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authorGravatar bunnei <ericbunnie@gmail.com>2014-05-19 22:21:17 -0400
committerGravatar bunnei <ericbunnie@gmail.com>2014-05-19 22:21:17 -0400
commit0886dc70ed3eb3c30fcbe0039d53a5c780a6c4b9 (patch)
tree251c47456598ee0d1e097251232c7b0dc49ea28d /src/core
parentf5a119a3678fb8bc70a846a166a0993fe4a98c46 (diff)
apt: changed stubbed handle to be something other than 0xDEADBEEF (used as a magic value in other places) so that I can track how it propagates through the app code
Diffstat (limited to 'src/core')
-rw-r--r--src/core/hle/service/apt.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/apt.cpp b/src/core/hle/service/apt.cpp
index ddb97560..1f6a70ea 100644
--- a/src/core/hle/service/apt.cpp
+++ b/src/core/hle/service/apt.cpp
@@ -23,7 +23,7 @@ void GetLockHandle(Service::Interface* self) {
// TODO: This should be an actual mutex handle. Games will check that this is not non-zero
// (NULL), and fail if such. A faked non-zero value will at least enable further booting.
- cmd_buff[5] = 0xDEADBEEF;
+ cmd_buff[5] = 0x12345678;
}
const Interface::FunctionInfo FunctionTable[] = {