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// Copyright 2014 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package com.google.devtools.build.lib.rules.objc;
import com.google.devtools.build.lib.analysis.BaseRuleClasses;
import com.google.devtools.build.lib.analysis.RuleDefinition;
import com.google.devtools.build.lib.analysis.RuleDefinitionEnvironment;
import com.google.devtools.build.lib.packages.RuleClass;
import com.google.devtools.build.lib.packages.RuleClass.Builder;
/**
* Rule definition for objc_bundle_library.
*/
public class ObjcBundleLibraryRule implements RuleDefinition {
@Override
public RuleClass build(Builder builder, RuleDefinitionEnvironment env) {
return builder
/*<!-- #BLAZE_RULE(objc_bundle_library).IMPLICIT_OUTPUTS -->
<ul>
<li><code><var>name</var>.xcodeproj/project.pbxproj</code>: An Xcode project file which
can be used to develop or build on a Mac.</li>
</ul>
<!-- #END_BLAZE_RULE.IMPLICIT_OUTPUTS -->*/
.setImplicitOutputsFunction(XcodeSupport.PBXPROJ)
.build();
}
@Override
public Metadata getMetadata() {
return RuleDefinition.Metadata.builder()
.name("objc_bundle_library")
.factoryClass(ObjcBundleLibrary.class)
.ancestors(BaseRuleClasses.BaseRule.class, ObjcRuleClasses.ResourcesRule.class,
ObjcRuleClasses.BundlingRule.class, ObjcRuleClasses.XcodegenRule.class)
.build();
}
}
/*<!-- #BLAZE_RULE (NAME = objc_bundle_library, TYPE = LIBRARY, FAMILY = Objective-C) -->
${ATTRIBUTE_SIGNATURE}
<p>This rule encapsulates a library which is provided to dependers as a bundle.
A <code>objc_bundle_library</code>'s resources are put in a nested bundle in
the final iOS application.
${ATTRIBUTE_DEFINITION}
<!-- #END_BLAZE_RULE -->*/
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