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Diffstat (limited to 'src/main/java/com/google/devtools/build/lib/rules/android/AndroidBinaryOnlyRule.java')
-rw-r--r--src/main/java/com/google/devtools/build/lib/rules/android/AndroidBinaryOnlyRule.java7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/main/java/com/google/devtools/build/lib/rules/android/AndroidBinaryOnlyRule.java b/src/main/java/com/google/devtools/build/lib/rules/android/AndroidBinaryOnlyRule.java
index c7e2b7035e..8556879f0f 100644
--- a/src/main/java/com/google/devtools/build/lib/rules/android/AndroidBinaryOnlyRule.java
+++ b/src/main/java/com/google/devtools/build/lib/rules/android/AndroidBinaryOnlyRule.java
@@ -42,7 +42,6 @@ public final class AndroidBinaryOnlyRule implements RuleDefinition {
// and the default task affinity of an activity.
//
// This overrides the value declared in the manifest.
-// ${SYNOPSIS}
// <!-- #END_BLAZE_RULE.ATTRIBUTE --> */
.add(attr("application_id", STRING).undocumented("not ready for production use"))
// /* <!-- #BLAZE_RULE(android_binary).ATTRIBUTE(version_code) -->
@@ -54,7 +53,6 @@ public final class AndroidBinaryOnlyRule implements RuleDefinition {
// This overrides the value declared in the manifest.
//
// Subject to <a href="make-variables.html">"Make" variable</a> substitution.
-// ${SYNOPSIS}
// Suggested practice is to declare a varrdef and reference it here so that a particular build
// invocation will be used to generate apks for release.
// <!-- #END_BLAZE_RULE.ATTRIBUTE --> */
@@ -65,25 +63,21 @@ public final class AndroidBinaryOnlyRule implements RuleDefinition {
// This overrides the value declared in the manifest.
//
// Subject to <a href="make-variables.html">"Make" variable</a> substitution.
-// ${SYNOPSIS}
// Suggested practice is to declare a varrdef and reference it here so that a particular build
// invocation will be used to generate apks for release.
// <!-- #END_BLAZE_RULE.ATTRIBUTE --> */
.add(attr("version_name", STRING).undocumented("not ready for production use"))
/* <!-- #BLAZE_RULE(android_binary).ATTRIBUTE(nocompress_extensions) -->
A list of file extension to leave uncompressed in apk.
- ${SYNOPSIS}
<!-- #END_BLAZE_RULE.ATTRIBUTE --> */
.add(attr("nocompress_extensions", STRING_LIST))
/* <!-- #BLAZE_RULE(android_binary).ATTRIBUTE(resource_configuration_filters) -->
A list of resource configuration filters, such 'en' that will limit the resources in the
apk to only the ones in the 'en' configuration.
- ${SYNOPSIS}
<!-- #END_BLAZE_RULE.ATTRIBUTE --> */
.add(attr("resource_configuration_filters", STRING_LIST))
/* <!-- #BLAZE_RULE(android_binary).ATTRIBUTE(densities) -->
Densities to filter for when building the apk.
- ${SYNOPSIS}
This will strip out raster drawable resources that would not be loaded by a device with
the specified screen densities, to reduce APK size. A corresponding compatible-screens
section will also be added to the manifest if it does not already contain a superset
@@ -97,7 +91,6 @@ public final class AndroidBinaryOnlyRule implements RuleDefinition {
/* <!-- #BLAZE_RULE(android_binary).ATTRIBUTE(multidex) -->
Whether to split code into multiple dex files.
- ${SYNOPSIS}
Possible values:
<ul>
<li><code>native</code>: Split code into multiple dex files when the