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+++ b/third_party/protobuf/3.6.0/src/google/protobuf/io/coded_stream.cc
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+// Protocol Buffers - Google's data interchange format
+// Copyright 2008 Google Inc. All rights reserved.
+// https://developers.google.com/protocol-buffers/
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// Author: kenton@google.com (Kenton Varda)
+// Based on original Protocol Buffers design by
+// Sanjay Ghemawat, Jeff Dean, and others.
+//
+// This implementation is heavily optimized to make reads and writes
+// of small values (especially varints) as fast as possible. In
+// particular, we optimize for the common case that a read or a write
+// will not cross the end of the buffer, since we can avoid a lot
+// of branching in this case.
+
+#include <google/protobuf/io/coded_stream_inl.h>
+#include <algorithm>
+#include <utility>
+#include <limits.h>
+#include <google/protobuf/io/zero_copy_stream.h>
+#include <google/protobuf/arena.h>
+#include <google/protobuf/stubs/logging.h>
+#include <google/protobuf/stubs/common.h>
+#include <google/protobuf/stubs/stl_util.h>
+
+
+namespace google {
+namespace protobuf {
+namespace io {
+
+namespace {
+
+static const int kMaxVarintBytes = 10;
+static const int kMaxVarint32Bytes = 5;
+
+
+inline bool NextNonEmpty(ZeroCopyInputStream* input,
+ const void** data, int* size) {
+ bool success;
+ do {
+ success = input->Next(data, size);
+ } while (success && *size == 0);
+ return success;
+}
+
+} // namespace
+
+// CodedInputStream ==================================================
+
+CodedInputStream::~CodedInputStream() {
+ if (input_ != NULL) {
+ BackUpInputToCurrentPosition();
+ }
+}
+
+// Static.
+int CodedInputStream::default_recursion_limit_ = 100;
+
+
+void CodedOutputStream::EnableAliasing(bool enabled) {
+ aliasing_enabled_ = enabled && output_->AllowsAliasing();
+}
+
+void CodedInputStream::BackUpInputToCurrentPosition() {
+ int backup_bytes = BufferSize() + buffer_size_after_limit_ + overflow_bytes_;
+ if (backup_bytes > 0) {
+ input_->BackUp(backup_bytes);
+
+ // total_bytes_read_ doesn't include overflow_bytes_.
+ total_bytes_read_ -= BufferSize() + buffer_size_after_limit_;
+ buffer_end_ = buffer_;
+ buffer_size_after_limit_ = 0;
+ overflow_bytes_ = 0;
+ }
+}
+
+inline void CodedInputStream::RecomputeBufferLimits() {
+ buffer_end_ += buffer_size_after_limit_;
+ int closest_limit = std::min(current_limit_, total_bytes_limit_);
+ if (closest_limit < total_bytes_read_) {
+ // The limit position is in the current buffer. We must adjust
+ // the buffer size accordingly.
+ buffer_size_after_limit_ = total_bytes_read_ - closest_limit;
+ buffer_end_ -= buffer_size_after_limit_;
+ } else {
+ buffer_size_after_limit_ = 0;
+ }
+}
+
+CodedInputStream::Limit CodedInputStream::PushLimit(int byte_limit) {
+ // Current position relative to the beginning of the stream.
+ int current_position = CurrentPosition();
+
+ Limit old_limit = current_limit_;
+
+ // security: byte_limit is possibly evil, so check for negative values
+ // and overflow. Also check that the new requested limit is before the
+ // previous limit; otherwise we continue to enforce the previous limit.
+ if (GOOGLE_PREDICT_TRUE(byte_limit >= 0 &&
+ byte_limit <= INT_MAX - current_position &&
+ byte_limit < current_limit_ - current_position)) {
+ current_limit_ = current_position + byte_limit;
+ RecomputeBufferLimits();
+ }
+
+ return old_limit;
+}
+
+void CodedInputStream::PopLimit(Limit limit) {
+ // The limit passed in is actually the *old* limit, which we returned from
+ // PushLimit().
+ current_limit_ = limit;
+ RecomputeBufferLimits();
+
+ // We may no longer be at a legitimate message end. ReadTag() needs to be
+ // called again to find out.
+ legitimate_message_end_ = false;
+}
+
+std::pair<CodedInputStream::Limit, int>
+CodedInputStream::IncrementRecursionDepthAndPushLimit(int byte_limit) {
+ return std::make_pair(PushLimit(byte_limit), --recursion_budget_);
+}
+
+CodedInputStream::Limit CodedInputStream::ReadLengthAndPushLimit() {
+ uint32 length;
+ return PushLimit(ReadVarint32(&length) ? length : 0);
+}
+
+bool CodedInputStream::DecrementRecursionDepthAndPopLimit(Limit limit) {
+ bool result = ConsumedEntireMessage();
+ PopLimit(limit);
+ GOOGLE_DCHECK_LT(recursion_budget_, recursion_limit_);
+ ++recursion_budget_;
+ return result;
+}
+
+bool CodedInputStream::CheckEntireMessageConsumedAndPopLimit(Limit limit) {
+ bool result = ConsumedEntireMessage();
+ PopLimit(limit);
+ return result;
+}
+
+int CodedInputStream::BytesUntilLimit() const {
+ if (current_limit_ == INT_MAX) return -1;
+ int current_position = CurrentPosition();
+
+ return current_limit_ - current_position;
+}
+
+void CodedInputStream::SetTotalBytesLimit(int total_bytes_limit) {
+ // Make sure the limit isn't already past, since this could confuse other
+ // code.
+ int current_position = CurrentPosition();
+ total_bytes_limit_ = std::max(current_position, total_bytes_limit);
+ RecomputeBufferLimits();
+}
+
+int CodedInputStream::BytesUntilTotalBytesLimit() const {
+ if (total_bytes_limit_ == INT_MAX) return -1;
+ return total_bytes_limit_ - CurrentPosition();
+}
+
+void CodedInputStream::PrintTotalBytesLimitError() {
+ GOOGLE_LOG(ERROR) << "A protocol message was rejected because it was too "
+ "big (more than " << total_bytes_limit_
+ << " bytes). To increase the limit (or to disable these "
+ "warnings), see CodedInputStream::SetTotalBytesLimit() "
+ "in google/protobuf/io/coded_stream.h.";
+}
+
+bool CodedInputStream::SkipFallback(int count, int original_buffer_size) {
+ if (buffer_size_after_limit_ > 0) {
+ // We hit a limit inside this buffer. Advance to the limit and fail.
+ Advance(original_buffer_size);
+ return false;
+ }
+
+ count -= original_buffer_size;
+ buffer_ = NULL;
+ buffer_end_ = buffer_;
+
+ // Make sure this skip doesn't try to skip past the current limit.
+ int closest_limit = std::min(current_limit_, total_bytes_limit_);
+ int bytes_until_limit = closest_limit - total_bytes_read_;
+ if (bytes_until_limit < count) {
+ // We hit the limit. Skip up to it then fail.
+ if (bytes_until_limit > 0) {
+ total_bytes_read_ = closest_limit;
+ input_->Skip(bytes_until_limit);
+ }
+ return false;
+ }
+
+ if (!input_->Skip(count)) {
+ total_bytes_read_ = input_->ByteCount();
+ return false;
+ }
+ total_bytes_read_ += count;
+ return true;
+}
+
+bool CodedInputStream::GetDirectBufferPointer(const void** data, int* size) {
+ if (BufferSize() == 0 && !Refresh()) return false;
+
+ *data = buffer_;
+ *size = BufferSize();
+ return true;
+}
+
+bool CodedInputStream::ReadRaw(void* buffer, int size) {
+ return InternalReadRawInline(buffer, size);
+}
+
+bool CodedInputStream::ReadString(string* buffer, int size) {
+ if (size < 0) return false; // security: size is often user-supplied
+ return InternalReadStringInline(buffer, size);
+}
+
+bool CodedInputStream::ReadStringFallback(string* buffer, int size) {
+ if (!buffer->empty()) {
+ buffer->clear();
+ }
+
+ int closest_limit = std::min(current_limit_, total_bytes_limit_);
+ if (closest_limit != INT_MAX) {
+ int bytes_to_limit = closest_limit - CurrentPosition();
+ if (bytes_to_limit > 0 && size > 0 && size <= bytes_to_limit) {
+ buffer->reserve(size);
+ }
+ }
+
+ int current_buffer_size;
+ while ((current_buffer_size = BufferSize()) < size) {
+ // Some STL implementations "helpfully" crash on buffer->append(NULL, 0).
+ if (current_buffer_size != 0) {
+ // Note: string1.append(string2) is O(string2.size()) (as opposed to
+ // O(string1.size() + string2.size()), which would be bad).
+ buffer->append(reinterpret_cast<const char*>(buffer_),
+ current_buffer_size);
+ }
+ size -= current_buffer_size;
+ Advance(current_buffer_size);
+ if (!Refresh()) return false;
+ }
+
+ buffer->append(reinterpret_cast<const char*>(buffer_), size);
+ Advance(size);
+
+ return true;
+}
+
+
+bool CodedInputStream::ReadLittleEndian32Fallback(uint32* value) {
+ uint8 bytes[sizeof(*value)];
+
+ const uint8* ptr;
+ if (BufferSize() >= sizeof(*value)) {
+ // Fast path: Enough bytes in the buffer to read directly.
+ ptr = buffer_;
+ Advance(sizeof(*value));
+ } else {
+ // Slow path: Had to read past the end of the buffer.
+ if (!ReadRaw(bytes, sizeof(*value))) return false;
+ ptr = bytes;
+ }
+ ReadLittleEndian32FromArray(ptr, value);
+ return true;
+}
+
+bool CodedInputStream::ReadLittleEndian64Fallback(uint64* value) {
+ uint8 bytes[sizeof(*value)];
+
+ const uint8* ptr;
+ if (BufferSize() >= sizeof(*value)) {
+ // Fast path: Enough bytes in the buffer to read directly.
+ ptr = buffer_;
+ Advance(sizeof(*value));
+ } else {
+ // Slow path: Had to read past the end of the buffer.
+ if (!ReadRaw(bytes, sizeof(*value))) return false;
+ ptr = bytes;
+ }
+ ReadLittleEndian64FromArray(ptr, value);
+ return true;
+}
+
+namespace {
+
+// Read a varint from the given buffer, write it to *value, and return a pair.
+// The first part of the pair is true iff the read was successful. The second
+// part is buffer + (number of bytes read). This function is always inlined,
+// so returning a pair is costless.
+GOOGLE_PROTOBUF_ATTRIBUTE_ALWAYS_INLINE
+::std::pair<bool, const uint8*> ReadVarint32FromArray(
+ uint32 first_byte, const uint8* buffer,
+ uint32* value);
+inline ::std::pair<bool, const uint8*> ReadVarint32FromArray(
+ uint32 first_byte, const uint8* buffer, uint32* value) {
+ // Fast path: We have enough bytes left in the buffer to guarantee that
+ // this read won't cross the end, so we can skip the checks.
+ GOOGLE_DCHECK_EQ(*buffer, first_byte);
+ GOOGLE_DCHECK_EQ(first_byte & 0x80, 0x80) << first_byte;
+ const uint8* ptr = buffer;
+ uint32 b;
+ uint32 result = first_byte - 0x80;
+ ++ptr; // We just processed the first byte. Move on to the second.
+ b = *(ptr++); result += b << 7; if (!(b & 0x80)) goto done;
+ result -= 0x80 << 7;
+ b = *(ptr++); result += b << 14; if (!(b & 0x80)) goto done;
+ result -= 0x80 << 14;
+ b = *(ptr++); result += b << 21; if (!(b & 0x80)) goto done;
+ result -= 0x80 << 21;
+ b = *(ptr++); result += b << 28; if (!(b & 0x80)) goto done;
+ // "result -= 0x80 << 28" is irrevelant.
+
+ // If the input is larger than 32 bits, we still need to read it all
+ // and discard the high-order bits.
+ for (int i = 0; i < kMaxVarintBytes - kMaxVarint32Bytes; i++) {
+ b = *(ptr++); if (!(b & 0x80)) goto done;
+ }
+
+ // We have overrun the maximum size of a varint (10 bytes). Assume
+ // the data is corrupt.
+ return std::make_pair(false, ptr);
+
+ done:
+ *value = result;
+ return std::make_pair(true, ptr);
+}
+
+GOOGLE_PROTOBUF_ATTRIBUTE_ALWAYS_INLINE::std::pair<bool, const uint8*>
+ReadVarint64FromArray(const uint8* buffer, uint64* value);
+inline ::std::pair<bool, const uint8*> ReadVarint64FromArray(
+ const uint8* buffer, uint64* value) {
+ const uint8* ptr = buffer;
+ uint32 b;
+
+ // Splitting into 32-bit pieces gives better performance on 32-bit
+ // processors.
+ uint32 part0 = 0, part1 = 0, part2 = 0;
+
+ b = *(ptr++); part0 = b ; if (!(b & 0x80)) goto done;
+ part0 -= 0x80;
+ b = *(ptr++); part0 += b << 7; if (!(b & 0x80)) goto done;
+ part0 -= 0x80 << 7;
+ b = *(ptr++); part0 += b << 14; if (!(b & 0x80)) goto done;
+ part0 -= 0x80 << 14;
+ b = *(ptr++); part0 += b << 21; if (!(b & 0x80)) goto done;
+ part0 -= 0x80 << 21;
+ b = *(ptr++); part1 = b ; if (!(b & 0x80)) goto done;
+ part1 -= 0x80;
+ b = *(ptr++); part1 += b << 7; if (!(b & 0x80)) goto done;
+ part1 -= 0x80 << 7;
+ b = *(ptr++); part1 += b << 14; if (!(b & 0x80)) goto done;
+ part1 -= 0x80 << 14;
+ b = *(ptr++); part1 += b << 21; if (!(b & 0x80)) goto done;
+ part1 -= 0x80 << 21;
+ b = *(ptr++); part2 = b ; if (!(b & 0x80)) goto done;
+ part2 -= 0x80;
+ b = *(ptr++); part2 += b << 7; if (!(b & 0x80)) goto done;
+ // "part2 -= 0x80 << 7" is irrelevant because (0x80 << 7) << 56 is 0.
+
+ // We have overrun the maximum size of a varint (10 bytes). Assume
+ // the data is corrupt.
+ return std::make_pair(false, ptr);
+
+ done:
+ *value = (static_cast<uint64>(part0)) |
+ (static_cast<uint64>(part1) << 28) |
+ (static_cast<uint64>(part2) << 56);
+ return std::make_pair(true, ptr);
+}
+
+} // namespace
+
+bool CodedInputStream::ReadVarint32Slow(uint32* value) {
+ // Directly invoke ReadVarint64Fallback, since we already tried to optimize
+ // for one-byte varints.
+ std::pair<uint64, bool> p = ReadVarint64Fallback();
+ *value = static_cast<uint32>(p.first);
+ return p.second;
+}
+
+int64 CodedInputStream::ReadVarint32Fallback(uint32 first_byte_or_zero) {
+ if (BufferSize() >= kMaxVarintBytes ||
+ // Optimization: We're also safe if the buffer is non-empty and it ends
+ // with a byte that would terminate a varint.
+ (buffer_end_ > buffer_ && !(buffer_end_[-1] & 0x80))) {
+ GOOGLE_DCHECK_NE(first_byte_or_zero, 0)
+ << "Caller should provide us with *buffer_ when buffer is non-empty";
+ uint32 temp;
+ ::std::pair<bool, const uint8*> p =
+ ReadVarint32FromArray(first_byte_or_zero, buffer_, &temp);
+ if (!p.first) return -1;
+ buffer_ = p.second;
+ return temp;
+ } else {
+ // Really slow case: we will incur the cost of an extra function call here,
+ // but moving this out of line reduces the size of this function, which
+ // improves the common case. In micro benchmarks, this is worth about 10-15%
+ uint32 temp;
+ return ReadVarint32Slow(&temp) ? static_cast<int64>(temp) : -1;
+ }
+}
+
+int CodedInputStream::ReadVarintSizeAsIntSlow() {
+ // Directly invoke ReadVarint64Fallback, since we already tried to optimize
+ // for one-byte varints.
+ std::pair<uint64, bool> p = ReadVarint64Fallback();
+ if (!p.second || p.first > static_cast<uint64>(INT_MAX)) return -1;
+ return p.first;
+}
+
+int CodedInputStream::ReadVarintSizeAsIntFallback() {
+ if (BufferSize() >= kMaxVarintBytes ||
+ // Optimization: We're also safe if the buffer is non-empty and it ends
+ // with a byte that would terminate a varint.
+ (buffer_end_ > buffer_ && !(buffer_end_[-1] & 0x80))) {
+ uint64 temp;
+ ::std::pair<bool, const uint8*> p = ReadVarint64FromArray(buffer_, &temp);
+ if (!p.first || temp > static_cast<uint64>(INT_MAX)) return -1;
+ buffer_ = p.second;
+ return temp;
+ } else {
+ // Really slow case: we will incur the cost of an extra function call here,
+ // but moving this out of line reduces the size of this function, which
+ // improves the common case. In micro benchmarks, this is worth about 10-15%
+ return ReadVarintSizeAsIntSlow();
+ }
+}
+
+uint32 CodedInputStream::ReadTagSlow() {
+ if (buffer_ == buffer_end_) {
+ // Call refresh.
+ if (!Refresh()) {
+ // Refresh failed. Make sure that it failed due to EOF, not because
+ // we hit total_bytes_limit_, which, unlike normal limits, is not a
+ // valid place to end a message.
+ int current_position = total_bytes_read_ - buffer_size_after_limit_;
+ if (current_position >= total_bytes_limit_) {
+ // Hit total_bytes_limit_. But if we also hit the normal limit,
+ // we're still OK.
+ legitimate_message_end_ = current_limit_ == total_bytes_limit_;
+ } else {
+ legitimate_message_end_ = true;
+ }
+ return 0;
+ }
+ }
+
+ // For the slow path, just do a 64-bit read. Try to optimize for one-byte tags
+ // again, since we have now refreshed the buffer.
+ uint64 result = 0;
+ if (!ReadVarint64(&result)) return 0;
+ return static_cast<uint32>(result);
+}
+
+uint32 CodedInputStream::ReadTagFallback(uint32 first_byte_or_zero) {
+ const int buf_size = BufferSize();
+ if (buf_size >= kMaxVarintBytes ||
+ // Optimization: We're also safe if the buffer is non-empty and it ends
+ // with a byte that would terminate a varint.
+ (buf_size > 0 && !(buffer_end_[-1] & 0x80))) {
+ GOOGLE_DCHECK_EQ(first_byte_or_zero, buffer_[0]);
+ if (first_byte_or_zero == 0) {
+ ++buffer_;
+ return 0;
+ }
+ uint32 tag;
+ ::std::pair<bool, const uint8*> p =
+ ReadVarint32FromArray(first_byte_or_zero, buffer_, &tag);
+ if (!p.first) {
+ return 0;
+ }
+ buffer_ = p.second;
+ return tag;
+ } else {
+ // We are commonly at a limit when attempting to read tags. Try to quickly
+ // detect this case without making another function call.
+ if ((buf_size == 0) &&
+ ((buffer_size_after_limit_ > 0) ||
+ (total_bytes_read_ == current_limit_)) &&
+ // Make sure that the limit we hit is not total_bytes_limit_, since
+ // in that case we still need to call Refresh() so that it prints an
+ // error.
+ total_bytes_read_ - buffer_size_after_limit_ < total_bytes_limit_) {
+ // We hit a byte limit.
+ legitimate_message_end_ = true;
+ return 0;
+ }
+ return ReadTagSlow();
+ }
+}
+
+bool CodedInputStream::ReadVarint64Slow(uint64* value) {
+ // Slow path: This read might cross the end of the buffer, so we
+ // need to check and refresh the buffer if and when it does.
+
+ uint64 result = 0;
+ int count = 0;
+ uint32 b;
+
+ do {
+ if (count == kMaxVarintBytes) {
+ *value = 0;
+ return false;
+ }
+ while (buffer_ == buffer_end_) {
+ if (!Refresh()) {
+ *value = 0;
+ return false;
+ }
+ }
+ b = *buffer_;
+ result |= static_cast<uint64>(b & 0x7F) << (7 * count);
+ Advance(1);
+ ++count;
+ } while (b & 0x80);
+
+ *value = result;
+ return true;
+}
+
+std::pair<uint64, bool> CodedInputStream::ReadVarint64Fallback() {
+ if (BufferSize() >= kMaxVarintBytes ||
+ // Optimization: We're also safe if the buffer is non-empty and it ends
+ // with a byte that would terminate a varint.
+ (buffer_end_ > buffer_ && !(buffer_end_[-1] & 0x80))) {
+ uint64 temp;
+ ::std::pair<bool, const uint8*> p = ReadVarint64FromArray(buffer_, &temp);
+ if (!p.first) {
+ return std::make_pair(0, false);
+ }
+ buffer_ = p.second;
+ return std::make_pair(temp, true);
+ } else {
+ uint64 temp;
+ bool success = ReadVarint64Slow(&temp);
+ return std::make_pair(temp, success);
+ }
+}
+
+bool CodedInputStream::Refresh() {
+ GOOGLE_DCHECK_EQ(0, BufferSize());
+
+ if (buffer_size_after_limit_ > 0 || overflow_bytes_ > 0 ||
+ total_bytes_read_ == current_limit_) {
+ // We've hit a limit. Stop.
+ int current_position = total_bytes_read_ - buffer_size_after_limit_;
+
+ if (current_position >= total_bytes_limit_ &&
+ total_bytes_limit_ != current_limit_) {
+ // Hit total_bytes_limit_.
+ PrintTotalBytesLimitError();
+ }
+
+ return false;
+ }
+
+ const void* void_buffer;
+ int buffer_size;
+ if (NextNonEmpty(input_, &void_buffer, &buffer_size)) {
+ buffer_ = reinterpret_cast<const uint8*>(void_buffer);
+ buffer_end_ = buffer_ + buffer_size;
+ GOOGLE_CHECK_GE(buffer_size, 0);
+
+ if (total_bytes_read_ <= INT_MAX - buffer_size) {
+ total_bytes_read_ += buffer_size;
+ } else {
+ // Overflow. Reset buffer_end_ to not include the bytes beyond INT_MAX.
+ // We can't get that far anyway, because total_bytes_limit_ is guaranteed
+ // to be less than it. We need to keep track of the number of bytes
+ // we discarded, though, so that we can call input_->BackUp() to back
+ // up over them on destruction.
+
+ // The following line is equivalent to:
+ // overflow_bytes_ = total_bytes_read_ + buffer_size - INT_MAX;
+ // except that it avoids overflows. Signed integer overflow has
+ // undefined results according to the C standard.
+ overflow_bytes_ = total_bytes_read_ - (INT_MAX - buffer_size);
+ buffer_end_ -= overflow_bytes_;
+ total_bytes_read_ = INT_MAX;
+ }
+
+ RecomputeBufferLimits();
+ return true;
+ } else {
+ buffer_ = NULL;
+ buffer_end_ = NULL;
+ return false;
+ }
+}
+
+// CodedOutputStream =================================================
+
+std::atomic<bool> CodedOutputStream::default_serialization_deterministic_{
+ false};
+
+CodedOutputStream::CodedOutputStream(ZeroCopyOutputStream* output)
+ : CodedOutputStream(output, true) {}
+
+CodedOutputStream::CodedOutputStream(ZeroCopyOutputStream* output,
+ bool do_eager_refresh)
+ : output_(output),
+ buffer_(NULL),
+ buffer_size_(0),
+ total_bytes_(0),
+ had_error_(false),
+ aliasing_enabled_(false),
+ is_serialization_deterministic_(IsDefaultSerializationDeterministic()) {
+ if (do_eager_refresh) {
+ // Eagerly Refresh() so buffer space is immediately available.
+ Refresh();
+ // The Refresh() may have failed. If the client doesn't write any data,
+ // though, don't consider this an error. If the client does write data, then
+ // another Refresh() will be attempted and it will set the error once again.
+ had_error_ = false;
+ }
+}
+
+CodedOutputStream::~CodedOutputStream() {
+ Trim();
+}
+
+void CodedOutputStream::Trim() {
+ if (buffer_size_ > 0) {
+ output_->BackUp(buffer_size_);
+ total_bytes_ -= buffer_size_;
+ buffer_size_ = 0;
+ buffer_ = NULL;
+ }
+}
+
+bool CodedOutputStream::Skip(int count) {
+ if (count < 0) return false;
+
+ while (count > buffer_size_) {
+ count -= buffer_size_;
+ if (!Refresh()) return false;
+ }
+
+ Advance(count);
+ return true;
+}
+
+bool CodedOutputStream::GetDirectBufferPointer(void** data, int* size) {
+ if (buffer_size_ == 0 && !Refresh()) return false;
+
+ *data = buffer_;
+ *size = buffer_size_;
+ return true;
+}
+
+void CodedOutputStream::WriteRaw(const void* data, int size) {
+ while (buffer_size_ < size) {
+ memcpy(buffer_, data, buffer_size_);
+ size -= buffer_size_;
+ data = reinterpret_cast<const uint8*>(data) + buffer_size_;
+ if (!Refresh()) return;
+ }
+
+ memcpy(buffer_, data, size);
+ Advance(size);
+}
+
+uint8* CodedOutputStream::WriteRawToArray(
+ const void* data, int size, uint8* target) {
+ memcpy(target, data, size);
+ return target + size;
+}
+
+
+void CodedOutputStream::WriteAliasedRaw(const void* data, int size) {
+ if (size < buffer_size_
+ ) {
+ WriteRaw(data, size);
+ } else {
+ Trim();
+
+ total_bytes_ += size;
+ had_error_ |= !output_->WriteAliasedRaw(data, size);
+ }
+}
+
+void CodedOutputStream::WriteLittleEndian32(uint32 value) {
+ uint8 bytes[sizeof(value)];
+
+ bool use_fast = buffer_size_ >= sizeof(value);
+ uint8* ptr = use_fast ? buffer_ : bytes;
+
+ WriteLittleEndian32ToArray(value, ptr);
+
+ if (use_fast) {
+ Advance(sizeof(value));
+ } else {
+ WriteRaw(bytes, sizeof(value));
+ }
+}
+
+void CodedOutputStream::WriteLittleEndian64(uint64 value) {
+ uint8 bytes[sizeof(value)];
+
+ bool use_fast = buffer_size_ >= sizeof(value);
+ uint8* ptr = use_fast ? buffer_ : bytes;
+
+ WriteLittleEndian64ToArray(value, ptr);
+
+ if (use_fast) {
+ Advance(sizeof(value));
+ } else {
+ WriteRaw(bytes, sizeof(value));
+ }
+}
+
+void CodedOutputStream::WriteVarint32SlowPath(uint32 value) {
+ uint8 bytes[kMaxVarint32Bytes];
+ uint8* target = &bytes[0];
+ uint8* end = WriteVarint32ToArray(value, target);
+ int size = end - target;
+ WriteRaw(bytes, size);
+}
+
+void CodedOutputStream::WriteVarint64SlowPath(uint64 value) {
+ uint8 bytes[kMaxVarintBytes];
+ uint8* target = &bytes[0];
+ uint8* end = WriteVarint64ToArray(value, target);
+ int size = end - target;
+ WriteRaw(bytes, size);
+}
+
+bool CodedOutputStream::Refresh() {
+ void* void_buffer;
+ if (output_->Next(&void_buffer, &buffer_size_)) {
+ buffer_ = reinterpret_cast<uint8*>(void_buffer);
+ total_bytes_ += buffer_size_;
+ return true;
+ } else {
+ buffer_ = NULL;
+ buffer_size_ = 0;
+ had_error_ = true;
+ return false;
+ }
+}
+
+uint8* CodedOutputStream::WriteStringWithSizeToArray(const string& str,
+ uint8* target) {
+ GOOGLE_DCHECK_LE(str.size(), kuint32max);
+ target = WriteVarint32ToArray(str.size(), target);
+ return WriteStringToArray(str, target);
+}
+
+} // namespace io
+} // namespace protobuf
+} // namespace google