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+// Protocol Buffers - Google's data interchange format
+// Copyright 2008 Google Inc. All rights reserved.
+// https://developers.google.com/protocol-buffers/
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// This file defines an Arena allocator for better allocation performance.
+
+#ifndef GOOGLE_PROTOBUF_ARENA_IMPL_H__
+#define GOOGLE_PROTOBUF_ARENA_IMPL_H__
+
+#include <atomic>
+#include <limits>
+
+#include <google/protobuf/stubs/common.h>
+#include <google/protobuf/stubs/logging.h>
+
+#include <google/protobuf/stubs/port.h>
+
+#ifdef ADDRESS_SANITIZER
+#include <sanitizer/asan_interface.h>
+#endif // ADDRESS_SANITIZER
+
+namespace google {
+
+namespace protobuf {
+namespace internal {
+
+inline size_t AlignUpTo8(size_t n) {
+ // Align n to next multiple of 8 (from Hacker's Delight, Chapter 3.)
+ return (n + 7) & -8;
+}
+
+// This class provides the core Arena memory allocation library. Different
+// implementations only need to implement the public interface below.
+// Arena is not a template type as that would only be useful if all protos
+// in turn would be templates, which will/cannot happen. However separating
+// the memory allocation part from the cruft of the API users expect we can
+// use #ifdef the select the best implementation based on hardware / OS.
+class LIBPROTOBUF_EXPORT ArenaImpl {
+ public:
+ struct Options {
+ size_t start_block_size;
+ size_t max_block_size;
+ char* initial_block;
+ size_t initial_block_size;
+ void* (*block_alloc)(size_t);
+ void (*block_dealloc)(void*, size_t);
+
+ template <typename O>
+ explicit Options(const O& options)
+ : start_block_size(options.start_block_size),
+ max_block_size(options.max_block_size),
+ initial_block(options.initial_block),
+ initial_block_size(options.initial_block_size),
+ block_alloc(options.block_alloc),
+ block_dealloc(options.block_dealloc) {}
+ };
+
+ template <typename O>
+ explicit ArenaImpl(const O& options) : options_(options) {
+ if (options_.initial_block != NULL && options_.initial_block_size > 0) {
+ GOOGLE_CHECK_GE(options_.initial_block_size, sizeof(Block))
+ << ": Initial block size too small for header.";
+ initial_block_ = reinterpret_cast<Block*>(options_.initial_block);
+ } else {
+ initial_block_ = NULL;
+ }
+
+ Init();
+ }
+
+ // Destructor deletes all owned heap allocated objects, and destructs objects
+ // that have non-trivial destructors, except for proto2 message objects whose
+ // destructors can be skipped. Also, frees all blocks except the initial block
+ // if it was passed in.
+ ~ArenaImpl();
+
+ uint64 Reset();
+
+ uint64 SpaceAllocated() const;
+ uint64 SpaceUsed() const;
+
+ void* AllocateAligned(size_t n);
+
+ void* AllocateAlignedAndAddCleanup(size_t n, void (*cleanup)(void*));
+
+ // Add object pointer and cleanup function pointer to the list.
+ void AddCleanup(void* elem, void (*cleanup)(void*));
+
+ private:
+ void* AllocateAlignedFallback(size_t n);
+ void* AllocateAlignedAndAddCleanupFallback(size_t n, void (*cleanup)(void*));
+ void AddCleanupFallback(void* elem, void (*cleanup)(void*));
+
+ // Node contains the ptr of the object to be cleaned up and the associated
+ // cleanup function ptr.
+ struct CleanupNode {
+ void* elem; // Pointer to the object to be cleaned up.
+ void (*cleanup)(void*); // Function pointer to the destructor or deleter.
+ };
+
+ // Cleanup uses a chunked linked list, to reduce pointer chasing.
+ struct CleanupChunk {
+ static size_t SizeOf(size_t i) {
+ return sizeof(CleanupChunk) + (sizeof(CleanupNode) * (i - 1));
+ }
+ size_t size; // Total elements in the list.
+ CleanupChunk* next; // Next node in the list.
+ CleanupNode nodes[1]; // True length is |size|.
+ };
+
+ class Block;
+
+ // A thread-unsafe Arena that can only be used within its owning thread.
+ class LIBPROTOBUF_EXPORT SerialArena {
+ public:
+ // The allocate/free methods here are a little strange, since SerialArena is
+ // allocated inside a Block which it also manages. This is to avoid doing
+ // an extra allocation for the SerialArena itself.
+
+ // Creates a new SerialArena inside Block* and returns it.
+ static SerialArena* New(Block* b, void* owner, ArenaImpl* arena);
+
+ // Destroys this SerialArena, freeing all blocks with the given dealloc
+ // function, except any block equal to |initial_block|.
+ static uint64 Free(SerialArena* serial, Block* initial_block,
+ void (*block_dealloc)(void*, size_t));
+
+ void CleanupList();
+ uint64 SpaceUsed() const;
+
+ void* AllocateAligned(size_t n) {
+ GOOGLE_DCHECK_EQ(internal::AlignUpTo8(n), n); // Must be already aligned.
+ GOOGLE_DCHECK_GE(limit_, ptr_);
+ if (GOOGLE_PREDICT_FALSE(static_cast<size_t>(limit_ - ptr_) < n)) {
+ return AllocateAlignedFallback(n);
+ }
+ void* ret = ptr_;
+ ptr_ += n;
+#ifdef ADDRESS_SANITIZER
+ ASAN_UNPOISON_MEMORY_REGION(ret, n);
+#endif // ADDRESS_SANITIZER
+ return ret;
+ }
+
+ void AddCleanup(void* elem, void (*cleanup)(void*)) {
+ if (GOOGLE_PREDICT_FALSE(cleanup_ptr_ == cleanup_limit_)) {
+ AddCleanupFallback(elem, cleanup);
+ return;
+ }
+ cleanup_ptr_->elem = elem;
+ cleanup_ptr_->cleanup = cleanup;
+ cleanup_ptr_++;
+ }
+
+ void* AllocateAlignedAndAddCleanup(size_t n, void (*cleanup)(void*)) {
+ void* ret = AllocateAligned(n);
+ AddCleanup(ret, cleanup);
+ return ret;
+ }
+
+ void* owner() const { return owner_; }
+ SerialArena* next() const { return next_; }
+ void set_next(SerialArena* next) { next_ = next; }
+
+ private:
+ void* AllocateAlignedFallback(size_t n);
+ void AddCleanupFallback(void* elem, void (*cleanup)(void*));
+ void CleanupListFallback();
+
+ ArenaImpl* arena_; // Containing arena.
+ void* owner_; // &ThreadCache of this thread;
+ Block* head_; // Head of linked list of blocks.
+ CleanupChunk* cleanup_; // Head of cleanup list.
+ SerialArena* next_; // Next SerialArena in this linked list.
+
+ // Next pointer to allocate from. Always 8-byte aligned. Points inside
+ // head_ (and head_->pos will always be non-canonical). We keep these
+ // here to reduce indirection.
+ char* ptr_;
+ char* limit_;
+
+ // Next CleanupList members to append to. These point inside cleanup_.
+ CleanupNode* cleanup_ptr_;
+ CleanupNode* cleanup_limit_;
+ };
+
+ // Blocks are variable length malloc-ed objects. The following structure
+ // describes the common header for all blocks.
+ class LIBPROTOBUF_EXPORT Block {
+ public:
+ Block(size_t size, Block* next);
+
+ char* Pointer(size_t n) {
+ GOOGLE_DCHECK(n <= size_);
+ return reinterpret_cast<char*>(this) + n;
+ }
+
+ Block* next() const { return next_; }
+ size_t pos() const { return pos_; }
+ size_t size() const { return size_; }
+ void set_pos(size_t pos) { pos_ = pos; }
+
+ private:
+ Block* next_; // Next block for this thread.
+ size_t pos_;
+ size_t size_;
+ // data follows
+ };
+
+ struct ThreadCache {
+#if defined(GOOGLE_PROTOBUF_NO_THREADLOCAL)
+ // If we are using the ThreadLocalStorage class to store the ThreadCache,
+ // then the ThreadCache's default constructor has to be responsible for
+ // initializing it.
+ ThreadCache() : last_lifecycle_id_seen(-1), last_serial_arena(NULL) {}
+#endif
+
+ // The ThreadCache is considered valid as long as this matches the
+ // lifecycle_id of the arena being used.
+ int64 last_lifecycle_id_seen;
+ SerialArena* last_serial_arena;
+ };
+ static std::atomic<int64> lifecycle_id_generator_;
+#if defined(GOOGLE_PROTOBUF_NO_THREADLOCAL)
+ // Android ndk does not support GOOGLE_THREAD_LOCAL keyword so we use a custom thread
+ // local storage class we implemented.
+ // iOS also does not support the GOOGLE_THREAD_LOCAL keyword.
+ static ThreadCache& thread_cache();
+#elif defined(PROTOBUF_USE_DLLS)
+ // Thread local variables cannot be exposed through DLL interface but we can
+ // wrap them in static functions.
+ static ThreadCache& thread_cache();
+#else
+ static GOOGLE_THREAD_LOCAL ThreadCache thread_cache_;
+ static ThreadCache& thread_cache() { return thread_cache_; }
+#endif
+
+ void Init();
+
+ // Free all blocks and return the total space used which is the sums of sizes
+ // of the all the allocated blocks.
+ uint64 FreeBlocks();
+ // Delete or Destruct all objects owned by the arena.
+ void CleanupList();
+
+ inline void CacheSerialArena(SerialArena* serial) {
+ thread_cache().last_serial_arena = serial;
+ thread_cache().last_lifecycle_id_seen = lifecycle_id_;
+ // TODO(haberman): evaluate whether we would gain efficiency by getting rid
+ // of hint_. It's the only write we do to ArenaImpl in the allocation path,
+ // which will dirty the cache line.
+
+ hint_.store(serial, std::memory_order_release);
+ }
+
+
+ std::atomic<SerialArena*>
+ threads_; // Pointer to a linked list of SerialArena.
+ std::atomic<SerialArena*> hint_; // Fast thread-local block access
+ std::atomic<size_t> space_allocated_; // Total size of all allocated blocks.
+
+ Block *initial_block_; // If non-NULL, points to the block that came from
+ // user data.
+
+ Block* NewBlock(Block* last_block, size_t min_bytes);
+
+ SerialArena* GetSerialArena();
+ bool GetSerialArenaFast(SerialArena** arena);
+ SerialArena* GetSerialArenaFallback(void* me);
+ int64 lifecycle_id_; // Unique for each arena. Changes on Reset().
+
+ Options options_;
+
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArenaImpl);
+ // All protos have pointers back to the arena hence Arena must have
+ // pointer stability.
+ ArenaImpl(ArenaImpl&&) = delete;
+ ArenaImpl& operator=(ArenaImpl&&) = delete;
+
+ public:
+ // kBlockHeaderSize is sizeof(Block), aligned up to the nearest multiple of 8
+ // to protect the invariant that pos is always at a multiple of 8.
+ static const size_t kBlockHeaderSize = (sizeof(Block) + 7) & -8;
+ static const size_t kSerialArenaSize = (sizeof(SerialArena) + 7) & -8;
+ static_assert(kBlockHeaderSize % 8 == 0,
+ "kBlockHeaderSize must be a multiple of 8.");
+ static_assert(kSerialArenaSize % 8 == 0,
+ "kSerialArenaSize must be a multiple of 8.");
+};
+
+} // namespace internal
+} // namespace protobuf
+
+} // namespace google
+#endif // GOOGLE_PROTOBUF_ARENA_IMPL_H__