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-rw-r--r--src/main/java/com/google/devtools/build/lib/rules/android/AndroidBinaryOnlyRule.java99
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diff --git a/src/main/java/com/google/devtools/build/lib/rules/android/AndroidBinaryOnlyRule.java b/src/main/java/com/google/devtools/build/lib/rules/android/AndroidBinaryOnlyRule.java
deleted file mode 100644
index 54b632bcbd..0000000000
--- a/src/main/java/com/google/devtools/build/lib/rules/android/AndroidBinaryOnlyRule.java
+++ /dev/null
@@ -1,99 +0,0 @@
-// Copyright 2015 The Bazel Authors. All rights reserved.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-package com.google.devtools.build.lib.rules.android;
-
-import static com.google.devtools.build.lib.packages.Attribute.ConfigurationTransition.HOST;
-import static com.google.devtools.build.lib.packages.Attribute.attr;
-import static com.google.devtools.build.lib.packages.BuildType.LABEL;
-import static com.google.devtools.build.lib.packages.BuildType.TRISTATE;
-import static com.google.devtools.build.lib.syntax.Type.BOOLEAN;
-import static com.google.devtools.build.lib.syntax.Type.STRING_LIST;
-
-import com.google.devtools.build.lib.analysis.RuleDefinition;
-import com.google.devtools.build.lib.analysis.RuleDefinitionEnvironment;
-import com.google.devtools.build.lib.packages.RuleClass;
-import com.google.devtools.build.lib.packages.RuleClass.Builder.RuleClassType;
-import com.google.devtools.build.lib.packages.TriState;
-
-/**
- * Attributes for {@code android_binary} that are not present on {@code android_test}.
- */
-public final class AndroidBinaryOnlyRule implements RuleDefinition {
- @Override
- public RuleClass build(RuleClass.Builder builder, final RuleDefinitionEnvironment env) {
- return builder
- /* <!-- #BLAZE_RULE(android_binary).ATTRIBUTE(nocompress_extensions) -->
- A list of file extension to leave uncompressed in apk.
- <!-- #END_BLAZE_RULE.ATTRIBUTE --> */
- .add(attr("nocompress_extensions", STRING_LIST))
- /* <!-- #BLAZE_RULE(android_binary).ATTRIBUTE(crunch_png) -->
- Do PNG crunching (or not). This is independent of nine-patch processing, which is always
- done. Currently only supported for local resources (not android_resources).
- <!-- #END_BLAZE_RULE.ATTRIBUTE --> */
- .add(attr("crunch_png", BOOLEAN).value(true))
- /* <!-- #BLAZE_RULE(android_binary).ATTRIBUTE(resource_configuration_filters) -->
- A list of resource configuration filters, such 'en' that will limit the resources in the
- apk to only the ones in the 'en' configuration.
- <!-- #END_BLAZE_RULE.ATTRIBUTE --> */
- .add(attr(ResourceFilterFactory.RESOURCE_CONFIGURATION_FILTERS_NAME, STRING_LIST))
- /* <!-- #BLAZE_RULE(android_binary).ATTRIBUTE(shrink_resources) -->
- Whether to perform resource shrinking. Resources that are not used by the binary will be
- removed from the APK. This is only supported for rules using local resources (i.e. the
- <code>manifest</code> and <code>resource_files</code> attributes) and requires ProGuard. It
- operates in mostly the same manner as the Gradle resource shrinker
- (https://developer.android.com/studio/build/shrink-code.html#shrink-resources).
- <p>Notable differences:
- <ul>
- <li>resources in <code>values/</code> will be removed as well as file based resources</li>
- <li>uses <code>strict mode</code> by default</li>
- <li>removing unused ID resources is not supported</li>
- </ul>
- If resource shrinking is enabled, <code><var>name</var>_files/resource_shrinker.log</code>
- will also be generated, detailing the analysis and deletions performed.
- <p>Possible values:
- <ul>
- <li><code>shrink_resources = 1</code>: Turns on Android resource shrinking</li>
- <li><code>shrink_resources = 0</code>: Turns off Android resource shrinking</li>
- <li><code>shrink_resources = -1</code>: Shrinking is controlled by the
- <a href="../user-manual.html#flag--android_resource_shrinking">
- --android_resource_shrinking</a> flag.</li>
- </ul>
- <!-- #END_BLAZE_RULE.ATTRIBUTE --> */
- .add(attr("shrink_resources", TRISTATE).value(TriState.AUTO))
- /* <!-- #BLAZE_RULE(android_binary).ATTRIBUTE(densities) -->
- Densities to filter for when building the apk.
- This will strip out raster drawable resources that would not be loaded by a device with
- the specified screen densities, to reduce APK size. A corresponding compatible-screens
- section will also be added to the manifest if it does not already contain a superset
- listing.
- <!-- #END_BLAZE_RULE.ATTRIBUTE --> */
- .add(attr(ResourceFilterFactory.DENSITIES_NAME, STRING_LIST))
- .add(attr("$android_manifest_merge_tool", LABEL)
- .cfg(HOST)
- .exec()
- .value(env.getToolsLabel(AndroidRuleClasses.MANIFEST_MERGE_TOOL_LABEL)))
- .removeAttribute("data")
- .advertiseProvider(ApkProvider.class)
- .build();
- }
-
- @Override
- public Metadata getMetadata() {
- return RuleDefinition.Metadata.builder()
- .name("$android_binary_only")
- .type(RuleClassType.ABSTRACT)
- .ancestors(AndroidRuleClasses.AndroidBinaryBaseRule.class)
- .build();
- }
-}