diff options
author | bunnei <ericbunnie@gmail.com> | 2014-05-19 22:21:17 -0400 |
---|---|---|
committer | bunnei <ericbunnie@gmail.com> | 2014-05-19 22:21:17 -0400 |
commit | 0886dc70ed3eb3c30fcbe0039d53a5c780a6c4b9 (patch) | |
tree | 251c47456598ee0d1e097251232c7b0dc49ea28d /src | |
parent | f5a119a3678fb8bc70a846a166a0993fe4a98c46 (diff) |
apt: changed stubbed handle to be something other than 0xDEADBEEF (used as a magic value in other places) so that I can track how it propagates through the app code
Diffstat (limited to 'src')
-rw-r--r-- | src/core/hle/service/apt.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/apt.cpp b/src/core/hle/service/apt.cpp index ddb97560..1f6a70ea 100644 --- a/src/core/hle/service/apt.cpp +++ b/src/core/hle/service/apt.cpp @@ -23,7 +23,7 @@ void GetLockHandle(Service::Interface* self) { // TODO: This should be an actual mutex handle. Games will check that this is not non-zero // (NULL), and fail if such. A faked non-zero value will at least enable further booting. - cmd_buff[5] = 0xDEADBEEF; + cmd_buff[5] = 0x12345678; } const Interface::FunctionInfo FunctionTable[] = { |