renderer_opengl/generated/gl_3_2_core.h renderer_opengl/renderer_opengl.h renderer_opengl/gl_shader_util.h renderer_opengl/gl_shaders.h -- cgit v1.2.3