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+// Protocol Buffers - Google's data interchange format
+// Copyright 2008 Google Inc. All rights reserved.
+// https://developers.google.com/protocol-buffers/
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// from google3/strings/strutil.cc
+
+#include <google/protobuf/stubs/strutil.h>
+#include <google/protobuf/stubs/mathlimits.h>
+
+#include <errno.h>
+#include <float.h> // FLT_DIG and DBL_DIG
+#include <limits>
+#include <limits.h>
+#include <stdio.h>
+#include <iterator>
+
+#include <google/protobuf/stubs/stl_util.h>
+
+#ifdef _WIN32
+// MSVC has only _snprintf, not snprintf.
+//
+// MinGW has both snprintf and _snprintf, but they appear to be different
+// functions. The former is buggy. When invoked like so:
+// char buffer[32];
+// snprintf(buffer, 32, "%.*g\n", FLT_DIG, 1.23e10f);
+// it prints "1.23000e+10". This is plainly wrong: %g should never print
+// trailing zeros after the decimal point. For some reason this bug only
+// occurs with some input values, not all. In any case, _snprintf does the
+// right thing, so we use it.
+#define snprintf _snprintf
+#endif
+
+namespace google {
+namespace protobuf {
+
+// These are defined as macros on some platforms. #undef them so that we can
+// redefine them.
+#undef isxdigit
+#undef isprint
+
+// The definitions of these in ctype.h change based on locale. Since our
+// string manipulation is all in relation to the protocol buffer and C++
+// languages, we always want to use the C locale. So, we re-define these
+// exactly as we want them.
+inline bool isxdigit(char c) {
+ return ('0' <= c && c <= '9') ||
+ ('a' <= c && c <= 'f') ||
+ ('A' <= c && c <= 'F');
+}
+
+inline bool isprint(char c) {
+ return c >= 0x20 && c <= 0x7E;
+}
+
+// ----------------------------------------------------------------------
+// StripString
+// Replaces any occurrence of the character 'remove' (or the characters
+// in 'remove') with the character 'replacewith'.
+// ----------------------------------------------------------------------
+void StripString(string* s, const char* remove, char replacewith) {
+ const char * str_start = s->c_str();
+ const char * str = str_start;
+ for (str = strpbrk(str, remove);
+ str != NULL;
+ str = strpbrk(str + 1, remove)) {
+ (*s)[str - str_start] = replacewith;
+ }
+}
+
+// ----------------------------------------------------------------------
+// ReplaceCharacters
+// Replaces any occurrence of the character 'remove' (or the characters
+// in 'remove') with the character 'replacewith'.
+// ----------------------------------------------------------------------
+void ReplaceCharacters(string *s, const char *remove, char replacewith) {
+ const char *str_start = s->c_str();
+ const char *str = str_start;
+ for (str = strpbrk(str, remove);
+ str != NULL;
+ str = strpbrk(str + 1, remove)) {
+ (*s)[str - str_start] = replacewith;
+ }
+}
+
+void StripWhitespace(string* str) {
+ int str_length = str->length();
+
+ // Strip off leading whitespace.
+ int first = 0;
+ while (first < str_length && ascii_isspace(str->at(first))) {
+ ++first;
+ }
+ // If entire string is white space.
+ if (first == str_length) {
+ str->clear();
+ return;
+ }
+ if (first > 0) {
+ str->erase(0, first);
+ str_length -= first;
+ }
+
+ // Strip off trailing whitespace.
+ int last = str_length - 1;
+ while (last >= 0 && ascii_isspace(str->at(last))) {
+ --last;
+ }
+ if (last != (str_length - 1) && last >= 0) {
+ str->erase(last + 1, string::npos);
+ }
+}
+
+// ----------------------------------------------------------------------
+// StringReplace()
+// Replace the "old" pattern with the "new" pattern in a string,
+// and append the result to "res". If replace_all is false,
+// it only replaces the first instance of "old."
+// ----------------------------------------------------------------------
+
+void StringReplace(const string& s, const string& oldsub,
+ const string& newsub, bool replace_all,
+ string* res) {
+ if (oldsub.empty()) {
+ res->append(s); // if empty, append the given string.
+ return;
+ }
+
+ string::size_type start_pos = 0;
+ string::size_type pos;
+ do {
+ pos = s.find(oldsub, start_pos);
+ if (pos == string::npos) {
+ break;
+ }
+ res->append(s, start_pos, pos - start_pos);
+ res->append(newsub);
+ start_pos = pos + oldsub.size(); // start searching again after the "old"
+ } while (replace_all);
+ res->append(s, start_pos, s.length() - start_pos);
+}
+
+// ----------------------------------------------------------------------
+// StringReplace()
+// Give me a string and two patterns "old" and "new", and I replace
+// the first instance of "old" in the string with "new", if it
+// exists. If "global" is true; call this repeatedly until it
+// fails. RETURN a new string, regardless of whether the replacement
+// happened or not.
+// ----------------------------------------------------------------------
+
+string StringReplace(const string& s, const string& oldsub,
+ const string& newsub, bool replace_all) {
+ string ret;
+ StringReplace(s, oldsub, newsub, replace_all, &ret);
+ return ret;
+}
+
+// ----------------------------------------------------------------------
+// SplitStringUsing()
+// Split a string using a character delimiter. Append the components
+// to 'result'.
+//
+// Note: For multi-character delimiters, this routine will split on *ANY* of
+// the characters in the string, not the entire string as a single delimiter.
+// ----------------------------------------------------------------------
+template <typename ITR>
+static inline
+void SplitStringToIteratorUsing(const string& full,
+ const char* delim,
+ ITR& result) {
+ // Optimize the common case where delim is a single character.
+ if (delim[0] != '\0' && delim[1] == '\0') {
+ char c = delim[0];
+ const char* p = full.data();
+ const char* end = p + full.size();
+ while (p != end) {
+ if (*p == c) {
+ ++p;
+ } else {
+ const char* start = p;
+ while (++p != end && *p != c);
+ *result++ = string(start, p - start);
+ }
+ }
+ return;
+ }
+
+ string::size_type begin_index, end_index;
+ begin_index = full.find_first_not_of(delim);
+ while (begin_index != string::npos) {
+ end_index = full.find_first_of(delim, begin_index);
+ if (end_index == string::npos) {
+ *result++ = full.substr(begin_index);
+ return;
+ }
+ *result++ = full.substr(begin_index, (end_index - begin_index));
+ begin_index = full.find_first_not_of(delim, end_index);
+ }
+}
+
+void SplitStringUsing(const string& full,
+ const char* delim,
+ vector<string>* result) {
+ std::back_insert_iterator< vector<string> > it(*result);
+ SplitStringToIteratorUsing(full, delim, it);
+}
+
+// Split a string using a character delimiter. Append the components
+// to 'result'. If there are consecutive delimiters, this function
+// will return corresponding empty strings. The string is split into
+// at most the specified number of pieces greedily. This means that the
+// last piece may possibly be split further. To split into as many pieces
+// as possible, specify 0 as the number of pieces.
+//
+// If "full" is the empty string, yields an empty string as the only value.
+//
+// If "pieces" is negative for some reason, it returns the whole string
+// ----------------------------------------------------------------------
+template <typename StringType, typename ITR>
+static inline
+void SplitStringToIteratorAllowEmpty(const StringType& full,
+ const char* delim,
+ int pieces,
+ ITR& result) {
+ string::size_type begin_index, end_index;
+ begin_index = 0;
+
+ for (int i = 0; (i < pieces-1) || (pieces == 0); i++) {
+ end_index = full.find_first_of(delim, begin_index);
+ if (end_index == string::npos) {
+ *result++ = full.substr(begin_index);
+ return;
+ }
+ *result++ = full.substr(begin_index, (end_index - begin_index));
+ begin_index = end_index + 1;
+ }
+ *result++ = full.substr(begin_index);
+}
+
+void SplitStringAllowEmpty(const string& full, const char* delim,
+ vector<string>* result) {
+ std::back_insert_iterator<vector<string> > it(*result);
+ SplitStringToIteratorAllowEmpty(full, delim, 0, it);
+}
+
+// ----------------------------------------------------------------------
+// JoinStrings()
+// This merges a vector of string components with delim inserted
+// as separaters between components.
+//
+// ----------------------------------------------------------------------
+template <class ITERATOR>
+static void JoinStringsIterator(const ITERATOR& start,
+ const ITERATOR& end,
+ const char* delim,
+ string* result) {
+ GOOGLE_CHECK(result != NULL);
+ result->clear();
+ int delim_length = strlen(delim);
+
+ // Precompute resulting length so we can reserve() memory in one shot.
+ int length = 0;
+ for (ITERATOR iter = start; iter != end; ++iter) {
+ if (iter != start) {
+ length += delim_length;
+ }
+ length += iter->size();
+ }
+ result->reserve(length);
+
+ // Now combine everything.
+ for (ITERATOR iter = start; iter != end; ++iter) {
+ if (iter != start) {
+ result->append(delim, delim_length);
+ }
+ result->append(iter->data(), iter->size());
+ }
+}
+
+void JoinStrings(const vector<string>& components,
+ const char* delim,
+ string * result) {
+ JoinStringsIterator(components.begin(), components.end(), delim, result);
+}
+
+// ----------------------------------------------------------------------
+// UnescapeCEscapeSequences()
+// This does all the unescaping that C does: \ooo, \r, \n, etc
+// Returns length of resulting string.
+// The implementation of \x parses any positive number of hex digits,
+// but it is an error if the value requires more than 8 bits, and the
+// result is truncated to 8 bits.
+//
+// The second call stores its errors in a supplied string vector.
+// If the string vector pointer is NULL, it reports the errors with LOG().
+// ----------------------------------------------------------------------
+
+#define IS_OCTAL_DIGIT(c) (((c) >= '0') && ((c) <= '7'))
+
+// Protocol buffers doesn't ever care about errors, but I don't want to remove
+// the code.
+#define LOG_STRING(LEVEL, VECTOR) GOOGLE_LOG_IF(LEVEL, false)
+
+int UnescapeCEscapeSequences(const char* source, char* dest) {
+ return UnescapeCEscapeSequences(source, dest, NULL);
+}
+
+int UnescapeCEscapeSequences(const char* source, char* dest,
+ vector<string> *errors) {
+ GOOGLE_DCHECK(errors == NULL) << "Error reporting not implemented.";
+
+ char* d = dest;
+ const char* p = source;
+
+ // Small optimization for case where source = dest and there's no escaping
+ while ( p == d && *p != '\0' && *p != '\\' )
+ p++, d++;
+
+ while (*p != '\0') {
+ if (*p != '\\') {
+ *d++ = *p++;
+ } else {
+ switch ( *++p ) { // skip past the '\\'
+ case '\0':
+ LOG_STRING(ERROR, errors) << "String cannot end with \\";
+ *d = '\0';
+ return d - dest; // we're done with p
+ case 'a': *d++ = '\a'; break;
+ case 'b': *d++ = '\b'; break;
+ case 'f': *d++ = '\f'; break;
+ case 'n': *d++ = '\n'; break;
+ case 'r': *d++ = '\r'; break;
+ case 't': *d++ = '\t'; break;
+ case 'v': *d++ = '\v'; break;
+ case '\\': *d++ = '\\'; break;
+ case '?': *d++ = '\?'; break; // \? Who knew?
+ case '\'': *d++ = '\''; break;
+ case '"': *d++ = '\"'; break;
+ case '0': case '1': case '2': case '3': // octal digit: 1 to 3 digits
+ case '4': case '5': case '6': case '7': {
+ char ch = *p - '0';
+ if ( IS_OCTAL_DIGIT(p[1]) )
+ ch = ch * 8 + *++p - '0';
+ if ( IS_OCTAL_DIGIT(p[1]) ) // safe (and easy) to do this twice
+ ch = ch * 8 + *++p - '0'; // now points at last digit
+ *d++ = ch;
+ break;
+ }
+ case 'x': case 'X': {
+ if (!isxdigit(p[1])) {
+ if (p[1] == '\0') {
+ LOG_STRING(ERROR, errors) << "String cannot end with \\x";
+ } else {
+ LOG_STRING(ERROR, errors) <<
+ "\\x cannot be followed by non-hex digit: \\" << *p << p[1];
+ }
+ break;
+ }
+ unsigned int ch = 0;
+ const char *hex_start = p;
+ while (isxdigit(p[1])) // arbitrarily many hex digits
+ ch = (ch << 4) + hex_digit_to_int(*++p);
+ if (ch > 0xFF)
+ LOG_STRING(ERROR, errors) << "Value of " <<
+ "\\" << string(hex_start, p+1-hex_start) << " exceeds 8 bits";
+ *d++ = ch;
+ break;
+ }
+#if 0 // TODO(kenton): Support \u and \U? Requires runetochar().
+ case 'u': {
+ // \uhhhh => convert 4 hex digits to UTF-8
+ char32 rune = 0;
+ const char *hex_start = p;
+ for (int i = 0; i < 4; ++i) {
+ if (isxdigit(p[1])) { // Look one char ahead.
+ rune = (rune << 4) + hex_digit_to_int(*++p); // Advance p.
+ } else {
+ LOG_STRING(ERROR, errors)
+ << "\\u must be followed by 4 hex digits: \\"
+ << string(hex_start, p+1-hex_start);
+ break;
+ }
+ }
+ d += runetochar(d, &rune);
+ break;
+ }
+ case 'U': {
+ // \Uhhhhhhhh => convert 8 hex digits to UTF-8
+ char32 rune = 0;
+ const char *hex_start = p;
+ for (int i = 0; i < 8; ++i) {
+ if (isxdigit(p[1])) { // Look one char ahead.
+ // Don't change rune until we're sure this
+ // is within the Unicode limit, but do advance p.
+ char32 newrune = (rune << 4) + hex_digit_to_int(*++p);
+ if (newrune > 0x10FFFF) {
+ LOG_STRING(ERROR, errors)
+ << "Value of \\"
+ << string(hex_start, p + 1 - hex_start)
+ << " exceeds Unicode limit (0x10FFFF)";
+ break;
+ } else {
+ rune = newrune;
+ }
+ } else {
+ LOG_STRING(ERROR, errors)
+ << "\\U must be followed by 8 hex digits: \\"
+ << string(hex_start, p+1-hex_start);
+ break;
+ }
+ }
+ d += runetochar(d, &rune);
+ break;
+ }
+#endif
+ default:
+ LOG_STRING(ERROR, errors) << "Unknown escape sequence: \\" << *p;
+ }
+ p++; // read past letter we escaped
+ }
+ }
+ *d = '\0';
+ return d - dest;
+}
+
+// ----------------------------------------------------------------------
+// UnescapeCEscapeString()
+// This does the same thing as UnescapeCEscapeSequences, but creates
+// a new string. The caller does not need to worry about allocating
+// a dest buffer. This should be used for non performance critical
+// tasks such as printing debug messages. It is safe for src and dest
+// to be the same.
+//
+// The second call stores its errors in a supplied string vector.
+// If the string vector pointer is NULL, it reports the errors with LOG().
+//
+// In the first and second calls, the length of dest is returned. In the
+// the third call, the new string is returned.
+// ----------------------------------------------------------------------
+int UnescapeCEscapeString(const string& src, string* dest) {
+ return UnescapeCEscapeString(src, dest, NULL);
+}
+
+int UnescapeCEscapeString(const string& src, string* dest,
+ vector<string> *errors) {
+ scoped_array<char> unescaped(new char[src.size() + 1]);
+ int len = UnescapeCEscapeSequences(src.c_str(), unescaped.get(), errors);
+ GOOGLE_CHECK(dest);
+ dest->assign(unescaped.get(), len);
+ return len;
+}
+
+string UnescapeCEscapeString(const string& src) {
+ scoped_array<char> unescaped(new char[src.size() + 1]);
+ int len = UnescapeCEscapeSequences(src.c_str(), unescaped.get(), NULL);
+ return string(unescaped.get(), len);
+}
+
+// ----------------------------------------------------------------------
+// CEscapeString()
+// CHexEscapeString()
+// Copies 'src' to 'dest', escaping dangerous characters using
+// C-style escape sequences. This is very useful for preparing query
+// flags. 'src' and 'dest' should not overlap. The 'Hex' version uses
+// hexadecimal rather than octal sequences.
+// Returns the number of bytes written to 'dest' (not including the \0)
+// or -1 if there was insufficient space.
+//
+// Currently only \n, \r, \t, ", ', \ and !isprint() chars are escaped.
+// ----------------------------------------------------------------------
+int CEscapeInternal(const char* src, int src_len, char* dest,
+ int dest_len, bool use_hex, bool utf8_safe) {
+ const char* src_end = src + src_len;
+ int used = 0;
+ bool last_hex_escape = false; // true if last output char was \xNN
+
+ for (; src < src_end; src++) {
+ if (dest_len - used < 2) // Need space for two letter escape
+ return -1;
+
+ bool is_hex_escape = false;
+ switch (*src) {
+ case '\n': dest[used++] = '\\'; dest[used++] = 'n'; break;
+ case '\r': dest[used++] = '\\'; dest[used++] = 'r'; break;
+ case '\t': dest[used++] = '\\'; dest[used++] = 't'; break;
+ case '\"': dest[used++] = '\\'; dest[used++] = '\"'; break;
+ case '\'': dest[used++] = '\\'; dest[used++] = '\''; break;
+ case '\\': dest[used++] = '\\'; dest[used++] = '\\'; break;
+ default:
+ // Note that if we emit \xNN and the src character after that is a hex
+ // digit then that digit must be escaped too to prevent it being
+ // interpreted as part of the character code by C.
+ if ((!utf8_safe || static_cast<uint8>(*src) < 0x80) &&
+ (!isprint(*src) ||
+ (last_hex_escape && isxdigit(*src)))) {
+ if (dest_len - used < 4) // need space for 4 letter escape
+ return -1;
+ sprintf(dest + used, (use_hex ? "\\x%02x" : "\\%03o"),
+ static_cast<uint8>(*src));
+ is_hex_escape = use_hex;
+ used += 4;
+ } else {
+ dest[used++] = *src; break;
+ }
+ }
+ last_hex_escape = is_hex_escape;
+ }
+
+ if (dest_len - used < 1) // make sure that there is room for \0
+ return -1;
+
+ dest[used] = '\0'; // doesn't count towards return value though
+ return used;
+}
+
+// Calculates the length of the C-style escaped version of 'src'.
+// Assumes that non-printable characters are escaped using octal sequences, and
+// that UTF-8 bytes are not handled specially.
+static inline size_t CEscapedLength(StringPiece src) {
+ static char c_escaped_len[256] = {
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 2, 2, 4, 4, 2, 4, 4, // \t, \n, \r
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, // ", '
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // '0'..'9'
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 'A'..'O'
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, // 'P'..'Z', '\'
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 'a'..'o'
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, // 'p'..'z', DEL
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ };
+
+ size_t escaped_len = 0;
+ for (int i = 0; i < src.size(); ++i) {
+ unsigned char c = static_cast<unsigned char>(src[i]);
+ escaped_len += c_escaped_len[c];
+ }
+ return escaped_len;
+}
+
+// ----------------------------------------------------------------------
+// Escapes 'src' using C-style escape sequences, and appends the escaped string
+// to 'dest'. This version is faster than calling CEscapeInternal as it computes
+// the required space using a lookup table, and also does not do any special
+// handling for Hex or UTF-8 characters.
+// ----------------------------------------------------------------------
+void CEscapeAndAppend(StringPiece src, string* dest) {
+ size_t escaped_len = CEscapedLength(src);
+ if (escaped_len == src.size()) {
+ dest->append(src.data(), src.size());
+ return;
+ }
+
+ size_t cur_dest_len = dest->size();
+ dest->resize(cur_dest_len + escaped_len);
+ char* append_ptr = &(*dest)[cur_dest_len];
+
+ for (int i = 0; i < src.size(); ++i) {
+ unsigned char c = static_cast<unsigned char>(src[i]);
+ switch (c) {
+ case '\n': *append_ptr++ = '\\'; *append_ptr++ = 'n'; break;
+ case '\r': *append_ptr++ = '\\'; *append_ptr++ = 'r'; break;
+ case '\t': *append_ptr++ = '\\'; *append_ptr++ = 't'; break;
+ case '\"': *append_ptr++ = '\\'; *append_ptr++ = '\"'; break;
+ case '\'': *append_ptr++ = '\\'; *append_ptr++ = '\''; break;
+ case '\\': *append_ptr++ = '\\'; *append_ptr++ = '\\'; break;
+ default:
+ if (!isprint(c)) {
+ *append_ptr++ = '\\';
+ *append_ptr++ = '0' + c / 64;
+ *append_ptr++ = '0' + (c % 64) / 8;
+ *append_ptr++ = '0' + c % 8;
+ } else {
+ *append_ptr++ = c;
+ }
+ break;
+ }
+ }
+}
+
+string CEscape(const string& src) {
+ string dest;
+ CEscapeAndAppend(src, &dest);
+ return dest;
+}
+
+namespace strings {
+
+string Utf8SafeCEscape(const string& src) {
+ const int dest_length = src.size() * 4 + 1; // Maximum possible expansion
+ scoped_array<char> dest(new char[dest_length]);
+ const int len = CEscapeInternal(src.data(), src.size(),
+ dest.get(), dest_length, false, true);
+ GOOGLE_DCHECK_GE(len, 0);
+ return string(dest.get(), len);
+}
+
+string CHexEscape(const string& src) {
+ const int dest_length = src.size() * 4 + 1; // Maximum possible expansion
+ scoped_array<char> dest(new char[dest_length]);
+ const int len = CEscapeInternal(src.data(), src.size(),
+ dest.get(), dest_length, true, false);
+ GOOGLE_DCHECK_GE(len, 0);
+ return string(dest.get(), len);
+}
+
+} // namespace strings
+
+// ----------------------------------------------------------------------
+// strto32_adaptor()
+// strtou32_adaptor()
+// Implementation of strto[u]l replacements that have identical
+// overflow and underflow characteristics for both ILP-32 and LP-64
+// platforms, including errno preservation in error-free calls.
+// ----------------------------------------------------------------------
+
+int32 strto32_adaptor(const char *nptr, char **endptr, int base) {
+ const int saved_errno = errno;
+ errno = 0;
+ const long result = strtol(nptr, endptr, base);
+ if (errno == ERANGE && result == LONG_MIN) {
+ return kint32min;
+ } else if (errno == ERANGE && result == LONG_MAX) {
+ return kint32max;
+ } else if (errno == 0 && result < kint32min) {
+ errno = ERANGE;
+ return kint32min;
+ } else if (errno == 0 && result > kint32max) {
+ errno = ERANGE;
+ return kint32max;
+ }
+ if (errno == 0)
+ errno = saved_errno;
+ return static_cast<int32>(result);
+}
+
+uint32 strtou32_adaptor(const char *nptr, char **endptr, int base) {
+ const int saved_errno = errno;
+ errno = 0;
+ const unsigned long result = strtoul(nptr, endptr, base);
+ if (errno == ERANGE && result == ULONG_MAX) {
+ return kuint32max;
+ } else if (errno == 0 && result > kuint32max) {
+ errno = ERANGE;
+ return kuint32max;
+ }
+ if (errno == 0)
+ errno = saved_errno;
+ return static_cast<uint32>(result);
+}
+
+inline bool safe_parse_sign(string* text /*inout*/,
+ bool* negative_ptr /*output*/) {
+ const char* start = text->data();
+ const char* end = start + text->size();
+
+ // Consume whitespace.
+ while (start < end && (start[0] == ' ')) {
+ ++start;
+ }
+ while (start < end && (end[-1] == ' ')) {
+ --end;
+ }
+ if (start >= end) {
+ return false;
+ }
+
+ // Consume sign.
+ *negative_ptr = (start[0] == '-');
+ if (*negative_ptr || start[0] == '+') {
+ ++start;
+ if (start >= end) {
+ return false;
+ }
+ }
+ *text = text->substr(start - text->data(), end - start);
+ return true;
+}
+
+template<typename IntType>
+bool safe_parse_positive_int(
+ string text, IntType* value_p) {
+ int base = 10;
+ IntType value = 0;
+ const IntType vmax = std::numeric_limits<IntType>::max();
+ assert(vmax > 0);
+ assert(vmax >= base);
+ const IntType vmax_over_base = vmax / base;
+ const char* start = text.data();
+ const char* end = start + text.size();
+ // loop over digits
+ for (; start < end; ++start) {
+ unsigned char c = static_cast<unsigned char>(start[0]);
+ int digit = c - '0';
+ if (digit >= base || digit < 0) {
+ *value_p = value;
+ return false;
+ }
+ if (value > vmax_over_base) {
+ *value_p = vmax;
+ return false;
+ }
+ value *= base;
+ if (value > vmax - digit) {
+ *value_p = vmax;
+ return false;
+ }
+ value += digit;
+ }
+ *value_p = value;
+ return true;
+}
+
+template<typename IntType>
+bool safe_parse_negative_int(
+ const string& text, IntType* value_p) {
+ int base = 10;
+ IntType value = 0;
+ const IntType vmin = std::numeric_limits<IntType>::min();
+ assert(vmin < 0);
+ assert(vmin <= 0 - base);
+ IntType vmin_over_base = vmin / base;
+ // 2003 c++ standard [expr.mul]
+ // "... the sign of the remainder is implementation-defined."
+ // Although (vmin/base)*base + vmin%base is always vmin.
+ // 2011 c++ standard tightens the spec but we cannot rely on it.
+ if (vmin % base > 0) {
+ vmin_over_base += 1;
+ }
+ const char* start = text.data();
+ const char* end = start + text.size();
+ // loop over digits
+ for (; start < end; ++start) {
+ unsigned char c = static_cast<unsigned char>(start[0]);
+ int digit = c - '0';
+ if (digit >= base || digit < 0) {
+ *value_p = value;
+ return false;
+ }
+ if (value < vmin_over_base) {
+ *value_p = vmin;
+ return false;
+ }
+ value *= base;
+ if (value < vmin + digit) {
+ *value_p = vmin;
+ return false;
+ }
+ value -= digit;
+ }
+ *value_p = value;
+ return true;
+}
+
+template<typename IntType>
+bool safe_int_internal(string text, IntType* value_p) {
+ *value_p = 0;
+ bool negative;
+ if (!safe_parse_sign(&text, &negative)) {
+ return false;
+ }
+ if (!negative) {
+ return safe_parse_positive_int(text, value_p);
+ } else {
+ return safe_parse_negative_int(text, value_p);
+ }
+}
+
+template<typename IntType>
+bool safe_uint_internal(string text, IntType* value_p) {
+ *value_p = 0;
+ bool negative;
+ if (!safe_parse_sign(&text, &negative) || negative) {
+ return false;
+ }
+ return safe_parse_positive_int(text, value_p);
+}
+
+// ----------------------------------------------------------------------
+// FastIntToBuffer()
+// FastInt64ToBuffer()
+// FastHexToBuffer()
+// FastHex64ToBuffer()
+// FastHex32ToBuffer()
+// ----------------------------------------------------------------------
+
+// Offset into buffer where FastInt64ToBuffer places the end of string
+// null character. Also used by FastInt64ToBufferLeft.
+static const int kFastInt64ToBufferOffset = 21;
+
+char *FastInt64ToBuffer(int64 i, char* buffer) {
+ // We could collapse the positive and negative sections, but that
+ // would be slightly slower for positive numbers...
+ // 22 bytes is enough to store -2**64, -18446744073709551616.
+ char* p = buffer + kFastInt64ToBufferOffset;
+ *p-- = '\0';
+ if (i >= 0) {
+ do {
+ *p-- = '0' + i % 10;
+ i /= 10;
+ } while (i > 0);
+ return p + 1;
+ } else {
+ // On different platforms, % and / have different behaviors for
+ // negative numbers, so we need to jump through hoops to make sure
+ // we don't divide negative numbers.
+ if (i > -10) {
+ i = -i;
+ *p-- = '0' + i;
+ *p = '-';
+ return p;
+ } else {
+ // Make sure we aren't at MIN_INT, in which case we can't say i = -i
+ i = i + 10;
+ i = -i;
+ *p-- = '0' + i % 10;
+ // Undo what we did a moment ago
+ i = i / 10 + 1;
+ do {
+ *p-- = '0' + i % 10;
+ i /= 10;
+ } while (i > 0);
+ *p = '-';
+ return p;
+ }
+ }
+}
+
+// Offset into buffer where FastInt32ToBuffer places the end of string
+// null character. Also used by FastInt32ToBufferLeft
+static const int kFastInt32ToBufferOffset = 11;
+
+// Yes, this is a duplicate of FastInt64ToBuffer. But, we need this for the
+// compiler to generate 32 bit arithmetic instructions. It's much faster, at
+// least with 32 bit binaries.
+char *FastInt32ToBuffer(int32 i, char* buffer) {
+ // We could collapse the positive and negative sections, but that
+ // would be slightly slower for positive numbers...
+ // 12 bytes is enough to store -2**32, -4294967296.
+ char* p = buffer + kFastInt32ToBufferOffset;
+ *p-- = '\0';
+ if (i >= 0) {
+ do {
+ *p-- = '0' + i % 10;
+ i /= 10;
+ } while (i > 0);
+ return p + 1;
+ } else {
+ // On different platforms, % and / have different behaviors for
+ // negative numbers, so we need to jump through hoops to make sure
+ // we don't divide negative numbers.
+ if (i > -10) {
+ i = -i;
+ *p-- = '0' + i;
+ *p = '-';
+ return p;
+ } else {
+ // Make sure we aren't at MIN_INT, in which case we can't say i = -i
+ i = i + 10;
+ i = -i;
+ *p-- = '0' + i % 10;
+ // Undo what we did a moment ago
+ i = i / 10 + 1;
+ do {
+ *p-- = '0' + i % 10;
+ i /= 10;
+ } while (i > 0);
+ *p = '-';
+ return p;
+ }
+ }
+}
+
+char *FastHexToBuffer(int i, char* buffer) {
+ GOOGLE_CHECK(i >= 0) << "FastHexToBuffer() wants non-negative integers, not " << i;
+
+ static const char *hexdigits = "0123456789abcdef";
+ char *p = buffer + 21;
+ *p-- = '\0';
+ do {
+ *p-- = hexdigits[i & 15]; // mod by 16
+ i >>= 4; // divide by 16
+ } while (i > 0);
+ return p + 1;
+}
+
+char *InternalFastHexToBuffer(uint64 value, char* buffer, int num_byte) {
+ static const char *hexdigits = "0123456789abcdef";
+ buffer[num_byte] = '\0';
+ for (int i = num_byte - 1; i >= 0; i--) {
+#ifdef _M_X64
+ // MSVC x64 platform has a bug optimizing the uint32(value) in the #else
+ // block. Given that the uint32 cast was to improve performance on 32-bit
+ // platforms, we use 64-bit '&' directly.
+ buffer[i] = hexdigits[value & 0xf];
+#else
+ buffer[i] = hexdigits[uint32(value) & 0xf];
+#endif
+ value >>= 4;
+ }
+ return buffer;
+}
+
+char *FastHex64ToBuffer(uint64 value, char* buffer) {
+ return InternalFastHexToBuffer(value, buffer, 16);
+}
+
+char *FastHex32ToBuffer(uint32 value, char* buffer) {
+ return InternalFastHexToBuffer(value, buffer, 8);
+}
+
+// ----------------------------------------------------------------------
+// FastInt32ToBufferLeft()
+// FastUInt32ToBufferLeft()
+// FastInt64ToBufferLeft()
+// FastUInt64ToBufferLeft()
+//
+// Like the Fast*ToBuffer() functions above, these are intended for speed.
+// Unlike the Fast*ToBuffer() functions, however, these functions write
+// their output to the beginning of the buffer (hence the name, as the
+// output is left-aligned). The caller is responsible for ensuring that
+// the buffer has enough space to hold the output.
+//
+// Returns a pointer to the end of the string (i.e. the null character
+// terminating the string).
+// ----------------------------------------------------------------------
+
+static const char two_ASCII_digits[100][2] = {
+ {'0','0'}, {'0','1'}, {'0','2'}, {'0','3'}, {'0','4'},
+ {'0','5'}, {'0','6'}, {'0','7'}, {'0','8'}, {'0','9'},
+ {'1','0'}, {'1','1'}, {'1','2'}, {'1','3'}, {'1','4'},
+ {'1','5'}, {'1','6'}, {'1','7'}, {'1','8'}, {'1','9'},
+ {'2','0'}, {'2','1'}, {'2','2'}, {'2','3'}, {'2','4'},
+ {'2','5'}, {'2','6'}, {'2','7'}, {'2','8'}, {'2','9'},
+ {'3','0'}, {'3','1'}, {'3','2'}, {'3','3'}, {'3','4'},
+ {'3','5'}, {'3','6'}, {'3','7'}, {'3','8'}, {'3','9'},
+ {'4','0'}, {'4','1'}, {'4','2'}, {'4','3'}, {'4','4'},
+ {'4','5'}, {'4','6'}, {'4','7'}, {'4','8'}, {'4','9'},
+ {'5','0'}, {'5','1'}, {'5','2'}, {'5','3'}, {'5','4'},
+ {'5','5'}, {'5','6'}, {'5','7'}, {'5','8'}, {'5','9'},
+ {'6','0'}, {'6','1'}, {'6','2'}, {'6','3'}, {'6','4'},
+ {'6','5'}, {'6','6'}, {'6','7'}, {'6','8'}, {'6','9'},
+ {'7','0'}, {'7','1'}, {'7','2'}, {'7','3'}, {'7','4'},
+ {'7','5'}, {'7','6'}, {'7','7'}, {'7','8'}, {'7','9'},
+ {'8','0'}, {'8','1'}, {'8','2'}, {'8','3'}, {'8','4'},
+ {'8','5'}, {'8','6'}, {'8','7'}, {'8','8'}, {'8','9'},
+ {'9','0'}, {'9','1'}, {'9','2'}, {'9','3'}, {'9','4'},
+ {'9','5'}, {'9','6'}, {'9','7'}, {'9','8'}, {'9','9'}
+};
+
+char* FastUInt32ToBufferLeft(uint32 u, char* buffer) {
+ uint32 digits;
+ const char *ASCII_digits = NULL;
+ // The idea of this implementation is to trim the number of divides to as few
+ // as possible by using multiplication and subtraction rather than mod (%),
+ // and by outputting two digits at a time rather than one.
+ // The huge-number case is first, in the hopes that the compiler will output
+ // that case in one branch-free block of code, and only output conditional
+ // branches into it from below.
+ if (u >= 1000000000) { // >= 1,000,000,000
+ digits = u / 100000000; // 100,000,000
+ ASCII_digits = two_ASCII_digits[digits];
+ buffer[0] = ASCII_digits[0];
+ buffer[1] = ASCII_digits[1];
+ buffer += 2;
+sublt100_000_000:
+ u -= digits * 100000000; // 100,000,000
+lt100_000_000:
+ digits = u / 1000000; // 1,000,000
+ ASCII_digits = two_ASCII_digits[digits];
+ buffer[0] = ASCII_digits[0];
+ buffer[1] = ASCII_digits[1];
+ buffer += 2;
+sublt1_000_000:
+ u -= digits * 1000000; // 1,000,000
+lt1_000_000:
+ digits = u / 10000; // 10,000
+ ASCII_digits = two_ASCII_digits[digits];
+ buffer[0] = ASCII_digits[0];
+ buffer[1] = ASCII_digits[1];
+ buffer += 2;
+sublt10_000:
+ u -= digits * 10000; // 10,000
+lt10_000:
+ digits = u / 100;
+ ASCII_digits = two_ASCII_digits[digits];
+ buffer[0] = ASCII_digits[0];
+ buffer[1] = ASCII_digits[1];
+ buffer += 2;
+sublt100:
+ u -= digits * 100;
+lt100:
+ digits = u;
+ ASCII_digits = two_ASCII_digits[digits];
+ buffer[0] = ASCII_digits[0];
+ buffer[1] = ASCII_digits[1];
+ buffer += 2;
+done:
+ *buffer = 0;
+ return buffer;
+ }
+
+ if (u < 100) {
+ digits = u;
+ if (u >= 10) goto lt100;
+ *buffer++ = '0' + digits;
+ goto done;
+ }
+ if (u < 10000) { // 10,000
+ if (u >= 1000) goto lt10_000;
+ digits = u / 100;
+ *buffer++ = '0' + digits;
+ goto sublt100;
+ }
+ if (u < 1000000) { // 1,000,000
+ if (u >= 100000) goto lt1_000_000;
+ digits = u / 10000; // 10,000
+ *buffer++ = '0' + digits;
+ goto sublt10_000;
+ }
+ if (u < 100000000) { // 100,000,000
+ if (u >= 10000000) goto lt100_000_000;
+ digits = u / 1000000; // 1,000,000
+ *buffer++ = '0' + digits;
+ goto sublt1_000_000;
+ }
+ // we already know that u < 1,000,000,000
+ digits = u / 100000000; // 100,000,000
+ *buffer++ = '0' + digits;
+ goto sublt100_000_000;
+}
+
+char* FastInt32ToBufferLeft(int32 i, char* buffer) {
+ uint32 u = i;
+ if (i < 0) {
+ *buffer++ = '-';
+ u = -i;
+ }
+ return FastUInt32ToBufferLeft(u, buffer);
+}
+
+char* FastUInt64ToBufferLeft(uint64 u64, char* buffer) {
+ int digits;
+ const char *ASCII_digits = NULL;
+
+ uint32 u = static_cast<uint32>(u64);
+ if (u == u64) return FastUInt32ToBufferLeft(u, buffer);
+
+ uint64 top_11_digits = u64 / 1000000000;
+ buffer = FastUInt64ToBufferLeft(top_11_digits, buffer);
+ u = u64 - (top_11_digits * 1000000000);
+
+ digits = u / 10000000; // 10,000,000
+ GOOGLE_DCHECK_LT(digits, 100);
+ ASCII_digits = two_ASCII_digits[digits];
+ buffer[0] = ASCII_digits[0];
+ buffer[1] = ASCII_digits[1];
+ buffer += 2;
+ u -= digits * 10000000; // 10,000,000
+ digits = u / 100000; // 100,000
+ ASCII_digits = two_ASCII_digits[digits];
+ buffer[0] = ASCII_digits[0];
+ buffer[1] = ASCII_digits[1];
+ buffer += 2;
+ u -= digits * 100000; // 100,000
+ digits = u / 1000; // 1,000
+ ASCII_digits = two_ASCII_digits[digits];
+ buffer[0] = ASCII_digits[0];
+ buffer[1] = ASCII_digits[1];
+ buffer += 2;
+ u -= digits * 1000; // 1,000
+ digits = u / 10;
+ ASCII_digits = two_ASCII_digits[digits];
+ buffer[0] = ASCII_digits[0];
+ buffer[1] = ASCII_digits[1];
+ buffer += 2;
+ u -= digits * 10;
+ digits = u;
+ *buffer++ = '0' + digits;
+ *buffer = 0;
+ return buffer;
+}
+
+char* FastInt64ToBufferLeft(int64 i, char* buffer) {
+ uint64 u = i;
+ if (i < 0) {
+ *buffer++ = '-';
+ u = -i;
+ }
+ return FastUInt64ToBufferLeft(u, buffer);
+}
+
+// ----------------------------------------------------------------------
+// SimpleItoa()
+// Description: converts an integer to a string.
+//
+// Return value: string
+// ----------------------------------------------------------------------
+
+string SimpleItoa(int i) {
+ char buffer[kFastToBufferSize];
+ return (sizeof(i) == 4) ?
+ FastInt32ToBuffer(i, buffer) :
+ FastInt64ToBuffer(i, buffer);
+}
+
+string SimpleItoa(unsigned int i) {
+ char buffer[kFastToBufferSize];
+ return string(buffer, (sizeof(i) == 4) ?
+ FastUInt32ToBufferLeft(i, buffer) :
+ FastUInt64ToBufferLeft(i, buffer));
+}
+
+string SimpleItoa(long i) {
+ char buffer[kFastToBufferSize];
+ return (sizeof(i) == 4) ?
+ FastInt32ToBuffer(i, buffer) :
+ FastInt64ToBuffer(i, buffer);
+}
+
+string SimpleItoa(unsigned long i) {
+ char buffer[kFastToBufferSize];
+ return string(buffer, (sizeof(i) == 4) ?
+ FastUInt32ToBufferLeft(i, buffer) :
+ FastUInt64ToBufferLeft(i, buffer));
+}
+
+string SimpleItoa(long long i) {
+ char buffer[kFastToBufferSize];
+ return (sizeof(i) == 4) ?
+ FastInt32ToBuffer(i, buffer) :
+ FastInt64ToBuffer(i, buffer);
+}
+
+string SimpleItoa(unsigned long long i) {
+ char buffer[kFastToBufferSize];
+ return string(buffer, (sizeof(i) == 4) ?
+ FastUInt32ToBufferLeft(i, buffer) :
+ FastUInt64ToBufferLeft(i, buffer));
+}
+
+// ----------------------------------------------------------------------
+// SimpleDtoa()
+// SimpleFtoa()
+// DoubleToBuffer()
+// FloatToBuffer()
+// We want to print the value without losing precision, but we also do
+// not want to print more digits than necessary. This turns out to be
+// trickier than it sounds. Numbers like 0.2 cannot be represented
+// exactly in binary. If we print 0.2 with a very large precision,
+// e.g. "%.50g", we get "0.2000000000000000111022302462515654042363167".
+// On the other hand, if we set the precision too low, we lose
+// significant digits when printing numbers that actually need them.
+// It turns out there is no precision value that does the right thing
+// for all numbers.
+//
+// Our strategy is to first try printing with a precision that is never
+// over-precise, then parse the result with strtod() to see if it
+// matches. If not, we print again with a precision that will always
+// give a precise result, but may use more digits than necessary.
+//
+// An arguably better strategy would be to use the algorithm described
+// in "How to Print Floating-Point Numbers Accurately" by Steele &
+// White, e.g. as implemented by David M. Gay's dtoa(). It turns out,
+// however, that the following implementation is about as fast as
+// DMG's code. Furthermore, DMG's code locks mutexes, which means it
+// will not scale well on multi-core machines. DMG's code is slightly
+// more accurate (in that it will never use more digits than
+// necessary), but this is probably irrelevant for most users.
+//
+// Rob Pike and Ken Thompson also have an implementation of dtoa() in
+// third_party/fmt/fltfmt.cc. Their implementation is similar to this
+// one in that it makes guesses and then uses strtod() to check them.
+// Their implementation is faster because they use their own code to
+// generate the digits in the first place rather than use snprintf(),
+// thus avoiding format string parsing overhead. However, this makes
+// it considerably more complicated than the following implementation,
+// and it is embedded in a larger library. If speed turns out to be
+// an issue, we could re-implement this in terms of their
+// implementation.
+// ----------------------------------------------------------------------
+
+string SimpleDtoa(double value) {
+ char buffer[kDoubleToBufferSize];
+ return DoubleToBuffer(value, buffer);
+}
+
+string SimpleFtoa(float value) {
+ char buffer[kFloatToBufferSize];
+ return FloatToBuffer(value, buffer);
+}
+
+static inline bool IsValidFloatChar(char c) {
+ return ('0' <= c && c <= '9') ||
+ c == 'e' || c == 'E' ||
+ c == '+' || c == '-';
+}
+
+void DelocalizeRadix(char* buffer) {
+ // Fast check: if the buffer has a normal decimal point, assume no
+ // translation is needed.
+ if (strchr(buffer, '.') != NULL) return;
+
+ // Find the first unknown character.
+ while (IsValidFloatChar(*buffer)) ++buffer;
+
+ if (*buffer == '\0') {
+ // No radix character found.
+ return;
+ }
+
+ // We are now pointing at the locale-specific radix character. Replace it
+ // with '.'.
+ *buffer = '.';
+ ++buffer;
+
+ if (!IsValidFloatChar(*buffer) && *buffer != '\0') {
+ // It appears the radix was a multi-byte character. We need to remove the
+ // extra bytes.
+ char* target = buffer;
+ do { ++buffer; } while (!IsValidFloatChar(*buffer) && *buffer != '\0');
+ memmove(target, buffer, strlen(buffer) + 1);
+ }
+}
+
+char* DoubleToBuffer(double value, char* buffer) {
+ // DBL_DIG is 15 for IEEE-754 doubles, which are used on almost all
+ // platforms these days. Just in case some system exists where DBL_DIG
+ // is significantly larger -- and risks overflowing our buffer -- we have
+ // this assert.
+ GOOGLE_COMPILE_ASSERT(DBL_DIG < 20, DBL_DIG_is_too_big);
+
+ if (value == std::numeric_limits<double>::infinity()) {
+ strcpy(buffer, "inf");
+ return buffer;
+ } else if (value == -std::numeric_limits<double>::infinity()) {
+ strcpy(buffer, "-inf");
+ return buffer;
+ } else if (MathLimits<double>::IsNaN(value)) {
+ strcpy(buffer, "nan");
+ return buffer;
+ }
+
+ int snprintf_result =
+ snprintf(buffer, kDoubleToBufferSize, "%.*g", DBL_DIG, value);
+
+ // The snprintf should never overflow because the buffer is significantly
+ // larger than the precision we asked for.
+ GOOGLE_DCHECK(snprintf_result > 0 && snprintf_result < kDoubleToBufferSize);
+
+ // We need to make parsed_value volatile in order to force the compiler to
+ // write it out to the stack. Otherwise, it may keep the value in a
+ // register, and if it does that, it may keep it as a long double instead
+ // of a double. This long double may have extra bits that make it compare
+ // unequal to "value" even though it would be exactly equal if it were
+ // truncated to a double.
+ volatile double parsed_value = strtod(buffer, NULL);
+ if (parsed_value != value) {
+ int snprintf_result =
+ snprintf(buffer, kDoubleToBufferSize, "%.*g", DBL_DIG+2, value);
+
+ // Should never overflow; see above.
+ GOOGLE_DCHECK(snprintf_result > 0 && snprintf_result < kDoubleToBufferSize);
+ }
+
+ DelocalizeRadix(buffer);
+ return buffer;
+}
+
+static int memcasecmp(const char *s1, const char *s2, size_t len) {
+ const unsigned char *us1 = reinterpret_cast<const unsigned char *>(s1);
+ const unsigned char *us2 = reinterpret_cast<const unsigned char *>(s2);
+
+ for ( int i = 0; i < len; i++ ) {
+ const int diff =
+ static_cast<int>(static_cast<unsigned char>(ascii_tolower(us1[i]))) -
+ static_cast<int>(static_cast<unsigned char>(ascii_tolower(us2[i])));
+ if (diff != 0) return diff;
+ }
+ return 0;
+}
+
+inline bool CaseEqual(StringPiece s1, StringPiece s2) {
+ if (s1.size() != s2.size()) return false;
+ return memcasecmp(s1.data(), s2.data(), s1.size()) == 0;
+}
+
+bool safe_strtob(StringPiece str, bool* value) {
+ GOOGLE_CHECK(value != NULL) << "NULL output boolean given.";
+ if (CaseEqual(str, "true") || CaseEqual(str, "t") ||
+ CaseEqual(str, "yes") || CaseEqual(str, "y") ||
+ CaseEqual(str, "1")) {
+ *value = true;
+ return true;
+ }
+ if (CaseEqual(str, "false") || CaseEqual(str, "f") ||
+ CaseEqual(str, "no") || CaseEqual(str, "n") ||
+ CaseEqual(str, "0")) {
+ *value = false;
+ return true;
+ }
+ return false;
+}
+
+bool safe_strtof(const char* str, float* value) {
+ char* endptr;
+ errno = 0; // errno only gets set on errors
+#if defined(_WIN32) || defined (__hpux) // has no strtof()
+ *value = strtod(str, &endptr);
+#else
+ *value = strtof(str, &endptr);
+#endif
+ return *str != 0 && *endptr == 0 && errno == 0;
+}
+
+bool safe_strtod(const char* str, double* value) {
+ char* endptr;
+ *value = strtod(str, &endptr);
+ if (endptr != str) {
+ while (ascii_isspace(*endptr)) ++endptr;
+ }
+ // Ignore range errors from strtod. The values it
+ // returns on underflow and overflow are the right
+ // fallback in a robust setting.
+ return *str != '\0' && *endptr == '\0';
+}
+
+bool safe_strto32(const string& str, int32* value) {
+ return safe_int_internal(str, value);
+}
+
+bool safe_strtou32(const string& str, uint32* value) {
+ return safe_uint_internal(str, value);
+}
+
+bool safe_strto64(const string& str, int64* value) {
+ return safe_int_internal(str, value);
+}
+
+bool safe_strtou64(const string& str, uint64* value) {
+ return safe_uint_internal(str, value);
+}
+
+char* FloatToBuffer(float value, char* buffer) {
+ // FLT_DIG is 6 for IEEE-754 floats, which are used on almost all
+ // platforms these days. Just in case some system exists where FLT_DIG
+ // is significantly larger -- and risks overflowing our buffer -- we have
+ // this assert.
+ GOOGLE_COMPILE_ASSERT(FLT_DIG < 10, FLT_DIG_is_too_big);
+
+ if (value == std::numeric_limits<double>::infinity()) {
+ strcpy(buffer, "inf");
+ return buffer;
+ } else if (value == -std::numeric_limits<double>::infinity()) {
+ strcpy(buffer, "-inf");
+ return buffer;
+ } else if (MathLimits<float>::IsNaN(value)) {
+ strcpy(buffer, "nan");
+ return buffer;
+ }
+
+ int snprintf_result =
+ snprintf(buffer, kFloatToBufferSize, "%.*g", FLT_DIG, value);
+
+ // The snprintf should never overflow because the buffer is significantly
+ // larger than the precision we asked for.
+ GOOGLE_DCHECK(snprintf_result > 0 && snprintf_result < kFloatToBufferSize);
+
+ float parsed_value;
+ if (!safe_strtof(buffer, &parsed_value) || parsed_value != value) {
+ int snprintf_result =
+ snprintf(buffer, kFloatToBufferSize, "%.*g", FLT_DIG+3, value);
+
+ // Should never overflow; see above.
+ GOOGLE_DCHECK(snprintf_result > 0 && snprintf_result < kFloatToBufferSize);
+ }
+
+ DelocalizeRadix(buffer);
+ return buffer;
+}
+
+namespace strings {
+
+AlphaNum::AlphaNum(strings::Hex hex) {
+ char *const end = &digits[kFastToBufferSize];
+ char *writer = end;
+ uint64 value = hex.value;
+ uint64 width = hex.spec;
+ // We accomplish minimum width by OR'ing in 0x10000 to the user's value,
+ // where 0x10000 is the smallest hex number that is as wide as the user
+ // asked for.
+ uint64 mask = ((static_cast<uint64>(1) << (width - 1) * 4)) | value;
+ static const char hexdigits[] = "0123456789abcdef";
+ do {
+ *--writer = hexdigits[value & 0xF];
+ value >>= 4;
+ mask >>= 4;
+ } while (mask != 0);
+ piece_data_ = writer;
+ piece_size_ = end - writer;
+}
+
+} // namespace strings
+
+// ----------------------------------------------------------------------
+// StrCat()
+// This merges the given strings or integers, with no delimiter. This
+// is designed to be the fastest possible way to construct a string out
+// of a mix of raw C strings, C++ strings, and integer values.
+// ----------------------------------------------------------------------
+
+// Append is merely a version of memcpy that returns the address of the byte
+// after the area just overwritten. It comes in multiple flavors to minimize
+// call overhead.
+static char *Append1(char *out, const AlphaNum &x) {
+ memcpy(out, x.data(), x.size());
+ return out + x.size();
+}
+
+static char *Append2(char *out, const AlphaNum &x1, const AlphaNum &x2) {
+ memcpy(out, x1.data(), x1.size());
+ out += x1.size();
+
+ memcpy(out, x2.data(), x2.size());
+ return out + x2.size();
+}
+
+static char *Append4(char *out,
+ const AlphaNum &x1, const AlphaNum &x2,
+ const AlphaNum &x3, const AlphaNum &x4) {
+ memcpy(out, x1.data(), x1.size());
+ out += x1.size();
+
+ memcpy(out, x2.data(), x2.size());
+ out += x2.size();
+
+ memcpy(out, x3.data(), x3.size());
+ out += x3.size();
+
+ memcpy(out, x4.data(), x4.size());
+ return out + x4.size();
+}
+
+string StrCat(const AlphaNum &a, const AlphaNum &b) {
+ string result;
+ result.resize(a.size() + b.size());
+ char *const begin = &*result.begin();
+ char *out = Append2(begin, a, b);
+ GOOGLE_DCHECK_EQ(out, begin + result.size());
+ return result;
+}
+
+string StrCat(const AlphaNum &a, const AlphaNum &b, const AlphaNum &c) {
+ string result;
+ result.resize(a.size() + b.size() + c.size());
+ char *const begin = &*result.begin();
+ char *out = Append2(begin, a, b);
+ out = Append1(out, c);
+ GOOGLE_DCHECK_EQ(out, begin + result.size());
+ return result;
+}
+
+string StrCat(const AlphaNum &a, const AlphaNum &b, const AlphaNum &c,
+ const AlphaNum &d) {
+ string result;
+ result.resize(a.size() + b.size() + c.size() + d.size());
+ char *const begin = &*result.begin();
+ char *out = Append4(begin, a, b, c, d);
+ GOOGLE_DCHECK_EQ(out, begin + result.size());
+ return result;
+}
+
+string StrCat(const AlphaNum &a, const AlphaNum &b, const AlphaNum &c,
+ const AlphaNum &d, const AlphaNum &e) {
+ string result;
+ result.resize(a.size() + b.size() + c.size() + d.size() + e.size());
+ char *const begin = &*result.begin();
+ char *out = Append4(begin, a, b, c, d);
+ out = Append1(out, e);
+ GOOGLE_DCHECK_EQ(out, begin + result.size());
+ return result;
+}
+
+string StrCat(const AlphaNum &a, const AlphaNum &b, const AlphaNum &c,
+ const AlphaNum &d, const AlphaNum &e, const AlphaNum &f) {
+ string result;
+ result.resize(a.size() + b.size() + c.size() + d.size() + e.size() +
+ f.size());
+ char *const begin = &*result.begin();
+ char *out = Append4(begin, a, b, c, d);
+ out = Append2(out, e, f);
+ GOOGLE_DCHECK_EQ(out, begin + result.size());
+ return result;
+}
+
+string StrCat(const AlphaNum &a, const AlphaNum &b, const AlphaNum &c,
+ const AlphaNum &d, const AlphaNum &e, const AlphaNum &f,
+ const AlphaNum &g) {
+ string result;
+ result.resize(a.size() + b.size() + c.size() + d.size() + e.size() +
+ f.size() + g.size());
+ char *const begin = &*result.begin();
+ char *out = Append4(begin, a, b, c, d);
+ out = Append2(out, e, f);
+ out = Append1(out, g);
+ GOOGLE_DCHECK_EQ(out, begin + result.size());
+ return result;
+}
+
+string StrCat(const AlphaNum &a, const AlphaNum &b, const AlphaNum &c,
+ const AlphaNum &d, const AlphaNum &e, const AlphaNum &f,
+ const AlphaNum &g, const AlphaNum &h) {
+ string result;
+ result.resize(a.size() + b.size() + c.size() + d.size() + e.size() +
+ f.size() + g.size() + h.size());
+ char *const begin = &*result.begin();
+ char *out = Append4(begin, a, b, c, d);
+ out = Append4(out, e, f, g, h);
+ GOOGLE_DCHECK_EQ(out, begin + result.size());
+ return result;
+}
+
+string StrCat(const AlphaNum &a, const AlphaNum &b, const AlphaNum &c,
+ const AlphaNum &d, const AlphaNum &e, const AlphaNum &f,
+ const AlphaNum &g, const AlphaNum &h, const AlphaNum &i) {
+ string result;
+ result.resize(a.size() + b.size() + c.size() + d.size() + e.size() +
+ f.size() + g.size() + h.size() + i.size());
+ char *const begin = &*result.begin();
+ char *out = Append4(begin, a, b, c, d);
+ out = Append4(out, e, f, g, h);
+ out = Append1(out, i);
+ GOOGLE_DCHECK_EQ(out, begin + result.size());
+ return result;
+}
+
+// It's possible to call StrAppend with a char * pointer that is partway into
+// the string we're appending to. However the results of this are random.
+// Therefore, check for this in debug mode. Use unsigned math so we only have
+// to do one comparison.
+#define GOOGLE_DCHECK_NO_OVERLAP(dest, src) \
+ GOOGLE_DCHECK_GT(uintptr_t((src).data() - (dest).data()), \
+ uintptr_t((dest).size()))
+
+void StrAppend(string *result, const AlphaNum &a) {
+ GOOGLE_DCHECK_NO_OVERLAP(*result, a);
+ result->append(a.data(), a.size());
+}
+
+void StrAppend(string *result, const AlphaNum &a, const AlphaNum &b) {
+ GOOGLE_DCHECK_NO_OVERLAP(*result, a);
+ GOOGLE_DCHECK_NO_OVERLAP(*result, b);
+ string::size_type old_size = result->size();
+ result->resize(old_size + a.size() + b.size());
+ char *const begin = &*result->begin();
+ char *out = Append2(begin + old_size, a, b);
+ GOOGLE_DCHECK_EQ(out, begin + result->size());
+}
+
+void StrAppend(string *result,
+ const AlphaNum &a, const AlphaNum &b, const AlphaNum &c) {
+ GOOGLE_DCHECK_NO_OVERLAP(*result, a);
+ GOOGLE_DCHECK_NO_OVERLAP(*result, b);
+ GOOGLE_DCHECK_NO_OVERLAP(*result, c);
+ string::size_type old_size = result->size();
+ result->resize(old_size + a.size() + b.size() + c.size());
+ char *const begin = &*result->begin();
+ char *out = Append2(begin + old_size, a, b);
+ out = Append1(out, c);
+ GOOGLE_DCHECK_EQ(out, begin + result->size());
+}
+
+void StrAppend(string *result,
+ const AlphaNum &a, const AlphaNum &b,
+ const AlphaNum &c, const AlphaNum &d) {
+ GOOGLE_DCHECK_NO_OVERLAP(*result, a);
+ GOOGLE_DCHECK_NO_OVERLAP(*result, b);
+ GOOGLE_DCHECK_NO_OVERLAP(*result, c);
+ GOOGLE_DCHECK_NO_OVERLAP(*result, d);
+ string::size_type old_size = result->size();
+ result->resize(old_size + a.size() + b.size() + c.size() + d.size());
+ char *const begin = &*result->begin();
+ char *out = Append4(begin + old_size, a, b, c, d);
+ GOOGLE_DCHECK_EQ(out, begin + result->size());
+}
+
+int GlobalReplaceSubstring(const string& substring,
+ const string& replacement,
+ string* s) {
+ GOOGLE_CHECK(s != NULL);
+ if (s->empty() || substring.empty())
+ return 0;
+ string tmp;
+ int num_replacements = 0;
+ int pos = 0;
+ for (int match_pos = s->find(substring.data(), pos, substring.length());
+ match_pos != string::npos;
+ pos = match_pos + substring.length(),
+ match_pos = s->find(substring.data(), pos, substring.length())) {
+ ++num_replacements;
+ // Append the original content before the match.
+ tmp.append(*s, pos, match_pos - pos);
+ // Append the replacement for the match.
+ tmp.append(replacement.begin(), replacement.end());
+ }
+ // Append the content after the last match. If no replacements were made, the
+ // original string is left untouched.
+ if (num_replacements > 0) {
+ tmp.append(*s, pos, s->length() - pos);
+ s->swap(tmp);
+ }
+ return num_replacements;
+}
+
+int CalculateBase64EscapedLen(int input_len, bool do_padding) {
+ // Base64 encodes three bytes of input at a time. If the input is not
+ // divisible by three, we pad as appropriate.
+ //
+ // (from http://tools.ietf.org/html/rfc3548)
+ // Special processing is performed if fewer than 24 bits are available
+ // at the end of the data being encoded. A full encoding quantum is
+ // always completed at the end of a quantity. When fewer than 24 input
+ // bits are available in an input group, zero bits are added (on the
+ // right) to form an integral number of 6-bit groups. Padding at the
+ // end of the data is performed using the '=' character. Since all base
+ // 64 input is an integral number of octets, only the following cases
+ // can arise:
+
+
+ // Base64 encodes each three bytes of input into four bytes of output.
+ int len = (input_len / 3) * 4;
+
+ if (input_len % 3 == 0) {
+ // (from http://tools.ietf.org/html/rfc3548)
+ // (1) the final quantum of encoding input is an integral multiple of 24
+ // bits; here, the final unit of encoded output will be an integral
+ // multiple of 4 characters with no "=" padding,
+ } else if (input_len % 3 == 1) {
+ // (from http://tools.ietf.org/html/rfc3548)
+ // (2) the final quantum of encoding input is exactly 8 bits; here, the
+ // final unit of encoded output will be two characters followed by two
+ // "=" padding characters, or
+ len += 2;
+ if (do_padding) {
+ len += 2;
+ }
+ } else { // (input_len % 3 == 2)
+ // (from http://tools.ietf.org/html/rfc3548)
+ // (3) the final quantum of encoding input is exactly 16 bits; here, the
+ // final unit of encoded output will be three characters followed by one
+ // "=" padding character.
+ len += 3;
+ if (do_padding) {
+ len += 1;
+ }
+ }
+
+ assert(len >= input_len); // make sure we didn't overflow
+ return len;
+}
+
+// Base64Escape does padding, so this calculation includes padding.
+int CalculateBase64EscapedLen(int input_len) {
+ return CalculateBase64EscapedLen(input_len, true);
+}
+
+// ----------------------------------------------------------------------
+// int Base64Unescape() - base64 decoder
+// int Base64Escape() - base64 encoder
+// int WebSafeBase64Unescape() - Google's variation of base64 decoder
+// int WebSafeBase64Escape() - Google's variation of base64 encoder
+//
+// Check out
+// http://tools.ietf.org/html/rfc2045 for formal description, but what we
+// care about is that...
+// Take the encoded stuff in groups of 4 characters and turn each
+// character into a code 0 to 63 thus:
+// A-Z map to 0 to 25
+// a-z map to 26 to 51
+// 0-9 map to 52 to 61
+// +(- for WebSafe) maps to 62
+// /(_ for WebSafe) maps to 63
+// There will be four numbers, all less than 64 which can be represented
+// by a 6 digit binary number (aaaaaa, bbbbbb, cccccc, dddddd respectively).
+// Arrange the 6 digit binary numbers into three bytes as such:
+// aaaaaabb bbbbcccc ccdddddd
+// Equals signs (one or two) are used at the end of the encoded block to
+// indicate that the text was not an integer multiple of three bytes long.
+// ----------------------------------------------------------------------
+
+int Base64UnescapeInternal(const char *src_param, int szsrc,
+ char *dest, int szdest,
+ const signed char* unbase64) {
+ static const char kPad64Equals = '=';
+ static const char kPad64Dot = '.';
+
+ int decode = 0;
+ int destidx = 0;
+ int state = 0;
+ unsigned int ch = 0;
+ unsigned int temp = 0;
+
+ // If "char" is signed by default, using *src as an array index results in
+ // accessing negative array elements. Treat the input as a pointer to
+ // unsigned char to avoid this.
+ const unsigned char *src = reinterpret_cast<const unsigned char*>(src_param);
+
+ // The GET_INPUT macro gets the next input character, skipping
+ // over any whitespace, and stopping when we reach the end of the
+ // string or when we read any non-data character. The arguments are
+ // an arbitrary identifier (used as a label for goto) and the number
+ // of data bytes that must remain in the input to avoid aborting the
+ // loop.
+#define GET_INPUT(label, remain) \
+ label: \
+ --szsrc; \
+ ch = *src++; \
+ decode = unbase64[ch]; \
+ if (decode < 0) { \
+ if (ascii_isspace(ch) && szsrc >= remain) \
+ goto label; \
+ state = 4 - remain; \
+ break; \
+ }
+
+ // if dest is null, we're just checking to see if it's legal input
+ // rather than producing output. (I suspect this could just be done
+ // with a regexp...). We duplicate the loop so this test can be
+ // outside it instead of in every iteration.
+
+ if (dest) {
+ // This loop consumes 4 input bytes and produces 3 output bytes
+ // per iteration. We can't know at the start that there is enough
+ // data left in the string for a full iteration, so the loop may
+ // break out in the middle; if so 'state' will be set to the
+ // number of input bytes read.
+
+ while (szsrc >= 4) {
+ // We'll start by optimistically assuming that the next four
+ // bytes of the string (src[0..3]) are four good data bytes
+ // (that is, no nulls, whitespace, padding chars, or illegal
+ // chars). We need to test src[0..2] for nulls individually
+ // before constructing temp to preserve the property that we
+ // never read past a null in the string (no matter how long
+ // szsrc claims the string is).
+
+ if (!src[0] || !src[1] || !src[2] ||
+ (temp = ((unsigned(unbase64[src[0]]) << 18) |
+ (unsigned(unbase64[src[1]]) << 12) |
+ (unsigned(unbase64[src[2]]) << 6) |
+ (unsigned(unbase64[src[3]])))) & 0x80000000) {
+ // Iff any of those four characters was bad (null, illegal,
+ // whitespace, padding), then temp's high bit will be set
+ // (because unbase64[] is -1 for all bad characters).
+ //
+ // We'll back up and resort to the slower decoder, which knows
+ // how to handle those cases.
+
+ GET_INPUT(first, 4);
+ temp = decode;
+ GET_INPUT(second, 3);
+ temp = (temp << 6) | decode;
+ GET_INPUT(third, 2);
+ temp = (temp << 6) | decode;
+ GET_INPUT(fourth, 1);
+ temp = (temp << 6) | decode;
+ } else {
+ // We really did have four good data bytes, so advance four
+ // characters in the string.
+
+ szsrc -= 4;
+ src += 4;
+ decode = -1;
+ ch = '\0';
+ }
+
+ // temp has 24 bits of input, so write that out as three bytes.
+
+ if (destidx+3 > szdest) return -1;
+ dest[destidx+2] = temp;
+ temp >>= 8;
+ dest[destidx+1] = temp;
+ temp >>= 8;
+ dest[destidx] = temp;
+ destidx += 3;
+ }
+ } else {
+ while (szsrc >= 4) {
+ if (!src[0] || !src[1] || !src[2] ||
+ (temp = ((unsigned(unbase64[src[0]]) << 18) |
+ (unsigned(unbase64[src[1]]) << 12) |
+ (unsigned(unbase64[src[2]]) << 6) |
+ (unsigned(unbase64[src[3]])))) & 0x80000000) {
+ GET_INPUT(first_no_dest, 4);
+ GET_INPUT(second_no_dest, 3);
+ GET_INPUT(third_no_dest, 2);
+ GET_INPUT(fourth_no_dest, 1);
+ } else {
+ szsrc -= 4;
+ src += 4;
+ decode = -1;
+ ch = '\0';
+ }
+ destidx += 3;
+ }
+ }
+
+#undef GET_INPUT
+
+ // if the loop terminated because we read a bad character, return
+ // now.
+ if (decode < 0 && ch != '\0' &&
+ ch != kPad64Equals && ch != kPad64Dot && !ascii_isspace(ch))
+ return -1;
+
+ if (ch == kPad64Equals || ch == kPad64Dot) {
+ // if we stopped by hitting an '=' or '.', un-read that character -- we'll
+ // look at it again when we count to check for the proper number of
+ // equals signs at the end.
+ ++szsrc;
+ --src;
+ } else {
+ // This loop consumes 1 input byte per iteration. It's used to
+ // clean up the 0-3 input bytes remaining when the first, faster
+ // loop finishes. 'temp' contains the data from 'state' input
+ // characters read by the first loop.
+ while (szsrc > 0) {
+ --szsrc;
+ ch = *src++;
+ decode = unbase64[ch];
+ if (decode < 0) {
+ if (ascii_isspace(ch)) {
+ continue;
+ } else if (ch == '\0') {
+ break;
+ } else if (ch == kPad64Equals || ch == kPad64Dot) {
+ // back up one character; we'll read it again when we check
+ // for the correct number of pad characters at the end.
+ ++szsrc;
+ --src;
+ break;
+ } else {
+ return -1;
+ }
+ }
+
+ // Each input character gives us six bits of output.
+ temp = (temp << 6) | decode;
+ ++state;
+ if (state == 4) {
+ // If we've accumulated 24 bits of output, write that out as
+ // three bytes.
+ if (dest) {
+ if (destidx+3 > szdest) return -1;
+ dest[destidx+2] = temp;
+ temp >>= 8;
+ dest[destidx+1] = temp;
+ temp >>= 8;
+ dest[destidx] = temp;
+ }
+ destidx += 3;
+ state = 0;
+ temp = 0;
+ }
+ }
+ }
+
+ // Process the leftover data contained in 'temp' at the end of the input.
+ int expected_equals = 0;
+ switch (state) {
+ case 0:
+ // Nothing left over; output is a multiple of 3 bytes.
+ break;
+
+ case 1:
+ // Bad input; we have 6 bits left over.
+ return -1;
+
+ case 2:
+ // Produce one more output byte from the 12 input bits we have left.
+ if (dest) {
+ if (destidx+1 > szdest) return -1;
+ temp >>= 4;
+ dest[destidx] = temp;
+ }
+ ++destidx;
+ expected_equals = 2;
+ break;
+
+ case 3:
+ // Produce two more output bytes from the 18 input bits we have left.
+ if (dest) {
+ if (destidx+2 > szdest) return -1;
+ temp >>= 2;
+ dest[destidx+1] = temp;
+ temp >>= 8;
+ dest[destidx] = temp;
+ }
+ destidx += 2;
+ expected_equals = 1;
+ break;
+
+ default:
+ // state should have no other values at this point.
+ GOOGLE_LOG(FATAL) << "This can't happen; base64 decoder state = " << state;
+ }
+
+ // The remainder of the string should be all whitespace, mixed with
+ // exactly 0 equals signs, or exactly 'expected_equals' equals
+ // signs. (Always accepting 0 equals signs is a google extension
+ // not covered in the RFC, as is accepting dot as the pad character.)
+
+ int equals = 0;
+ while (szsrc > 0 && *src) {
+ if (*src == kPad64Equals || *src == kPad64Dot)
+ ++equals;
+ else if (!ascii_isspace(*src))
+ return -1;
+ --szsrc;
+ ++src;
+ }
+
+ return (equals == 0 || equals == expected_equals) ? destidx : -1;
+}
+
+// The arrays below were generated by the following code
+// #include <sys/time.h>
+// #include <stdlib.h>
+// #include <string.h>
+// main()
+// {
+// static const char Base64[] =
+// "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+// char *pos;
+// int idx, i, j;
+// printf(" ");
+// for (i = 0; i < 255; i += 8) {
+// for (j = i; j < i + 8; j++) {
+// pos = strchr(Base64, j);
+// if ((pos == NULL) || (j == 0))
+// idx = -1;
+// else
+// idx = pos - Base64;
+// if (idx == -1)
+// printf(" %2d, ", idx);
+// else
+// printf(" %2d/*%c*/,", idx, j);
+// }
+// printf("\n ");
+// }
+// }
+//
+// where the value of "Base64[]" was replaced by one of the base-64 conversion
+// tables from the functions below.
+static const signed char kUnBase64[] = {
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 62/*+*/, -1, -1, -1, 63/*/ */,
+ 52/*0*/, 53/*1*/, 54/*2*/, 55/*3*/, 56/*4*/, 57/*5*/, 58/*6*/, 59/*7*/,
+ 60/*8*/, 61/*9*/, -1, -1, -1, -1, -1, -1,
+ -1, 0/*A*/, 1/*B*/, 2/*C*/, 3/*D*/, 4/*E*/, 5/*F*/, 6/*G*/,
+ 07/*H*/, 8/*I*/, 9/*J*/, 10/*K*/, 11/*L*/, 12/*M*/, 13/*N*/, 14/*O*/,
+ 15/*P*/, 16/*Q*/, 17/*R*/, 18/*S*/, 19/*T*/, 20/*U*/, 21/*V*/, 22/*W*/,
+ 23/*X*/, 24/*Y*/, 25/*Z*/, -1, -1, -1, -1, -1,
+ -1, 26/*a*/, 27/*b*/, 28/*c*/, 29/*d*/, 30/*e*/, 31/*f*/, 32/*g*/,
+ 33/*h*/, 34/*i*/, 35/*j*/, 36/*k*/, 37/*l*/, 38/*m*/, 39/*n*/, 40/*o*/,
+ 41/*p*/, 42/*q*/, 43/*r*/, 44/*s*/, 45/*t*/, 46/*u*/, 47/*v*/, 48/*w*/,
+ 49/*x*/, 50/*y*/, 51/*z*/, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1
+};
+static const signed char kUnWebSafeBase64[] = {
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 62/*-*/, -1, -1,
+ 52/*0*/, 53/*1*/, 54/*2*/, 55/*3*/, 56/*4*/, 57/*5*/, 58/*6*/, 59/*7*/,
+ 60/*8*/, 61/*9*/, -1, -1, -1, -1, -1, -1,
+ -1, 0/*A*/, 1/*B*/, 2/*C*/, 3/*D*/, 4/*E*/, 5/*F*/, 6/*G*/,
+ 07/*H*/, 8/*I*/, 9/*J*/, 10/*K*/, 11/*L*/, 12/*M*/, 13/*N*/, 14/*O*/,
+ 15/*P*/, 16/*Q*/, 17/*R*/, 18/*S*/, 19/*T*/, 20/*U*/, 21/*V*/, 22/*W*/,
+ 23/*X*/, 24/*Y*/, 25/*Z*/, -1, -1, -1, -1, 63/*_*/,
+ -1, 26/*a*/, 27/*b*/, 28/*c*/, 29/*d*/, 30/*e*/, 31/*f*/, 32/*g*/,
+ 33/*h*/, 34/*i*/, 35/*j*/, 36/*k*/, 37/*l*/, 38/*m*/, 39/*n*/, 40/*o*/,
+ 41/*p*/, 42/*q*/, 43/*r*/, 44/*s*/, 45/*t*/, 46/*u*/, 47/*v*/, 48/*w*/,
+ 49/*x*/, 50/*y*/, 51/*z*/, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1
+};
+
+int WebSafeBase64Unescape(const char *src, int szsrc, char *dest, int szdest) {
+ return Base64UnescapeInternal(src, szsrc, dest, szdest, kUnWebSafeBase64);
+}
+
+static bool Base64UnescapeInternal(const char* src, int slen, string* dest,
+ const signed char* unbase64) {
+ // Determine the size of the output string. Base64 encodes every 3 bytes into
+ // 4 characters. any leftover chars are added directly for good measure.
+ // This is documented in the base64 RFC: http://tools.ietf.org/html/rfc3548
+ const int dest_len = 3 * (slen / 4) + (slen % 4);
+
+ dest->resize(dest_len);
+
+ // We are getting the destination buffer by getting the beginning of the
+ // string and converting it into a char *.
+ const int len = Base64UnescapeInternal(src, slen, string_as_array(dest),
+ dest_len, unbase64);
+ if (len < 0) {
+ dest->clear();
+ return false;
+ }
+
+ // could be shorter if there was padding
+ GOOGLE_DCHECK_LE(len, dest_len);
+ dest->erase(len);
+
+ return true;
+}
+
+bool Base64Unescape(StringPiece src, string* dest) {
+ return Base64UnescapeInternal(src.data(), src.size(), dest, kUnBase64);
+}
+
+bool WebSafeBase64Unescape(StringPiece src, string* dest) {
+ return Base64UnescapeInternal(src.data(), src.size(), dest, kUnWebSafeBase64);
+}
+
+int Base64EscapeInternal(const unsigned char *src, int szsrc,
+ char *dest, int szdest, const char *base64,
+ bool do_padding) {
+ static const char kPad64 = '=';
+
+ if (szsrc <= 0) return 0;
+
+ if (szsrc * 4 > szdest * 3) return 0;
+
+ char *cur_dest = dest;
+ const unsigned char *cur_src = src;
+
+ char *limit_dest = dest + szdest;
+ const unsigned char *limit_src = src + szsrc;
+
+ // Three bytes of data encodes to four characters of cyphertext.
+ // So we can pump through three-byte chunks atomically.
+ while (cur_src < limit_src - 3) { // keep going as long as we have >= 32 bits
+ uint32 in = BigEndian::Load32(cur_src) >> 8;
+
+ cur_dest[0] = base64[in >> 18];
+ in &= 0x3FFFF;
+ cur_dest[1] = base64[in >> 12];
+ in &= 0xFFF;
+ cur_dest[2] = base64[in >> 6];
+ in &= 0x3F;
+ cur_dest[3] = base64[in];
+
+ cur_dest += 4;
+ cur_src += 3;
+ }
+ // To save time, we didn't update szdest or szsrc in the loop. So do it now.
+ szdest = limit_dest - cur_dest;
+ szsrc = limit_src - cur_src;
+
+ /* now deal with the tail (<=3 bytes) */
+ switch (szsrc) {
+ case 0:
+ // Nothing left; nothing more to do.
+ break;
+ case 1: {
+ // One byte left: this encodes to two characters, and (optionally)
+ // two pad characters to round out the four-character cypherblock.
+ if ((szdest -= 2) < 0) return 0;
+ uint32 in = cur_src[0];
+ cur_dest[0] = base64[in >> 2];
+ in &= 0x3;
+ cur_dest[1] = base64[in << 4];
+ cur_dest += 2;
+ if (do_padding) {
+ if ((szdest -= 2) < 0) return 0;
+ cur_dest[0] = kPad64;
+ cur_dest[1] = kPad64;
+ cur_dest += 2;
+ }
+ break;
+ }
+ case 2: {
+ // Two bytes left: this encodes to three characters, and (optionally)
+ // one pad character to round out the four-character cypherblock.
+ if ((szdest -= 3) < 0) return 0;
+ uint32 in = BigEndian::Load16(cur_src);
+ cur_dest[0] = base64[in >> 10];
+ in &= 0x3FF;
+ cur_dest[1] = base64[in >> 4];
+ in &= 0x00F;
+ cur_dest[2] = base64[in << 2];
+ cur_dest += 3;
+ if (do_padding) {
+ if ((szdest -= 1) < 0) return 0;
+ cur_dest[0] = kPad64;
+ cur_dest += 1;
+ }
+ break;
+ }
+ case 3: {
+ // Three bytes left: same as in the big loop above. We can't do this in
+ // the loop because the loop above always reads 4 bytes, and the fourth
+ // byte is past the end of the input.
+ if ((szdest -= 4) < 0) return 0;
+ uint32 in = (cur_src[0] << 16) + BigEndian::Load16(cur_src + 1);
+ cur_dest[0] = base64[in >> 18];
+ in &= 0x3FFFF;
+ cur_dest[1] = base64[in >> 12];
+ in &= 0xFFF;
+ cur_dest[2] = base64[in >> 6];
+ in &= 0x3F;
+ cur_dest[3] = base64[in];
+ cur_dest += 4;
+ break;
+ }
+ default:
+ // Should not be reached: blocks of 4 bytes are handled
+ // in the while loop before this switch statement.
+ GOOGLE_LOG(FATAL) << "Logic problem? szsrc = " << szsrc;
+ break;
+ }
+ return (cur_dest - dest);
+}
+
+static const char kBase64Chars[] =
+"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+
+static const char kWebSafeBase64Chars[] =
+"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_";
+
+int Base64Escape(const unsigned char *src, int szsrc, char *dest, int szdest) {
+ return Base64EscapeInternal(src, szsrc, dest, szdest, kBase64Chars, true);
+}
+int WebSafeBase64Escape(const unsigned char *src, int szsrc, char *dest,
+ int szdest, bool do_padding) {
+ return Base64EscapeInternal(src, szsrc, dest, szdest,
+ kWebSafeBase64Chars, do_padding);
+}
+
+void Base64EscapeInternal(const unsigned char* src, int szsrc,
+ string* dest, bool do_padding,
+ const char* base64_chars) {
+ const int calc_escaped_size =
+ CalculateBase64EscapedLen(szsrc, do_padding);
+ dest->resize(calc_escaped_size);
+ const int escaped_len = Base64EscapeInternal(src, szsrc,
+ string_as_array(dest),
+ dest->size(),
+ base64_chars,
+ do_padding);
+ GOOGLE_DCHECK_EQ(calc_escaped_size, escaped_len);
+ dest->erase(escaped_len);
+}
+
+void Base64Escape(const unsigned char *src, int szsrc,
+ string* dest, bool do_padding) {
+ Base64EscapeInternal(src, szsrc, dest, do_padding, kBase64Chars);
+}
+
+void WebSafeBase64Escape(const unsigned char *src, int szsrc,
+ string *dest, bool do_padding) {
+ Base64EscapeInternal(src, szsrc, dest, do_padding, kWebSafeBase64Chars);
+}
+
+void Base64Escape(StringPiece src, string* dest) {
+ Base64Escape(reinterpret_cast<const unsigned char*>(src.data()),
+ src.size(), dest, true);
+}
+
+void WebSafeBase64Escape(StringPiece src, string* dest) {
+ WebSafeBase64Escape(reinterpret_cast<const unsigned char*>(src.data()),
+ src.size(), dest, false);
+}
+
+void WebSafeBase64EscapeWithPadding(StringPiece src, string* dest) {
+ WebSafeBase64Escape(reinterpret_cast<const unsigned char*>(src.data()),
+ src.size(), dest, true);
+}
+
+// Helper to append a Unicode code point to a string as UTF8, without bringing
+// in any external dependencies.
+int EncodeAsUTF8Char(uint32 code_point, char* output) {
+ uint32 tmp = 0;
+ int len = 0;
+ if (code_point <= 0x7f) {
+ tmp = code_point;
+ len = 1;
+ } else if (code_point <= 0x07ff) {
+ tmp = 0x0000c080 |
+ ((code_point & 0x07c0) << 2) |
+ (code_point & 0x003f);
+ len = 2;
+ } else if (code_point <= 0xffff) {
+ tmp = 0x00e08080 |
+ ((code_point & 0xf000) << 4) |
+ ((code_point & 0x0fc0) << 2) |
+ (code_point & 0x003f);
+ len = 3;
+ } else {
+ // UTF-16 is only defined for code points up to 0x10FFFF, and UTF-8 is
+ // normally only defined up to there as well.
+ tmp = 0xf0808080 |
+ ((code_point & 0x1c0000) << 6) |
+ ((code_point & 0x03f000) << 4) |
+ ((code_point & 0x000fc0) << 2) |
+ (code_point & 0x003f);
+ len = 4;
+ }
+ tmp = ghtonl(tmp);
+ memcpy(output, reinterpret_cast<const char*>(&tmp) + sizeof(tmp) - len, len);
+ return len;
+}
+
+// Table of UTF-8 character lengths, based on first byte
+static const unsigned char kUTF8LenTbl[256] = {
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,
+ 2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,
+ 3,3,3,3,3,3,3,3, 3,3,3,3,3,3,3,3, 4,4,4,4,4,4,4,4, 4,4,4,4,4,4,4,4
+};
+
+// Return length of a single UTF-8 source character
+int UTF8FirstLetterNumBytes(const char* src, int len) {
+ if (len == 0) {
+ return 0;
+ }
+ return kUTF8LenTbl[*reinterpret_cast<const uint8*>(src)];
+}
+
+} // namespace protobuf
+} // namespace google