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-// Protocol Buffers - Google's data interchange format
-// Copyright 2008 Google Inc. All rights reserved.
-// https://developers.google.com/protocol-buffers/
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following disclaimer
-// in the documentation and/or other materials provided with the
-// distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived from
-// this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-// Author: kenton@google.com (Kenton Varda)
-// Based on original Protocol Buffers design by
-// Sanjay Ghemawat, Jeff Dean, and others.
-//
-// DEPRECATED: This module declares the abstract interfaces underlying proto2
-// RPC services. These are intented to be independent of any particular RPC
-// implementation, so that proto2 services can be used on top of a variety
-// of implementations. Starting with version 2.3.0, RPC implementations should
-// not try to build on these, but should instead provide code generator plugins
-// which generate code specific to the particular RPC implementation. This way
-// the generated code can be more appropriate for the implementation in use
-// and can avoid unnecessary layers of indirection.
-//
-//
-// When you use the protocol compiler to compile a service definition, it
-// generates two classes: An abstract interface for the service (with
-// methods matching the service definition) and a "stub" implementation.
-// A stub is just a type-safe wrapper around an RpcChannel which emulates a
-// local implementation of the service.
-//
-// For example, the service definition:
-// service MyService {
-// rpc Foo(MyRequest) returns(MyResponse);
-// }
-// will generate abstract interface "MyService" and class "MyService::Stub".
-// You could implement a MyService as follows:
-// class MyServiceImpl : public MyService {
-// public:
-// MyServiceImpl() {}
-// ~MyServiceImpl() {}
-//
-// // implements MyService ---------------------------------------
-//
-// void Foo(google::protobuf::RpcController* controller,
-// const MyRequest* request,
-// MyResponse* response,
-// Closure* done) {
-// // ... read request and fill in response ...
-// done->Run();
-// }
-// };
-// You would then register an instance of MyServiceImpl with your RPC server
-// implementation. (How to do that depends on the implementation.)
-//
-// To call a remote MyServiceImpl, first you need an RpcChannel connected to it.
-// How to construct a channel depends, again, on your RPC implementation.
-// Here we use a hypothetical "MyRpcChannel" as an example:
-// MyRpcChannel channel("rpc:hostname:1234/myservice");
-// MyRpcController controller;
-// MyServiceImpl::Stub stub(&channel);
-// FooRequest request;
-// FooResponse response;
-//
-// // ... fill in request ...
-//
-// stub.Foo(&controller, request, &response, NewCallback(HandleResponse));
-//
-// On Thread-Safety:
-//
-// Different RPC implementations may make different guarantees about what
-// threads they may run callbacks on, and what threads the application is
-// allowed to use to call the RPC system. Portable software should be ready
-// for callbacks to be called on any thread, but should not try to call the
-// RPC system from any thread except for the ones on which it received the
-// callbacks. Realistically, though, simple software will probably want to
-// use a single-threaded RPC system while high-end software will want to
-// use multiple threads. RPC implementations should provide multiple
-// choices.
-
-#ifndef GOOGLE_PROTOBUF_SERVICE_H__
-#define GOOGLE_PROTOBUF_SERVICE_H__
-
-#include <string>
-#include <google/protobuf/stubs/common.h>
-#include <google/protobuf/stubs/callback.h>
-
-namespace google {
-namespace protobuf {
-
-// Defined in this file.
-class Service;
-class RpcController;
-class RpcChannel;
-
-// Defined in other files.
-class Descriptor; // descriptor.h
-class ServiceDescriptor; // descriptor.h
-class MethodDescriptor; // descriptor.h
-class Message; // message.h
-
-// Abstract base interface for protocol-buffer-based RPC services. Services
-// themselves are abstract interfaces (implemented either by servers or as
-// stubs), but they subclass this base interface. The methods of this
-// interface can be used to call the methods of the Service without knowing
-// its exact type at compile time (analogous to Reflection).
-class LIBPROTOBUF_EXPORT Service {
- public:
- inline Service() {}
- virtual ~Service();
-
- // When constructing a stub, you may pass STUB_OWNS_CHANNEL as the second
- // parameter to the constructor to tell it to delete its RpcChannel when
- // destroyed.
- enum ChannelOwnership {
- STUB_OWNS_CHANNEL,
- STUB_DOESNT_OWN_CHANNEL
- };
-
- // Get the ServiceDescriptor describing this service and its methods.
- virtual const ServiceDescriptor* GetDescriptor() = 0;
-
- // Call a method of the service specified by MethodDescriptor. This is
- // normally implemented as a simple switch() that calls the standard
- // definitions of the service's methods.
- //
- // Preconditions:
- // * method->service() == GetDescriptor()
- // * request and response are of the exact same classes as the objects
- // returned by GetRequestPrototype(method) and
- // GetResponsePrototype(method).
- // * After the call has started, the request must not be modified and the
- // response must not be accessed at all until "done" is called.
- // * "controller" is of the correct type for the RPC implementation being
- // used by this Service. For stubs, the "correct type" depends on the
- // RpcChannel which the stub is using. Server-side Service
- // implementations are expected to accept whatever type of RpcController
- // the server-side RPC implementation uses.
- //
- // Postconditions:
- // * "done" will be called when the method is complete. This may be
- // before CallMethod() returns or it may be at some point in the future.
- // * If the RPC succeeded, "response" contains the response returned by
- // the server.
- // * If the RPC failed, "response"'s contents are undefined. The
- // RpcController can be queried to determine if an error occurred and
- // possibly to get more information about the error.
- virtual void CallMethod(const MethodDescriptor* method,
- RpcController* controller,
- const Message* request,
- Message* response,
- Closure* done) = 0;
-
- // CallMethod() requires that the request and response passed in are of a
- // particular subclass of Message. GetRequestPrototype() and
- // GetResponsePrototype() get the default instances of these required types.
- // You can then call Message::New() on these instances to construct mutable
- // objects which you can then pass to CallMethod().
- //
- // Example:
- // const MethodDescriptor* method =
- // service->GetDescriptor()->FindMethodByName("Foo");
- // Message* request = stub->GetRequestPrototype (method)->New();
- // Message* response = stub->GetResponsePrototype(method)->New();
- // request->ParseFromString(input);
- // service->CallMethod(method, *request, response, callback);
- virtual const Message& GetRequestPrototype(
- const MethodDescriptor* method) const = 0;
- virtual const Message& GetResponsePrototype(
- const MethodDescriptor* method) const = 0;
-
- private:
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(Service);
-};
-
-// An RpcController mediates a single method call. The primary purpose of
-// the controller is to provide a way to manipulate settings specific to the
-// RPC implementation and to find out about RPC-level errors.
-//
-// The methods provided by the RpcController interface are intended to be a
-// "least common denominator" set of features which we expect all
-// implementations to support. Specific implementations may provide more
-// advanced features (e.g. deadline propagation).
-class LIBPROTOBUF_EXPORT RpcController {
- public:
- inline RpcController() {}
- virtual ~RpcController();
-
- // Client-side methods ---------------------------------------------
- // These calls may be made from the client side only. Their results
- // are undefined on the server side (may crash).
-
- // Resets the RpcController to its initial state so that it may be reused in
- // a new call. Must not be called while an RPC is in progress.
- virtual void Reset() = 0;
-
- // After a call has finished, returns true if the call failed. The possible
- // reasons for failure depend on the RPC implementation. Failed() must not
- // be called before a call has finished. If Failed() returns true, the
- // contents of the response message are undefined.
- virtual bool Failed() const = 0;
-
- // If Failed() is true, returns a human-readable description of the error.
- virtual string ErrorText() const = 0;
-
- // Advises the RPC system that the caller desires that the RPC call be
- // canceled. The RPC system may cancel it immediately, may wait awhile and
- // then cancel it, or may not even cancel the call at all. If the call is
- // canceled, the "done" callback will still be called and the RpcController
- // will indicate that the call failed at that time.
- virtual void StartCancel() = 0;
-
- // Server-side methods ---------------------------------------------
- // These calls may be made from the server side only. Their results
- // are undefined on the client side (may crash).
-
- // Causes Failed() to return true on the client side. "reason" will be
- // incorporated into the message returned by ErrorText(). If you find
- // you need to return machine-readable information about failures, you
- // should incorporate it into your response protocol buffer and should
- // NOT call SetFailed().
- virtual void SetFailed(const string& reason) = 0;
-
- // If true, indicates that the client canceled the RPC, so the server may
- // as well give up on replying to it. The server should still call the
- // final "done" callback.
- virtual bool IsCanceled() const = 0;
-
- // Asks that the given callback be called when the RPC is canceled. The
- // callback will always be called exactly once. If the RPC completes without
- // being canceled, the callback will be called after completion. If the RPC
- // has already been canceled when NotifyOnCancel() is called, the callback
- // will be called immediately.
- //
- // NotifyOnCancel() must be called no more than once per request.
- virtual void NotifyOnCancel(Closure* callback) = 0;
-
- private:
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(RpcController);
-};
-
-// Abstract interface for an RPC channel. An RpcChannel represents a
-// communication line to a Service which can be used to call that Service's
-// methods. The Service may be running on another machine. Normally, you
-// should not call an RpcChannel directly, but instead construct a stub Service
-// wrapping it. Example:
-// RpcChannel* channel = new MyRpcChannel("remotehost.example.com:1234");
-// MyService* service = new MyService::Stub(channel);
-// service->MyMethod(request, &response, callback);
-class LIBPROTOBUF_EXPORT RpcChannel {
- public:
- inline RpcChannel() {}
- virtual ~RpcChannel();
-
- // Call the given method of the remote service. The signature of this
- // procedure looks the same as Service::CallMethod(), but the requirements
- // are less strict in one important way: the request and response objects
- // need not be of any specific class as long as their descriptors are
- // method->input_type() and method->output_type().
- virtual void CallMethod(const MethodDescriptor* method,
- RpcController* controller,
- const Message* request,
- Message* response,
- Closure* done) = 0;
-
- private:
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(RpcChannel);
-};
-
-} // namespace protobuf
-
-} // namespace google
-#endif // GOOGLE_PROTOBUF_SERVICE_H__