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author | 2017-06-07 14:45:17 -0400 | |
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committer | 2017-06-08 10:52:35 -0400 | |
commit | b343cda7ebf327f947479ac1c204a2b2ac766748 (patch) | |
tree | 9a8713ab3568e81c06b69256f1eb4630b2020948 /site/docs/tutorial/environment.md | |
parent | 28327710a72fb76214d2e4152373723d08506846 (diff) |
Bring the Bazel mobile app tutorial up to date.
This depends on pull request #23 in bazelbuild/examples which modifies the tutorial\WORKSPACE and tutorial\ios-app\BUILD files to match this CL.
Staged at:
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RELNOTES: None.
PiperOrigin-RevId: 158296117
Diffstat (limited to 'site/docs/tutorial/environment.md')
-rw-r--r-- | site/docs/tutorial/environment.md | 63 |
1 files changed, 21 insertions, 42 deletions
diff --git a/site/docs/tutorial/environment.md b/site/docs/tutorial/environment.md index 68548dfdfc..20a48701eb 100644 --- a/site/docs/tutorial/environment.md +++ b/site/docs/tutorial/environment.md @@ -10,8 +10,8 @@ The first step in this tutorial is to set up your environment. Here, you'll do the following: * Install Bazel -* Install Android Studio and the Android SDK -* Install Xcode (macOS (OS X) only) +* Install Android Studio +* Install Xcode (macOS only) * Get the sample project from the GitHub repo ## Install Bazel @@ -19,47 +19,26 @@ Here, you'll do the following: Follow the [installation instructions](/docs/install.md) to install Bazel and its dependencies. -## Install the Android SDK tools - -Do the following: - -1. Download and install the - [Android SDK Tools](https://developer.android.com/sdk/index.html#Other). - -2. Run the Android SDK Manager and install the following packages: - - <table class="table table-condensed table-striped"> - <thead> - <tr> - <td>Package</td> - <td>SDK directory</td> - </tr> - </thead> - <tbody> - <tr> - <td>Android SDK Platform Tools</td> - <td><code>platform-tools</code></td> - </tr> - <tr> - <td>Android SDK Build Tools</td> - <td><code>build-tools</code></td> - </tr> - <tr> - <td>Android SDK Platform</td> - <td><code>platform</code></td> - </tr> - </tbody> - </table> - - The SDK Manager is an executable named `android` located in the `tools` - directory. - -## Install Xcode (OS X only) - -If you are following the steps in this tutorial on Mac OS X, download and +## Install Android Studio + +Download and install Android Studio as described in [Install Android Studio](https://developer.android.com/sdk/index.html). + +The installer does not automatically set the `ANDROID_HOME` variable. +Set it to the location of the Android SDK, which defaults to `$HOME/Android/Sdk/` +. + +For example: + +`export ANDROID_HOME=$HOME/Android/Sdk/` + +For convenience, add the above statement to your `~/.bashrc` file. + +## Install Xcode (macOS only) + +If you are following the steps in this tutorial on macOS, download and install [Xcode](https://developer.apple.com/xcode/downloads/). The Xcode -download contains the iOS libraries, Objective-C compiler other tools -required by Bazel to build the iOS app. +download contains the iOS libraries, the Objective-C compiler, and other tools +required by Bazel to build iOS apps. ## Get the sample project |