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authorGravatar Subv <subv2112@gmail.com>2015-01-03 20:46:05 -0500
committerGravatar Subv <subv2112@gmail.com>2015-01-03 20:46:05 -0500
commit71a063f45cba961ee07730f4ab79f2bcc3ff9b5b (patch)
tree3c134bc71fd404b33a6d6fcaed743457d7fb7e66 /src/common/common_paths.h
parentcfd7b219f6ad9116057fbe64bbb5dfd0afbbe29c (diff)
Archives: Changed the way paths are built for the archives.
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
Diffstat (limited to 'src/common/common_paths.h')
-rw-r--r--src/common/common_paths.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h
index e307ca9f..0ecf2d9d 100644
--- a/src/common/common_paths.h
+++ b/src/common/common_paths.h
@@ -40,12 +40,8 @@
#define MAPS_DIR "maps"
#define CACHE_DIR "cache"
#define SDMC_DIR "sdmc"
-#define EXTSAVEDATA_DIR "sdmc/Nintendo 3DS/extdata"
-#define SHAREDEXTSAVEDATA_DIR "nand/data/extdata"
-#define SAVEDATA_DIR "savedata"
-#define SAVEDATACHECK_DIR "nand/title"
+#define NAND_DIR "nand"
#define SYSDATA_DIR "sysdata"
-#define SYSSAVEDATA_DIR "nand/data/sysdata"
#define SHADERCACHE_DIR "shader_cache"
#define STATESAVES_DIR "state_saves"
#define SCREENSHOTS_DIR "screenShots"