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authorGravatar bunnei <bunneidev@gmail.com>2015-05-01 19:05:18 -0400
committerGravatar bunnei <bunneidev@gmail.com>2015-05-01 19:05:18 -0400
commit6a2d8c46f21e8813e0472dba28932ed461ce1a66 (patch)
treed7057cf9926c822c12cc7d82814a252db79ca600
parent4d30edc11effef4021a7bd7d5dfe1d92678708b9 (diff)
parent046dd6e3ef3f4b4da2dd2eef0bdfe0f6fb28b1d8 (diff)
Merge pull request #713 from bunnei/qt-emuthread-fixes
Fix emulation state resetting to support multiple emulation sessions
-rw-r--r--src/citra_qt/bootmanager.cpp101
-rw-r--r--src/citra_qt/bootmanager.h68
-rw-r--r--src/citra_qt/debugger/disassembler.cpp81
-rw-r--r--src/citra_qt/debugger/disassembler.h7
-rw-r--r--src/citra_qt/debugger/registers.cpp33
-rw-r--r--src/citra_qt/debugger/registers.h4
-rw-r--r--src/citra_qt/main.cpp125
-rw-r--r--src/citra_qt/main.h23
-rw-r--r--src/citra_qt/main.ui3
-rw-r--r--src/core/arm/dyncom/arm_dyncom.cpp4
-rw-r--r--src/core/arm/dyncom/arm_dyncom_interpreter.cpp31
-rw-r--r--src/core/arm/interpreter/arminit.cpp2
-rw-r--r--src/core/arm/skyeye_common/armdefs.h6
-rw-r--r--src/core/core_timing.cpp10
-rw-r--r--src/core/hle/config_mem.cpp5
-rw-r--r--src/core/hle/config_mem.h2
-rw-r--r--src/core/hle/hle.cpp9
-rw-r--r--src/core/hle/kernel/kernel.cpp11
-rw-r--r--src/core/hle/kernel/kernel.h5
-rw-r--r--src/core/hle/kernel/thread.cpp10
-rw-r--r--src/core/hle/kernel/timer.cpp3
-rw-r--r--src/core/hle/service/apt/apt.cpp17
-rw-r--r--src/core/hle/service/cfg/cfg.cpp2
-rw-r--r--src/core/hle/service/dsp_dsp.cpp2
-rw-r--r--src/core/hle/service/hid/hid.cpp22
-rw-r--r--src/core/hle/service/ir/ir.cpp6
-rw-r--r--src/core/hle/service/nwm_uds.cpp2
-rw-r--r--src/core/hle/service/ptm/ptm.cpp7
-rw-r--r--src/core/hle/service/y2r_u.cpp2
-rw-r--r--src/core/hle/shared_page.cpp5
-rw-r--r--src/core/hle/shared_page.h2
-rw-r--r--src/core/hw/gpu.cpp8
-rw-r--r--src/core/hw/hw.cpp2
-rw-r--r--src/core/hw/lcd.cpp1
-rw-r--r--src/core/mem_map.cpp71
-rw-r--r--src/core/mem_map.h6
-rw-r--r--src/core/mem_map_funcs.cpp21
37 files changed, 408 insertions, 311 deletions
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp
index b81bd616..66a9e6fb 100644
--- a/src/citra_qt/bootmanager.cpp
+++ b/src/citra_qt/bootmanager.cpp
@@ -10,6 +10,7 @@
#include "common/common.h"
#include "bootmanager.h"
+#include "main.h"
#include "core/core.h"
#include "core/settings.h"
@@ -27,43 +28,33 @@
#define COPYRIGHT "Copyright (C) 2013-2014 Citra Team"
EmuThread::EmuThread(GRenderWindow* render_window) :
- filename(""), exec_cpu_step(false), cpu_running(false),
- stop_run(false), render_window(render_window)
-{
-}
+ exec_step(false), running(false), stop_run(false), render_window(render_window) {
-void EmuThread::SetFilename(std::string filename)
-{
- this->filename = filename;
+ connect(this, SIGNAL(started()), render_window, SLOT(moveContext()));
}
-void EmuThread::run()
-{
+void EmuThread::run() {
stop_run = false;
// holds whether the cpu was running during the last iteration,
// so that the DebugModeLeft signal can be emitted before the
// next execution step
bool was_active = false;
- while (!stop_run)
- {
- if (cpu_running)
- {
+ while (!stop_run) {
+ if (running) {
if (!was_active)
emit DebugModeLeft();
Core::RunLoop();
- was_active = cpu_running || exec_cpu_step;
- if (!was_active)
+ was_active = running || exec_step;
+ if (!was_active && !stop_run)
emit DebugModeEntered();
- }
- else if (exec_cpu_step)
- {
+ } else if (exec_step) {
if (!was_active)
emit DebugModeLeft();
- exec_cpu_step = false;
+ exec_step = false;
Core::SingleStep();
emit DebugModeEntered();
yieldCurrentThread();
@@ -71,47 +62,10 @@ void EmuThread::run()
was_active = false;
}
}
- render_window->moveContext();
-
- Core::Stop();
-}
-
-void EmuThread::Stop()
-{
- if (!isRunning())
- {
- LOG_WARNING(Frontend, "EmuThread::Stop called while emu thread wasn't running, returning...");
- return;
- }
- stop_run = true;
- // Release emu threads from any breakpoints, so that this doesn't hang forever.
- Pica::g_debug_context->ClearBreakpoints();
-
- //core::g_state = core::SYS_DIE;
-
- // TODO: Waiting here is just a bad workaround for retarded shutdown logic.
- wait(1000);
- if (isRunning())
- {
- LOG_WARNING(Frontend, "EmuThread still running, terminating...");
- quit();
-
- // TODO: Waiting 50 seconds can be necessary if the logging subsystem has a lot of spam
- // queued... This should be fixed.
- wait(50000);
- if (isRunning())
- {
- LOG_CRITICAL(Frontend, "EmuThread STILL running, something is wrong here...");
- terminate();
- }
- }
- LOG_INFO(Frontend, "EmuThread stopped");
-
- System::Shutdown();
+ render_window->moveContext();
}
-
// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL context.
// The corresponding functionality is handled in EmuThread instead
class GGLWidgetInternal : public QGLWidget
@@ -133,13 +87,9 @@ private:
GRenderWindow* parent;
};
-EmuThread& GRenderWindow::GetEmuThread()
-{
- return emu_thread;
-}
+GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) :
+ QWidget(parent), emu_thread(emu_thread), keyboard_id(0) {
-GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this), keyboard_id(0)
-{
std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc);
setWindowTitle(QString::fromStdString(window_title));
@@ -160,7 +110,6 @@ GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this
layout->addWidget(child);
layout->setMargin(0);
setLayout(layout);
- connect(&emu_thread, SIGNAL(started()), this, SLOT(moveContext()));
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
@@ -180,29 +129,17 @@ void GRenderWindow::moveContext()
// We need to move GL context to the swapping thread in Qt5
#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0)
// If the thread started running, move the GL Context to the new thread. Otherwise, move it back.
- child->context()->moveToThread((QThread::currentThread() == qApp->thread()) ? &emu_thread : qApp->thread());
+ auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr) ? emu_thread : qApp->thread();
+ child->context()->moveToThread(thread);
#endif
}
-GRenderWindow::~GRenderWindow()
-{
- if (emu_thread.isRunning())
- emu_thread.Stop();
-}
-
void GRenderWindow::SwapBuffers()
{
// MakeCurrent is already called in renderer_opengl
child->swapBuffers();
}
-void GRenderWindow::closeEvent(QCloseEvent* event)
-{
- if (emu_thread.isRunning())
- emu_thread.Stop();
- QWidget::closeEvent(event);
-}
-
void GRenderWindow::MakeCurrent()
{
child->makeCurrent();
@@ -335,3 +272,11 @@ void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height)
void GRenderWindow::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) {
setMinimumSize(minimal_size.first, minimal_size.second);
}
+
+void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
+ this->emu_thread = emu_thread;
+}
+
+void GRenderWindow::OnEmulationStopping() {
+ emu_thread = nullptr;
+}
diff --git a/src/citra_qt/bootmanager.h b/src/citra_qt/bootmanager.h
index 288da45a..715faf2d 100644
--- a/src/citra_qt/bootmanager.h
+++ b/src/citra_qt/bootmanager.h
@@ -9,72 +9,58 @@
#include "common/common.h"
#include "common/emu_window.h"
+#include "common/thread.h"
class QScreen;
class QKeyEvent;
class GRenderWindow;
+class GMainWindow;
class EmuThread : public QThread
{
Q_OBJECT
public:
- /**
- * Set image filename
- *
- * @param filename
- * @warning Only call when not running!
- */
- void SetFilename(std::string filename);
+ EmuThread(GRenderWindow* render_window);
/**
* Start emulation (on new thread)
- *
* @warning Only call when not running!
*/
void run() override;
/**
- * Allow the CPU to process a single instruction (if cpu is not running)
- *
+ * Steps the emulation thread by a single CPU instruction (if the CPU is not already running)
* @note This function is thread-safe
*/
- void ExecStep() { exec_cpu_step = true; }
+ void ExecStep() { exec_step = true; }
/**
- * Allow the CPU to continue processing instructions without interruption
- *
+ * Sets whether the emulation thread is running or not
+ * @param running Boolean value, set the emulation thread to running if true
* @note This function is thread-safe
*/
- void SetCpuRunning(bool running) { cpu_running = running; }
+ void SetRunning(bool running) { this->running = running; }
/**
- * Allow the CPU to continue processing instructions without interruption
- *
- * @note This function is thread-safe
- */
- bool IsCpuRunning() { return cpu_running; }
-
+ * Check if the emulation thread is running or not
+ * @return True if the emulation thread is running, otherwise false
+ * @note This function is thread-safe
+ */
+ bool IsRunning() { return running; }
-public slots:
/**
- * Stop emulation and wait for the thread to finish.
- *
- * @details: This function will wait a second for the thread to finish; if it hasn't finished until then, we'll terminate() it and wait another second, hoping that it will be terminated by then.
- * @note: This function is thread-safe.
+ * Requests for the emulation thread to stop running
*/
- void Stop();
+ void RequestStop() {
+ stop_run = true;
+ running = false;
+ };
private:
- friend class GRenderWindow;
-
- EmuThread(GRenderWindow* render_window);
-
- std::string filename;
-
- bool exec_cpu_step;
- bool cpu_running;
+ bool exec_step;
+ bool running;
std::atomic<bool> stop_run;
GRenderWindow* render_window;
@@ -100,10 +86,7 @@ class GRenderWindow : public QWidget, public EmuWindow
Q_OBJECT
public:
- GRenderWindow(QWidget* parent = NULL);
- ~GRenderWindow();
-
- void closeEvent(QCloseEvent*) override;
+ GRenderWindow(QWidget* parent, EmuThread* emu_thread);
// EmuWindow implementation
void SwapBuffers() override;
@@ -116,8 +99,6 @@ public:
void restoreGeometry(const QByteArray& geometry); // overridden
QByteArray saveGeometry(); // overridden
- EmuThread& GetEmuThread();
-
void keyPressEvent(QKeyEvent* event) override;
void keyReleaseEvent(QKeyEvent* event) override;
@@ -134,15 +115,18 @@ public:
public slots:
void moveContext(); // overridden
+ void OnEmulationStarting(EmuThread* emu_thread);
+ void OnEmulationStopping();
+
private:
void OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) override;
QGLWidget* child;
- EmuThread emu_thread;
-
QByteArray geometry;
/// Device id of keyboard for use with KeyMap
int keyboard_id;
+
+ EmuThread* emu_thread;
};
diff --git a/src/citra_qt/debugger/disassembler.cpp b/src/citra_qt/debugger/disassembler.cpp
index f620687a..08c6b49b 100644
--- a/src/citra_qt/debugger/disassembler.cpp
+++ b/src/citra_qt/debugger/disassembler.cpp
@@ -18,8 +18,8 @@
#include "core/arm/disassembler/arm_disasm.h"
-DisassemblerModel::DisassemblerModel(QObject* parent) : QAbstractListModel(parent), base_address(0), code_size(0), program_counter(0), selection(QModelIndex()) {
-
+DisassemblerModel::DisassemblerModel(QObject* parent) :
+ QAbstractListModel(parent), base_address(0), code_size(0), program_counter(0), selection(QModelIndex()) {
}
int DisassemblerModel::columnCount(const QModelIndex& parent) const {
@@ -158,34 +158,28 @@ void DisassemblerModel::SetNextInstruction(unsigned int address) {
emit dataChanged(prev_index, prev_index);
}
-DisassemblerWidget::DisassemblerWidget(QWidget* parent, EmuThread& emu_thread) : QDockWidget(parent), base_addr(0), emu_thread(emu_thread)
-{
- disasm_ui.setupUi(this);
+DisassemblerWidget::DisassemblerWidget(QWidget* parent, EmuThread* emu_thread) :
+ QDockWidget(parent), emu_thread(emu_thread), base_addr(0) {
- model = new DisassemblerModel(this);
- disasm_ui.treeView->setModel(model);
+ disasm_ui.setupUi(this);
RegisterHotkey("Disassembler", "Start/Stop", QKeySequence(Qt::Key_F5), Qt::ApplicationShortcut);
RegisterHotkey("Disassembler", "Step", QKeySequence(Qt::Key_F10), Qt::ApplicationShortcut);
RegisterHotkey("Disassembler", "Step into", QKeySequence(Qt::Key_F11), Qt::ApplicationShortcut);
RegisterHotkey("Disassembler", "Set Breakpoint", QKeySequence(Qt::Key_F9), Qt::ApplicationShortcut);
- connect(disasm_ui.button_breakpoint, SIGNAL(clicked()), model, SLOT(OnSetOrUnsetBreakpoint()));
connect(disasm_ui.button_step, SIGNAL(clicked()), this, SLOT(OnStep()));
connect(disasm_ui.button_pause, SIGNAL(clicked()), this, SLOT(OnPause()));
connect(disasm_ui.button_continue, SIGNAL(clicked()), this, SLOT(OnContinue()));
- connect(disasm_ui.treeView->selectionModel(), SIGNAL(currentChanged(const QModelIndex&, const QModelIndex&)),
- model, SLOT(OnSelectionChanged(const QModelIndex&)));
-
connect(GetHotkey("Disassembler", "Start/Stop", this), SIGNAL(activated()), this, SLOT(OnToggleStartStop()));
connect(GetHotkey("Disassembler", "Step", this), SIGNAL(activated()), this, SLOT(OnStep()));
connect(GetHotkey("Disassembler", "Step into", this), SIGNAL(activated()), this, SLOT(OnStepInto()));
- connect(GetHotkey("Disassembler", "Set Breakpoint", this), SIGNAL(activated()), model, SLOT(OnSetOrUnsetBreakpoint()));
+
+ setEnabled(false);
}
-void DisassemblerWidget::Init()
-{
+void DisassemblerWidget::Init() {
model->ParseFromAddress(Core::g_app_core->GetPC());
disasm_ui.treeView->resizeColumnToContents(0);
@@ -197,25 +191,21 @@ void DisassemblerWidget::Init()
disasm_ui.treeView->selectionModel()->setCurrentIndex(model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
}
-void DisassemblerWidget::OnContinue()
-{
- emu_thread.SetCpuRunning(true);
+void DisassemblerWidget::OnContinue() {
+ emu_thread->SetRunning(true);
}
-void DisassemblerWidget::OnStep()
-{
+void DisassemblerWidget::OnStep() {
OnStepInto(); // change later
}
-void DisassemblerWidget::OnStepInto()
-{
- emu_thread.SetCpuRunning(false);
- emu_thread.ExecStep();
+void DisassemblerWidget::OnStepInto() {
+ emu_thread->SetRunning(false);
+ emu_thread->ExecStep();
}
-void DisassemblerWidget::OnPause()
-{
- emu_thread.SetCpuRunning(false);
+void DisassemblerWidget::OnPause() {
+ emu_thread->SetRunning(false);
// TODO: By now, the CPU might not have actually stopped...
if (Core::g_app_core) {
@@ -223,17 +213,15 @@ void DisassemblerWidget::OnPause()
}
}
-void DisassemblerWidget::OnToggleStartStop()
-{
- emu_thread.SetCpuRunning(!emu_thread.IsCpuRunning());
+void DisassemblerWidget::OnToggleStartStop() {
+ emu_thread->SetRunning(!emu_thread->IsRunning());
}
-void DisassemblerWidget::OnDebugModeEntered()
-{
+void DisassemblerWidget::OnDebugModeEntered() {
ARMword next_instr = Core::g_app_core->GetPC();
if (model->GetBreakPoints().IsAddressBreakPoint(next_instr))
- emu_thread.SetCpuRunning(false);
+ emu_thread->SetRunning(false);
model->SetNextInstruction(next_instr);
@@ -242,16 +230,35 @@ void DisassemblerWidget::OnDebugModeEntered()
disasm_ui.treeView->selectionModel()->setCurrentIndex(model_index, QItemSelectionModel::SelectCurrent | QItemSelectionModel::Rows);
}
-void DisassemblerWidget::OnDebugModeLeft()
-{
-
+void DisassemblerWidget::OnDebugModeLeft() {
}
-int DisassemblerWidget::SelectedRow()
-{
+int DisassemblerWidget::SelectedRow() {
QModelIndex index = disasm_ui.treeView->selectionModel()->currentIndex();
if (!index.isValid())
return -1;
return disasm_ui.treeView->selectionModel()->currentIndex().row();
}
+
+void DisassemblerWidget::OnEmulationStarting(EmuThread* emu_thread) {
+ this->emu_thread = emu_thread;
+
+ model = new DisassemblerModel(this);
+ disasm_ui.treeView->setModel(model);
+
+ connect(disasm_ui.treeView->selectionModel(), SIGNAL(currentChanged(const QModelIndex&, const QModelIndex&)),
+ model, SLOT(OnSelectionChanged(const QModelIndex&)));
+ connect(disasm_ui.button_breakpoint, SIGNAL(clicked()), model, SLOT(OnSetOrUnsetBreakpoint()));
+ connect(GetHotkey("Disassembler", "Set Breakpoint", this), SIGNAL(activated()), model, SLOT(OnSetOrUnsetBreakpoint()));
+
+ Init();
+ setEnabled(true);
+}
+
+void DisassemblerWidget::OnEmulationStopping() {
+ disasm_ui.treeView->setModel(nullptr);
+ delete model;
+ emu_thread = nullptr;
+ setEnabled(false);
+}
diff --git a/src/citra_qt/debugger/disassembler.h b/src/citra_qt/debugger/disassembler.h
index 5e19d7c5..45b0a7e0 100644
--- a/src/citra_qt/debugger/disassembler.h
+++ b/src/citra_qt/debugger/disassembler.h
@@ -51,7 +51,7 @@ class DisassemblerWidget : public QDockWidget
Q_OBJECT
public:
- DisassemblerWidget(QWidget* parent, EmuThread& emu_thread);
+ DisassemblerWidget(QWidget* parent, EmuThread* emu_thread);
void Init();
@@ -65,6 +65,9 @@ public slots:
void OnDebugModeEntered();
void OnDebugModeLeft();
+ void OnEmulationStarting(EmuThread* emu_thread);
+ void OnEmulationStopping();
+
private:
// returns -1 if no row is selected
int SelectedRow();
@@ -75,5 +78,5 @@ private:
u32 base_addr;
- EmuThread& emu_thread;
+ EmuThread* emu_thread;
};
diff --git a/src/citra_qt/debugger/registers.cpp b/src/citra_qt/debugger/registers.cpp
index ab366615..5527a2af 100644
--- a/src/citra_qt/debugger/registers.cpp
+++ b/src/citra_qt/debugger/registers.cpp
@@ -7,8 +7,7 @@
#include "core/core.h"
#include "core/arm/arm_interface.h"
-RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent)
-{
+RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) {
cpu_regs_ui.setupUi(this);
tree = cpu_regs_ui.treeWidget;
@@ -18,8 +17,7 @@ RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent)
registers->setExpanded(true);
CSPR->setExpanded(true);
- for (int i = 0; i < 16; ++i)
- {
+ for (int i = 0; i < 16; ++i) {
QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("R[%1]").arg(i, 2, 10, QLatin1Char('0'))));
registers->addChild(child);
}
@@ -39,12 +37,16 @@ RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent)
CSPR->addChild(new QTreeWidgetItem(QStringList("C")));
CSPR->addChild(new QTreeWidgetItem(QStringList("Z")));
CSPR->addChild(new QTreeWidgetItem(QStringList("N")));
+
+ setEnabled(false);
}
-void RegistersWidget::OnDebugModeEntered()
-{
+void RegistersWidget::OnDebugModeEntered() {
ARM_Interface* app_core = Core::g_app_core;
+ if (app_core == nullptr)
+ return;
+
for (int i = 0; i < 16; ++i)
registers->child(i)->setText(1, QString("0x%1").arg(app_core->GetReg(i), 8, 16, QLatin1Char('0')));
@@ -66,7 +68,22 @@ void RegistersWidget::OnDebugModeEntered()
CSPR->child(14)->setText(1, QString("%1").arg((app_core->GetCPSR() >> 31) & 0x1)); // N - Negative/Less than
}
-void RegistersWidget::OnDebugModeLeft()
-{
+void RegistersWidget::OnDebugModeLeft() {
+}
+
+void RegistersWidget::OnEmulationStarting(EmuThread* emu_thread) {
+ setEnabled(true);
+}
+
+void RegistersWidget::OnEmulationStopping() {
+ // Reset widget text
+ for (int i = 0; i < 16; ++i)
+ registers->child(i)->setText(1, QString(""));
+
+ for (int i = 0; i < 15; ++i)
+ CSPR->child(i)->setText(1, QString(""));
+
+ CSPR->setText(1, QString(""));
+ setEnabled(false);
}
diff --git a/src/citra_qt/debugger/registers.h b/src/citra_qt/debugger/registers.h
index bf895562..68e3fb90 100644
--- a/src/citra_qt/debugger/registers.h
+++ b/src/citra_qt/debugger/registers.h
@@ -8,6 +8,7 @@
#include <QTreeWidgetItem>
class QTreeWidget;
+class EmuThread;
class RegistersWidget : public QDockWidget
{
@@ -20,6 +21,9 @@ public slots:
void OnDebugModeEntered();
void OnDebugModeLeft();
+ void OnEmulationStarting(EmuThread* emu_thread);
+ void OnEmulationStopping();
+
private:
Ui::ARMRegisters cpu_regs_ui;
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index e5ca0412..dd0e4de8 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -15,6 +15,7 @@
#include "common/logging/log.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
+#include "common/make_unique.h"
#include "common/platform.h"
#include "common/scope_exit.h"
@@ -46,7 +47,7 @@
#include "version.h"
-GMainWindow::GMainWindow()
+GMainWindow::GMainWindow() : emu_thread(nullptr)
{
Pica::g_debug_context = Pica::DebugContext::Construct();
@@ -55,14 +56,14 @@ GMainWindow::GMainWindow()
ui.setupUi(this);
statusBar()->hide();
- render_window = new GRenderWindow;
+ render_window = new GRenderWindow(this, emu_thread.get());
render_window->hide();
profilerWidget = new ProfilerWidget(this);
addDockWidget(Qt::BottomDockWidgetArea, profilerWidget);
profilerWidget->hide();
- disasmWidget = new DisassemblerWidget(this, render_window->GetEmuThread());
+ disasmWidget = new DisassemblerWidget(this, emu_thread.get());
addDockWidget(Qt::BottomDockWidgetArea, disasmWidget);
disasmWidget->hide();
@@ -138,14 +139,12 @@ GMainWindow::GMainWindow()
connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode()));
connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog()));
- // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views before the CPU continues
- connect(&render_window->GetEmuThread(), SIGNAL(DebugModeEntered()), disasmWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
- connect(&render_window->GetEmuThread(), SIGNAL(DebugModeEntered()), registersWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
- connect(&render_window->GetEmuThread(), SIGNAL(DebugModeEntered()), callstackWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
-
- connect(&render_window->GetEmuThread(), SIGNAL(DebugModeLeft()), disasmWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
- connect(&render_window->GetEmuThread(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
- connect(&render_window->GetEmuThread(), SIGNAL(DebugModeLeft()), callstackWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
+ connect(this, SIGNAL(EmulationStarting(EmuThread*)), disasmWidget, SLOT(OnEmulationStarting(EmuThread*)));
+ connect(this, SIGNAL(EmulationStopping()), disasmWidget, SLOT(OnEmulationStopping()));
+ connect(this, SIGNAL(EmulationStarting(EmuThread*)), registersWidget, SLOT(OnEmulationStarting(EmuThread*)));
+ connect(this, SIGNAL(EmulationStopping()), registersWidget, SLOT(OnEmulationStopping()));
+ connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window, SLOT(OnEmulationStarting(EmuThread*)));
+ connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping()));
// Setup hotkeys
RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
@@ -196,32 +195,76 @@ void GMainWindow::OnDisplayTitleBars(bool show)
}
}
-void GMainWindow::BootGame(std::string filename)
-{
+void GMainWindow::BootGame(std::string filename) {
LOG_INFO(Frontend, "Citra starting...\n");
+
+ // Initialize the core emulation
System::Init(render_window);
- // Load a game or die...
+ // Load the game
if (Loader::ResultStatus::Success != Loader::LoadFile(filename)) {
LOG_CRITICAL(Frontend, "Failed to load ROM!");
+ System::Shutdown();
+ return;
}
- disasmWidget->Init();
+ // Create and start the emulation thread
+ emu_thread = Common::make_unique<EmuThread>(render_window);
+ emit EmulationStarting(emu_thread.get());
+ emu_thread->start();
+
+ // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views before the CPU continues
+ connect(emu_thread.get(), SIGNAL(DebugModeEntered()), disasmWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
+ connect(emu_thread.get(), SIGNAL(DebugModeEntered()), registersWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
+ connect(emu_thread.get(), SIGNAL(DebugModeEntered()), callstackWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection);
+ connect(emu_thread.get(), SIGNAL(DebugModeLeft()), disasmWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
+ connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
+ connect(emu_thread.get(), SIGNAL(DebugModeLeft()), callstackWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection);
+
+ // Update the GUI
registersWidget->OnDebugModeEntered();
callstackWidget->OnDebugModeEntered();
-
- render_window->GetEmuThread().SetFilename(filename);
- render_window->GetEmuThread().start();
-
render_window->show();
+
OnStartGame();
}
+void GMainWindow::ShutdownGame() {
+ emu_thread->RequestStop();
+
+ // Release emu threads from any breakpoints
+ // This belongs after RequestStop() and before wait() because if emulation stops on a GPU
+ // breakpoint after (or before) RequestStop() is called, the emulation would never be able
+ // to continue out to the main loop and terminate. Thus wait() would hang forever.
+ // TODO(bunnei): This function is not thread safe, but it's being used as if it were
+ Pica::g_debug_context->ClearBreakpoints();
+
+ emit EmulationStopping();
+
+ // Wait for emulation thread to complete and delete it
+ emu_thread->wait();
+ emu_thread = nullptr;
+
+ // Shutdown the core emulation
+ System::Shutdown();
+
+ // Update the GUI
+ ui.action_Start->setEnabled(false);
+ ui.action_Pause->setEnabled(false);
+ ui.action_Stop->setEnabled(false);
+ render_window->hide();
+}
+
void GMainWindow::OnMenuLoadFile()
{
QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString(), tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.bin *.cci *.cxi)"));
- if (filename.size())
- BootGame(filename.toLatin1().data());
+ if (filename.size()) {
+ // Shutdown previous session if the emu thread is still active...
+ if (emu_thread != nullptr)
+ ShutdownGame();
+
+ BootGame(filename.toLatin1().data());
+ }
}
void GMainWindow::OnMenuLoadSymbolMap() {
@@ -232,7 +275,7 @@ void GMainWindow::OnMenuLoadSymbolMap() {
void GMainWindow::OnStartGame()
{
- render_window->GetEmuThread().SetCpuRunning(true);
+ emu_thread->SetRunning(true);
ui.action_Start->setEnabled(false);
ui.action_Pause->setEnabled(true);
@@ -241,21 +284,15 @@ void GMainWindow::OnStartGame()
void GMainWindow::OnPauseGame()
{
- render_window->GetEmuThread().SetCpuRunning(false);
+ emu_thread->SetRunning(false);
ui.action_Start->setEnabled(true);
ui.action_Pause->setEnabled(false);
ui.action_Stop->setEnabled(true);
}
-void GMainWindow::OnStopGame()
-{
- render_window->GetEmuThread().SetCpuRunning(false);
- // TODO: Shutdown core
-
- ui.action_Start->setEnabled(true);
- ui.action_Pause->setEnabled(false);
- ui.action_Stop->setEnabled(false);
+void GMainWindow::OnStopGame() {
+ ShutdownGame();
}
void GMainWindow::OnOpenHotkeysDialog()
@@ -265,24 +302,22 @@ void GMainWindow::OnOpenHotkeysDialog()
}
-void GMainWindow::ToggleWindowMode()
-{
- bool enable = ui.action_Single_Window_Mode->isChecked();
- if (!enable && render_window->parent() != nullptr)
- {
- ui.horizontalLayout->removeWidget(render_window);
- render_window->setParent(nullptr);
- render_window->setVisible(true);
- render_window->RestoreGeometry();
- render_window->setFocusPolicy(Qt::NoFocus);
- }
- else if (enable && render_window->parent() == nullptr)
- {
+void GMainWindow::ToggleWindowMode() {
+ if (ui.action_Single_Window_Mode->isChecked()) {
+ // Render in the main window...
render_window->BackupGeometry();
ui.horizontalLayout->addWidget(render_window);
render_window->setVisible(true);
render_window->setFocusPolicy(Qt::ClickFocus);
render_window->setFocus();
+
+ } else {
+ // Render in a separate window...
+ ui.horizontalLayout->removeWidget(render_window);
+ render_window->setParent(nullptr);
+ render_window->setVisible(true);
+ render_window->RestoreGeometry();
+ render_window->setFocusPolicy(Qt::NoFocus);
}
}
@@ -303,6 +338,8 @@ void GMainWindow::closeEvent(QCloseEvent* event)
settings.setValue("firstStart", false);
SaveHotkeys(settings);
+ ShutdownGame();
+
render_window->close();
QWidget::closeEvent(event);
diff --git a/src/citra_qt/main.h b/src/citra_qt/main.h
index 9b57c577..3e29534f 100644
--- a/src/citra_qt/main.h
+++ b/src/citra_qt/main.h
@@ -5,12 +5,14 @@
#ifndef _CITRA_QT_MAIN_HXX_
#define _CITRA_QT_MAIN_HXX_
+#include <memory>
#include <QMainWindow>
#include "ui_main.h"
class GImageInfo;
class GRenderWindow;
+class EmuThread;
class ProfilerWidget;
class DisassemblerWidget;
class RegistersWidget;
@@ -34,8 +36,27 @@ public:
GMainWindow();
~GMainWindow();
+signals:
+
+ /**
+ * Signal that is emitted when a new EmuThread has been created and an emulation session is
+ * about to start. At this time, the core system emulation has been initialized, and all
+ * emulation handles and memory should be valid.
+ *
+ * @param emu_thread Pointer to the newly created EmuThread (to be used by widgets that need to
+ * access/change emulation state).
+ */
+ void EmulationStarting(EmuThread* emu_thread);
+
+ /**
+ * Signal that is emitted when emulation is about to stop. At this time, the EmuThread and core
+ * system emulation handles and memory are still valid, but are about become invalid.
+ */
+ void EmulationStopping();
+
private:
void BootGame(std::string filename);
+ void ShutdownGame();
void closeEvent(QCloseEvent* event) override;
@@ -55,6 +76,8 @@ private:
GRenderWindow* render_window;
+ std::unique_ptr<EmuThread> emu_thread;
+
ProfilerWidget* profilerWidget;
DisassemblerWidget* disasmWidget;
RegistersWidget* registersWidget;
diff --git a/src/citra_qt/main.ui b/src/citra_qt/main.ui
index a3752ac1..68980646 100644
--- a/src/citra_qt/main.ui
+++ b/src/citra_qt/main.ui
@@ -90,6 +90,9 @@
</property>
</action>
<action name="action_Start">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
<property name="text">
<string>&amp;Start</string>
</property>
diff --git a/src/core/arm/dyncom/arm_dyncom.cpp b/src/core/arm/dyncom/arm_dyncom.cpp
index bc1e969e..12841326 100644
--- a/src/core/arm/dyncom/arm_dyncom.cpp
+++ b/src/core/arm/dyncom/arm_dyncom.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/make_unique.h"
+
#include "core/arm/skyeye_common/armemu.h"
#include "core/arm/skyeye_common/vfp/vfp.h"
@@ -17,7 +19,7 @@ const static cpu_config_t s_arm11_cpu_info = {
};
ARM_DynCom::ARM_DynCom(PrivilegeMode initial_mode) {
- state = std::unique_ptr<ARMul_State>(new ARMul_State);
+ state = Common::make_unique<ARMul_State>();
ARMul_NewState(state.get());
ARMul_SelectProcessor(state.get(), ARM_v6_Prop | ARM_v5_Prop | ARM_v5e_Prop);
diff --git a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
index fde11e4f..991da740 100644
--- a/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
+++ b/src/core/arm/dyncom/arm_dyncom_interpreter.cpp
@@ -6,7 +6,6 @@
#include <algorithm>
#include <cstdio>
-#include <unordered_map>
#include "common/logging/log.h"
#include "common/profiler.h"
@@ -3533,25 +3532,6 @@ const transop_fp_t arm_instruction_trans[] = {
INTERPRETER_TRANSLATE(blx_1_thumb)
};
-typedef std::unordered_map<u32, int> bb_map;
-static bb_map CreamCache;
-
-static void insert_bb(unsigned int addr, int start) {
- CreamCache[addr] = start;
-}
-
-static int find_bb(unsigned int addr, int& start) {
- int ret = -1;
- bb_map::const_iterator it = CreamCache.find(addr);
- if (it != CreamCache.end()) {
- start = static_cast<int>(it->second);
- ret = 0;
- } else {
- ret = -1;
- }
- return ret;
-}
-
enum {
FETCH_SUCCESS,
FETCH_FAILURE
@@ -3674,7 +3654,9 @@ translated:
}
ret = inst_base->br;
};
- insert_bb(pc_start, bb_start);
+
+ cpu->instruction_cache[pc_start] = bb_start;
+
return KEEP_GOING;
}
@@ -4001,9 +3983,14 @@ unsigned InterpreterMainLoop(ARMul_State* state) {
phys_addr = cpu->Reg[15];
- if (find_bb(cpu->Reg[15], ptr) == -1)
+ // Find the cached instruction cream, otherwise translate it...
+ auto itr = cpu->instruction_cache.find(cpu->Reg[15]);
+ if (itr != cpu->instruction_cache.end()) {
+ ptr = itr->second;
+ } else {
if (InterpreterTranslate(cpu, ptr, cpu->Reg[15]) == FETCH_EXCEPTION)
goto END;
+ }
inst_base = (arm_inst *)&inst_buf[ptr];
GOTO_NEXT_INST;
diff --git a/src/core/arm/interpreter/arminit.cpp b/src/core/arm/interpreter/arminit.cpp
index 6ac45c39..31b2bab0 100644
--- a/src/core/arm/interpreter/arminit.cpp
+++ b/src/core/arm/interpreter/arminit.cpp
@@ -26,8 +26,6 @@
\***************************************************************************/
ARMul_State* ARMul_NewState(ARMul_State* state)
{
- memset(state, 0, sizeof(ARMul_State));
-
state->Emulate = RUN;
state->Mode = USER32MODE;
diff --git a/src/core/arm/skyeye_common/armdefs.h b/src/core/arm/skyeye_common/armdefs.h
index 08da6d9e..85d523bc 100644
--- a/src/core/arm/skyeye_common/armdefs.h
+++ b/src/core/arm/skyeye_common/armdefs.h
@@ -17,6 +17,8 @@
#pragma once
+#include <unordered_map>
+
#include "common/common_types.h"
#include "core/arm/skyeye_common/arm_regformat.h"
#include "core/arm/skyeye_common/skyeye_defs.h"
@@ -152,6 +154,10 @@ So, if lateabtSig=1, then it means Late Abort Model(Base Updated Abort Model)
// Added by ksh in 2005-10-1
cpu_config_t* cpu;
+
+ // TODO(bunnei): Move this cache to a better place - it should be per codeset (likely per
+ // process for our purposes), not per ARMul_State (which tracks CPU core state).
+ std::unordered_map<u32, int> instruction_cache;
};
/***************************************************************************\
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index 6f716b1c..f70c84c3 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -160,6 +160,16 @@ void Init() {
last_global_time_us = 0;
has_ts_events = 0;
mhz_change_callbacks.clear();
+
+ first = nullptr;
+ ts_first = nullptr;
+ ts_last = nullptr;
+
+ event_pool = nullptr;
+ event_ts_pool = nullptr;
+ allocated_ts_events = 0;
+
+ advance_callback = nullptr;
}
void Shutdown() {
diff --git a/src/core/hle/config_mem.cpp b/src/core/hle/config_mem.cpp
index 30d73ada..9fcfcc28 100644
--- a/src/core/hle/config_mem.cpp
+++ b/src/core/hle/config_mem.cpp
@@ -61,6 +61,8 @@ template void Read<u16>(u16 &var, const u32 addr);
template void Read<u8>(u8 &var, const u32 addr);
void Init() {
+ memset(&config_mem, 0, sizeof(config_mem));
+
config_mem.update_flag = 0; // No update
config_mem.sys_core_ver = 0x2;
config_mem.unit_info = 0x1; // Bit 0 set for Retail
@@ -76,4 +78,7 @@ void Init() {
config_mem.firm_sys_core_ver = 0x2;
}
+void Shutdown() {
+}
+
} // namespace
diff --git a/src/core/hle/config_mem.h b/src/core/hle/config_mem.h
index 94853901..cbb478fb 100644
--- a/src/core/hle/config_mem.h
+++ b/src/core/hle/config_mem.h
@@ -20,4 +20,6 @@ void Read(T &var, const u32 addr);
void Init();
+void Shutdown();
+
} // namespace
diff --git a/src/core/hle/hle.cpp b/src/core/hle/hle.cpp
index c645d656..191d0411 100644
--- a/src/core/hle/hle.cpp
+++ b/src/core/hle/hle.cpp
@@ -23,7 +23,7 @@ Common::Profiling::TimingCategory profiler_svc("SVC Calls");
static std::vector<ModuleDef> g_module_db;
-bool g_reschedule = false; ///< If true, immediately reschedules the CPU to a new thread
+bool g_reschedule; ///< If true, immediately reschedules the CPU to a new thread
static const FunctionDef* GetSVCInfo(u32 opcode) {
u32 func_num = opcode & 0xFFFFFF; // 8 bits
@@ -73,17 +73,20 @@ static void RegisterAllModules() {
}
void Init() {
- Service::Init();
-
RegisterAllModules();
+ Service::Init();
ConfigMem::Init();
SharedPage::Init();
+ g_reschedule = false;
+
LOG_DEBUG(Kernel, "initialized OK");
}
void Shutdown() {
+ ConfigMem::Shutdown();
+ SharedPage::Shutdown();
Service::Shutdown();
g_module_db.clear();
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 6261b82b..fca582bb 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -14,11 +14,10 @@
namespace Kernel {
-unsigned int Object::next_object_id = 0;
-
-SharedPtr<Thread> g_main_thread = nullptr;
+unsigned int Object::next_object_id;
+SharedPtr<Thread> g_main_thread;
HandleTable g_handle_table;
-u64 g_program_id = 0;
+u64 g_program_id;
void WaitObject::AddWaitingThread(SharedPtr<Thread> thread) {
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
@@ -138,6 +137,10 @@ void HandleTable::Clear() {
void Init() {
Kernel::ThreadingInit();
Kernel::TimersInit();
+
+ Object::next_object_id = 0;
+ g_program_id = 0;
+ g_main_thread = nullptr;
}
/// Shutdown the kernel
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 2d295ea0..ab06fa02 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -95,12 +95,13 @@ public:
return false;
}
+public:
+ static unsigned int next_object_id;
+
private:
friend void intrusive_ptr_add_ref(Object*);
friend void intrusive_ptr_release(Object*);
- static unsigned int next_object_id;
-
unsigned int ref_count = 0;
unsigned int object_id = next_object_id++;
};
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 33d66b98..d678f5f6 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -23,7 +23,7 @@
namespace Kernel {
/// Event type for the thread wake up event
-static int ThreadWakeupEventType = -1;
+static int ThreadWakeupEventType;
bool Thread::ShouldWait() {
return status != THREADSTATUS_DEAD;
@@ -42,7 +42,7 @@ static Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST+1> ready_queue;
static Thread* current_thread;
// The first available thread id at startup
-static u32 next_thread_id = 1;
+static u32 next_thread_id;
/**
* Creates a new thread ID
@@ -497,6 +497,12 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
void ThreadingInit() {
ThreadWakeupEventType = CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
+ current_thread = nullptr;
+ next_thread_id = 1;
+
+ thread_list.clear();
+ ready_queue.clear();
+
// Setup the idle thread
SetupIdleThread();
}
diff --git a/src/core/hle/kernel/timer.cpp b/src/core/hle/kernel/timer.cpp
index 1ec2a4b1..36979248 100644
--- a/src/core/hle/kernel/timer.cpp
+++ b/src/core/hle/kernel/timer.cpp
@@ -12,7 +12,7 @@
namespace Kernel {
/// The event type of the generic timer callback event
-static int timer_callback_event_type = -1;
+static int timer_callback_event_type;
// TODO(yuriks): This can be removed if Timer objects are explicitly pooled in the future, allowing
// us to simply use a pool index or similar.
static Kernel::HandleTable timer_callback_handle_table;
@@ -89,6 +89,7 @@ static void TimerCallback(u64 timer_handle, int cycles_late) {
}
void TimersInit() {
+ timer_callback_handle_table.Clear();
timer_callback_event_type = CoreTiming::RegisterEvent("TimerCallback", TimerCallback);
}
diff --git a/src/core/hle/service/apt/apt.cpp b/src/core/hle/service/apt/apt.cpp
index 190c5df7..98ae80b3 100644
--- a/src/core/hle/service/apt/apt.cpp
+++ b/src/core/hle/service/apt/apt.cpp
@@ -28,15 +28,15 @@ namespace APT {
static const VAddr SHARED_FONT_VADDR = 0x18000000;
/// Handle to shared memory region designated to for shared system font
-static Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem = nullptr;
+static Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem;
-static Kernel::SharedPtr<Kernel::Mutex> lock = nullptr;
-static Kernel::SharedPtr<Kernel::Event> notification_event = nullptr; ///< APT notification event
-static Kernel::SharedPtr<Kernel::Event> start_event = nullptr; ///< APT start event
+static Kernel::SharedPtr<Kernel::Mutex> lock;
+static Kernel::SharedPtr<Kernel::Event> notification_event; ///< APT notification event
+static Kernel::SharedPtr<Kernel::Event> start_event; ///< APT start event
static std::vector<u8> shared_font;
-static u32 cpu_percent = 0; ///< CPU time available to the running application
+static u32 cpu_percent; ///< CPU time available to the running application
void Initialize(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
@@ -309,6 +309,7 @@ void Init() {
}
lock = Kernel::Mutex::Create(false, "APT_U:Lock");
+
cpu_percent = 0;
// TODO(bunnei): Check if these are created in Initialize or on APT process startup.
@@ -317,7 +318,11 @@ void Init() {
}
void Shutdown() {
-
+ shared_font.clear();
+ shared_font_mem = nullptr;
+ lock = nullptr;
+ notification_event = nullptr;
+ start_event = nullptr;
}
} // namespace APT
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index 6af0352a..5eccdecf 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -207,6 +207,7 @@ void Init() {
// Initialize the Username block
// TODO(Subv): Initialize this directly in the variable when MSVC supports char16_t string literals
+ memset(&CONSOLE_USERNAME_BLOCK, 0, sizeof(CONSOLE_USERNAME_BLOCK));
CONSOLE_USERNAME_BLOCK.ng_word = 0;
CONSOLE_USERNAME_BLOCK.zero = 0;
@@ -219,7 +220,6 @@ void Init() {
}
void Shutdown() {
-
}
} // namespace CFG
diff --git a/src/core/hle/service/dsp_dsp.cpp b/src/core/hle/service/dsp_dsp.cpp
index 4d6c70f4..2e759a3e 100644
--- a/src/core/hle/service/dsp_dsp.cpp
+++ b/src/core/hle/service/dsp_dsp.cpp
@@ -11,7 +11,7 @@
namespace DSP_DSP {
-static u32 read_pipe_count = 0;
+static u32 read_pipe_count;
static Kernel::SharedPtr<Kernel::Event> semaphore_event;
static Kernel::SharedPtr<Kernel::Event> interrupt_event;
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 9ca5d13d..0f30f743 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -20,17 +20,17 @@ namespace HID {
static const int MAX_CIRCLEPAD_POS = 0x9C; ///< Max value for a circle pad position
// Handle to shared memory region designated to HID_User service
-static Kernel::SharedPtr<Kernel::SharedMemory> shared_mem = nullptr;
+static Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;
// Event handles
-static Kernel::SharedPtr<Kernel::Event> event_pad_or_touch_1 = nullptr;
-static Kernel::SharedPtr<Kernel::Event> event_pad_or_touch_2 = nullptr;
-static Kernel::SharedPtr<Kernel::Event> event_accelerometer = nullptr;
-static Kernel::SharedPtr<Kernel::Event> event_gyroscope = nullptr;
-static Kernel::SharedPtr<Kernel::Event> event_debug_pad = nullptr;
+static Kernel::SharedPtr<Kernel::Event> event_pad_or_touch_1;
+static Kernel::SharedPtr<Kernel::Event> event_pad_or_touch_2;
+static Kernel::SharedPtr<Kernel::Event> event_accelerometer;
+static Kernel::SharedPtr<Kernel::Event> event_gyroscope;
+static Kernel::SharedPtr<Kernel::Event> event_debug_pad;
-static u32 next_pad_index = 0;
-static u32 next_touch_index = 0;
+static u32 next_pad_index;
+static u32 next_touch_index;
// TODO(peachum):
// Add a method for setting analog input from joystick device for the circle Pad.
@@ -175,6 +175,12 @@ void Init() {
}
void Shutdown() {
+ shared_mem = nullptr;
+ event_pad_or_touch_1 = nullptr;
+ event_pad_or_touch_2 = nullptr;
+ event_accelerometer = nullptr;
+ event_gyroscope = nullptr;
+ event_debug_pad = nullptr;
}
} // namespace HID
diff --git a/src/core/hle/service/ir/ir.cpp b/src/core/hle/service/ir/ir.cpp
index 58dfd8e1..15ac477e 100644
--- a/src/core/hle/service/ir/ir.cpp
+++ b/src/core/hle/service/ir/ir.cpp
@@ -15,8 +15,8 @@
namespace Service {
namespace IR {
-static Kernel::SharedPtr<Kernel::Event> handle_event = nullptr;
-static Kernel::SharedPtr<Kernel::SharedMemory> shared_memory = nullptr;
+static Kernel::SharedPtr<Kernel::Event> handle_event;
+static Kernel::SharedPtr<Kernel::SharedMemory> shared_memory;
void GetHandles(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
@@ -41,6 +41,8 @@ void Init() {
}
void Shutdown() {
+ shared_memory = nullptr;
+ handle_event = nullptr;
}
} // namespace IR
diff --git a/src/core/hle/service/nwm_uds.cpp b/src/core/hle/service/nwm_uds.cpp
index 1cee81ab..4b06efc3 100644
--- a/src/core/hle/service/nwm_uds.cpp
+++ b/src/core/hle/service/nwm_uds.cpp
@@ -11,7 +11,7 @@
namespace NWM_UDS {
-static Kernel::SharedPtr<Kernel::Event> handle_event = nullptr;
+static Kernel::SharedPtr<Kernel::Event> handle_event;
/**
* NWM_UDS::Shutdown service function
diff --git a/src/core/hle/service/ptm/ptm.cpp b/src/core/hle/service/ptm/ptm.cpp
index 57a301be..d44510c1 100644
--- a/src/core/hle/service/ptm/ptm.cpp
+++ b/src/core/hle/service/ptm/ptm.cpp
@@ -18,9 +18,9 @@ static const GameCoin default_game_coin = { 0x4F00, 42, 0, 0, 0, 2014, 12, 29 };
/// Id of the SharedExtData archive used by the PTM process
static const std::vector<u8> ptm_shared_extdata_id = {0, 0, 0, 0, 0x0B, 0, 0, 0xF0, 0, 0, 0, 0};
-static bool shell_open = true;
+static bool shell_open;
-static bool battery_is_charging = true;
+static bool battery_is_charging;
u32 GetAdapterState() {
// TODO(purpasmart96): This function is only a stub,
@@ -43,6 +43,9 @@ void Init() {
AddService(new PTM_Sysm_Interface);
AddService(new PTM_U_Interface);
+ shell_open = true;
+ battery_is_charging = true;
+
// Open the SharedExtSaveData archive 0xF000000B and create the gamecoin.dat file if it doesn't exist
FileSys::Path archive_path(ptm_shared_extdata_id);
auto archive_result = Service::FS::OpenArchive(Service::FS::ArchiveIdCode::SharedExtSaveData, archive_path);
diff --git a/src/core/hle/service/y2r_u.cpp b/src/core/hle/service/y2r_u.cpp
index 6607965e..33ecf64a 100644
--- a/src/core/hle/service/y2r_u.cpp
+++ b/src/core/hle/service/y2r_u.cpp
@@ -11,7 +11,7 @@
namespace Y2R_U {
-static Kernel::SharedPtr<Kernel::Event> completion_event = 0;
+static Kernel::SharedPtr<Kernel::Event> completion_event;
/**
* Y2R_U::IsBusyConversion service function
diff --git a/src/core/hle/shared_page.cpp b/src/core/hle/shared_page.cpp
index 568dad68..94fae255 100644
--- a/src/core/hle/shared_page.cpp
+++ b/src/core/hle/shared_page.cpp
@@ -62,6 +62,8 @@ template void Read<u16>(u16 &var, const u32 addr);
template void Read<u8>(u8 &var, const u32 addr);
void Set3DSlider(float amount) {
+ memset(&shared_page, 0, sizeof(shared_page));
+
shared_page.sliderstate_3d = amount;
shared_page.ledstate_3d = (amount == 0.0f); // off when non-zero
}
@@ -71,4 +73,7 @@ void Init() {
Set3DSlider(0.0f);
}
+void Shutdown() {
+}
+
} // namespace
diff --git a/src/core/hle/shared_page.h b/src/core/hle/shared_page.h
index 8f93545e..1b6e4e58 100644
--- a/src/core/hle/shared_page.h
+++ b/src/core/hle/shared_page.h
@@ -23,4 +23,6 @@ void Set3DSlider(float amount);
void Init();
+void Shutdown();
+
} // namespace
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index 308ea203..0ad7e296 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -29,8 +29,7 @@ namespace GPU {
Regs g_regs;
/// True if the current frame was skipped
-bool g_skip_frame = false;
-
+bool g_skip_frame;
/// 268MHz / gpu_refresh_rate frames per second
static u64 frame_ticks;
/// Event id for CoreTiming
@@ -38,7 +37,7 @@ static int vblank_event;
/// Total number of frames drawn
static u64 frame_count;
/// True if the last frame was skipped
-static bool last_skip_frame = false;
+static bool last_skip_frame;
template <typename T>
inline void Read(T &var, const u32 raw_addr) {
@@ -320,6 +319,8 @@ static void VBlankCallback(u64 userdata, int cycles_late) {
/// Initialize hardware
void Init() {
+ memset(&g_regs, 0, sizeof(g_regs));
+
auto& framebuffer_top = g_regs.framebuffer_config[0];
auto& framebuffer_sub = g_regs.framebuffer_config[1];
@@ -349,6 +350,7 @@ void Init() {
frame_ticks = 268123480 / Settings::values.gpu_refresh_rate;
last_skip_frame = false;
g_skip_frame = false;
+ frame_count = 0;
vblank_event = CoreTiming::RegisterEvent("GPU::VBlankCallback", VBlankCallback);
CoreTiming::ScheduleEvent(frame_ticks, vblank_event);
diff --git a/src/core/hw/hw.cpp b/src/core/hw/hw.cpp
index bed50af5..23695813 100644
--- a/src/core/hw/hw.cpp
+++ b/src/core/hw/hw.cpp
@@ -63,6 +63,8 @@ void Init() {
/// Shutdown hardware
void Shutdown() {
+ GPU::Shutdown();
+ LCD::Shutdown();
LOG_DEBUG(HW, "shutdown OK");
}
diff --git a/src/core/hw/lcd.cpp b/src/core/hw/lcd.cpp
index 7986f3dd..8a09c3bc 100644
--- a/src/core/hw/lcd.cpp
+++ b/src/core/hw/lcd.cpp
@@ -55,6 +55,7 @@ template void Write<u8>(u32 addr, const u8 data);
/// Initialize hardware
void Init() {
+ memset(&g_regs, 0, sizeof(g_regs));
LOG_DEBUG(HW_LCD, "initialized OK");
}
diff --git a/src/core/mem_map.cpp b/src/core/mem_map.cpp
index a14e8303..22e359b3 100644
--- a/src/core/mem_map.cpp
+++ b/src/core/mem_map.cpp
@@ -11,30 +11,30 @@
namespace Memory {
-u8* g_base = nullptr; ///< The base pointer to the auto-mirrored arena.
-
-static MemArena arena; ///< The MemArena class
-
-u8* g_exefs_code = nullptr; ///< ExeFS:/.code is loaded here
-u8* g_system_mem = nullptr; ///< System memory
-u8* g_heap = nullptr; ///< Application heap (main memory)
-u8* g_heap_linear = nullptr; ///< Linear heap
-u8* g_vram = nullptr; ///< Video memory (VRAM) pointer
-u8* g_shared_mem = nullptr; ///< Shared memory
-u8* g_dsp_mem = nullptr; ///< DSP memory
-u8* g_kernel_mem; ///< Kernel memory
-
-static u8* physical_bootrom = nullptr; ///< Bootrom physical memory
-static u8* uncached_bootrom = nullptr;
-
-static u8* physical_exefs_code = nullptr; ///< Phsical ExeFS:/.code is loaded here
-static u8* physical_system_mem = nullptr; ///< System physical memory
-static u8* physical_fcram = nullptr; ///< Main physical memory (FCRAM)
-static u8* physical_heap_gsp = nullptr; ///< GSP heap physical memory
-static u8* physical_vram = nullptr; ///< Video physical memory (VRAM)
-static u8* physical_shared_mem = nullptr; ///< Physical shared memory
-static u8* physical_dsp_mem = nullptr; ///< Physical DSP memory
-static u8* physical_kernel_mem; ///< Kernel memory
+u8* g_base; ///< The base pointer to the auto-mirrored arena.
+
+static MemArena arena; ///< The MemArena class
+
+u8* g_exefs_code; ///< ExeFS:/.code is loaded here
+u8* g_system_mem; ///< System memory
+u8* g_heap; ///< Application heap (main memory)
+u8* g_heap_linear; ///< Linear heap
+u8* g_vram; ///< Video memory (VRAM) pointer
+u8* g_shared_mem; ///< Shared memory
+u8* g_dsp_mem; ///< DSP memory
+u8* g_kernel_mem; ///< Kernel memory
+
+static u8* physical_bootrom; ///< Bootrom physical memory
+static u8* uncached_bootrom;
+
+static u8* physical_exefs_code; ///< Phsical ExeFS:/.code is loaded here
+static u8* physical_system_mem; ///< System physical memory
+static u8* physical_fcram; ///< Main physical memory (FCRAM)
+static u8* physical_heap_gsp; ///< GSP heap physical memory
+static u8* physical_vram; ///< Video physical memory (VRAM)
+static u8* physical_shared_mem; ///< Physical shared memory
+static u8* physical_dsp_mem; ///< Physical DSP memory
+static u8* physical_kernel_mem; ///< Kernel memory
// We don't declare the IO region in here since its handled by other means.
static MemoryView g_views[] = {
@@ -73,6 +73,7 @@ void Init() {
}
g_base = MemoryMap_Setup(g_views, kNumMemViews, flags, &arena);
+ MemBlock_Init();
LOG_DEBUG(HW_Memory, "initialized OK, RAM at %p (mirror at 0 @ %p)", g_heap,
physical_fcram);
@@ -81,9 +82,29 @@ void Init() {
void Shutdown() {
u32 flags = 0;
MemoryMap_Shutdown(g_views, kNumMemViews, flags, &arena);
-
arena.ReleaseSpace();
+ MemBlock_Shutdown();
+
g_base = nullptr;
+ g_exefs_code = nullptr;
+ g_system_mem = nullptr;
+ g_heap = nullptr;
+ g_heap_linear = nullptr;
+ g_vram = nullptr;
+ g_shared_mem = nullptr;
+ g_dsp_mem = nullptr;
+ g_kernel_mem = nullptr;
+
+ physical_bootrom = nullptr;
+ uncached_bootrom = nullptr;
+ physical_exefs_code = nullptr;
+ physical_system_mem = nullptr;
+ physical_fcram = nullptr;
+ physical_heap_gsp = nullptr;
+ physical_vram = nullptr;
+ physical_shared_mem = nullptr;
+ physical_dsp_mem = nullptr;
+ physical_kernel_mem = nullptr;
LOG_DEBUG(HW_Memory, "shutdown OK");
}
diff --git a/src/core/mem_map.h b/src/core/mem_map.h
index ff730593..1af02973 100644
--- a/src/core/mem_map.h
+++ b/src/core/mem_map.h
@@ -171,6 +171,12 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions);
*/
u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions);
+/// Initialize mapped memory blocks
+void MemBlock_Init();
+
+/// Shutdown mapped memory blocks
+void MemBlock_Shutdown();
+
inline const char* GetCharPointer(const VAddr address) {
return (const char *)GetPointer(address);
}
diff --git a/src/core/mem_map_funcs.cpp b/src/core/mem_map_funcs.cpp
index 5878b99d..8759ebdf 100644
--- a/src/core/mem_map_funcs.cpp
+++ b/src/core/mem_map_funcs.cpp
@@ -15,7 +15,6 @@ namespace Memory {
static std::map<u32, MemoryBlock> heap_map;
static std::map<u32, MemoryBlock> heap_linear_map;
-static std::map<u32, MemoryBlock> shared_map;
/// Convert a physical address to virtual address
VAddr PhysicalToVirtualAddress(const PAddr addr) {
@@ -185,12 +184,6 @@ u8 *GetPointer(const VAddr vaddr) {
}
}
-/**
- * Maps a block of memory on the heap
- * @param size Size of block in bytes
- * @param operation Memory map operation type
- * @param flags Memory allocation flags
- */
u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
MemoryBlock block;
@@ -208,12 +201,6 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
return block.GetVirtualAddress();
}
-/**
- * Maps a block of memory on the linear heap
- * @param size Size of block in bytes
- * @param operation Memory map operation type
- * @param flags Memory allocation flags
- */
u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
MemoryBlock block;
@@ -231,6 +218,14 @@ u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
return block.GetVirtualAddress();
}
+void MemBlock_Init() {
+}
+
+void MemBlock_Shutdown() {
+ heap_map.clear();
+ heap_linear_map.clear();
+}
+
u8 Read8(const VAddr addr) {
u8 data = 0;
Read<u8>(data, addr);