From 71a063f45cba961ee07730f4ab79f2bcc3ff9b5b Mon Sep 17 00:00:00 2001 From: Subv Date: Sat, 3 Jan 2015 20:46:05 -0500 Subject: Archives: Changed the way paths are built for the archives. Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout --- src/common/common_paths.h | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src/common/common_paths.h') diff --git a/src/common/common_paths.h b/src/common/common_paths.h index e307ca9f..0ecf2d9d 100644 --- a/src/common/common_paths.h +++ b/src/common/common_paths.h @@ -40,12 +40,8 @@ #define MAPS_DIR "maps" #define CACHE_DIR "cache" #define SDMC_DIR "sdmc" -#define EXTSAVEDATA_DIR "sdmc/Nintendo 3DS/extdata" -#define SHAREDEXTSAVEDATA_DIR "nand/data/extdata" -#define SAVEDATA_DIR "savedata" -#define SAVEDATACHECK_DIR "nand/title" +#define NAND_DIR "nand" #define SYSDATA_DIR "sysdata" -#define SYSSAVEDATA_DIR "nand/data/sysdata" #define SHADERCACHE_DIR "shader_cache" #define STATESAVES_DIR "state_saves" #define SCREENSHOTS_DIR "screenShots" -- cgit v1.2.3