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* Added JPGInput to process images. Modified Input and LightInstallation to ↵Gravatar rcoh2011-02-17
| | | | | | support passing multiple inputs simultaeneously. Added FadeIn Pixel event. Needs work / configurability.
* couple changesGravatar rcoh2011-02-04
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* Lots of stuff INCOMPLETEGravatar rcoh2011-01-28
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* A metric $#%$-ton of changes. Added doc-strings to EVERYTHING. Phew. ↵Gravatar rcoh2011-01-27
| | | | | | Fixed a massive bug that increases performance in by up to a factor of 60. A bunch of new behaviors for the class.
* Merge branch 'mobileapp' into biginstallGravatar Russell Cohen2011-01-26
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: behaviors/RestrictLocation.py behaviors/Square.py config/6thFloor.xml inputs/TCPInput.py layouts/60StripLayout.xml operationscore/Behavior.py operationscore/PixelMapper.py pixelcore/Pixel.py pixelcore/Screen.py renderers/60StripSeq.xml
* | Some new stuff. Fixed a bug where screen responses weren't being ↵Gravatar rcoh2011-01-24
| | | | | | | | | | | | synchronized. Now they are. Added XYMove to do a bouncy behavior.
| * merge with biginstallGravatar eugue2011-01-24
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* | Added a new config file to run the upstairs lights. Modified PixelMapper toGravatar Russell Cohen2011-01-21
|/ | | | track cache hits. Added 60-strip layouts and renderer configs.
* Some performance improvements -- we also synchronize all the frames, giving ↵Gravatar rcoh2011-01-04
| | | | | | us a meaning that even if things slow down, rendering doesn't look weird.
* worked on profiling, made a bunch of changes, huge speedup!Gravatar Thomas B Thompson2011-01-04
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* About halfway done with the Util cleanup. Some stuff left to do with ↵Gravatar rcoh2010-12-15
| | | | scoping etc.
* Code for the demo. Everything works afaik. Contains a couple more ↵Gravatar rcoh2010-12-08
| | | | optimizations. Contains modify param behavior. Improved support for recursive hooks. Modifications to SmootCoreObject to get us closer to a fully multi-threaded system. This should be the last commit directly to master. All further commits should be on subranches and get merged.
* Speed optimizations abound! Caching on parameter validation, BinaryGravatar Russell Cohen2010-12-03
| | | | | | | searching for light locations in pixel mappers, actual thread safety for inputs means we don't drop them randomly, anymore. Caching on PixelStates to reduce multi-renderer costs + a short circuit to speed up processing on pixels that are turned off.
* Add PixelMapper functionality to abstract away from mapping locations->Pixels.Gravatar Russell Cohen2010-11-26
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* Added BehaviorChain to support chains of behaviors. Added FollowMouseGravatar Russell Cohen2010-11-25
| | | | | | parameter to PygameInput to support following of mice. Added component registry to Util which allows any component to access any other component. Some changes to the structure of LightInstallation.
* Refactoring complete! Made modules/packages as appropriate. Finally.Gravatar Russell Cohen2010-11-24