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-// Protocol Buffers - Google's data interchange format
-// Copyright 2008 Google Inc. All rights reserved.
-// https://developers.google.com/protocol-buffers/
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following disclaimer
-// in the documentation and/or other materials provided with the
-// distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived from
-// this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-// Authors: wink@google.com (Wink Saville),
-// kenton@google.com (Kenton Varda)
-// Based on original Protocol Buffers design by
-// Sanjay Ghemawat, Jeff Dean, and others.
-//
-// Defines MessageLite, the abstract interface implemented by all (lite
-// and non-lite) protocol message objects.
-
-#ifndef GOOGLE_PROTOBUF_MESSAGE_LITE_H__
-#define GOOGLE_PROTOBUF_MESSAGE_LITE_H__
-
-#include <google/protobuf/stubs/common.h>
-
-
-namespace google {
-namespace protobuf {
- class Arena;
-namespace io {
- class CodedInputStream;
- class CodedOutputStream;
- class ZeroCopyInputStream;
- class ZeroCopyOutputStream;
-}
-
-// Interface to light weight protocol messages.
-//
-// This interface is implemented by all protocol message objects. Non-lite
-// messages additionally implement the Message interface, which is a
-// subclass of MessageLite. Use MessageLite instead when you only need
-// the subset of features which it supports -- namely, nothing that uses
-// descriptors or reflection. You can instruct the protocol compiler
-// to generate classes which implement only MessageLite, not the full
-// Message interface, by adding the following line to the .proto file:
-//
-// option optimize_for = LITE_RUNTIME;
-//
-// This is particularly useful on resource-constrained systems where
-// the full protocol buffers runtime library is too big.
-//
-// Note that on non-constrained systems (e.g. servers) when you need
-// to link in lots of protocol definitions, a better way to reduce
-// total code footprint is to use optimize_for = CODE_SIZE. This
-// will make the generated code smaller while still supporting all the
-// same features (at the expense of speed). optimize_for = LITE_RUNTIME
-// is best when you only have a small number of message types linked
-// into your binary, in which case the size of the protocol buffers
-// runtime itself is the biggest problem.
-class LIBPROTOBUF_EXPORT MessageLite {
- public:
- inline MessageLite() {}
- virtual ~MessageLite();
-
- // Basic Operations ------------------------------------------------
-
- // Get the name of this message type, e.g. "foo.bar.BazProto".
- virtual string GetTypeName() const = 0;
-
- // Construct a new instance of the same type. Ownership is passed to the
- // caller.
- virtual MessageLite* New() const = 0;
-
- // Construct a new instance on the arena. Ownership is passed to the caller
- // if arena is a NULL. Default implementation for backwards compatibility.
- virtual MessageLite* New(::google::protobuf::Arena* arena) const;
-
- // Get the arena, if any, associated with this message. Virtual method
- // required for generic operations but most arena-related operations should
- // use the GetArenaNoVirtual() generated-code method. Default implementation
- // to reduce code size by avoiding the need for per-type implementations when
- // types do not implement arena support.
- virtual ::google::protobuf::Arena* GetArena() const { return NULL; }
-
- // Get a pointer that may be equal to this message's arena, or may not be. If
- // the value returned by this method is equal to some arena pointer, then this
- // message is on that arena; however, if this message is on some arena, this
- // method may or may not return that arena's pointer. As a tradeoff, this
- // method may be more efficient than GetArena(). The intent is to allow
- // underlying representations that use e.g. tagged pointers to sometimes store
- // the arena pointer directly, and sometimes in a more indirect way, and allow
- // a fastpath comparison against the arena pointer when it's easy to obtain.
- virtual void* GetMaybeArenaPointer() const { return GetArena(); }
-
- // Clear all fields of the message and set them to their default values.
- // Clear() avoids freeing memory, assuming that any memory allocated
- // to hold parts of the message will be needed again to hold the next
- // message. If you actually want to free the memory used by a Message,
- // you must delete it.
- virtual void Clear() = 0;
-
- // Quickly check if all required fields have values set.
- virtual bool IsInitialized() const = 0;
-
- // This is not implemented for Lite messages -- it just returns "(cannot
- // determine missing fields for lite message)". However, it is implemented
- // for full messages. See message.h.
- virtual string InitializationErrorString() const;
-
- // If |other| is the exact same class as this, calls MergeFrom(). Otherwise,
- // results are undefined (probably crash).
- virtual void CheckTypeAndMergeFrom(const MessageLite& other) = 0;
-
- // Parsing ---------------------------------------------------------
- // Methods for parsing in protocol buffer format. Most of these are
- // just simple wrappers around MergeFromCodedStream(). Clear() will be called
- // before merging the input.
-
- // Fill the message with a protocol buffer parsed from the given input stream.
- // Returns false on a read error or if the input is in the wrong format. A
- // successful return does not indicate the entire input is consumed, ensure
- // you call ConsumedEntireMessage() to check that if applicable.
- bool ParseFromCodedStream(io::CodedInputStream* input);
- // Like ParseFromCodedStream(), but accepts messages that are missing
- // required fields.
- bool ParsePartialFromCodedStream(io::CodedInputStream* input);
- // Read a protocol buffer from the given zero-copy input stream. If
- // successful, the entire input will be consumed.
- bool ParseFromZeroCopyStream(io::ZeroCopyInputStream* input);
- // Like ParseFromZeroCopyStream(), but accepts messages that are missing
- // required fields.
- bool ParsePartialFromZeroCopyStream(io::ZeroCopyInputStream* input);
- // Read a protocol buffer from the given zero-copy input stream, expecting
- // the message to be exactly "size" bytes long. If successful, exactly
- // this many bytes will have been consumed from the input.
- bool ParseFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input, int size);
- // Like ParseFromBoundedZeroCopyStream(), but accepts messages that are
- // missing required fields.
- bool ParsePartialFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input,
- int size);
- // Parses a protocol buffer contained in a string. Returns true on success.
- // This function takes a string in the (non-human-readable) binary wire
- // format, matching the encoding output by MessageLite::SerializeToString().
- // If you'd like to convert a human-readable string into a protocol buffer
- // object, see google::protobuf::TextFormat::ParseFromString().
- bool ParseFromString(const string& data);
- // Like ParseFromString(), but accepts messages that are missing
- // required fields.
- bool ParsePartialFromString(const string& data);
- // Parse a protocol buffer contained in an array of bytes.
- bool ParseFromArray(const void* data, int size);
- // Like ParseFromArray(), but accepts messages that are missing
- // required fields.
- bool ParsePartialFromArray(const void* data, int size);
-
-
- // Reads a protocol buffer from the stream and merges it into this
- // Message. Singular fields read from the input overwrite what is
- // already in the Message and repeated fields are appended to those
- // already present.
- //
- // It is the responsibility of the caller to call input->LastTagWas()
- // (for groups) or input->ConsumedEntireMessage() (for non-groups) after
- // this returns to verify that the message's end was delimited correctly.
- //
- // ParsefromCodedStream() is implemented as Clear() followed by
- // MergeFromCodedStream().
- bool MergeFromCodedStream(io::CodedInputStream* input);
-
- // Like MergeFromCodedStream(), but succeeds even if required fields are
- // missing in the input.
- //
- // MergeFromCodedStream() is just implemented as MergePartialFromCodedStream()
- // followed by IsInitialized().
- virtual bool MergePartialFromCodedStream(io::CodedInputStream* input) = 0;
-
-
- // Serialization ---------------------------------------------------
- // Methods for serializing in protocol buffer format. Most of these
- // are just simple wrappers around ByteSize() and SerializeWithCachedSizes().
-
- // Write a protocol buffer of this message to the given output. Returns
- // false on a write error. If the message is missing required fields,
- // this may GOOGLE_CHECK-fail.
- bool SerializeToCodedStream(io::CodedOutputStream* output) const;
- // Like SerializeToCodedStream(), but allows missing required fields.
- bool SerializePartialToCodedStream(io::CodedOutputStream* output) const;
- // Write the message to the given zero-copy output stream. All required
- // fields must be set.
- bool SerializeToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
- // Like SerializeToZeroCopyStream(), but allows missing required fields.
- bool SerializePartialToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
- // Serialize the message and store it in the given string. All required
- // fields must be set.
- bool SerializeToString(string* output) const;
- // Like SerializeToString(), but allows missing required fields.
- bool SerializePartialToString(string* output) const;
- // Serialize the message and store it in the given byte array. All required
- // fields must be set.
- bool SerializeToArray(void* data, int size) const;
- // Like SerializeToArray(), but allows missing required fields.
- bool SerializePartialToArray(void* data, int size) const;
-
- // Make a string encoding the message. Is equivalent to calling
- // SerializeToString() on a string and using that. Returns the empty
- // string if SerializeToString() would have returned an error.
- // Note: If you intend to generate many such strings, you may
- // reduce heap fragmentation by instead re-using the same string
- // object with calls to SerializeToString().
- string SerializeAsString() const;
- // Like SerializeAsString(), but allows missing required fields.
- string SerializePartialAsString() const;
-
- // Like SerializeToString(), but appends to the data to the string's existing
- // contents. All required fields must be set.
- bool AppendToString(string* output) const;
- // Like AppendToString(), but allows missing required fields.
- bool AppendPartialToString(string* output) const;
-
- // Computes the serialized size of the message. This recursively calls
- // ByteSize() on all embedded messages. If a subclass does not override
- // this, it MUST override SetCachedSize().
- //
- // ByteSize() is generally linear in the number of fields defined for the
- // proto.
- virtual int ByteSize() const = 0;
-
- // Serializes the message without recomputing the size. The message must
- // not have changed since the last call to ByteSize(); if it has, the results
- // are undefined.
- virtual void SerializeWithCachedSizes(
- io::CodedOutputStream* output) const = 0;
-
- // Like SerializeWithCachedSizes, but writes directly to *target, returning
- // a pointer to the byte immediately after the last byte written. "target"
- // must point at a byte array of at least ByteSize() bytes.
- virtual uint8* SerializeWithCachedSizesToArray(uint8* target) const;
-
- // Returns the result of the last call to ByteSize(). An embedded message's
- // size is needed both to serialize it (because embedded messages are
- // length-delimited) and to compute the outer message's size. Caching
- // the size avoids computing it multiple times.
- //
- // ByteSize() does not automatically use the cached size when available
- // because this would require invalidating it every time the message was
- // modified, which would be too hard and expensive. (E.g. if a deeply-nested
- // sub-message is changed, all of its parents' cached sizes would need to be
- // invalidated, which is too much work for an otherwise inlined setter
- // method.)
- virtual int GetCachedSize() const = 0;
-
- private:
- GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(MessageLite);
-};
-
-} // namespace protobuf
-
-} // namespace google
-#endif // GOOGLE_PROTOBUF_MESSAGE_LITE_H__